From aa09a46fd736061668746e027877b512cc124950 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 21 Apr 2020 13:09:41 +0200 Subject: Objects: add infrastructure for hair, pointcloud, volume modifiers There is no user visible difference in standard builds, as there are no volume modifiers yet. When using WITH_NEW_OBJECT_TYPES some deform only modifiers are now available for hair and pointcloud objects. Differential Revision: https://developer.blender.org/D7141 --- source/blender/modifiers/intern/MOD_solidify_nonmanifold.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/modifiers/intern/MOD_solidify_nonmanifold.c') diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c index 3188bb59ae4..b3c5313999f 100644 --- a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c +++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c @@ -132,9 +132,9 @@ static int comp_float_int_pair(const void *a, const void *b) return (int)(x->angle > y->angle) - (int)(x->angle < y->angle); } -Mesh *MOD_solidify_nonmanifold_applyModifier(ModifierData *md, - const ModifierEvalContext *ctx, - Mesh *mesh) +Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md, + const ModifierEvalContext *ctx, + Mesh *mesh) { Mesh *result; const SolidifyModifierData *smd = (SolidifyModifierData *)md; -- cgit v1.2.3