From 60822ec183a514f38f478ec3f3a167f59865f027 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 23 Jul 2015 13:20:34 +1000 Subject: Use looptri for BVH raycast (simple cases) --- source/blender/modifiers/intern/MOD_surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/modifiers/intern/MOD_surface.c') diff --git a/source/blender/modifiers/intern/MOD_surface.c b/source/blender/modifiers/intern/MOD_surface.c index 3d998f2d95a..abb652c3ea5 100644 --- a/source/blender/modifiers/intern/MOD_surface.c +++ b/source/blender/modifiers/intern/MOD_surface.c @@ -159,7 +159,7 @@ static void deformVerts(ModifierData *md, Object *ob, surmd->bvhtree = MEM_callocN(sizeof(BVHTreeFromMesh), "BVHTreeFromMesh"); if (surmd->dm->getNumTessFaces(surmd->dm)) - bvhtree_from_mesh_faces(surmd->bvhtree, surmd->dm, 0.0, 2, 6); + bvhtree_from_mesh_looptri(surmd->bvhtree, surmd->dm, 0.0, 2, 6); else bvhtree_from_mesh_edges(surmd->bvhtree, surmd->dm, 0.0, 2, 6); } -- cgit v1.2.3