From 3961d3493be9c666850e71abe6102f72d3db9332 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 26 Sep 2022 10:56:05 +1000 Subject: Cleanup: use 'u' prefixed integer types for brevity in C code This also simplifies using function style casts when moving to C++. --- source/blender/modifiers/intern/MOD_surfacedeform.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/modifiers/intern/MOD_surfacedeform.c') diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c index be864d30445..53bfdc35b31 100644 --- a/source/blender/modifiers/intern/MOD_surfacedeform.c +++ b/source/blender/modifiers/intern/MOD_surfacedeform.c @@ -1329,7 +1329,7 @@ static void deformVert(void *__restrict userdata, const SDefDeformData *const data = (SDefDeformData *)userdata; const SDefBind *sdbind = data->bind_verts[index].binds; const int sdbind_num = data->bind_verts[index].binds_num; - const unsigned int vertex_idx = data->bind_verts[index].vertex_idx; + const uint vertex_idx = data->bind_verts[index].vertex_idx; float *const vertexCos = data->vertexCos[vertex_idx]; float norm[3], temp[3], offset[3]; -- cgit v1.2.3