From 1216fe7f2134af2bae48e7eab892e34c29af0d28 Mon Sep 17 00:00:00 2001 From: Joseph Eagar Date: Thu, 17 Mar 2011 22:59:54 +0000 Subject: =bmesh= Bevel! Implemented bevel (from scratch). Man is this tool way cooler then I thought it was. Note that uv/vcol interpolation is working (loop level data) but vert/edge data (like vgroups) likely still needs work. --- source/blender/modifiers/intern/MOD_util.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/modifiers/intern/MOD_util.c') diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c index d5235736368..35571cd8e76 100644 --- a/source/blender/modifiers/intern/MOD_util.c +++ b/source/blender/modifiers/intern/MOD_util.c @@ -132,7 +132,7 @@ DerivedMesh *get_dm(Object *ob, struct EditMesh *em, DerivedMesh *dm, float (*ve return dm; if(ob->type==OB_MESH) { - if(em) dm= CDDM_from_editmesh(em, ob->data); + if(em) dm= CDDM_from_BMEditMesh(em, ob->data); else dm = CDDM_from_mesh((struct Mesh *)(ob->data), ob); if(vertexCos) { -- cgit v1.2.3