From b4087ea6392e051fd9e4f7ee5207d089a044e15e Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Tue, 27 Nov 2018 17:21:16 +0100 Subject: Modifiers: Refactor `MOD_deform_mesh_eval_get()` helper a bit. Now that function also takes expected number of vertices, and do the checks against generated mesh internally. --- source/blender/modifiers/intern/MOD_warp.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/modifiers/intern/MOD_warp.c') diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c index 01144851581..ebe08b0becf 100644 --- a/source/blender/modifiers/intern/MOD_warp.c +++ b/source/blender/modifiers/intern/MOD_warp.c @@ -319,7 +319,7 @@ static void deformVerts( if (ctx->object->type == OB_MESH) { /* mesh_src is only needed for vgroups and textures, which only work on meshes. */ - mesh_src = MOD_get_mesh_eval(ctx->object, NULL, mesh, NULL, false, false); + mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, numVerts, false, false); BLI_assert(mesh_src->totvert == numVerts); } -- cgit v1.2.3