From 0bdbdc35b09a671220f830a52be8c1ba0cb3db10 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 4 Jan 2012 05:39:56 +0000 Subject: de-duplicate wave modifier texture function. cmon - copying large functions between files is obviously stupid, dont do it! --- source/blender/modifiers/intern/MOD_wave.c | 87 +----------------------------- 1 file changed, 1 insertion(+), 86 deletions(-) (limited to 'source/blender/modifiers/intern/MOD_wave.c') diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c index c78f8eebb42..e83aa9e3fb9 100644 --- a/source/blender/modifiers/intern/MOD_wave.c +++ b/source/blender/modifiers/intern/MOD_wave.c @@ -170,91 +170,6 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) return dataMask; } -static void wavemod_get_texture_coords(WaveModifierData *wmd, Object *ob, - DerivedMesh *dm, - float (*co)[3], float (*texco)[3], - int numVerts) -{ - int i; - int texmapping = wmd->texmapping; - - if(texmapping == MOD_DISP_MAP_OBJECT) { - if(wmd->map_object) - invert_m4_m4(wmd->map_object->imat, wmd->map_object->obmat); - else /* if there is no map object, default to local */ - texmapping = MOD_DISP_MAP_LOCAL; - } - - /* UVs need special handling, since they come from faces */ - if(texmapping == MOD_DISP_MAP_UV) { - if(CustomData_has_layer(&dm->faceData, CD_MTFACE)) { - MFace *mface = dm->getFaceArray(dm); - MFace *mf; - char *done = MEM_callocN(sizeof(*done) * numVerts, - "get_texture_coords done"); - int numFaces = dm->getNumFaces(dm); - char uvname[32]; - MTFace *tf; - - CustomData_validate_layer_name(&dm->faceData, CD_MTFACE, wmd->uvlayer_name, uvname); - tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname); - - /* verts are given the UV from the first face that uses them */ - for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) { - if(!done[mf->v1]) { - texco[mf->v1][0] = tf->uv[0][0]; - texco[mf->v1][1] = tf->uv[0][1]; - texco[mf->v1][2] = 0; - done[mf->v1] = 1; - } - if(!done[mf->v2]) { - texco[mf->v2][0] = tf->uv[1][0]; - texco[mf->v2][1] = tf->uv[1][1]; - texco[mf->v2][2] = 0; - done[mf->v2] = 1; - } - if(!done[mf->v3]) { - texco[mf->v3][0] = tf->uv[2][0]; - texco[mf->v3][1] = tf->uv[2][1]; - texco[mf->v3][2] = 0; - done[mf->v3] = 1; - } - if(!done[mf->v4]) { - texco[mf->v4][0] = tf->uv[3][0]; - texco[mf->v4][1] = tf->uv[3][1]; - texco[mf->v4][2] = 0; - done[mf->v4] = 1; - } - } - - /* remap UVs from [0, 1] to [-1, 1] */ - for(i = 0; i < numVerts; ++i) { - texco[i][0] = texco[i][0] * 2 - 1; - texco[i][1] = texco[i][1] * 2 - 1; - } - - MEM_freeN(done); - return; - } else /* if there are no UVs, default to local */ - texmapping = MOD_DISP_MAP_LOCAL; - } - - for(i = 0; i < numVerts; ++i, ++co, ++texco) { - switch(texmapping) { - case MOD_DISP_MAP_LOCAL: - copy_v3_v3(*texco, *co); - break; - case MOD_DISP_MAP_GLOBAL: - mul_v3_m4v3(*texco, ob->obmat, *co); - break; - case MOD_DISP_MAP_OBJECT: - mul_v3_m4v3(*texco, ob->obmat, *co); - mul_m4_v3(wmd->map_object->imat, *texco); - break; - } - } -} - static void waveModifier_do(WaveModifierData *md, Scene *scene, Object *ob, DerivedMesh *dm, float (*vertexCos)[3], int numVerts) @@ -305,7 +220,7 @@ static void waveModifier_do(WaveModifierData *md, if(wmd->texture) { tex_co = MEM_mallocN(sizeof(*tex_co) * numVerts, "waveModifier_do tex_co"); - wavemod_get_texture_coords(wmd, ob, dm, vertexCos, tex_co, numVerts); + get_texture_coords((MappingInfoModifierData *)wmd, ob, dm, vertexCos, tex_co, numVerts); } if(lifefac != 0.0f) { -- cgit v1.2.3