From eb7b450c0c65388758fcec5764a759d3d347c314 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 10 Aug 2018 08:10:07 +1000 Subject: Cleanup: style --- source/blender/modifiers/intern/MOD_weighted_normal.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'source/blender/modifiers/intern/MOD_weighted_normal.c') diff --git a/source/blender/modifiers/intern/MOD_weighted_normal.c b/source/blender/modifiers/intern/MOD_weighted_normal.c index 3e788db9c00..69c71d34dbc 100644 --- a/source/blender/modifiers/intern/MOD_weighted_normal.c +++ b/source/blender/modifiers/intern/MOD_weighted_normal.c @@ -514,8 +514,6 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes MVert *mvert = result->mvert; MLoop *mloop = result->mloop; - bool free_polynors = false; - /* Right now: * If weight = 50 then all faces are given equal weight. * If weight > 50 then more weight given to faces with larger vals (face area / corner angle). @@ -538,7 +536,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes if (!polynors) { polynors = CustomData_add_layer(pdata, CD_NORMAL, CD_CALLOC, NULL, numPolys); } - BKE_mesh_calc_normals_poly(mvert, NULL, numVerts, mloop, mpoly, numLoops, numPolys, polynors, false); + BKE_mesh_calc_normals_poly(mvert, NULL, numVerts, mloop, mpoly, numLoops, numPolys, polynors, false); const float split_angle = mesh->smoothresh; @@ -573,8 +571,9 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes .mpoly = mpoly, .polynors = polynors, - .poly_strength = CustomData_get_layer_named(&result->pdata, CD_PROP_INT, - MOD_WEIGHTEDNORMALS_FACEWEIGHT_CDLAYER_ID), + .poly_strength = CustomData_get_layer_named( + &result->pdata, CD_PROP_INT, + MOD_WEIGHTEDNORMALS_FACEWEIGHT_CDLAYER_ID), .dvert = dvert, .defgrp_index = defgrp_index, -- cgit v1.2.3