From 17381c7b90eb3acde53eca013ae5a5a55699f17d Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Mon, 26 Oct 2020 12:32:22 +0100 Subject: Multires: Remove simple subdivision type The simple subdivision as a type only causes issues like no-continuous normals across edges, inability to reliably switch the type and things like this. The new subdivision operators supports wider variety of how to add details to the model, which are more powerful than a single one-time decision on the subdivision type. The versioning code is adjusting topology converter to specify all edges as infinitely sharp. The reason for this (instead of using settings.is_simple) is because in a longer term the simple subdivision will be removed from Subsurf modifier as well, and will be replaced with more efficient bmesh-based modifier. This is finished up version of D8436. Differential Revision: https://developer.blender.org/D9350 --- source/blender/modifiers/intern/MOD_multires.c | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/modifiers') diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c index 0798f02cc10..131c02374a7 100644 --- a/source/blender/modifiers/intern/MOD_multires.c +++ b/source/blender/modifiers/intern/MOD_multires.c @@ -478,7 +478,6 @@ static void advanced_panel_draw(const bContext *UNUSED(C), Panel *panel) uiLayoutSetActive(layout, !has_displacement); - uiItemR(layout, ptr, "subdivision_type", 0, NULL, ICON_NONE); uiItemR(layout, ptr, "quality", 0, NULL, ICON_NONE); col = uiLayoutColumn(layout, false); -- cgit v1.2.3