From 3fdaf5cecc9c7c521c4db514f916f083b17881a6 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 11 Apr 2010 22:12:30 +0000 Subject: [#14437] Modifier Stack Refactor patch by Ben Batt (artificer) Updated patch for 6 or so modifiers added since the patch was written. - tested with CMake and SCons - fixed one error were flags were being added to the fluids type. - remove BKE_simple_deform.h, simple_deform.c, move functions into MOD_simpledeform.c since there were problems with circular deps. - moved some fluid and boolean functions used by modifiers too. --- source/blender/modifiers/CMakeLists.txt | 63 + source/blender/modifiers/MOD_modifiertypes.h | 71 ++ source/blender/modifiers/Makefile | 34 + source/blender/modifiers/SConscript | 17 + source/blender/modifiers/intern/MOD_armature.c | 219 ++++ source/blender/modifiers/intern/MOD_array.c | 813 ++++++++++++ source/blender/modifiers/intern/MOD_bevel.c | 184 +++ source/blender/modifiers/intern/MOD_boolean.c | 182 +++ source/blender/modifiers/intern/MOD_boolean_util.c | 594 +++++++++ source/blender/modifiers/intern/MOD_boolean_util.h | 50 + source/blender/modifiers/intern/MOD_build.c | 342 +++++ source/blender/modifiers/intern/MOD_cast.c | 667 ++++++++++ source/blender/modifiers/intern/MOD_cloth.c | 244 ++++ source/blender/modifiers/intern/MOD_collision.c | 292 +++++ source/blender/modifiers/intern/MOD_curve.c | 195 +++ source/blender/modifiers/intern/MOD_decimate.c | 243 ++++ source/blender/modifiers/intern/MOD_displace.c | 396 ++++++ source/blender/modifiers/intern/MOD_edgesplit.c | 1337 ++++++++++++++++++++ source/blender/modifiers/intern/MOD_explode.c | 939 ++++++++++++++ source/blender/modifiers/intern/MOD_fluidsim.c | 198 +++ .../blender/modifiers/intern/MOD_fluidsim_util.c | 669 ++++++++++ .../blender/modifiers/intern/MOD_fluidsim_util.h | 47 + source/blender/modifiers/intern/MOD_hook.c | 320 +++++ source/blender/modifiers/intern/MOD_lattice.c | 189 +++ source/blender/modifiers/intern/MOD_mask.c | 449 +++++++ source/blender/modifiers/intern/MOD_meshdeform.c | 422 ++++++ source/blender/modifiers/intern/MOD_mirror.c | 392 ++++++ source/blender/modifiers/intern/MOD_multires.c | 157 +++ source/blender/modifiers/intern/MOD_none.c | 70 + .../modifiers/intern/MOD_particleinstance.c | 374 ++++++ .../blender/modifiers/intern/MOD_particlesystem.c | 273 ++++ source/blender/modifiers/intern/MOD_screw.c | 925 ++++++++++++++ source/blender/modifiers/intern/MOD_shapekey.c | 157 +++ source/blender/modifiers/intern/MOD_shrinkwrap.c | 218 ++++ source/blender/modifiers/intern/MOD_simpledeform.c | 424 +++++++ source/blender/modifiers/intern/MOD_smoke.c | 181 +++ source/blender/modifiers/intern/MOD_smooth.c | 313 +++++ source/blender/modifiers/intern/MOD_softbody.c | 125 ++ source/blender/modifiers/intern/MOD_solidify.c | 692 ++++++++++ source/blender/modifiers/intern/MOD_subsurf.c | 185 +++ source/blender/modifiers/intern/MOD_surface.c | 228 ++++ source/blender/modifiers/intern/MOD_util.c | 173 +++ source/blender/modifiers/intern/MOD_util.h | 45 + source/blender/modifiers/intern/MOD_uvproject.c | 491 +++++++ source/blender/modifiers/intern/MOD_wave.c | 497 ++++++++ 45 files changed, 15096 insertions(+) create mode 100644 source/blender/modifiers/CMakeLists.txt create mode 100644 source/blender/modifiers/MOD_modifiertypes.h create mode 100644 source/blender/modifiers/Makefile create mode 100644 source/blender/modifiers/SConscript create mode 100644 source/blender/modifiers/intern/MOD_armature.c create mode 100644 source/blender/modifiers/intern/MOD_array.c create mode 100644 source/blender/modifiers/intern/MOD_bevel.c create mode 100644 source/blender/modifiers/intern/MOD_boolean.c create mode 100644 source/blender/modifiers/intern/MOD_boolean_util.c create mode 100644 source/blender/modifiers/intern/MOD_boolean_util.h create mode 100644 source/blender/modifiers/intern/MOD_build.c create mode 100644 source/blender/modifiers/intern/MOD_cast.c create mode 100644 source/blender/modifiers/intern/MOD_cloth.c create mode 100644 source/blender/modifiers/intern/MOD_collision.c create mode 100644 source/blender/modifiers/intern/MOD_curve.c create mode 100644 source/blender/modifiers/intern/MOD_decimate.c create mode 100644 source/blender/modifiers/intern/MOD_displace.c create mode 100644 source/blender/modifiers/intern/MOD_edgesplit.c create mode 100644 source/blender/modifiers/intern/MOD_explode.c create mode 100644 source/blender/modifiers/intern/MOD_fluidsim.c create mode 100644 source/blender/modifiers/intern/MOD_fluidsim_util.c create mode 100644 source/blender/modifiers/intern/MOD_fluidsim_util.h create mode 100644 source/blender/modifiers/intern/MOD_hook.c create mode 100644 source/blender/modifiers/intern/MOD_lattice.c create mode 100644 source/blender/modifiers/intern/MOD_mask.c create mode 100644 source/blender/modifiers/intern/MOD_meshdeform.c create mode 100644 source/blender/modifiers/intern/MOD_mirror.c create mode 100644 source/blender/modifiers/intern/MOD_multires.c create mode 100644 source/blender/modifiers/intern/MOD_none.c create mode 100644 source/blender/modifiers/intern/MOD_particleinstance.c create mode 100644 source/blender/modifiers/intern/MOD_particlesystem.c create mode 100644 source/blender/modifiers/intern/MOD_screw.c create mode 100644 source/blender/modifiers/intern/MOD_shapekey.c create mode 100644 source/blender/modifiers/intern/MOD_shrinkwrap.c create mode 100644 source/blender/modifiers/intern/MOD_simpledeform.c create mode 100644 source/blender/modifiers/intern/MOD_smoke.c create mode 100644 source/blender/modifiers/intern/MOD_smooth.c create mode 100644 source/blender/modifiers/intern/MOD_softbody.c create mode 100644 source/blender/modifiers/intern/MOD_solidify.c create mode 100644 source/blender/modifiers/intern/MOD_subsurf.c create mode 100644 source/blender/modifiers/intern/MOD_surface.c create mode 100644 source/blender/modifiers/intern/MOD_util.c create mode 100644 source/blender/modifiers/intern/MOD_util.h create mode 100644 source/blender/modifiers/intern/MOD_uvproject.c create mode 100644 source/blender/modifiers/intern/MOD_wave.c (limited to 'source/blender/modifiers') diff --git a/source/blender/modifiers/CMakeLists.txt b/source/blender/modifiers/CMakeLists.txt new file mode 100644 index 00000000000..95914917efd --- /dev/null +++ b/source/blender/modifiers/CMakeLists.txt @@ -0,0 +1,63 @@ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# The Original Code is Copyright (C) 2006, Blender Foundation +# All rights reserved. +# +# The Original Code is: all of this file. +# +# Contributor(s): Jacques Beaurain +# Ben Batt +# +# ***** END GPL LICENSE BLOCK ***** + +FILE(GLOB SRC intern/*.c) + +SET(INC + . ./intern + ../../../intern/guardedalloc + ../include + ../blenlib + ../makesdna + ../blenkernel + ../blenkernel/intern + ../render/extern/include + ../../../intern/decimation/extern + ../../../intern/elbeem/extern + ../../../intern/bsp/extern + ${ZLIB_INC} +) + +IF(WITH_LZO) + SET(INC ${INC} ../../../extern/lzo/minilzo) + ADD_DEFINITIONS(-DWITH_LZO) +ENDIF(WITH_LZO) + +IF(WITH_LZMA) + SET(INC ${INC} ../../../extern/lzma) + ADD_DEFINITIONS(-DWITH_LZMA) +ENDIF(WITH_LZMA) + +IF(WITH_OPENMP) + ADD_DEFINITIONS(-DPARALLEL=1) +ENDIF(WITH_OPENMP) + +IF(NOT WITH_ELBEEM) + ADD_DEFINITIONS(-DDISABLE_ELBEEM) +ENDIF(NOT WITH_ELBEEM) + +BLENDERLIB(bf_modifiers "${SRC}" "${INC}") + diff --git a/source/blender/modifiers/MOD_modifiertypes.h b/source/blender/modifiers/MOD_modifiertypes.h new file mode 100644 index 00000000000..ee893fb3329 --- /dev/null +++ b/source/blender/modifiers/MOD_modifiertypes.h @@ -0,0 +1,71 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful; + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation; + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * Contributor(s): Ben Batt + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef MOD_MODIFIERTYPES_H +#define MOD_MODIFIERTYPES_H + +#include "BKE_modifier.h" + +/* ****************** Type structures for all modifiers ****************** */ + +extern ModifierTypeInfo modifierType_None; +extern ModifierTypeInfo modifierType_Subsurf; +extern ModifierTypeInfo modifierType_Lattice; +extern ModifierTypeInfo modifierType_Curve; +extern ModifierTypeInfo modifierType_Build; +extern ModifierTypeInfo modifierType_Mirror; +extern ModifierTypeInfo modifierType_Decimate; +extern ModifierTypeInfo modifierType_Wave; +extern ModifierTypeInfo modifierType_Armature; +extern ModifierTypeInfo modifierType_Hook; +extern ModifierTypeInfo modifierType_Softbody; +extern ModifierTypeInfo modifierType_Boolean; +extern ModifierTypeInfo modifierType_Array; +extern ModifierTypeInfo modifierType_EdgeSplit; +extern ModifierTypeInfo modifierType_Displace; +extern ModifierTypeInfo modifierType_UVProject; +extern ModifierTypeInfo modifierType_Smooth; +extern ModifierTypeInfo modifierType_Cast; +extern ModifierTypeInfo modifierType_MeshDeform; +extern ModifierTypeInfo modifierType_ParticleSystem; +extern ModifierTypeInfo modifierType_ParticleInstance; +extern ModifierTypeInfo modifierType_Explode; +extern ModifierTypeInfo modifierType_Cloth; +extern ModifierTypeInfo modifierType_Collision; +extern ModifierTypeInfo modifierType_Bevel; +extern ModifierTypeInfo modifierType_Shrinkwrap; +extern ModifierTypeInfo modifierType_Fluidsim; +extern ModifierTypeInfo modifierType_Mask; +extern ModifierTypeInfo modifierType_SimpleDeform; +extern ModifierTypeInfo modifierType_Multires; +extern ModifierTypeInfo modifierType_Surface; +extern ModifierTypeInfo modifierType_Smoke; +extern ModifierTypeInfo modifierType_ShapeKey; +extern ModifierTypeInfo modifierType_Solidify; +extern ModifierTypeInfo modifierType_Screw; + +#endif //MOD_MODIFIERTYPES_H diff --git a/source/blender/modifiers/Makefile b/source/blender/modifiers/Makefile new file mode 100644 index 00000000000..efe6ae4cb1d --- /dev/null +++ b/source/blender/modifiers/Makefile @@ -0,0 +1,34 @@ +# +# $Id: +# +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. +# All rights reserved. +# +# The Original Code is: all of this file. +# +# Contributor(s): Ben Batt +# +# ***** END GPL LICENSE BLOCK ***** +# +# Bounces make to subdirectories. + +SOURCEDIR = source/blender/modifiers +DIRS = intern + +include nan_subdirs.mk diff --git a/source/blender/modifiers/SConscript b/source/blender/modifiers/SConscript new file mode 100644 index 00000000000..ad7f80f0907 --- /dev/null +++ b/source/blender/modifiers/SConscript @@ -0,0 +1,17 @@ +#!/usr/bin/python +Import ('env') + +sources = env.Glob('intern/*.c') + +incs = '. ./intern' +incs += ' #/intern/guardedalloc #/intern/decimation/extern #/intern/bsp/extern #/intern/elbeem/extern' +incs += ' ../render/extern/include' +incs += ' ../include ../blenlib ../makesdna ../blenkernel ../blenkernel/intern' + +incs += ' ' + env['BF_ZLIB_INC'] + +defs = '' + +env.BlenderLib ( libname = 'modifiers', sources = sources, + includes = Split(incs), defines = Split(defs), + libtype=['core','player'], priority = [180, 20] ) \ No newline at end of file diff --git a/source/blender/modifiers/intern/MOD_armature.c b/source/blender/modifiers/intern/MOD_armature.c new file mode 100644 index 00000000000..f8db316c4ac --- /dev/null +++ b/source/blender/modifiers/intern/MOD_armature.c @@ -0,0 +1,219 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "CCGSubSurf.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + + +/* Armature */ + +static void initData(ModifierData *md) +{ + ArmatureModifierData *amd = (ArmatureModifierData*) md; + + amd->deformflag = ARM_DEF_ENVELOPE | ARM_DEF_VGROUP; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + ArmatureModifierData *amd = (ArmatureModifierData*) md; + ArmatureModifierData *tamd = (ArmatureModifierData*) target; + + tamd->object = amd->object; + tamd->deformflag = amd->deformflag; + strncpy(tamd->defgrp_name, amd->defgrp_name, 32); +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + CustomDataMask dataMask = 0; + + /* ask for vertexgroups */ + dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static int isDisabled(ModifierData *md, int useRenderParams) +{ + ArmatureModifierData *amd = (ArmatureModifierData*) md; + + return !amd->object; +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) +{ + ArmatureModifierData *amd = (ArmatureModifierData*) md; + + walk(userData, ob, &amd->object); +} + +static void updateDepgraph( + ModifierData *md, DagForest *forest, Scene *scene, Object *ob, + DagNode *obNode) +{ + ArmatureModifierData *amd = (ArmatureModifierData*) md; + + if (amd->object) { + DagNode *curNode = dag_get_node(forest, amd->object); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Armature Modifier"); + } +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + ArmatureModifierData *amd = (ArmatureModifierData*) md; + + modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */ + + armature_deform_verts(amd->object, ob, derivedData, vertexCos, NULL, + numVerts, amd->deformflag, + (float(*)[3])amd->prevCos, amd->defgrp_name); + /* free cache */ + if(amd->prevCos) { + MEM_freeN(amd->prevCos); + amd->prevCos= NULL; + } +} + +static void deformVertsEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + ArmatureModifierData *amd = (ArmatureModifierData*) md; + DerivedMesh *dm = derivedData; + + if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data); + + armature_deform_verts(amd->object, ob, dm, vertexCos, NULL, numVerts, + amd->deformflag, NULL, amd->defgrp_name); + + if(!derivedData) dm->release(dm); +} + +static void deformMatricesEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], + float (*defMats)[3][3], int numVerts) +{ + ArmatureModifierData *amd = (ArmatureModifierData*) md; + DerivedMesh *dm = derivedData; + + if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data); + + armature_deform_verts(amd->object, ob, dm, vertexCos, defMats, numVerts, + amd->deformflag, NULL, amd->defgrp_name); + + if(!derivedData) dm->release(dm); +} + + +ModifierTypeInfo modifierType_Armature = { + /* name */ "Armature", + /* structName */ "ArmatureModifierData", + /* structSize */ sizeof(ArmatureModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode, + + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ deformMatricesEM, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c new file mode 100644 index 00000000000..1d28b424895 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_array.c @@ -0,0 +1,813 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" + +#include "MOD_modifiertypes.h" + +/* Array */ +/* Array modifier: duplicates the object multiple times along an axis +*/ + +static void initData(ModifierData *md) +{ + ArrayModifierData *amd = (ArrayModifierData*) md; + + /* default to 2 duplicates distributed along the x-axis by an + offset of 1 object-width + */ + amd->start_cap = amd->end_cap = amd->curve_ob = amd->offset_ob = NULL; + amd->count = 2; + amd->offset[0] = amd->offset[1] = amd->offset[2] = 0; + amd->scale[0] = 1; + amd->scale[1] = amd->scale[2] = 0; + amd->length = 0; + amd->merge_dist = 0.01; + amd->fit_type = MOD_ARR_FIXEDCOUNT; + amd->offset_type = MOD_ARR_OFF_RELATIVE; + amd->flags = 0; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + ArrayModifierData *amd = (ArrayModifierData*) md; + ArrayModifierData *tamd = (ArrayModifierData*) target; + + tamd->start_cap = amd->start_cap; + tamd->end_cap = amd->end_cap; + tamd->curve_ob = amd->curve_ob; + tamd->offset_ob = amd->offset_ob; + tamd->count = amd->count; + VECCOPY(tamd->offset, amd->offset); + VECCOPY(tamd->scale, amd->scale); + tamd->length = amd->length; + tamd->merge_dist = amd->merge_dist; + tamd->fit_type = amd->fit_type; + tamd->offset_type = amd->offset_type; + tamd->flags = amd->flags; +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) +{ + ArrayModifierData *amd = (ArrayModifierData*) md; + + walk(userData, ob, &amd->start_cap); + walk(userData, ob, &amd->end_cap); + walk(userData, ob, &amd->curve_ob); + walk(userData, ob, &amd->offset_ob); +} + +static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, + Object *ob, DagNode *obNode) +{ + ArrayModifierData *amd = (ArrayModifierData*) md; + + if (amd->start_cap) { + DagNode *curNode = dag_get_node(forest, amd->start_cap); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier"); + } + if (amd->end_cap) { + DagNode *curNode = dag_get_node(forest, amd->end_cap); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier"); + } + if (amd->curve_ob) { + DagNode *curNode = dag_get_node(forest, amd->curve_ob); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier"); + } + if (amd->offset_ob) { + DagNode *curNode = dag_get_node(forest, amd->offset_ob); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier"); + } +} + +static float vertarray_size(MVert *mvert, int numVerts, int axis) +{ + int i; + float min_co, max_co; + + /* if there are no vertices, width is 0 */ + if(numVerts == 0) return 0; + + /* find the minimum and maximum coordinates on the desired axis */ + min_co = max_co = mvert->co[axis]; + ++mvert; + for(i = 1; i < numVerts; ++i, ++mvert) { + if(mvert->co[axis] < min_co) min_co = mvert->co[axis]; + if(mvert->co[axis] > max_co) max_co = mvert->co[axis]; + } + + return max_co - min_co; +} + +typedef struct IndexMapEntry { + /* the new vert index that this old vert index maps to */ + int new; + /* -1 if this vert isn't merged, otherwise the old vert index it + * should be replaced with + */ + int merge; + /* 1 if this vert's first copy is merged with the last copy of its + * merge target, otherwise 0 + */ + short merge_final; +} IndexMapEntry; + +/* indexMap - an array of IndexMap entries + * oldIndex - the old index to map + * copyNum - the copy number to map to (original = 0, first copy = 1, etc.) + */ +static int calc_mapping(IndexMapEntry *indexMap, int oldIndex, int copyNum) +{ + if(indexMap[oldIndex].merge < 0) { + /* vert wasn't merged, so use copy of this vert */ + return indexMap[oldIndex].new + copyNum; + } else if(indexMap[oldIndex].merge == oldIndex) { + /* vert was merged with itself */ + return indexMap[oldIndex].new; + } else { + /* vert was merged with another vert */ + /* follow the chain of merges to the end, or until we've passed + * a number of vertices equal to the copy number + */ + if(copyNum <= 0) + return indexMap[oldIndex].new; + else + return calc_mapping(indexMap, indexMap[oldIndex].merge, + copyNum - 1); + } +} + +static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, + Scene *scene, Object *ob, DerivedMesh *dm, + int initFlags) +{ + int i, j; + /* offset matrix */ + float offset[4][4]; + float final_offset[4][4]; + float tmp_mat[4][4]; + float length = amd->length; + int count = amd->count; + int numVerts, numEdges, numFaces; + int maxVerts, maxEdges, maxFaces; + int finalVerts, finalEdges, finalFaces; + DerivedMesh *result, *start_cap = NULL, *end_cap = NULL; + MVert *mvert, *src_mvert; + MEdge *medge; + MFace *mface; + + IndexMapEntry *indexMap; + + EdgeHash *edges; + + /* need to avoid infinite recursion here */ + if(amd->start_cap && amd->start_cap != ob) + start_cap = amd->start_cap->derivedFinal; + if(amd->end_cap && amd->end_cap != ob) + end_cap = amd->end_cap->derivedFinal; + + unit_m4(offset); + + indexMap = MEM_callocN(sizeof(*indexMap) * dm->getNumVerts(dm), + "indexmap"); + + src_mvert = dm->getVertArray(dm); + + maxVerts = dm->getNumVerts(dm); + + if(amd->offset_type & MOD_ARR_OFF_CONST) + add_v3_v3v3(offset[3], offset[3], amd->offset); + if(amd->offset_type & MOD_ARR_OFF_RELATIVE) { + for(j = 0; j < 3; j++) + offset[3][j] += amd->scale[j] * vertarray_size(src_mvert, + maxVerts, j); + } + + if((amd->offset_type & MOD_ARR_OFF_OBJ) && (amd->offset_ob)) { + float obinv[4][4]; + float result_mat[4][4]; + + if(ob) + invert_m4_m4(obinv, ob->obmat); + else + unit_m4(obinv); + + mul_serie_m4(result_mat, offset, + obinv, amd->offset_ob->obmat, + NULL, NULL, NULL, NULL, NULL); + copy_m4_m4(offset, result_mat); + } + + if(amd->fit_type == MOD_ARR_FITCURVE && amd->curve_ob) { + Curve *cu = amd->curve_ob->data; + if(cu) { + float tmp_mat[3][3]; + float scale; + + object_to_mat3(amd->curve_ob, tmp_mat); + scale = mat3_to_scale(tmp_mat); + + if(!cu->path) { + cu->flag |= CU_PATH; // needed for path & bevlist + makeDispListCurveTypes(scene, amd->curve_ob, 0); + } + if(cu->path) + length = scale*cu->path->totdist; + } + } + + /* calculate the maximum number of copies which will fit within the + prescribed length */ + if(amd->fit_type == MOD_ARR_FITLENGTH + || amd->fit_type == MOD_ARR_FITCURVE) { + float dist = sqrt(dot_v3v3(offset[3], offset[3])); + + if(dist > 1e-6f) + /* this gives length = first copy start to last copy end + add a tiny offset for floating point rounding errors */ + count = (length + 1e-6f) / dist; + else + /* if the offset has no translation, just make one copy */ + count = 1; + } + + if(count < 1) + count = 1; + + /* allocate memory for count duplicates (including original) plus + * start and end caps + */ + finalVerts = dm->getNumVerts(dm) * count; + finalEdges = dm->getNumEdges(dm) * count; + finalFaces = dm->getNumFaces(dm) * count; + if(start_cap) { + finalVerts += start_cap->getNumVerts(start_cap); + finalEdges += start_cap->getNumEdges(start_cap); + finalFaces += start_cap->getNumFaces(start_cap); + } + if(end_cap) { + finalVerts += end_cap->getNumVerts(end_cap); + finalEdges += end_cap->getNumEdges(end_cap); + finalFaces += end_cap->getNumFaces(end_cap); + } + result = CDDM_from_template(dm, finalVerts, finalEdges, finalFaces); + + /* calculate the offset matrix of the final copy (for merging) */ + unit_m4(final_offset); + + for(j=0; j < count - 1; j++) { + mul_m4_m4m4(tmp_mat, final_offset, offset); + copy_m4_m4(final_offset, tmp_mat); + } + + numVerts = numEdges = numFaces = 0; + mvert = CDDM_get_verts(result); + + for (i = 0; i < maxVerts; i++) { + indexMap[i].merge = -1; /* default to no merge */ + indexMap[i].merge_final = 0; /* default to no merge */ + } + + for (i = 0; i < maxVerts; i++) { + MVert *inMV; + MVert *mv = &mvert[numVerts]; + MVert *mv2; + float co[3]; + + inMV = &src_mvert[i]; + + DM_copy_vert_data(dm, result, i, numVerts, 1); + *mv = *inMV; + numVerts++; + + indexMap[i].new = numVerts - 1; + + VECCOPY(co, mv->co); + + /* Attempts to merge verts from one duplicate with verts from the + * next duplicate which are closer than amd->merge_dist. + * Only the first such vert pair is merged. + * If verts are merged in the first duplicate pair, they are merged + * in all pairs. + */ + if((count > 1) && (amd->flags & MOD_ARR_MERGE)) { + float tmp_co[3]; + VECCOPY(tmp_co, mv->co); + mul_m4_v3(offset, tmp_co); + + for(j = 0; j < maxVerts; j++) { + /* if vertex already merged, don't use it */ + if( indexMap[j].merge != -1 ) continue; + + inMV = &src_mvert[j]; + /* if this vert is within merge limit, merge */ + if(compare_len_v3v3(tmp_co, inMV->co, amd->merge_dist)) { + indexMap[i].merge = j; + + /* test for merging with final copy of merge target */ + if(amd->flags & MOD_ARR_MERGEFINAL) { + VECCOPY(tmp_co, inMV->co); + inMV = &src_mvert[i]; + mul_m4_v3(final_offset, tmp_co); + if(compare_len_v3v3(tmp_co, inMV->co, amd->merge_dist)) + indexMap[i].merge_final = 1; + } + break; + } + } + } + + /* if no merging, generate copies of this vert */ + if(indexMap[i].merge < 0) { + for(j=0; j < count - 1; j++) { + mv2 = &mvert[numVerts]; + + DM_copy_vert_data(result, result, numVerts - 1, numVerts, 1); + *mv2 = *mv; + numVerts++; + + mul_m4_v3(offset, co); + VECCOPY(mv2->co, co); + } + } else if(indexMap[i].merge != i && indexMap[i].merge_final) { + /* if this vert is not merging with itself, and it is merging + * with the final copy of its merge target, remove the first copy + */ + numVerts--; + DM_free_vert_data(result, numVerts, 1); + } + } + + /* make a hashtable so we can avoid duplicate edges from merging */ + edges = BLI_edgehash_new(); + + maxEdges = dm->getNumEdges(dm); + medge = CDDM_get_edges(result); + for(i = 0; i < maxEdges; i++) { + MEdge inMED; + MEdge med; + MEdge *med2; + int vert1, vert2; + + dm->getEdge(dm, i, &inMED); + + med = inMED; + med.v1 = indexMap[inMED.v1].new; + med.v2 = indexMap[inMED.v2].new; + + /* if vertices are to be merged with the final copies of their + * merge targets, calculate that final copy + */ + if(indexMap[inMED.v1].merge_final) { + med.v1 = calc_mapping(indexMap, indexMap[inMED.v1].merge, + count - 1); + } + if(indexMap[inMED.v2].merge_final) { + med.v2 = calc_mapping(indexMap, indexMap[inMED.v2].merge, + count - 1); + } + + if(med.v1 == med.v2) continue; + + if (initFlags) { + med.flag |= ME_EDGEDRAW | ME_EDGERENDER; + } + + if(!BLI_edgehash_haskey(edges, med.v1, med.v2)) { + DM_copy_edge_data(dm, result, i, numEdges, 1); + medge[numEdges] = med; + numEdges++; + + BLI_edgehash_insert(edges, med.v1, med.v2, NULL); + } + + for(j = 1; j < count; j++) + { + vert1 = calc_mapping(indexMap, inMED.v1, j); + vert2 = calc_mapping(indexMap, inMED.v2, j); + /* avoid duplicate edges */ + if(!BLI_edgehash_haskey(edges, vert1, vert2)) { + med2 = &medge[numEdges]; + + DM_copy_edge_data(dm, result, i, numEdges, 1); + *med2 = med; + numEdges++; + + med2->v1 = vert1; + med2->v2 = vert2; + + BLI_edgehash_insert(edges, med2->v1, med2->v2, NULL); + } + } + } + + maxFaces = dm->getNumFaces(dm); + mface = CDDM_get_faces(result); + for (i=0; i < maxFaces; i++) { + MFace inMF; + MFace *mf = &mface[numFaces]; + + dm->getFace(dm, i, &inMF); + + DM_copy_face_data(dm, result, i, numFaces, 1); + *mf = inMF; + + mf->v1 = indexMap[inMF.v1].new; + mf->v2 = indexMap[inMF.v2].new; + mf->v3 = indexMap[inMF.v3].new; + if(inMF.v4) + mf->v4 = indexMap[inMF.v4].new; + + /* if vertices are to be merged with the final copies of their + * merge targets, calculate that final copy + */ + if(indexMap[inMF.v1].merge_final) + mf->v1 = calc_mapping(indexMap, indexMap[inMF.v1].merge, count-1); + if(indexMap[inMF.v2].merge_final) + mf->v2 = calc_mapping(indexMap, indexMap[inMF.v2].merge, count-1); + if(indexMap[inMF.v3].merge_final) + mf->v3 = calc_mapping(indexMap, indexMap[inMF.v3].merge, count-1); + if(inMF.v4 && indexMap[inMF.v4].merge_final) + mf->v4 = calc_mapping(indexMap, indexMap[inMF.v4].merge, count-1); + + if(test_index_face(mf, &result->faceData, numFaces, inMF.v4?4:3) < 3) + continue; + + numFaces++; + + /* if the face has fewer than 3 vertices, don't create it */ + if(mf->v3 == 0 || (mf->v1 && (mf->v1 == mf->v3 || mf->v1 == mf->v4))) { + numFaces--; + DM_free_face_data(result, numFaces, 1); + } + + for(j = 1; j < count; j++) + { + MFace *mf2 = &mface[numFaces]; + + DM_copy_face_data(dm, result, i, numFaces, 1); + *mf2 = *mf; + + mf2->v1 = calc_mapping(indexMap, inMF.v1, j); + mf2->v2 = calc_mapping(indexMap, inMF.v2, j); + mf2->v3 = calc_mapping(indexMap, inMF.v3, j); + if (inMF.v4) + mf2->v4 = calc_mapping(indexMap, inMF.v4, j); + + test_index_face(mf2, &result->faceData, numFaces, inMF.v4?4:3); + numFaces++; + + /* if the face has fewer than 3 vertices, don't create it */ + if(mf2->v3 == 0 || (mf2->v1 && (mf2->v1 == mf2->v3 || mf2->v1 == + mf2->v4))) { + numFaces--; + DM_free_face_data(result, numFaces, 1); + } + } + } + + /* add start and end caps */ + if(start_cap) { + float startoffset[4][4]; + MVert *cap_mvert; + MEdge *cap_medge; + MFace *cap_mface; + int *origindex; + int *vert_map; + int capVerts, capEdges, capFaces; + + capVerts = start_cap->getNumVerts(start_cap); + capEdges = start_cap->getNumEdges(start_cap); + capFaces = start_cap->getNumFaces(start_cap); + cap_mvert = start_cap->getVertArray(start_cap); + cap_medge = start_cap->getEdgeArray(start_cap); + cap_mface = start_cap->getFaceArray(start_cap); + + invert_m4_m4(startoffset, offset); + + vert_map = MEM_callocN(sizeof(*vert_map) * capVerts, + "arrayModifier_doArray vert_map"); + + origindex = result->getVertDataArray(result, CD_ORIGINDEX); + for(i = 0; i < capVerts; i++) { + MVert *mv = &cap_mvert[i]; + short merged = 0; + + if(amd->flags & MOD_ARR_MERGE) { + float tmp_co[3]; + MVert *in_mv; + int j; + + VECCOPY(tmp_co, mv->co); + mul_m4_v3(startoffset, tmp_co); + + for(j = 0; j < maxVerts; j++) { + in_mv = &src_mvert[j]; + /* if this vert is within merge limit, merge */ + if(compare_len_v3v3(tmp_co, in_mv->co, amd->merge_dist)) { + vert_map[i] = calc_mapping(indexMap, j, 0); + merged = 1; + break; + } + } + } + + if(!merged) { + DM_copy_vert_data(start_cap, result, i, numVerts, 1); + mvert[numVerts] = *mv; + mul_m4_v3(startoffset, mvert[numVerts].co); + origindex[numVerts] = ORIGINDEX_NONE; + + vert_map[i] = numVerts; + + numVerts++; + } + } + origindex = result->getEdgeDataArray(result, CD_ORIGINDEX); + for(i = 0; i < capEdges; i++) { + int v1, v2; + + v1 = vert_map[cap_medge[i].v1]; + v2 = vert_map[cap_medge[i].v2]; + + if(!BLI_edgehash_haskey(edges, v1, v2)) { + DM_copy_edge_data(start_cap, result, i, numEdges, 1); + medge[numEdges] = cap_medge[i]; + medge[numEdges].v1 = v1; + medge[numEdges].v2 = v2; + origindex[numEdges] = ORIGINDEX_NONE; + + numEdges++; + } + } + origindex = result->getFaceDataArray(result, CD_ORIGINDEX); + for(i = 0; i < capFaces; i++) { + DM_copy_face_data(start_cap, result, i, numFaces, 1); + mface[numFaces] = cap_mface[i]; + mface[numFaces].v1 = vert_map[mface[numFaces].v1]; + mface[numFaces].v2 = vert_map[mface[numFaces].v2]; + mface[numFaces].v3 = vert_map[mface[numFaces].v3]; + if(mface[numFaces].v4) { + mface[numFaces].v4 = vert_map[mface[numFaces].v4]; + + test_index_face(&mface[numFaces], &result->faceData, + numFaces, 4); + } + else + { + test_index_face(&mface[numFaces], &result->faceData, + numFaces, 3); + } + + origindex[numFaces] = ORIGINDEX_NONE; + + numFaces++; + } + + MEM_freeN(vert_map); + start_cap->release(start_cap); + } + + if(end_cap) { + float endoffset[4][4]; + MVert *cap_mvert; + MEdge *cap_medge; + MFace *cap_mface; + int *origindex; + int *vert_map; + int capVerts, capEdges, capFaces; + + capVerts = end_cap->getNumVerts(end_cap); + capEdges = end_cap->getNumEdges(end_cap); + capFaces = end_cap->getNumFaces(end_cap); + cap_mvert = end_cap->getVertArray(end_cap); + cap_medge = end_cap->getEdgeArray(end_cap); + cap_mface = end_cap->getFaceArray(end_cap); + + mul_m4_m4m4(endoffset, final_offset, offset); + + vert_map = MEM_callocN(sizeof(*vert_map) * capVerts, + "arrayModifier_doArray vert_map"); + + origindex = result->getVertDataArray(result, CD_ORIGINDEX); + for(i = 0; i < capVerts; i++) { + MVert *mv = &cap_mvert[i]; + short merged = 0; + + if(amd->flags & MOD_ARR_MERGE) { + float tmp_co[3]; + MVert *in_mv; + int j; + + VECCOPY(tmp_co, mv->co); + mul_m4_v3(offset, tmp_co); + + for(j = 0; j < maxVerts; j++) { + in_mv = &src_mvert[j]; + /* if this vert is within merge limit, merge */ + if(compare_len_v3v3(tmp_co, in_mv->co, amd->merge_dist)) { + vert_map[i] = calc_mapping(indexMap, j, count - 1); + merged = 1; + break; + } + } + } + + if(!merged) { + DM_copy_vert_data(end_cap, result, i, numVerts, 1); + mvert[numVerts] = *mv; + mul_m4_v3(endoffset, mvert[numVerts].co); + origindex[numVerts] = ORIGINDEX_NONE; + + vert_map[i] = numVerts; + + numVerts++; + } + } + origindex = result->getEdgeDataArray(result, CD_ORIGINDEX); + for(i = 0; i < capEdges; i++) { + int v1, v2; + + v1 = vert_map[cap_medge[i].v1]; + v2 = vert_map[cap_medge[i].v2]; + + if(!BLI_edgehash_haskey(edges, v1, v2)) { + DM_copy_edge_data(end_cap, result, i, numEdges, 1); + medge[numEdges] = cap_medge[i]; + medge[numEdges].v1 = v1; + medge[numEdges].v2 = v2; + origindex[numEdges] = ORIGINDEX_NONE; + + numEdges++; + } + } + origindex = result->getFaceDataArray(result, CD_ORIGINDEX); + for(i = 0; i < capFaces; i++) { + DM_copy_face_data(end_cap, result, i, numFaces, 1); + mface[numFaces] = cap_mface[i]; + mface[numFaces].v1 = vert_map[mface[numFaces].v1]; + mface[numFaces].v2 = vert_map[mface[numFaces].v2]; + mface[numFaces].v3 = vert_map[mface[numFaces].v3]; + if(mface[numFaces].v4) { + mface[numFaces].v4 = vert_map[mface[numFaces].v4]; + + test_index_face(&mface[numFaces], &result->faceData, + numFaces, 4); + } + else + { + test_index_face(&mface[numFaces], &result->faceData, + numFaces, 3); + } + origindex[numFaces] = ORIGINDEX_NONE; + + numFaces++; + } + + MEM_freeN(vert_map); + end_cap->release(end_cap); + } + + BLI_edgehash_free(edges, NULL); + MEM_freeN(indexMap); + + CDDM_lower_num_verts(result, numVerts); + CDDM_lower_num_edges(result, numEdges); + CDDM_lower_num_faces(result, numFaces); + + return result; +} + +static DerivedMesh *applyModifier( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + DerivedMesh *result; + ArrayModifierData *amd = (ArrayModifierData*) md; + + result = arrayModifier_doArray(amd, md->scene, ob, derivedData, 0); + + if(result != derivedData) + CDDM_calc_normals(result); + + return result; +} + +static DerivedMesh *applyModifierEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData) +{ + return applyModifier(md, ob, derivedData, 0, 1); +} + + +ModifierTypeInfo modifierType_Array = { + /* name */ "Array", + /* structName */ "ArrayModifierData", + /* structSize */ sizeof(ArrayModifierData), + /* type */ eModifierTypeType_Constructive, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_SupportsMapping + | eModifierTypeFlag_SupportsEditmode + | eModifierTypeFlag_EnableInEditmode + | eModifierTypeFlag_AcceptsCVs, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ applyModifierEM, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_bevel.c b/source/blender/modifiers/intern/MOD_bevel.c new file mode 100644 index 00000000000..361708ceaca --- /dev/null +++ b/source/blender/modifiers/intern/MOD_bevel.c @@ -0,0 +1,184 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "MOD_modifiertypes.h" + +static void initData(ModifierData *md) +{ + BevelModifierData *bmd = (BevelModifierData*) md; + + bmd->value = 0.1f; + bmd->res = 1; + bmd->flags = 0; + bmd->val_flags = 0; + bmd->lim_flags = 0; + bmd->e_flags = 0; + bmd->bevel_angle = 30; + bmd->defgrp_name[0] = '\0'; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + BevelModifierData *bmd = (BevelModifierData*) md; + BevelModifierData *tbmd = (BevelModifierData*) target; + + tbmd->value = bmd->value; + tbmd->res = bmd->res; + tbmd->flags = bmd->flags; + tbmd->val_flags = bmd->val_flags; + tbmd->lim_flags = bmd->lim_flags; + tbmd->e_flags = bmd->e_flags; + tbmd->bevel_angle = bmd->bevel_angle; + strncpy(tbmd->defgrp_name, bmd->defgrp_name, 32); +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + BevelModifierData *bmd = (BevelModifierData *)md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(bmd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static DerivedMesh *applyModifier( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + DerivedMesh *result; + BME_Mesh *bm; + + /*bDeformGroup *def;*/ + int /*i,*/ options, defgrp_index = -1; + BevelModifierData *bmd = (BevelModifierData*) md; + + options = bmd->flags|bmd->val_flags|bmd->lim_flags|bmd->e_flags; + + /*if ((options & BME_BEVEL_VWEIGHT) && bmd->defgrp_name[0]) { + defgrp_index = defgroup_name_index(ob, bmd->defgrp_name); + if (defgrp_index < 0) { + options &= ~BME_BEVEL_VWEIGHT; + } + }*/ + + bm = BME_derivedmesh_to_bmesh(derivedData); + BME_bevel(bm,bmd->value,bmd->res,options,defgrp_index,bmd->bevel_angle,NULL); + result = BME_bmesh_to_derivedmesh(bm,derivedData); + BME_free_mesh(bm); + + CDDM_calc_normals(result); + + return result; +} + +static DerivedMesh *applyModifierEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData) +{ + return applyModifier(md, ob, derivedData, 0, 1); +} + + +ModifierTypeInfo modifierType_Bevel = { + /* name */ "Bevel", + /* structName */ "BevelModifierData", + /* structSize */ sizeof(BevelModifierData), + /* type */ eModifierTypeType_Constructive, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_SupportsEditmode + | eModifierTypeFlag_EnableInEditmode, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ applyModifierEM, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ 0, + /* dependsOnTime */ 0, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c new file mode 100644 index 00000000000..f96df0c5c38 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_boolean.c @@ -0,0 +1,182 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "MOD_modifiertypes.h" +#include "MOD_boolean_util.h" + + +static void copyData(ModifierData *md, ModifierData *target) +{ + BooleanModifierData *bmd = (BooleanModifierData*) md; + BooleanModifierData *tbmd = (BooleanModifierData*) target; + + tbmd->object = bmd->object; + tbmd->operation = bmd->operation; +} + +static int isDisabled(ModifierData *md, int useRenderParams) +{ + BooleanModifierData *bmd = (BooleanModifierData*) md; + + return !bmd->object; +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) +{ + BooleanModifierData *bmd = (BooleanModifierData*) md; + + walk(userData, ob, &bmd->object); +} + +static void updateDepgraph( + ModifierData *md, DagForest *forest, Scene *scene, Object *ob, + DagNode *obNode) +{ + BooleanModifierData *bmd = (BooleanModifierData*) md; + + if(bmd->object) { + DagNode *curNode = dag_get_node(forest, bmd->object); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Boolean Modifier"); + } +} + + +static DerivedMesh *applyModifier( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + BooleanModifierData *bmd = (BooleanModifierData*) md; + DerivedMesh *dm = bmd->object->derivedFinal; + + /* we do a quick sanity check */ + if(dm && (derivedData->getNumFaces(derivedData) > 3) + && bmd->object && dm->getNumFaces(dm) > 3) { + DerivedMesh *result = NewBooleanDerivedMesh(dm, bmd->object, derivedData, ob, + 1 + bmd->operation); + + /* if new mesh returned, return it; otherwise there was + * an error, so delete the modifier object */ + if(result) + return result; + else + modifier_setError(md, "Can't execute boolean operation."); + } + + return derivedData; +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + CustomDataMask dataMask = (1 << CD_MTFACE) + (1 << CD_MEDGE); + + dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + + +ModifierTypeInfo modifierType_Boolean = { + /* name */ "Boolean", + /* structName */ "BooleanModifierData", + /* structSize */ sizeof(BooleanModifierData), + /* type */ eModifierTypeType_Nonconstructive, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_UsesPointCache, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ 0, + /* initData */ 0, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_boolean_util.c b/source/blender/modifiers/intern/MOD_boolean_util.c new file mode 100644 index 00000000000..3f46eb327d6 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_boolean_util.c @@ -0,0 +1,594 @@ +/** + * $Id: booleanops.c 27655 2010-03-22 09:30:00Z campbellbarton $ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) Blender Foundation + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + * CSG operations. + */ + +#include +#include + +#include "MEM_guardedalloc.h" + +#include "BLI_math.h" +#include "BLI_ghash.h" + +#include "DNA_material_types.h" +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" +#include "DNA_object_types.h" +#include "DNA_scene_types.h" + +#include "CSG_BooleanOps.h" + +#include "BKE_cdderivedmesh.h" +#include "BKE_depsgraph.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_object.h" + + + +/** + * Here's the vertex iterator structure used to walk through + * the blender vertex structure. + */ + +typedef struct { + DerivedMesh *dm; + Object *ob; + int pos; +} VertexIt; + +/** + * Implementations of local vertex iterator functions. + * These describe a blender mesh to the CSG module. + */ + +static void VertexIt_Destruct(CSG_VertexIteratorDescriptor * iterator) +{ + if (iterator->it) { + // deallocate memory for iterator + MEM_freeN(iterator->it); + iterator->it = 0; + } + iterator->Done = NULL; + iterator->Fill = NULL; + iterator->Reset = NULL; + iterator->Step = NULL; + iterator->num_elements = 0; + +} + +static int VertexIt_Done(CSG_IteratorPtr it) +{ + VertexIt * iterator = (VertexIt *)it; + return(iterator->pos >= iterator->dm->getNumVerts(iterator->dm)); +} + +static void VertexIt_Fill(CSG_IteratorPtr it, CSG_IVertex *vert) +{ + VertexIt * iterator = (VertexIt *)it; + MVert *verts = iterator->dm->getVertArray(iterator->dm); + + float global_pos[3]; + + /* boolean happens in global space, transform both with obmat */ + mul_v3_m4v3( + global_pos, + iterator->ob->obmat, + verts[iterator->pos].co + ); + + vert->position[0] = global_pos[0]; + vert->position[1] = global_pos[1]; + vert->position[2] = global_pos[2]; +} + +static void VertexIt_Step(CSG_IteratorPtr it) +{ + VertexIt * iterator = (VertexIt *)it; + iterator->pos ++; +} + +static void VertexIt_Reset(CSG_IteratorPtr it) +{ + VertexIt * iterator = (VertexIt *)it; + iterator->pos = 0; +} + +static void VertexIt_Construct(CSG_VertexIteratorDescriptor *output, DerivedMesh *dm, Object *ob) +{ + + VertexIt *it; + if (output == 0) return; + + // allocate some memory for blender iterator + it = (VertexIt *)(MEM_mallocN(sizeof(VertexIt),"Boolean_VIt")); + if (it == 0) { + return; + } + // assign blender specific variables + it->dm = dm; + it->ob = ob; // needed for obmat transformations + + it->pos = 0; + + // assign iterator function pointers. + output->Step = VertexIt_Step; + output->Fill = VertexIt_Fill; + output->Done = VertexIt_Done; + output->Reset = VertexIt_Reset; + output->num_elements = it->dm->getNumVerts(it->dm); + output->it = it; +} + +/** + * Blender Face iterator + */ + +typedef struct { + DerivedMesh *dm; + int pos; + int offset; + int flip; +} FaceIt; + +static void FaceIt_Destruct(CSG_FaceIteratorDescriptor * iterator) +{ + MEM_freeN(iterator->it); + iterator->Done = NULL; + iterator->Fill = NULL; + iterator->Reset = NULL; + iterator->Step = NULL; + iterator->num_elements = 0; +} + +static int FaceIt_Done(CSG_IteratorPtr it) +{ + // assume CSG_IteratorPtr is of the correct type. + FaceIt * iterator = (FaceIt *)it; + return(iterator->pos >= iterator->dm->getNumFaces(iterator->dm)); +} + +static void FaceIt_Fill(CSG_IteratorPtr it, CSG_IFace *face) +{ + // assume CSG_IteratorPtr is of the correct type. + FaceIt *face_it = (FaceIt *)it; + MFace *mfaces = face_it->dm->getFaceArray(face_it->dm); + MFace *mface = &mfaces[face_it->pos]; + + /* reverse face vertices if necessary */ + face->vertex_index[1] = mface->v2; + if( face_it->flip == 0 ) { + face->vertex_index[0] = mface->v1; + face->vertex_index[2] = mface->v3; + } else { + face->vertex_index[2] = mface->v1; + face->vertex_index[0] = mface->v3; + } + if (mface->v4) { + face->vertex_index[3] = mface->v4; + face->vertex_number = 4; + } else { + face->vertex_number = 3; + } + + face->orig_face = face_it->offset + face_it->pos; +} + +static void FaceIt_Step(CSG_IteratorPtr it) +{ + FaceIt * face_it = (FaceIt *)it; + face_it->pos ++; +} + +static void FaceIt_Reset(CSG_IteratorPtr it) +{ + FaceIt * face_it = (FaceIt *)it; + face_it->pos = 0; +} + +static void FaceIt_Construct( + CSG_FaceIteratorDescriptor *output, DerivedMesh *dm, int offset, Object *ob) +{ + FaceIt *it; + if (output == 0) return; + + // allocate some memory for blender iterator + it = (FaceIt *)(MEM_mallocN(sizeof(FaceIt),"Boolean_FIt")); + if (it == 0) { + return ; + } + // assign blender specific variables + it->dm = dm; + it->offset = offset; + it->pos = 0; + + /* determine if we will need to reverse order of face vertices */ + if (ob->size[0] < 0.0f) { + if (ob->size[1] < 0.0f && ob->size[2] < 0.0f) { + it->flip = 1; + } else if (ob->size[1] >= 0.0f && ob->size[2] >= 0.0f) { + it->flip = 1; + } else { + it->flip = 0; + } + } else { + if (ob->size[1] < 0.0f && ob->size[2] < 0.0f) { + it->flip = 0; + } else if (ob->size[1] >= 0.0f && ob->size[2] >= 0.0f) { + it->flip = 0; + } else { + it->flip = 1; + } + } + + // assign iterator function pointers. + output->Step = FaceIt_Step; + output->Fill = FaceIt_Fill; + output->Done = FaceIt_Done; + output->Reset = FaceIt_Reset; + output->num_elements = it->dm->getNumFaces(it->dm); + output->it = it; +} + +static Object *AddNewBlenderMesh(Scene *scene, Base *base) +{ + // This little function adds a new mesh object to the blender object list + // It uses ob to duplicate data as this seems to be easier than creating + // a new one. This new oject contains no faces nor vertices. + Mesh *old_me; + Base *basen; + Object *ob_new; + + // now create a new blender object. + // duplicating all the settings from the previous object + // to the new one. + ob_new= copy_object(base->object); + + // Ok we don't want to use the actual data from the + // last object, the above function incremented the + // number of users, so decrement it here. + old_me= ob_new->data; + old_me->id.us--; + + // Now create a new base to add into the linked list of + // vase objects. + + basen= MEM_mallocN(sizeof(Base), "duplibase"); + *basen= *base; + BLI_addhead(&scene->base, basen); /* addhead: anders oneindige lus */ + basen->object= ob_new; + basen->flag &= ~SELECT; + + // Initialize the mesh data associated with this object. + ob_new->data= add_mesh("Mesh"); + + // Finally assign the object type. + ob_new->type= OB_MESH; + + return ob_new; +} + +static void InterpCSGFace( + DerivedMesh *dm, DerivedMesh *orig_dm, int index, int orig_index, int nr, + float mapmat[][4]) +{ + float obco[3], *co[4], *orig_co[4], w[4][4]; + MFace *mface, *orig_mface; + int j; + + mface = CDDM_get_face(dm, index); + orig_mface = orig_dm->getFaceArray(orig_dm) + orig_index; + + // get the vertex coordinates from the original mesh + orig_co[0] = (orig_dm->getVertArray(orig_dm) + orig_mface->v1)->co; + orig_co[1] = (orig_dm->getVertArray(orig_dm) + orig_mface->v2)->co; + orig_co[2] = (orig_dm->getVertArray(orig_dm) + orig_mface->v3)->co; + orig_co[3] = (orig_mface->v4)? (orig_dm->getVertArray(orig_dm) + orig_mface->v4)->co: NULL; + + // get the vertex coordinates from the new derivedmesh + co[0] = CDDM_get_vert(dm, mface->v1)->co; + co[1] = CDDM_get_vert(dm, mface->v2)->co; + co[2] = CDDM_get_vert(dm, mface->v3)->co; + co[3] = (nr == 4)? CDDM_get_vert(dm, mface->v4)->co: NULL; + + for (j = 0; j < nr; j++) { + // get coordinate into the space of the original mesh + if (mapmat) + mul_v3_m4v3(obco, mapmat, co[j]); + else + copy_v3_v3(obco, co[j]); + + interp_weights_face_v3( w[j],orig_co[0], orig_co[1], orig_co[2], orig_co[3], obco); + } + + CustomData_interp(&orig_dm->faceData, &dm->faceData, &orig_index, NULL, (float*)w, 1, index); +} + +/* Iterate over the CSG Output Descriptors and create a new DerivedMesh + from them */ +static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh( + CSG_FaceIteratorDescriptor *face_it, + CSG_VertexIteratorDescriptor *vertex_it, + float parinv[][4], + float mapmat[][4], + Material **mat, + int *totmat, + DerivedMesh *dm1, + Object *ob1, + DerivedMesh *dm2, + Object *ob2) +{ + DerivedMesh *result, *orig_dm; + GHash *material_hash = NULL; + Mesh *me1= (Mesh*)ob1->data; + Mesh *me2= (Mesh*)ob2->data; + int i; + + // create a new DerivedMesh + result = CDDM_new(vertex_it->num_elements, 0, face_it->num_elements); + CustomData_merge(&dm1->faceData, &result->faceData, CD_MASK_DERIVEDMESH, + CD_DEFAULT, face_it->num_elements); + CustomData_merge(&dm2->faceData, &result->faceData, CD_MASK_DERIVEDMESH, + CD_DEFAULT, face_it->num_elements); + + // step through the vertex iterators: + for (i = 0; !vertex_it->Done(vertex_it->it); i++) { + CSG_IVertex csgvert; + MVert *mvert = CDDM_get_vert(result, i); + + // retrieve a csg vertex from the boolean module + vertex_it->Fill(vertex_it->it, &csgvert); + vertex_it->Step(vertex_it->it); + + // we have to map the vertex coordinates back in the coordinate frame + // of the resulting object, since it was computed in world space + mul_v3_m4v3(mvert->co, parinv, csgvert.position); + } + + // a hash table to remap materials to indices + if (mat) { + material_hash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp); + *totmat = 0; + } + + // step through the face iterators + for(i = 0; !face_it->Done(face_it->it); i++) { + Mesh *orig_me; + Object *orig_ob; + Material *orig_mat; + CSG_IFace csgface; + MFace *mface; + int orig_index, mat_nr; + + // retrieve a csg face from the boolean module + face_it->Fill(face_it->it, &csgface); + face_it->Step(face_it->it); + + // find the original mesh and data + orig_ob = (csgface.orig_face < dm1->getNumFaces(dm1))? ob1: ob2; + orig_dm = (csgface.orig_face < dm1->getNumFaces(dm1))? dm1: dm2; + orig_me = (orig_ob == ob1)? me1: me2; + orig_index = (orig_ob == ob1)? csgface.orig_face: csgface.orig_face - dm1->getNumFaces(dm1); + + // copy all face layers, including mface + CustomData_copy_data(&orig_dm->faceData, &result->faceData, orig_index, i, 1); + + // set mface + mface = CDDM_get_face(result, i); + mface->v1 = csgface.vertex_index[0]; + mface->v2 = csgface.vertex_index[1]; + mface->v3 = csgface.vertex_index[2]; + mface->v4 = (csgface.vertex_number == 4)? csgface.vertex_index[3]: 0; + + // set material, based on lookup in hash table + orig_mat= give_current_material(orig_ob, mface->mat_nr+1); + + if (mat && orig_mat) { + if (!BLI_ghash_haskey(material_hash, orig_mat)) { + mat[*totmat] = orig_mat; + mat_nr = mface->mat_nr = (*totmat)++; + BLI_ghash_insert(material_hash, orig_mat, SET_INT_IN_POINTER(mat_nr)); + } + else + mface->mat_nr = GET_INT_FROM_POINTER(BLI_ghash_lookup(material_hash, orig_mat)); + } + else + mface->mat_nr = 0; + + InterpCSGFace(result, orig_dm, i, orig_index, csgface.vertex_number, + (orig_me == me2)? mapmat: NULL); + + test_index_face(mface, &result->faceData, i, csgface.vertex_number); + } + + if (material_hash) + BLI_ghash_free(material_hash, NULL, NULL); + + CDDM_calc_edges(result); + CDDM_calc_normals(result); + + return result; +} + +static void BuildMeshDescriptors( + struct DerivedMesh *dm, + struct Object *ob, + int face_offset, + struct CSG_FaceIteratorDescriptor * face_it, + struct CSG_VertexIteratorDescriptor * vertex_it) +{ + VertexIt_Construct(vertex_it,dm, ob); + FaceIt_Construct(face_it,dm,face_offset,ob); +} + +static void FreeMeshDescriptors( + struct CSG_FaceIteratorDescriptor *face_it, + struct CSG_VertexIteratorDescriptor *vertex_it) +{ + VertexIt_Destruct(vertex_it); + FaceIt_Destruct(face_it); +} + +DerivedMesh *NewBooleanDerivedMesh_intern( + DerivedMesh *dm, struct Object *ob, DerivedMesh *dm_select, struct Object *ob_select, + int int_op_type, Material **mat, int *totmat) +{ + + float inv_mat[4][4]; + float map_mat[4][4]; + + DerivedMesh *result = NULL; + + if (dm == NULL || dm_select == NULL) return 0; + if (!dm->getNumFaces(dm) || !dm_select->getNumFaces(dm_select)) return 0; + + // we map the final object back into ob's local coordinate space. For this + // we need to compute the inverse transform from global to ob (inv_mat), + // and the transform from ob to ob_select for use in interpolation (map_mat) + invert_m4_m4(inv_mat, ob->obmat); + mul_m4_m4m4(map_mat, ob_select->obmat, inv_mat); + invert_m4_m4(inv_mat, ob_select->obmat); + + { + // interface with the boolean module: + // + // the idea is, we pass the boolean module verts and faces using the + // provided descriptors. once the boolean operation is performed, we + // get back output descriptors, from which we then build a DerivedMesh + + CSG_VertexIteratorDescriptor vd_1, vd_2; + CSG_FaceIteratorDescriptor fd_1, fd_2; + CSG_OperationType op_type; + CSG_BooleanOperation *bool_op; + + // work out the operation they chose and pick the appropriate + // enum from the csg module. + switch (int_op_type) { + case 1 : op_type = e_csg_intersection; break; + case 2 : op_type = e_csg_union; break; + case 3 : op_type = e_csg_difference; break; + case 4 : op_type = e_csg_classify; break; + default : op_type = e_csg_intersection; + } + + BuildMeshDescriptors(dm_select, ob_select, 0, &fd_1, &vd_1); + BuildMeshDescriptors(dm, ob, dm_select->getNumFaces(dm_select) , &fd_2, &vd_2); + + bool_op = CSG_NewBooleanFunction(); + + // perform the operation + if (CSG_PerformBooleanOperation(bool_op, op_type, fd_1, vd_1, fd_2, vd_2)) { + CSG_VertexIteratorDescriptor vd_o; + CSG_FaceIteratorDescriptor fd_o; + + CSG_OutputFaceDescriptor(bool_op, &fd_o); + CSG_OutputVertexDescriptor(bool_op, &vd_o); + + // iterate through results of operation and insert + // into new object + result = ConvertCSGDescriptorsToDerivedMesh( + &fd_o, &vd_o, inv_mat, map_mat, mat, totmat, dm_select, ob_select, dm, ob); + + // free up the memory + CSG_FreeVertexDescriptor(&vd_o); + CSG_FreeFaceDescriptor(&fd_o); + } + else + printf("Unknown internal error in boolean"); + + CSG_FreeBooleanOperation(bool_op); + + FreeMeshDescriptors(&fd_1, &vd_1); + FreeMeshDescriptors(&fd_2, &vd_2); + } + + return result; +} + +int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type) +{ + Mesh *me_new; + int a, maxmat, totmat= 0; + Object *ob_new, *ob, *ob_select; + Material **mat; + DerivedMesh *result; + DerivedMesh *dm_select; + DerivedMesh *dm; + + ob= base->object; + ob_select= base_select->object; + + dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); + dm_select = mesh_create_derived_view(scene, ob_select, 0); // no modifiers in editmode ?? + + maxmat= ob->totcol + ob_select->totcol; + mat= (Material**)MEM_mallocN(sizeof(Material*)*maxmat, "NewBooleanMeshMat"); + + /* put some checks in for nice user feedback */ + if (dm == NULL || dm_select == NULL) return 0; + if (!dm->getNumFaces(dm) || !dm_select->getNumFaces(dm_select)) + { + MEM_freeN(mat); + return -1; + } + + result= NewBooleanDerivedMesh_intern(dm, ob, dm_select, ob_select, int_op_type, mat, &totmat); + + if (result == NULL) { + MEM_freeN(mat); + return 0; + } + + /* create a new blender mesh object - using 'base' as a template */ + ob_new= AddNewBlenderMesh(scene, base_select); + me_new= ob_new->data; + + DM_to_mesh(result, me_new); + result->release(result); + + dm->release(dm); + dm_select->release(dm_select); + + /* add materials to object */ + for (a = 0; a < totmat; a++) + assign_material(ob_new, mat[a], a+1); + + MEM_freeN(mat); + + /* update dag */ + DAG_id_flush_update(&ob_new->id, OB_RECALC_DATA); + + return 1; +} + +DerivedMesh *NewBooleanDerivedMesh(DerivedMesh *dm, struct Object *ob, DerivedMesh *dm_select, struct Object *ob_select, + int int_op_type) +{ + return NewBooleanDerivedMesh_intern(dm, ob, dm_select, ob_select, int_op_type, NULL, NULL); +} diff --git a/source/blender/modifiers/intern/MOD_boolean_util.h b/source/blender/modifiers/intern/MOD_boolean_util.h new file mode 100644 index 00000000000..37cee9b528c --- /dev/null +++ b/source/blender/modifiers/intern/MOD_boolean_util.h @@ -0,0 +1,50 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef MOD_BOOLEAN_UTILS_H +#define MOD_BOOLEAN_UTILS_H + +struct Scene; +struct Object; +struct Base; +struct DerivedMesh; + +/* Performs a boolean between two mesh objects, it is assumed that both objects + are in fact a mesh object. On success returns 1 and creates a new mesh object + into blender data structures. On failure returns 0 and reports an error. */ +int NewBooleanMesh(struct Scene *scene, struct Base *base, struct Base *base_select, int op); + + +/* Performs a boolean between two mesh objects, it is assumed that both objects + are in fact mesh object. On success returns a DerivedMesh. On failure + returns NULL and reports an error. */ + +struct DerivedMesh *NewBooleanDerivedMesh(struct DerivedMesh *dm, struct Object *ob, struct DerivedMesh *dm_select, struct Object *ob_select, int int_op_type); + +#endif // MOD_BOOLEAN_UTILS diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c new file mode 100644 index 00000000000..9b9896d66bd --- /dev/null +++ b/source/blender/modifiers/intern/MOD_build.c @@ -0,0 +1,342 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + + +static void initData(ModifierData *md) +{ + BuildModifierData *bmd = (BuildModifierData*) md; + + bmd->start = 1.0; + bmd->length = 100.0; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + BuildModifierData *bmd = (BuildModifierData*) md; + BuildModifierData *tbmd = (BuildModifierData*) target; + + tbmd->start = bmd->start; + tbmd->length = bmd->length; + tbmd->randomize = bmd->randomize; + tbmd->seed = bmd->seed; +} + +static int dependsOnTime(ModifierData *md) +{ + return 1; +} + +static DerivedMesh *applyModifier(ModifierData *md, Object *ob, + DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm = derivedData; + DerivedMesh *result; + BuildModifierData *bmd = (BuildModifierData*) md; + int i; + int numFaces, numEdges; + int maxVerts, maxEdges, maxFaces; + int *vertMap, *edgeMap, *faceMap; + float frac; + GHashIterator *hashIter; + /* maps vert indices in old mesh to indices in new mesh */ + GHash *vertHash = BLI_ghash_new(BLI_ghashutil_inthash, + BLI_ghashutil_intcmp); + /* maps edge indices in new mesh to indices in old mesh */ + GHash *edgeHash = BLI_ghash_new(BLI_ghashutil_inthash, + BLI_ghashutil_intcmp); + + maxVerts = dm->getNumVerts(dm); + vertMap = MEM_callocN(sizeof(*vertMap) * maxVerts, + "build modifier vertMap"); + for(i = 0; i < maxVerts; ++i) vertMap[i] = i; + + maxEdges = dm->getNumEdges(dm); + edgeMap = MEM_callocN(sizeof(*edgeMap) * maxEdges, + "build modifier edgeMap"); + for(i = 0; i < maxEdges; ++i) edgeMap[i] = i; + + maxFaces = dm->getNumFaces(dm); + faceMap = MEM_callocN(sizeof(*faceMap) * maxFaces, + "build modifier faceMap"); + for(i = 0; i < maxFaces; ++i) faceMap[i] = i; + + if (ob) { + frac = bsystem_time(md->scene, ob, md->scene->r.cfra, + bmd->start - 1.0f) / bmd->length; + } else { + frac = md->scene->r.cfra - bmd->start / bmd->length; + } + CLAMP(frac, 0.0, 1.0); + + numFaces = dm->getNumFaces(dm) * frac; + numEdges = dm->getNumEdges(dm) * frac; + + /* if there's at least one face, build based on faces */ + if(numFaces) { + int maxEdges; + + if(bmd->randomize) + BLI_array_randomize(faceMap, sizeof(*faceMap), + maxFaces, bmd->seed); + + /* get the set of all vert indices that will be in the final mesh, + * mapped to the new indices + */ + for(i = 0; i < numFaces; ++i) { + MFace mf; + dm->getFace(dm, faceMap[i], &mf); + + if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1))) + BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v1), + SET_INT_IN_POINTER(BLI_ghash_size(vertHash))); + if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2))) + BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v2), + SET_INT_IN_POINTER(BLI_ghash_size(vertHash))); + if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3))) + BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v3), + SET_INT_IN_POINTER(BLI_ghash_size(vertHash))); + if(mf.v4 && !BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4))) + BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v4), + SET_INT_IN_POINTER(BLI_ghash_size(vertHash))); + } + + /* get the set of edges that will be in the new mesh (i.e. all edges + * that have both verts in the new mesh) + */ + maxEdges = dm->getNumEdges(dm); + for(i = 0; i < maxEdges; ++i) { + MEdge me; + dm->getEdge(dm, i, &me); + + if(BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)) + && BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2))) + BLI_ghash_insert(edgeHash, + SET_INT_IN_POINTER(BLI_ghash_size(edgeHash)), SET_INT_IN_POINTER(i)); + } + } else if(numEdges) { + if(bmd->randomize) + BLI_array_randomize(edgeMap, sizeof(*edgeMap), + maxEdges, bmd->seed); + + /* get the set of all vert indices that will be in the final mesh, + * mapped to the new indices + */ + for(i = 0; i < numEdges; ++i) { + MEdge me; + dm->getEdge(dm, edgeMap[i], &me); + + if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1))) + BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me.v1), + SET_INT_IN_POINTER(BLI_ghash_size(vertHash))); + if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2))) + BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me.v2), + SET_INT_IN_POINTER(BLI_ghash_size(vertHash))); + } + + /* get the set of edges that will be in the new mesh + */ + for(i = 0; i < numEdges; ++i) { + MEdge me; + dm->getEdge(dm, edgeMap[i], &me); + + BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(BLI_ghash_size(edgeHash)), + SET_INT_IN_POINTER(edgeMap[i])); + } + } else { + int numVerts = dm->getNumVerts(dm) * frac; + + if(bmd->randomize) + BLI_array_randomize(vertMap, sizeof(*vertMap), + maxVerts, bmd->seed); + + /* get the set of all vert indices that will be in the final mesh, + * mapped to the new indices + */ + for(i = 0; i < numVerts; ++i) + BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(vertMap[i]), SET_INT_IN_POINTER(i)); + } + + /* now we know the number of verts, edges and faces, we can create + * the mesh + */ + result = CDDM_from_template(dm, BLI_ghash_size(vertHash), + BLI_ghash_size(edgeHash), numFaces); + + /* copy the vertices across */ + for(hashIter = BLI_ghashIterator_new(vertHash); + !BLI_ghashIterator_isDone(hashIter); + BLI_ghashIterator_step(hashIter)) { + MVert source; + MVert *dest; + int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter)); + int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter)); + + dm->getVert(dm, oldIndex, &source); + dest = CDDM_get_vert(result, newIndex); + + DM_copy_vert_data(dm, result, oldIndex, newIndex, 1); + *dest = source; + } + BLI_ghashIterator_free(hashIter); + + /* copy the edges across, remapping indices */ + for(i = 0; i < BLI_ghash_size(edgeHash); ++i) { + MEdge source; + MEdge *dest; + int oldIndex = GET_INT_FROM_POINTER(BLI_ghash_lookup(edgeHash, SET_INT_IN_POINTER(i))); + + dm->getEdge(dm, oldIndex, &source); + dest = CDDM_get_edge(result, i); + + source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1))); + source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2))); + + DM_copy_edge_data(dm, result, oldIndex, i, 1); + *dest = source; + } + + /* copy the faces across, remapping indices */ + for(i = 0; i < numFaces; ++i) { + MFace source; + MFace *dest; + int orig_v4; + + dm->getFace(dm, faceMap[i], &source); + dest = CDDM_get_face(result, i); + + orig_v4 = source.v4; + + source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1))); + source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2))); + source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3))); + if(source.v4) + source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4))); + + DM_copy_face_data(dm, result, faceMap[i], i, 1); + *dest = source; + + test_index_face(dest, &result->faceData, i, (orig_v4 ? 4 : 3)); + } + + CDDM_calc_normals(result); + + BLI_ghash_free(vertHash, NULL, NULL); + BLI_ghash_free(edgeHash, NULL, NULL); + + MEM_freeN(vertMap); + MEM_freeN(edgeMap); + MEM_freeN(faceMap); + + return result; +} +/* + mti = INIT_TYPE(Build); + mti->type = eModifierTypeType_Nonconstructive; + mti->flags = eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_AcceptsCVs; + mti->initData = buildModifier_initData; + mti->copyData = buildModifier_copyData; + mti->dependsOnTime = buildModifier_dependsOnTime; + mti->applyModifier = buildModifier_applyModifier; +*/ + +ModifierTypeInfo modifierType_Build = { + /* name */ "Build", + /* structName */ "BuildModifierData", + /* structSize */ sizeof(BuildModifierData), + /* type */ eModifierTypeType_Nonconstructive, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_AcceptsCVs, + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ 0, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_cast.c b/source/blender/modifiers/intern/MOD_cast.c new file mode 100644 index 00000000000..4b2a85e56d7 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_cast.c @@ -0,0 +1,667 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + +static void initData(ModifierData *md) +{ + CastModifierData *cmd = (CastModifierData*) md; + + cmd->fac = 0.5f; + cmd->radius = 0.0f; + cmd->size = 0.0f; + cmd->flag = MOD_CAST_X | MOD_CAST_Y | MOD_CAST_Z + | MOD_CAST_SIZE_FROM_RADIUS; + cmd->type = MOD_CAST_TYPE_SPHERE; + cmd->defgrp_name[0] = '\0'; + cmd->object = NULL; +} + + +static void copyData(ModifierData *md, ModifierData *target) +{ + CastModifierData *cmd = (CastModifierData*) md; + CastModifierData *tcmd = (CastModifierData*) target; + + tcmd->fac = cmd->fac; + tcmd->radius = cmd->radius; + tcmd->size = cmd->size; + tcmd->flag = cmd->flag; + tcmd->type = cmd->type; + tcmd->object = cmd->object; + strncpy(tcmd->defgrp_name, cmd->defgrp_name, 32); +} + +static int isDisabled(ModifierData *md, int useRenderParams) +{ + CastModifierData *cmd = (CastModifierData*) md; + short flag; + + flag = cmd->flag & (MOD_CAST_X|MOD_CAST_Y|MOD_CAST_Z); + + if((cmd->fac == 0.0f) || flag == 0) return 1; + + return 0; +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + CastModifierData *cmd = (CastModifierData *)md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(cmd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) +{ + CastModifierData *cmd = (CastModifierData*) md; + + walk (userData, ob, &cmd->object); +} + +static void updateDepgraph( + ModifierData *md, DagForest *forest, Scene *scene, Object *ob, + DagNode *obNode) +{ + CastModifierData *cmd = (CastModifierData*) md; + + if (cmd->object) { + DagNode *curNode = dag_get_node(forest, cmd->object); + + dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, + "Cast Modifier"); + } +} + +static void sphere_do( + CastModifierData *cmd, Object *ob, DerivedMesh *dm, + float (*vertexCos)[3], int numVerts) +{ + MDeformVert *dvert = NULL; + + Object *ctrl_ob = NULL; + + int i, defgrp_index; + int has_radius = 0; + short flag, type; + float fac, facm, len = 0.0f; + float vec[3], center[3] = {0.0f, 0.0f, 0.0f}; + float mat[4][4], imat[4][4]; + + fac = cmd->fac; + facm = 1.0f - fac; + + flag = cmd->flag; + type = cmd->type; /* projection type: sphere or cylinder */ + + if (type == MOD_CAST_TYPE_CYLINDER) + flag &= ~MOD_CAST_Z; + + ctrl_ob = cmd->object; + + /* spherify's center is {0, 0, 0} (the ob's own center in its local + * space), by default, but if the user defined a control object, + * we use its location, transformed to ob's local space */ + if (ctrl_ob) { + if(flag & MOD_CAST_USE_OB_TRANSFORM) { + invert_m4_m4(ctrl_ob->imat, ctrl_ob->obmat); + mul_m4_m4m4(mat, ob->obmat, ctrl_ob->imat); + invert_m4_m4(imat, mat); + } + + invert_m4_m4(ob->imat, ob->obmat); + VECCOPY(center, ctrl_ob->obmat[3]); + mul_m4_v3(ob->imat, center); + } + + /* now we check which options the user wants */ + + /* 1) (flag was checked in the "if (ctrl_ob)" block above) */ + /* 2) cmd->radius > 0.0f: only the vertices within this radius from + * the center of the effect should be deformed */ + if (cmd->radius > FLT_EPSILON) has_radius = 1; + + /* 3) if we were given a vertex group name, + * only those vertices should be affected */ + defgrp_index = defgroup_name_index(ob, cmd->defgrp_name); + + if ((ob->type == OB_MESH) && dm && defgrp_index >= 0) + dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); + + if(flag & MOD_CAST_SIZE_FROM_RADIUS) { + len = cmd->radius; + } + else { + len = cmd->size; + } + + if(len <= 0) { + for (i = 0; i < numVerts; i++) { + len += len_v3v3(center, vertexCos[i]); + } + len /= numVerts; + + if (len == 0.0f) len = 10.0f; + } + + /* ready to apply the effect, one vertex at a time; + * tiny optimization: the code is separated (with parts repeated) + * in two possible cases: + * with or w/o a vgroup. With lots of if's in the code below, + * further optimizations are possible, if needed */ + if (dvert) { /* with a vgroup */ + float fac_orig = fac; + for (i = 0; i < numVerts; i++) { + MDeformWeight *dw = NULL; + int j; + float tmp_co[3]; + + VECCOPY(tmp_co, vertexCos[i]); + if(ctrl_ob) { + if(flag & MOD_CAST_USE_OB_TRANSFORM) { + mul_m4_v3(mat, tmp_co); + } else { + sub_v3_v3v3(tmp_co, tmp_co, center); + } + } + + VECCOPY(vec, tmp_co); + + if (type == MOD_CAST_TYPE_CYLINDER) + vec[2] = 0.0f; + + if (has_radius) { + if (len_v3(vec) > cmd->radius) continue; + } + + for (j = 0; j < dvert[i].totweight; ++j) { + if(dvert[i].dw[j].def_nr == defgrp_index) { + dw = &dvert[i].dw[j]; + break; + } + } + if (!dw) continue; + + fac = fac_orig * dw->weight; + facm = 1.0f - fac; + + normalize_v3(vec); + + if (flag & MOD_CAST_X) + tmp_co[0] = fac*vec[0]*len + facm*tmp_co[0]; + if (flag & MOD_CAST_Y) + tmp_co[1] = fac*vec[1]*len + facm*tmp_co[1]; + if (flag & MOD_CAST_Z) + tmp_co[2] = fac*vec[2]*len + facm*tmp_co[2]; + + if(ctrl_ob) { + if(flag & MOD_CAST_USE_OB_TRANSFORM) { + mul_m4_v3(imat, tmp_co); + } else { + add_v3_v3v3(tmp_co, tmp_co, center); + } + } + + VECCOPY(vertexCos[i], tmp_co); + } + return; + } + + /* no vgroup */ + for (i = 0; i < numVerts; i++) { + float tmp_co[3]; + + VECCOPY(tmp_co, vertexCos[i]); + if(ctrl_ob) { + if(flag & MOD_CAST_USE_OB_TRANSFORM) { + mul_m4_v3(mat, tmp_co); + } else { + sub_v3_v3v3(tmp_co, tmp_co, center); + } + } + + VECCOPY(vec, tmp_co); + + if (type == MOD_CAST_TYPE_CYLINDER) + vec[2] = 0.0f; + + if (has_radius) { + if (len_v3(vec) > cmd->radius) continue; + } + + normalize_v3(vec); + + if (flag & MOD_CAST_X) + tmp_co[0] = fac*vec[0]*len + facm*tmp_co[0]; + if (flag & MOD_CAST_Y) + tmp_co[1] = fac*vec[1]*len + facm*tmp_co[1]; + if (flag & MOD_CAST_Z) + tmp_co[2] = fac*vec[2]*len + facm*tmp_co[2]; + + if(ctrl_ob) { + if(flag & MOD_CAST_USE_OB_TRANSFORM) { + mul_m4_v3(imat, tmp_co); + } else { + add_v3_v3v3(tmp_co, tmp_co, center); + } + } + + VECCOPY(vertexCos[i], tmp_co); + } +} + +static void cuboid_do( + CastModifierData *cmd, Object *ob, DerivedMesh *dm, + float (*vertexCos)[3], int numVerts) +{ + MDeformVert *dvert = NULL; + Object *ctrl_ob = NULL; + + int i, defgrp_index; + int has_radius = 0; + short flag; + float fac, facm; + float min[3], max[3], bb[8][3]; + float center[3] = {0.0f, 0.0f, 0.0f}; + float mat[4][4], imat[4][4]; + + fac = cmd->fac; + facm = 1.0f - fac; + + flag = cmd->flag; + + ctrl_ob = cmd->object; + + /* now we check which options the user wants */ + + /* 1) (flag was checked in the "if (ctrl_ob)" block above) */ + /* 2) cmd->radius > 0.0f: only the vertices within this radius from + * the center of the effect should be deformed */ + if (cmd->radius > FLT_EPSILON) has_radius = 1; + + /* 3) if we were given a vertex group name, + * only those vertices should be affected */ + defgrp_index = defgroup_name_index(ob, cmd->defgrp_name); + + if ((ob->type == OB_MESH) && dm && defgrp_index >= 0) + dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); + + if (ctrl_ob) { + if(flag & MOD_CAST_USE_OB_TRANSFORM) { + invert_m4_m4(ctrl_ob->imat, ctrl_ob->obmat); + mul_m4_m4m4(mat, ob->obmat, ctrl_ob->imat); + invert_m4_m4(imat, mat); + } + + invert_m4_m4(ob->imat, ob->obmat); + VECCOPY(center, ctrl_ob->obmat[3]); + mul_m4_v3(ob->imat, center); + } + + if((flag & MOD_CAST_SIZE_FROM_RADIUS) && has_radius) { + for(i = 0; i < 3; i++) { + min[i] = -cmd->radius; + max[i] = cmd->radius; + } + } else if(!(flag & MOD_CAST_SIZE_FROM_RADIUS) && cmd->size > 0) { + for(i = 0; i < 3; i++) { + min[i] = -cmd->size; + max[i] = cmd->size; + } + } else { + /* get bound box */ + /* We can't use the object's bound box because other modifiers + * may have changed the vertex data. */ + INIT_MINMAX(min, max); + + /* Cast's center is the ob's own center in its local space, + * by default, but if the user defined a control object, we use + * its location, transformed to ob's local space. */ + if (ctrl_ob) { + float vec[3]; + + /* let the center of the ctrl_ob be part of the bound box: */ + DO_MINMAX(center, min, max); + + for (i = 0; i < numVerts; i++) { + sub_v3_v3v3(vec, vertexCos[i], center); + DO_MINMAX(vec, min, max); + } + } + else { + for (i = 0; i < numVerts; i++) { + DO_MINMAX(vertexCos[i], min, max); + } + } + + /* we want a symmetric bound box around the origin */ + if (fabs(min[0]) > fabs(max[0])) max[0] = fabs(min[0]); + if (fabs(min[1]) > fabs(max[1])) max[1] = fabs(min[1]); + if (fabs(min[2]) > fabs(max[2])) max[2] = fabs(min[2]); + min[0] = -max[0]; + min[1] = -max[1]; + min[2] = -max[2]; + } + + /* building our custom bounding box */ + bb[0][0] = bb[2][0] = bb[4][0] = bb[6][0] = min[0]; + bb[1][0] = bb[3][0] = bb[5][0] = bb[7][0] = max[0]; + bb[0][1] = bb[1][1] = bb[4][1] = bb[5][1] = min[1]; + bb[2][1] = bb[3][1] = bb[6][1] = bb[7][1] = max[1]; + bb[0][2] = bb[1][2] = bb[2][2] = bb[3][2] = min[2]; + bb[4][2] = bb[5][2] = bb[6][2] = bb[7][2] = max[2]; + + /* ready to apply the effect, one vertex at a time; + * tiny optimization: the code is separated (with parts repeated) + * in two possible cases: + * with or w/o a vgroup. With lots of if's in the code below, + * further optimizations are possible, if needed */ + if (dvert) { /* with a vgroup */ + float fac_orig = fac; + for (i = 0; i < numVerts; i++) { + MDeformWeight *dw = NULL; + int j, octant, coord; + float d[3], dmax, apex[3], fbb; + float tmp_co[3]; + + VECCOPY(tmp_co, vertexCos[i]); + if(ctrl_ob) { + if(flag & MOD_CAST_USE_OB_TRANSFORM) { + mul_m4_v3(mat, tmp_co); + } else { + sub_v3_v3v3(tmp_co, tmp_co, center); + } + } + + if (has_radius) { + if (fabs(tmp_co[0]) > cmd->radius || + fabs(tmp_co[1]) > cmd->radius || + fabs(tmp_co[2]) > cmd->radius) continue; + } + + for (j = 0; j < dvert[i].totweight; ++j) { + if(dvert[i].dw[j].def_nr == defgrp_index) { + dw = &dvert[i].dw[j]; + break; + } + } + if (!dw) continue; + + fac = fac_orig * dw->weight; + facm = 1.0f - fac; + + /* The algo used to project the vertices to their + * bounding box (bb) is pretty simple: + * for each vertex v: + * 1) find in which octant v is in; + * 2) find which outer "wall" of that octant is closer to v; + * 3) calculate factor (var fbb) to project v to that wall; + * 4) project. */ + + /* find in which octant this vertex is in */ + octant = 0; + if (tmp_co[0] > 0.0f) octant += 1; + if (tmp_co[1] > 0.0f) octant += 2; + if (tmp_co[2] > 0.0f) octant += 4; + + /* apex is the bb's vertex at the chosen octant */ + copy_v3_v3(apex, bb[octant]); + + /* find which bb plane is closest to this vertex ... */ + d[0] = tmp_co[0] / apex[0]; + d[1] = tmp_co[1] / apex[1]; + d[2] = tmp_co[2] / apex[2]; + + /* ... (the closest has the higher (closer to 1) d value) */ + dmax = d[0]; + coord = 0; + if (d[1] > dmax) { + dmax = d[1]; + coord = 1; + } + if (d[2] > dmax) { + /* dmax = d[2]; */ /* commented, we don't need it */ + coord = 2; + } + + /* ok, now we know which coordinate of the vertex to use */ + + if (fabs(tmp_co[coord]) < FLT_EPSILON) /* avoid division by zero */ + continue; + + /* finally, this is the factor we wanted, to project the vertex + * to its bounding box (bb) */ + fbb = apex[coord] / tmp_co[coord]; + + /* calculate the new vertex position */ + if (flag & MOD_CAST_X) + tmp_co[0] = facm * tmp_co[0] + fac * tmp_co[0] * fbb; + if (flag & MOD_CAST_Y) + tmp_co[1] = facm * tmp_co[1] + fac * tmp_co[1] * fbb; + if (flag & MOD_CAST_Z) + tmp_co[2] = facm * tmp_co[2] + fac * tmp_co[2] * fbb; + + if(ctrl_ob) { + if(flag & MOD_CAST_USE_OB_TRANSFORM) { + mul_m4_v3(imat, tmp_co); + } else { + add_v3_v3v3(tmp_co, tmp_co, center); + } + } + + VECCOPY(vertexCos[i], tmp_co); + } + return; + } + + /* no vgroup (check previous case for comments about the code) */ + for (i = 0; i < numVerts; i++) { + int octant, coord; + float d[3], dmax, fbb, apex[3]; + float tmp_co[3]; + + VECCOPY(tmp_co, vertexCos[i]); + if(ctrl_ob) { + if(flag & MOD_CAST_USE_OB_TRANSFORM) { + mul_m4_v3(mat, tmp_co); + } else { + sub_v3_v3v3(tmp_co, tmp_co, center); + } + } + + if (has_radius) { + if (fabs(tmp_co[0]) > cmd->radius || + fabs(tmp_co[1]) > cmd->radius || + fabs(tmp_co[2]) > cmd->radius) continue; + } + + octant = 0; + if (tmp_co[0] > 0.0f) octant += 1; + if (tmp_co[1] > 0.0f) octant += 2; + if (tmp_co[2] > 0.0f) octant += 4; + + copy_v3_v3(apex, bb[octant]); + + d[0] = tmp_co[0] / apex[0]; + d[1] = tmp_co[1] / apex[1]; + d[2] = tmp_co[2] / apex[2]; + + dmax = d[0]; + coord = 0; + if (d[1] > dmax) { + dmax = d[1]; + coord = 1; + } + if (d[2] > dmax) { + /* dmax = d[2]; */ /* commented, we don't need it */ + coord = 2; + } + + if (fabs(tmp_co[coord]) < FLT_EPSILON) + continue; + + fbb = apex[coord] / tmp_co[coord]; + + if (flag & MOD_CAST_X) + tmp_co[0] = facm * tmp_co[0] + fac * tmp_co[0] * fbb; + if (flag & MOD_CAST_Y) + tmp_co[1] = facm * tmp_co[1] + fac * tmp_co[1] * fbb; + if (flag & MOD_CAST_Z) + tmp_co[2] = facm * tmp_co[2] + fac * tmp_co[2] * fbb; + + if(ctrl_ob) { + if(flag & MOD_CAST_USE_OB_TRANSFORM) { + mul_m4_v3(imat, tmp_co); + } else { + add_v3_v3v3(tmp_co, tmp_co, center); + } + } + + VECCOPY(vertexCos[i], tmp_co); + } +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm = NULL; + CastModifierData *cmd = (CastModifierData *)md; + + dm = get_dm(md->scene, ob, NULL, derivedData, NULL, 0); + + if (cmd->type == MOD_CAST_TYPE_CUBOID) { + cuboid_do(cmd, ob, dm, vertexCos, numVerts); + } else { /* MOD_CAST_TYPE_SPHERE or MOD_CAST_TYPE_CYLINDER */ + sphere_do(cmd, ob, dm, vertexCos, numVerts); + } + + if(dm != derivedData) + dm->release(dm); +} + +static void deformVertsEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm = get_dm(md->scene, ob, editData, derivedData, NULL, 0); + CastModifierData *cmd = (CastModifierData *)md; + + if (cmd->type == MOD_CAST_TYPE_CUBOID) { + cuboid_do(cmd, ob, dm, vertexCos, numVerts); + } else { /* MOD_CAST_TYPE_SPHERE or MOD_CAST_TYPE_CYLINDER */ + sphere_do(cmd, ob, dm, vertexCos, numVerts); + } + + if(dm != derivedData) + dm->release(dm); +} + + +ModifierTypeInfo modifierType_Cast = { + /* name */ "Cast", + /* structName */ "CastModifierData", + /* structSize */ sizeof(CastModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode, + + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_cloth.c b/source/blender/modifiers/intern/MOD_cloth.c new file mode 100644 index 00000000000..a2f5fdc614e --- /dev/null +++ b/source/blender/modifiers/intern/MOD_cloth.c @@ -0,0 +1,244 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + + +static void initData(ModifierData *md) +{ + ClothModifierData *clmd = (ClothModifierData*) md; + + clmd->sim_parms = MEM_callocN(sizeof(ClothSimSettings), "cloth sim parms"); + clmd->coll_parms = MEM_callocN(sizeof(ClothCollSettings), "cloth coll parms"); + clmd->point_cache = BKE_ptcache_add(&clmd->ptcaches); + + /* check for alloc failing */ + if(!clmd->sim_parms || !clmd->coll_parms || !clmd->point_cache) + return; + + cloth_init (clmd); +} + +static DerivedMesh *applyModifier(ModifierData *md, Object *ob, + DerivedMesh *derivedData, int useRenderParams, int isFinalCalc) +{ + ClothModifierData *clmd = (ClothModifierData*) md; + DerivedMesh *result=NULL; + + /* check for alloc failing */ + if(!clmd->sim_parms || !clmd->coll_parms) + { + initData(md); + + if(!clmd->sim_parms || !clmd->coll_parms) + return derivedData; + } + + result = clothModifier_do(clmd, md->scene, ob, derivedData, useRenderParams, isFinalCalc); + + if(result) + { + CDDM_calc_normals(result); + return result; + } + return derivedData; +} + +static void updateDepgraph( + ModifierData *md, DagForest *forest, Scene *scene, Object *ob, + DagNode *obNode) +{ + ClothModifierData *clmd = (ClothModifierData*) md; + + Base *base; + + if(clmd) + { + for(base = scene->base.first; base; base= base->next) + { + Object *ob1= base->object; + if(ob1 != ob) + { + CollisionModifierData *coll_clmd = (CollisionModifierData *)modifiers_findByType(ob1, eModifierType_Collision); + if(coll_clmd) + { + DagNode *curNode = dag_get_node(forest, ob1); + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Cloth Collision"); + } + } + } + } +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + CustomDataMask dataMask = 0; + ClothModifierData *clmd = (ClothModifierData*)md; + + if(cloth_uses_vgroup(clmd)) + dataMask |= (1 << CD_MDEFORMVERT); + + if(clmd->sim_parms->shapekey_rest != 0) + dataMask |= (1 << CD_CLOTH_ORCO); + + return dataMask; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + ClothModifierData *clmd = (ClothModifierData*) md; + ClothModifierData *tclmd = (ClothModifierData*) target; + + if(tclmd->sim_parms) + MEM_freeN(tclmd->sim_parms); + if(tclmd->coll_parms) + MEM_freeN(tclmd->coll_parms); + + BKE_ptcache_free_list(&tclmd->ptcaches); + tclmd->point_cache = NULL; + + tclmd->sim_parms = MEM_dupallocN(clmd->sim_parms); + if(clmd->sim_parms->effector_weights) + tclmd->sim_parms->effector_weights = MEM_dupallocN(clmd->sim_parms->effector_weights); + tclmd->coll_parms = MEM_dupallocN(clmd->coll_parms); + tclmd->point_cache = BKE_ptcache_copy_list(&tclmd->ptcaches, &clmd->ptcaches); + tclmd->clothObject = NULL; +} + +static int dependsOnTime(ModifierData *md) +{ + return 1; +} + +static void freeData(ModifierData *md) +{ + ClothModifierData *clmd = (ClothModifierData*) md; + + if (clmd) + { + if(G.rt > 0) + printf("clothModifier_freeData\n"); + + cloth_free_modifier_extern (clmd); + + if(clmd->sim_parms) { + if(clmd->sim_parms->effector_weights) + MEM_freeN(clmd->sim_parms->effector_weights); + MEM_freeN(clmd->sim_parms); + } + if(clmd->coll_parms) + MEM_freeN(clmd->coll_parms); + + BKE_ptcache_free_list(&clmd->ptcaches); + clmd->point_cache = NULL; + } +} + + +ModifierTypeInfo modifierType_Cloth = { + /* name */ "Cloth", + /* structName */ "ClothModifierData", + /* structSize */ sizeof(ClothModifierData), + /* type */ eModifierTypeType_Nonconstructive, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_UsesPointCache | + eModifierTypeFlag_Single, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ 0, + /* initData */ 0, + /* requiredDataMask */ requiredDataMask, + /* freeData */ freeData, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c new file mode 100644 index 00000000000..11f0dbfc5e1 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_collision.c @@ -0,0 +1,292 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + +static void initData(ModifierData *md) +{ + CollisionModifierData *collmd = (CollisionModifierData*) md; + + collmd->x = NULL; + collmd->xnew = NULL; + collmd->current_x = NULL; + collmd->current_xnew = NULL; + collmd->current_v = NULL; + collmd->time = -1000; + collmd->numverts = 0; + collmd->bvhtree = NULL; +} + +static void freeData(ModifierData *md) +{ + CollisionModifierData *collmd = (CollisionModifierData*) md; + + if (collmd) + { + if(collmd->bvhtree) + BLI_bvhtree_free(collmd->bvhtree); + if(collmd->x) + MEM_freeN(collmd->x); + if(collmd->xnew) + MEM_freeN(collmd->xnew); + if(collmd->current_x) + MEM_freeN(collmd->current_x); + if(collmd->current_xnew) + MEM_freeN(collmd->current_xnew); + if(collmd->current_v) + MEM_freeN(collmd->current_v); + if(collmd->mfaces) + MEM_freeN(collmd->mfaces); + + collmd->x = NULL; + collmd->xnew = NULL; + collmd->current_x = NULL; + collmd->current_xnew = NULL; + collmd->current_v = NULL; + collmd->time = -1000; + collmd->numverts = 0; + collmd->bvhtree = NULL; + collmd->mfaces = NULL; + } +} + +static int dependsOnTime(ModifierData *md) +{ + return 1; +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + CollisionModifierData *collmd = (CollisionModifierData*) md; + DerivedMesh *dm = NULL; + float current_time = 0; + unsigned int numverts = 0, i = 0; + MVert *tempVert = NULL; + + /* if possible use/create DerivedMesh */ + if(derivedData) dm = CDDM_copy(derivedData); + else if(ob->type==OB_MESH) dm = CDDM_from_mesh(ob->data, ob); + + if(!ob->pd) + { + printf("CollisionModifier deformVerts: Should not happen!\n"); + return; + } + + if(dm) + { + CDDM_apply_vert_coords(dm, vertexCos); + CDDM_calc_normals(dm); + + current_time = bsystem_time (md->scene, ob, ( float ) md->scene->r.cfra, 0.0 ); + + if(G.rt > 0) + printf("current_time %f, collmd->time %f\n", current_time, collmd->time); + + numverts = dm->getNumVerts ( dm ); + + if((current_time > collmd->time)|| (BKE_ptcache_get_continue_physics())) + { + // check if mesh has changed + if(collmd->x && (numverts != collmd->numverts)) + freeData((ModifierData *)collmd); + + if(collmd->time == -1000) // first time + { + collmd->x = dm->dupVertArray(dm); // frame start position + + for ( i = 0; i < numverts; i++ ) + { + // we save global positions + mul_m4_v3( ob->obmat, collmd->x[i].co ); + } + + collmd->xnew = MEM_dupallocN(collmd->x); // frame end position + collmd->current_x = MEM_dupallocN(collmd->x); // inter-frame + collmd->current_xnew = MEM_dupallocN(collmd->x); // inter-frame + collmd->current_v = MEM_dupallocN(collmd->x); // inter-frame + + collmd->numverts = numverts; + + collmd->mfaces = dm->dupFaceArray(dm); + collmd->numfaces = dm->getNumFaces(dm); + + // create bounding box hierarchy + collmd->bvhtree = bvhtree_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->x, numverts, ob->pd->pdef_sboft); + + collmd->time = current_time; + } + else if(numverts == collmd->numverts) + { + // put positions to old positions + tempVert = collmd->x; + collmd->x = collmd->xnew; + collmd->xnew = tempVert; + + memcpy(collmd->xnew, dm->getVertArray(dm), numverts*sizeof(MVert)); + + for ( i = 0; i < numverts; i++ ) + { + // we save global positions + mul_m4_v3( ob->obmat, collmd->xnew[i].co ); + } + + memcpy(collmd->current_xnew, collmd->x, numverts*sizeof(MVert)); + memcpy(collmd->current_x, collmd->x, numverts*sizeof(MVert)); + + /* check if GUI setting has changed for bvh */ + if(collmd->bvhtree) + { + if(ob->pd->pdef_sboft != BLI_bvhtree_getepsilon(collmd->bvhtree)) + { + BLI_bvhtree_free(collmd->bvhtree); + collmd->bvhtree = bvhtree_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->current_x, numverts, ob->pd->pdef_sboft); + } + + } + + /* happens on file load (ONLY when i decomment changes in readfile.c) */ + if(!collmd->bvhtree) + { + collmd->bvhtree = bvhtree_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->current_x, numverts, ob->pd->pdef_sboft); + } + else + { + // recalc static bounding boxes + bvhtree_update_from_mvert ( collmd->bvhtree, collmd->mfaces, collmd->numfaces, collmd->current_x, collmd->current_xnew, collmd->numverts, 1 ); + } + + collmd->time = current_time; + } + else if(numverts != collmd->numverts) + { + freeData((ModifierData *)collmd); + } + + } + else if(current_time < collmd->time) + { + freeData((ModifierData *)collmd); + } + else + { + if(numverts != collmd->numverts) + { + freeData((ModifierData *)collmd); + } + } + } + + if(dm) + dm->release(dm); +} + + +ModifierTypeInfo modifierType_Collision = { + /* name */ "Collision", + /* structName */ "CollisionModifierData", + /* structSize */ sizeof(CollisionModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_Single, + + /* copyData */ 0, + /* deformVerts */ deformVerts, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ freeData, + /* isDisabled */ 0, + /* updateDepgraph */ 0, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_curve.c b/source/blender/modifiers/intern/MOD_curve.c new file mode 100644 index 00000000000..b0ef2da4b30 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_curve.c @@ -0,0 +1,195 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + + +static void initData(ModifierData *md) +{ + CurveModifierData *cmd = (CurveModifierData*) md; + + cmd->defaxis = MOD_CURVE_POSX; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + CurveModifierData *cmd = (CurveModifierData*) md; + CurveModifierData *tcmd = (CurveModifierData*) target; + + tcmd->defaxis = cmd->defaxis; + tcmd->object = cmd->object; + strncpy(tcmd->name, cmd->name, 32); +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + CurveModifierData *cmd = (CurveModifierData *)md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(cmd->name[0]) dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static int isDisabled(ModifierData *md, int userRenderParams) +{ + CurveModifierData *cmd = (CurveModifierData*) md; + + return !cmd->object; +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) +{ + CurveModifierData *cmd = (CurveModifierData*) md; + + walk(userData, ob, &cmd->object); +} + +static void updateDepgraph( + ModifierData *md, DagForest *forest, Scene *scene, + Object *ob, DagNode *obNode) +{ + CurveModifierData *cmd = (CurveModifierData*) md; + + if (cmd->object) { + DagNode *curNode = dag_get_node(forest, cmd->object); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Curve Modifier"); + } +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + CurveModifierData *cmd = (CurveModifierData*) md; + + curve_deform_verts(md->scene, cmd->object, ob, derivedData, vertexCos, numVerts, + cmd->name, cmd->defaxis); +} + +static void deformVertsEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm = derivedData; + + if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data); + + deformVerts(md, ob, dm, vertexCos, numVerts, 0, 0); + + if(!derivedData) dm->release(dm); +} + + +ModifierTypeInfo modifierType_Curve = { + /* name */ "Curve", + /* structName */ "CurveModifierData", + /* structSize */ sizeof(CurveModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode, + + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_decimate.c b/source/blender/modifiers/intern/MOD_decimate.c new file mode 100644 index 00000000000..dd912cfb58c --- /dev/null +++ b/source/blender/modifiers/intern/MOD_decimate.c @@ -0,0 +1,243 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" + +#include "LOD_decimation.h" + + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + + +static void initData(ModifierData *md) +{ + DecimateModifierData *dmd = (DecimateModifierData*) md; + + dmd->percent = 1.0; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + DecimateModifierData *dmd = (DecimateModifierData*) md; + DecimateModifierData *tdmd = (DecimateModifierData*) target; + + tdmd->percent = dmd->percent; +} + +static DerivedMesh *applyModifier( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + DecimateModifierData *dmd = (DecimateModifierData*) md; + DerivedMesh *dm = derivedData, *result = NULL; + MVert *mvert; + MFace *mface; + LOD_Decimation_Info lod; + int totvert, totface; + int a, numTris; + + mvert = dm->getVertArray(dm); + mface = dm->getFaceArray(dm); + totvert = dm->getNumVerts(dm); + totface = dm->getNumFaces(dm); + + numTris = 0; + for (a=0; av4) numTris++; + } + + if(numTris<3) { + modifier_setError(md, + "Modifier requires more than 3 input faces (triangles)."); + goto exit; + } + + lod.vertex_buffer= MEM_mallocN(3*sizeof(float)*totvert, "vertices"); + lod.vertex_normal_buffer= MEM_mallocN(3*sizeof(float)*totvert, "normals"); + lod.triangle_index_buffer= MEM_mallocN(3*sizeof(int)*numTris, "trias"); + lod.vertex_num= totvert; + lod.face_num= numTris; + + for(a=0; aco); + + vbNo[0] = mv->no[0]/32767.0f; + vbNo[1] = mv->no[1]/32767.0f; + vbNo[2] = mv->no[2]/32767.0f; + } + + numTris = 0; + for(a=0; av1; + tri[1]= mf->v2; + tri[2]= mf->v3; + + if(mf->v4) { + tri = &lod.triangle_index_buffer[3*numTris++]; + tri[0]= mf->v1; + tri[1]= mf->v3; + tri[2]= mf->v4; + } + } + + dmd->faceCount = 0; + if(LOD_LoadMesh(&lod) ) { + if( LOD_PreprocessMesh(&lod) ) { + /* we assume the decim_faces tells how much to reduce */ + + while(lod.face_num > numTris*dmd->percent) { + if( LOD_CollapseEdge(&lod)==0) break; + } + + if(lod.vertex_num>2) { + result = CDDM_new(lod.vertex_num, 0, lod.face_num); + dmd->faceCount = lod.face_num; + } + else + result = CDDM_new(lod.vertex_num, 0, 0); + + mvert = CDDM_get_verts(result); + for(a=0; aco, vbCo); + } + + if(lod.vertex_num>2) { + mface = CDDM_get_faces(result); + for(a=0; av1 = tri[0]; + mf->v2 = tri[1]; + mf->v3 = tri[2]; + test_index_face(mf, NULL, 0, 3); + } + } + + CDDM_calc_edges(result); + CDDM_calc_normals(result); + } + else + modifier_setError(md, "Out of memory."); + + LOD_FreeDecimationData(&lod); + } + else + modifier_setError(md, "Non-manifold mesh as input."); + + MEM_freeN(lod.vertex_buffer); + MEM_freeN(lod.vertex_normal_buffer); + MEM_freeN(lod.triangle_index_buffer); + +exit: + return result; +} + + +ModifierTypeInfo modifierType_Decimate = { + /* name */ "Decimate", + /* structName */ "DecimateModifierData", + /* structSize */ sizeof(DecimateModifierData), + /* type */ eModifierTypeType_Nonconstructive, + /* flags */ eModifierTypeFlag_AcceptsMesh, + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ 0, + /* dependsOnTime */ 0, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c new file mode 100644 index 00000000000..415ea7201af --- /dev/null +++ b/source/blender/modifiers/intern/MOD_displace.c @@ -0,0 +1,396 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + + +/* Displace */ + +static void initData(ModifierData *md) +{ + DisplaceModifierData *dmd = (DisplaceModifierData*) md; + + dmd->texture = NULL; + dmd->strength = 1; + dmd->direction = MOD_DISP_DIR_NOR; + dmd->midlevel = 0.5; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + DisplaceModifierData *dmd = (DisplaceModifierData*) md; + DisplaceModifierData *tdmd = (DisplaceModifierData*) target; + + tdmd->texture = dmd->texture; + tdmd->strength = dmd->strength; + tdmd->direction = dmd->direction; + strncpy(tdmd->defgrp_name, dmd->defgrp_name, 32); + tdmd->midlevel = dmd->midlevel; + tdmd->texmapping = dmd->texmapping; + tdmd->map_object = dmd->map_object; + strncpy(tdmd->uvlayer_name, dmd->uvlayer_name, 32); +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + DisplaceModifierData *dmd = (DisplaceModifierData *)md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(dmd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT); + + /* ask for UV coordinates if we need them */ + if(dmd->texmapping == MOD_DISP_MAP_UV) dataMask |= (1 << CD_MTFACE); + + return dataMask; +} + +static int dependsOnTime(ModifierData *md) +{ + DisplaceModifierData *dmd = (DisplaceModifierData *)md; + + if(dmd->texture) + { + return BKE_texture_dependsOnTime(dmd->texture); + } + else + { + return 0; + } +} + +static void foreachObjectLink(ModifierData *md, Object *ob, + ObjectWalkFunc walk, void *userData) +{ + DisplaceModifierData *dmd = (DisplaceModifierData*) md; + + walk(userData, ob, &dmd->map_object); +} + +static void foreachIDLink(ModifierData *md, Object *ob, + IDWalkFunc walk, void *userData) +{ + DisplaceModifierData *dmd = (DisplaceModifierData*) md; + + walk(userData, ob, (ID **)&dmd->texture); + + foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData); +} + +static int isDisabled(ModifierData *md, int useRenderParams) +{ + DisplaceModifierData *dmd = (DisplaceModifierData*) md; + + return !dmd->texture; +} + +static void updateDepgraph( + ModifierData *md, DagForest *forest, Scene *scene, + Object *ob, DagNode *obNode) +{ + DisplaceModifierData *dmd = (DisplaceModifierData*) md; + + if(dmd->map_object) { + DagNode *curNode = dag_get_node(forest, dmd->map_object); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Displace Modifier"); + } +} + +static void get_texture_coords(DisplaceModifierData *dmd, Object *ob, + DerivedMesh *dm, + float (*co)[3], float (*texco)[3], + int numVerts) +{ + int i; + int texmapping = dmd->texmapping; + float mapob_imat[4][4]; + + if(texmapping == MOD_DISP_MAP_OBJECT) { + if(dmd->map_object) + invert_m4_m4(mapob_imat, dmd->map_object->obmat); + else /* if there is no map object, default to local */ + texmapping = MOD_DISP_MAP_LOCAL; + } + + /* UVs need special handling, since they come from faces */ + if(texmapping == MOD_DISP_MAP_UV) { + if(CustomData_has_layer(&dm->faceData, CD_MTFACE)) { + MFace *mface = dm->getFaceArray(dm); + MFace *mf; + char *done = MEM_callocN(sizeof(*done) * numVerts, + "get_texture_coords done"); + int numFaces = dm->getNumFaces(dm); + char uvname[32]; + MTFace *tf; + + validate_layer_name(&dm->faceData, CD_MTFACE, dmd->uvlayer_name, uvname); + tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname); + + /* verts are given the UV from the first face that uses them */ + for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) { + if(!done[mf->v1]) { + texco[mf->v1][0] = tf->uv[0][0]; + texco[mf->v1][1] = tf->uv[0][1]; + texco[mf->v1][2] = 0; + done[mf->v1] = 1; + } + if(!done[mf->v2]) { + texco[mf->v2][0] = tf->uv[1][0]; + texco[mf->v2][1] = tf->uv[1][1]; + texco[mf->v2][2] = 0; + done[mf->v2] = 1; + } + if(!done[mf->v3]) { + texco[mf->v3][0] = tf->uv[2][0]; + texco[mf->v3][1] = tf->uv[2][1]; + texco[mf->v3][2] = 0; + done[mf->v3] = 1; + } + if(!done[mf->v4]) { + texco[mf->v4][0] = tf->uv[3][0]; + texco[mf->v4][1] = tf->uv[3][1]; + texco[mf->v4][2] = 0; + done[mf->v4] = 1; + } + } + + /* remap UVs from [0, 1] to [-1, 1] */ + for(i = 0; i < numVerts; ++i) { + texco[i][0] = texco[i][0] * 2 - 1; + texco[i][1] = texco[i][1] * 2 - 1; + } + + MEM_freeN(done); + return; + } else /* if there are no UVs, default to local */ + texmapping = MOD_DISP_MAP_LOCAL; + } + + for(i = 0; i < numVerts; ++i, ++co, ++texco) { + switch(texmapping) { + case MOD_DISP_MAP_LOCAL: + VECCOPY(*texco, *co); + break; + case MOD_DISP_MAP_GLOBAL: + VECCOPY(*texco, *co); + mul_m4_v3(ob->obmat, *texco); + break; + case MOD_DISP_MAP_OBJECT: + VECCOPY(*texco, *co); + mul_m4_v3(ob->obmat, *texco); + mul_m4_v3(mapob_imat, *texco); + break; + } + } +} + +/* dm must be a CDDerivedMesh */ +static void displaceModifier_do( + DisplaceModifierData *dmd, Object *ob, + DerivedMesh *dm, float (*vertexCos)[3], int numVerts) +{ + int i; + MVert *mvert; + MDeformVert *dvert = NULL; + int defgrp_index; + float (*tex_co)[3]; + + if(!dmd->texture) return; + + defgrp_index = defgroup_name_index(ob, dmd->defgrp_name); + + mvert = CDDM_get_verts(dm); + if(defgrp_index >= 0) + dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); + + tex_co = MEM_callocN(sizeof(*tex_co) * numVerts, + "displaceModifier_do tex_co"); + get_texture_coords(dmd, ob, dm, vertexCos, tex_co, numVerts); + + for(i = 0; i < numVerts; ++i) { + TexResult texres; + float delta = 0, strength = dmd->strength; + MDeformWeight *def_weight = NULL; + + if(dvert) { + int j; + for(j = 0; j < dvert[i].totweight; ++j) { + if(dvert[i].dw[j].def_nr == defgrp_index) { + def_weight = &dvert[i].dw[j]; + break; + } + } + if(!def_weight) continue; + } + + texres.nor = NULL; + get_texture_value(dmd->texture, tex_co[i], &texres); + + delta = texres.tin - dmd->midlevel; + + if(def_weight) strength *= def_weight->weight; + + delta *= strength; + + switch(dmd->direction) { + case MOD_DISP_DIR_X: + vertexCos[i][0] += delta; + break; + case MOD_DISP_DIR_Y: + vertexCos[i][1] += delta; + break; + case MOD_DISP_DIR_Z: + vertexCos[i][2] += delta; + break; + case MOD_DISP_DIR_RGB_XYZ: + vertexCos[i][0] += (texres.tr - dmd->midlevel) * strength; + vertexCos[i][1] += (texres.tg - dmd->midlevel) * strength; + vertexCos[i][2] += (texres.tb - dmd->midlevel) * strength; + break; + case MOD_DISP_DIR_NOR: + vertexCos[i][0] += delta * mvert[i].no[0] / 32767.0f; + vertexCos[i][1] += delta * mvert[i].no[1] / 32767.0f; + vertexCos[i][2] += delta * mvert[i].no[2] / 32767.0f; + break; + } + } + + MEM_freeN(tex_co); +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm= get_cddm(md->scene, ob, NULL, derivedData, vertexCos); + + displaceModifier_do((DisplaceModifierData *)md, ob, dm, + vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + +static void deformVertsEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm= get_cddm(md->scene, ob, editData, derivedData, vertexCos); + + displaceModifier_do((DisplaceModifierData *)md, ob, dm, + vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + + +ModifierTypeInfo modifierType_Displace = { + /* name */ "Displace", + /* structName */ "DisplaceModifierData", + /* structSize */ sizeof(DisplaceModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_SupportsEditmode, + + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ foreachIDLink, +}; diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c new file mode 100644 index 00000000000..2b2d114b6f1 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_edgesplit.c @@ -0,0 +1,1337 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + +/* EdgeSplit modifier: Splits edges in the mesh according to sharpness flag + * or edge angle (can be used to achieve autosmoothing) +*/ +#if 0 +#define EDGESPLIT_DEBUG_3 +#define EDGESPLIT_DEBUG_2 +#define EDGESPLIT_DEBUG_1 +#define EDGESPLIT_DEBUG_0 +#endif + +static void initData(ModifierData *md) +{ + EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md; + + /* default to 30-degree split angle, sharpness from both angle & flag + */ + emd->split_angle = 30; + emd->flags = MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md; + EdgeSplitModifierData *temd = (EdgeSplitModifierData*) target; + + temd->split_angle = emd->split_angle; + temd->flags = emd->flags; +} + +/* Mesh data for edgesplit operation */ +typedef struct SmoothVert { + LinkNode *faces; /* all faces which use this vert */ + int oldIndex; /* the index of the original DerivedMesh vert */ + int newIndex; /* the index of the new DerivedMesh vert */ +} SmoothVert; + +#define SMOOTHEDGE_NUM_VERTS 2 + +typedef struct SmoothEdge { + SmoothVert *verts[SMOOTHEDGE_NUM_VERTS]; /* the verts used by this edge */ + LinkNode *faces; /* all faces which use this edge */ + int oldIndex; /* the index of the original DerivedMesh edge */ + int newIndex; /* the index of the new DerivedMesh edge */ + short flag; /* the flags from the original DerivedMesh edge */ +} SmoothEdge; + +#define SMOOTHFACE_MAX_EDGES 4 + +typedef struct SmoothFace { + SmoothEdge *edges[SMOOTHFACE_MAX_EDGES]; /* nonexistent edges == NULL */ + int flip[SMOOTHFACE_MAX_EDGES]; /* 1 = flip edge dir, 0 = don't flip */ + float normal[3]; /* the normal of this face */ + int oldIndex; /* the index of the original DerivedMesh face */ + int newIndex; /* the index of the new DerivedMesh face */ +} SmoothFace; + +typedef struct SmoothMesh { + SmoothVert *verts; + SmoothEdge *edges; + SmoothFace *faces; + int num_verts, num_edges, num_faces; + int max_verts, max_edges, max_faces; + DerivedMesh *dm; + float threshold; /* the cosine of the smoothing angle */ + int flags; + MemArena *arena; + ListBase propagatestack, reusestack; +} SmoothMesh; + +static SmoothVert *smoothvert_copy(SmoothVert *vert, SmoothMesh *mesh) +{ + SmoothVert *copy = &mesh->verts[mesh->num_verts]; + + if(mesh->num_verts >= mesh->max_verts) { + printf("Attempted to add a SmoothMesh vert beyond end of array\n"); + return NULL; + } + + *copy = *vert; + copy->faces = NULL; + copy->newIndex = mesh->num_verts; + ++mesh->num_verts; + +#ifdef EDGESPLIT_DEBUG_2 + printf("copied vert %4d to vert %4d\n", vert->newIndex, copy->newIndex); +#endif + return copy; +} + +static SmoothEdge *smoothedge_copy(SmoothEdge *edge, SmoothMesh *mesh) +{ + SmoothEdge *copy = &mesh->edges[mesh->num_edges]; + + if(mesh->num_edges >= mesh->max_edges) { + printf("Attempted to add a SmoothMesh edge beyond end of array\n"); + return NULL; + } + + *copy = *edge; + copy->faces = NULL; + copy->newIndex = mesh->num_edges; + ++mesh->num_edges; + +#ifdef EDGESPLIT_DEBUG_2 + printf("copied edge %4d to edge %4d\n", edge->newIndex, copy->newIndex); +#endif + return copy; +} + +static int smoothedge_has_vert(SmoothEdge *edge, SmoothVert *vert) +{ + int i; + for(i = 0; i < SMOOTHEDGE_NUM_VERTS; i++) + if(edge->verts[i] == vert) return 1; + + return 0; +} + +static SmoothMesh *smoothmesh_new(int num_verts, int num_edges, int num_faces, + int max_verts, int max_edges, int max_faces) +{ + SmoothMesh *mesh = MEM_callocN(sizeof(*mesh), "smoothmesh"); + mesh->verts = MEM_callocN(sizeof(*mesh->verts) * max_verts, + "SmoothMesh.verts"); + mesh->edges = MEM_callocN(sizeof(*mesh->edges) * max_edges, + "SmoothMesh.edges"); + mesh->faces = MEM_callocN(sizeof(*mesh->faces) * max_faces, + "SmoothMesh.faces"); + + mesh->num_verts = num_verts; + mesh->num_edges = num_edges; + mesh->num_faces = num_faces; + + mesh->max_verts = max_verts; + mesh->max_edges = max_edges; + mesh->max_faces = max_faces; + + return mesh; +} + +static void smoothmesh_free(SmoothMesh *mesh) +{ + int i; + + for(i = 0; i < mesh->num_verts; ++i) + BLI_linklist_free(mesh->verts[i].faces, NULL); + + for(i = 0; i < mesh->num_edges; ++i) + BLI_linklist_free(mesh->edges[i].faces, NULL); + + if(mesh->arena) + BLI_memarena_free(mesh->arena); + + MEM_freeN(mesh->verts); + MEM_freeN(mesh->edges); + MEM_freeN(mesh->faces); + MEM_freeN(mesh); +} + +static void smoothmesh_resize_verts(SmoothMesh *mesh, int max_verts) +{ + int i; + SmoothVert *tmp; + + if(max_verts <= mesh->max_verts) return; + + tmp = MEM_callocN(sizeof(*tmp) * max_verts, "SmoothMesh.verts"); + + memcpy(tmp, mesh->verts, sizeof(*tmp) * mesh->num_verts); + + /* remap vert pointers in edges */ + for(i = 0; i < mesh->num_edges; ++i) { + int j; + SmoothEdge *edge = &mesh->edges[i]; + + for(j = 0; j < SMOOTHEDGE_NUM_VERTS; ++j) + /* pointer arithmetic to get vert array index */ + edge->verts[j] = &tmp[edge->verts[j] - mesh->verts]; + } + + MEM_freeN(mesh->verts); + mesh->verts = tmp; + mesh->max_verts = max_verts; +} + +static void smoothmesh_resize_edges(SmoothMesh *mesh, int max_edges) +{ + int i; + SmoothEdge *tmp; + + if(max_edges <= mesh->max_edges) return; + + tmp = MEM_callocN(sizeof(*tmp) * max_edges, "SmoothMesh.edges"); + + memcpy(tmp, mesh->edges, sizeof(*tmp) * mesh->num_edges); + + /* remap edge pointers in faces */ + for(i = 0; i < mesh->num_faces; ++i) { + int j; + SmoothFace *face = &mesh->faces[i]; + + for(j = 0; j < SMOOTHFACE_MAX_EDGES; ++j) + if(face->edges[j]) + /* pointer arithmetic to get edge array index */ + face->edges[j] = &tmp[face->edges[j] - mesh->edges]; + } + + MEM_freeN(mesh->edges); + mesh->edges = tmp; + mesh->max_edges = max_edges; +} + +#ifdef EDGESPLIT_DEBUG_0 +static void smoothmesh_print(SmoothMesh *mesh) +{ + int i, j; + DerivedMesh *dm = mesh->dm; + + printf("--- SmoothMesh ---\n"); + printf("--- Vertices ---\n"); + for(i = 0; i < mesh->num_verts; i++) { + SmoothVert *vert = &mesh->verts[i]; + LinkNode *node; + MVert mv; + + dm->getVert(dm, vert->oldIndex, &mv); + + printf("%3d: ind={%3d, %3d}, pos={% 5.1f, % 5.1f, % 5.1f}", + i, vert->oldIndex, vert->newIndex, + mv.co[0], mv.co[1], mv.co[2]); + printf(", faces={"); + for(node = vert->faces; node != NULL; node = node->next) { + printf(" %d", ((SmoothFace *)node->link)->newIndex); + } + printf("}\n"); + } + + printf("\n--- Edges ---\n"); + for(i = 0; i < mesh->num_edges; i++) { + SmoothEdge *edge = &mesh->edges[i]; + LinkNode *node; + + printf("%4d: indices={%4d, %4d}, verts={%4d, %4d}", + i, + edge->oldIndex, edge->newIndex, + edge->verts[0]->newIndex, edge->verts[1]->newIndex); + if(edge->verts[0] == edge->verts[1]) printf(" <- DUPLICATE VERTEX"); + printf(", faces={"); + for(node = edge->faces; node != NULL; node = node->next) { + printf(" %d", ((SmoothFace *)node->link)->newIndex); + } + printf("}\n"); + } + + printf("\n--- Faces ---\n"); + for(i = 0; i < mesh->num_faces; i++) { + SmoothFace *face = &mesh->faces[i]; + + printf("%4d: indices={%4d, %4d}, edges={", i, + face->oldIndex, face->newIndex); + for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) { + if(face->flip[j]) + printf(" -%-2d", face->edges[j]->newIndex); + else + printf(" %-2d", face->edges[j]->newIndex); + } + printf("}, verts={"); + for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) { + printf(" %d", face->edges[j]->verts[face->flip[j]]->newIndex); + } + printf("}\n"); + } +} +#endif + +static SmoothMesh *smoothmesh_from_derivedmesh(DerivedMesh *dm) +{ + SmoothMesh *mesh; + EdgeHash *edges = BLI_edgehash_new(); + int i; + int totvert, totedge, totface; + + totvert = dm->getNumVerts(dm); + totedge = dm->getNumEdges(dm); + totface = dm->getNumFaces(dm); + + mesh = smoothmesh_new(totvert, totedge, totface, + totvert, totedge, totface); + + mesh->dm = dm; + + for(i = 0; i < totvert; i++) { + SmoothVert *vert = &mesh->verts[i]; + + vert->oldIndex = vert->newIndex = i; + } + + for(i = 0; i < totedge; i++) { + SmoothEdge *edge = &mesh->edges[i]; + MEdge med; + + dm->getEdge(dm, i, &med); + edge->verts[0] = &mesh->verts[med.v1]; + edge->verts[1] = &mesh->verts[med.v2]; + edge->oldIndex = edge->newIndex = i; + edge->flag = med.flag; + + BLI_edgehash_insert(edges, med.v1, med.v2, edge); + } + + for(i = 0; i < totface; i++) { + SmoothFace *face = &mesh->faces[i]; + MFace mf; + MVert v1, v2, v3; + int j; + + dm->getFace(dm, i, &mf); + + dm->getVert(dm, mf.v1, &v1); + dm->getVert(dm, mf.v2, &v2); + dm->getVert(dm, mf.v3, &v3); + face->edges[0] = BLI_edgehash_lookup(edges, mf.v1, mf.v2); + if(face->edges[0]->verts[1]->oldIndex == mf.v1) face->flip[0] = 1; + face->edges[1] = BLI_edgehash_lookup(edges, mf.v2, mf.v3); + if(face->edges[1]->verts[1]->oldIndex == mf.v2) face->flip[1] = 1; + if(mf.v4) { + MVert v4; + dm->getVert(dm, mf.v4, &v4); + face->edges[2] = BLI_edgehash_lookup(edges, mf.v3, mf.v4); + if(face->edges[2]->verts[1]->oldIndex == mf.v3) face->flip[2] = 1; + face->edges[3] = BLI_edgehash_lookup(edges, mf.v4, mf.v1); + if(face->edges[3]->verts[1]->oldIndex == mf.v4) face->flip[3] = 1; + normal_quad_v3( face->normal,v1.co, v2.co, v3.co, v4.co); + } else { + face->edges[2] = BLI_edgehash_lookup(edges, mf.v3, mf.v1); + if(face->edges[2]->verts[1]->oldIndex == mf.v3) face->flip[2] = 1; + face->edges[3] = NULL; + normal_tri_v3( face->normal,v1.co, v2.co, v3.co); + } + + for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) { + SmoothEdge *edge = face->edges[j]; + BLI_linklist_prepend(&edge->faces, face); + BLI_linklist_prepend(&edge->verts[face->flip[j]]->faces, face); + } + + face->oldIndex = face->newIndex = i; + } + + BLI_edgehash_free(edges, NULL); + + return mesh; +} + +static DerivedMesh *CDDM_from_smoothmesh(SmoothMesh *mesh) +{ + DerivedMesh *result = CDDM_from_template(mesh->dm, + mesh->num_verts, + mesh->num_edges, + mesh->num_faces); + MVert *new_verts = CDDM_get_verts(result); + MEdge *new_edges = CDDM_get_edges(result); + MFace *new_faces = CDDM_get_faces(result); + int i; + + for(i = 0; i < mesh->num_verts; ++i) { + SmoothVert *vert = &mesh->verts[i]; + MVert *newMV = &new_verts[vert->newIndex]; + + DM_copy_vert_data(mesh->dm, result, + vert->oldIndex, vert->newIndex, 1); + mesh->dm->getVert(mesh->dm, vert->oldIndex, newMV); + } + + for(i = 0; i < mesh->num_edges; ++i) { + SmoothEdge *edge = &mesh->edges[i]; + MEdge *newME = &new_edges[edge->newIndex]; + + DM_copy_edge_data(mesh->dm, result, + edge->oldIndex, edge->newIndex, 1); + mesh->dm->getEdge(mesh->dm, edge->oldIndex, newME); + newME->v1 = edge->verts[0]->newIndex; + newME->v2 = edge->verts[1]->newIndex; + } + + for(i = 0; i < mesh->num_faces; ++i) { + SmoothFace *face = &mesh->faces[i]; + MFace *newMF = &new_faces[face->newIndex]; + + DM_copy_face_data(mesh->dm, result, + face->oldIndex, face->newIndex, 1); + mesh->dm->getFace(mesh->dm, face->oldIndex, newMF); + + newMF->v1 = face->edges[0]->verts[face->flip[0]]->newIndex; + newMF->v2 = face->edges[1]->verts[face->flip[1]]->newIndex; + newMF->v3 = face->edges[2]->verts[face->flip[2]]->newIndex; + + if(face->edges[3]) { + newMF->v4 = face->edges[3]->verts[face->flip[3]]->newIndex; + } else { + newMF->v4 = 0; + } + } + + return result; +} + +/* returns the other vert in the given edge + */ +static SmoothVert *other_vert(SmoothEdge *edge, SmoothVert *vert) +{ + if(edge->verts[0] == vert) return edge->verts[1]; + else return edge->verts[0]; +} + +/* returns the other edge in the given face that uses the given vert + * returns NULL if no other edge in the given face uses the given vert + * (this should never happen) + */ +static SmoothEdge *other_edge(SmoothFace *face, SmoothVert *vert, + SmoothEdge *edge) +{ + int i,j; + for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++) { + SmoothEdge *tmp_edge = face->edges[i]; + if(tmp_edge == edge) continue; + + for(j = 0; j < SMOOTHEDGE_NUM_VERTS; j++) + if(tmp_edge->verts[j] == vert) return tmp_edge; + } + + /* if we get to here, something's wrong (there should always be 2 edges + * which use the same vert in a face) + */ + return NULL; +} + +/* returns a face attached to the given edge which is not the given face. + * returns NULL if no other faces use this edge. + */ +static SmoothFace *other_face(SmoothEdge *edge, SmoothFace *face) +{ + LinkNode *node; + + for(node = edge->faces; node != NULL; node = node->next) + if(node->link != face) return node->link; + + return NULL; +} + +#if 0 +/* copies source list to target, overwriting target (target is not freed) + * nodes in the copy will be in the same order as in source + */ +static void linklist_copy(LinkNode **target, LinkNode *source) +{ + LinkNode *node = NULL; + *target = NULL; + + for(; source; source = source->next) { + if(node) { + node->next = MEM_mallocN(sizeof(*node->next), "nlink_copy"); + node = node->next; +} else { + node = *target = MEM_mallocN(sizeof(**target), "nlink_copy"); +} + node->link = source->link; + node->next = NULL; +} +} +#endif + + /* appends source to target if it's not already in target */ + static void linklist_append_unique(LinkNode **target, void *source) +{ + LinkNode *node; + LinkNode *prev = NULL; + + /* check if source value is already in the list */ + for(node = *target; node; prev = node, node = node->next) + if(node->link == source) return; + + node = MEM_mallocN(sizeof(*node), "nlink"); + node->next = NULL; + node->link = source; + + if(prev) prev->next = node; + else *target = node; +} + +/* appends elements of source which aren't already in target to target */ +static void linklist_append_list_unique(LinkNode **target, LinkNode *source) +{ + for(; source; source = source->next) + linklist_append_unique(target, source->link); +} + +#if 0 /* this is no longer used, it should possibly be removed */ +/* prepends prepend to list - doesn't copy nodes, just joins the lists */ +static void linklist_prepend_linklist(LinkNode **list, LinkNode *prepend) +{ + if(prepend) { + LinkNode *node = prepend; + while(node->next) node = node->next; + + node->next = *list; + *list = prepend; +} +} +#endif + +/* returns 1 if the linked list contains the given pointer, 0 otherwise + */ +static int linklist_contains(LinkNode *list, void *ptr) +{ + LinkNode *node; + + for(node = list; node; node = node->next) + if(node->link == ptr) return 1; + + return 0; +} + +/* returns 1 if the first linked list is a subset of the second (comparing + * pointer values), 0 if not + */ +static int linklist_subset(LinkNode *list1, LinkNode *list2) +{ + for(; list1; list1 = list1->next) + if(!linklist_contains(list2, list1->link)) + return 0; + + return 1; +} + +#if 0 +/* empties the linked list + * frees pointers with freefunc if freefunc is not NULL + */ +static void linklist_empty(LinkNode **list, LinkNodeFreeFP freefunc) +{ + BLI_linklist_free(*list, freefunc); + *list = NULL; +} +#endif + +/* removes the first instance of value from the linked list + * frees the pointer with freefunc if freefunc is not NULL + */ +static void linklist_remove_first(LinkNode **list, void *value, + LinkNodeFreeFP freefunc) +{ + LinkNode *node = *list; + LinkNode *prev = NULL; + + while(node && node->link != value) { + prev = node; + node = node->next; + } + + if(node) { + if(prev) + prev->next = node->next; + else + *list = node->next; + + if(freefunc) + freefunc(node->link); + + MEM_freeN(node); + } +} + +/* removes all elements in source from target */ +static void linklist_remove_list(LinkNode **target, LinkNode *source, + LinkNodeFreeFP freefunc) +{ + for(; source; source = source->next) + linklist_remove_first(target, source->link, freefunc); +} + +#ifdef EDGESPLIT_DEBUG_0 +static void print_ptr(void *ptr) +{ + printf("%p\n", ptr); +} + +static void print_edge(void *ptr) +{ + SmoothEdge *edge = ptr; + printf(" %4d", edge->newIndex); +} + +static void print_face(void *ptr) +{ + SmoothFace *face = ptr; + printf(" %4d", face->newIndex); +} +#endif + +typedef struct ReplaceData { + void *find; + void *replace; +} ReplaceData; + +static void edge_replace_vert(void *ptr, void *userdata) +{ + SmoothEdge *edge = ptr; + SmoothVert *find = ((ReplaceData *)userdata)->find; + SmoothVert *replace = ((ReplaceData *)userdata)->replace; + int i; + +#ifdef EDGESPLIT_DEBUG_3 + printf("replacing vert %4d with %4d in edge %4d", + find->newIndex, replace->newIndex, edge->newIndex); + printf(": {%4d, %4d}", edge->verts[0]->newIndex, edge->verts[1]->newIndex); +#endif + + for(i = 0; i < SMOOTHEDGE_NUM_VERTS; i++) { + if(edge->verts[i] == find) { + linklist_append_list_unique(&replace->faces, edge->faces); + linklist_remove_list(&find->faces, edge->faces, NULL); + + edge->verts[i] = replace; + } + } + +#ifdef EDGESPLIT_DEBUG_3 + printf(" -> {%4d, %4d}\n", edge->verts[0]->newIndex, edge->verts[1]->newIndex); +#endif +} + +static void face_replace_vert(void *ptr, void *userdata) +{ + SmoothFace *face = ptr; + int i; + + for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++) + edge_replace_vert(face->edges[i], userdata); +} + +static void face_replace_edge(void *ptr, void *userdata) +{ + SmoothFace *face = ptr; + SmoothEdge *find = ((ReplaceData *)userdata)->find; + SmoothEdge *replace = ((ReplaceData *)userdata)->replace; + int i; + +#ifdef EDGESPLIT_DEBUG_3 + printf("replacing edge %4d with %4d in face %4d", + find->newIndex, replace->newIndex, face->newIndex); + if(face->edges[3]) + printf(": {%2d %2d %2d %2d}", + face->edges[0]->newIndex, face->edges[1]->newIndex, + face->edges[2]->newIndex, face->edges[3]->newIndex); + else + printf(": {%2d %2d %2d}", + face->edges[0]->newIndex, face->edges[1]->newIndex, + face->edges[2]->newIndex); +#endif + + for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++) { + if(face->edges[i] == find) { + linklist_remove_first(&face->edges[i]->faces, face, NULL); + BLI_linklist_prepend(&replace->faces, face); + face->edges[i] = replace; + } + } + +#ifdef EDGESPLIT_DEBUG_3 + if(face->edges[3]) + printf(" -> {%2d %2d %2d %2d}\n", + face->edges[0]->newIndex, face->edges[1]->newIndex, + face->edges[2]->newIndex, face->edges[3]->newIndex); + else + printf(" -> {%2d %2d %2d}\n", + face->edges[0]->newIndex, face->edges[1]->newIndex, + face->edges[2]->newIndex); +#endif +} + +static int edge_is_loose(SmoothEdge *edge) +{ + return !(edge->faces && edge->faces->next); +} + +static int edge_is_sharp(SmoothEdge *edge, int flags, + float threshold) +{ +#ifdef EDGESPLIT_DEBUG_1 + printf("edge %d: ", edge->newIndex); +#endif + if(edge->flag & ME_SHARP) { + /* edge can only be sharp if it has at least 2 faces */ + if(!edge_is_loose(edge)) { +#ifdef EDGESPLIT_DEBUG_1 + printf("sharp\n"); +#endif + return 1; + } else { + /* edge is loose, so it can't be sharp */ + edge->flag &= ~ME_SHARP; + } + } + +#ifdef EDGESPLIT_DEBUG_1 + printf("not sharp\n"); +#endif + return 0; +} + +/* finds another sharp edge which uses vert, by traversing faces around the + * vert until it does one of the following: + * - hits a loose edge (the edge is returned) + * - hits a sharp edge (the edge is returned) + * - returns to the start edge (NULL is returned) + */ +static SmoothEdge *find_other_sharp_edge(SmoothVert *vert, SmoothEdge *edge, + LinkNode **visited_faces, float threshold, int flags) +{ + SmoothFace *face = NULL; + SmoothEdge *edge2 = NULL; + /* holds the edges we've seen so we can avoid looping indefinitely */ + LinkNode *visited_edges = NULL; +#ifdef EDGESPLIT_DEBUG_1 + printf("=== START === find_other_sharp_edge(edge = %4d, vert = %4d)\n", + edge->newIndex, vert->newIndex); +#endif + + /* get a face on which to start */ + if(edge->faces) face = edge->faces->link; + else return NULL; + + /* record this edge as visited */ + BLI_linklist_prepend(&visited_edges, edge); + + /* get the next edge */ + edge2 = other_edge(face, vert, edge); + + /* record this face as visited */ + if(visited_faces) + BLI_linklist_prepend(visited_faces, face); + + /* search until we hit a loose edge or a sharp edge or an edge we've + * seen before + */ + while(face && !edge_is_sharp(edge2, flags, threshold) + && !linklist_contains(visited_edges, edge2)) { +#ifdef EDGESPLIT_DEBUG_3 + printf("current face %4d; current edge %4d\n", face->newIndex, + edge2->newIndex); +#endif + /* get the next face */ + face = other_face(edge2, face); + + /* if face == NULL, edge2 is a loose edge */ + if(face) { + /* record this face as visited */ + if(visited_faces) + BLI_linklist_prepend(visited_faces, face); + + /* record this edge as visited */ + BLI_linklist_prepend(&visited_edges, edge2); + + /* get the next edge */ + edge2 = other_edge(face, vert, edge2); +#ifdef EDGESPLIT_DEBUG_3 + printf("next face %4d; next edge %4d\n", + face->newIndex, edge2->newIndex); + } else { + printf("loose edge: %4d\n", edge2->newIndex); +#endif + } + } + + /* either we came back to the start edge or we found a sharp/loose edge */ + if(linklist_contains(visited_edges, edge2)) + /* we came back to the start edge */ + edge2 = NULL; + + BLI_linklist_free(visited_edges, NULL); + +#ifdef EDGESPLIT_DEBUG_1 + printf("=== END === find_other_sharp_edge(edge = %4d, vert = %4d), " + "returning edge %d\n", + edge->newIndex, vert->newIndex, edge2 ? edge2->newIndex : -1); +#endif + return edge2; +} + +static void split_single_vert(SmoothVert *vert, SmoothFace *face, + SmoothMesh *mesh) +{ + SmoothVert *copy_vert; + ReplaceData repdata; + + copy_vert = smoothvert_copy(vert, mesh); + + repdata.find = vert; + repdata.replace = copy_vert; + face_replace_vert(face, &repdata); +} + +typedef struct PropagateEdge { + struct PropagateEdge *next, *prev; + SmoothEdge *edge; + SmoothVert *vert; +} PropagateEdge; + +static void push_propagate_stack(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh) +{ + PropagateEdge *pedge = mesh->reusestack.first; + + if(pedge) { + BLI_remlink(&mesh->reusestack, pedge); + } + else { + if(!mesh->arena) { + mesh->arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE); + BLI_memarena_use_calloc(mesh->arena); + } + + pedge = BLI_memarena_alloc(mesh->arena, sizeof(PropagateEdge)); + } + + pedge->edge = edge; + pedge->vert = vert; + BLI_addhead(&mesh->propagatestack, pedge); +} + +static void pop_propagate_stack(SmoothEdge **edge, SmoothVert **vert, SmoothMesh *mesh) +{ + PropagateEdge *pedge = mesh->propagatestack.first; + + if(pedge) { + *edge = pedge->edge; + *vert = pedge->vert; + BLI_remlink(&mesh->propagatestack, pedge); + BLI_addhead(&mesh->reusestack, pedge); + } + else { + *edge = NULL; + *vert = NULL; + } +} + +static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh); + +static void propagate_split(SmoothEdge *edge, SmoothVert *vert, + SmoothMesh *mesh) +{ + SmoothEdge *edge2; + LinkNode *visited_faces = NULL; +#ifdef EDGESPLIT_DEBUG_1 + printf("=== START === propagate_split(edge = %4d, vert = %4d)\n", + edge->newIndex, vert->newIndex); +#endif + + edge2 = find_other_sharp_edge(vert, edge, &visited_faces, + mesh->threshold, mesh->flags); + + if(!edge2) { + /* didn't find a sharp or loose edge, so we've hit a dead end */ + } else if(!edge_is_loose(edge2)) { + /* edge2 is not loose, so it must be sharp */ + if(edge_is_loose(edge)) { + /* edge is loose, so we can split edge2 at this vert */ + split_edge(edge2, vert, mesh); + } else if(edge_is_sharp(edge, mesh->flags, mesh->threshold)) { + /* both edges are sharp, so we can split the pair at vert */ + split_edge(edge, vert, mesh); + } else { + /* edge is not sharp, so try to split edge2 at its other vert */ + split_edge(edge2, other_vert(edge2, vert), mesh); + } + } else { /* edge2 is loose */ + if(edge_is_loose(edge)) { + SmoothVert *vert2; + ReplaceData repdata; + + /* can't split edge, what should we do with vert? */ + if(linklist_subset(vert->faces, visited_faces)) { + /* vert has only one fan of faces attached; don't split it */ + } else { + /* vert has more than one fan of faces attached; split it */ + vert2 = smoothvert_copy(vert, mesh); + + /* replace vert with its copy in visited_faces */ + repdata.find = vert; + repdata.replace = vert2; + BLI_linklist_apply(visited_faces, face_replace_vert, &repdata); + } + } else { + /* edge is not loose, so it must be sharp; split it */ + split_edge(edge, vert, mesh); + } + } + + BLI_linklist_free(visited_faces, NULL); +#ifdef EDGESPLIT_DEBUG_1 + printf("=== END === propagate_split(edge = %4d, vert = %4d)\n", + edge->newIndex, vert->newIndex); +#endif +} + +static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh) +{ + SmoothEdge *edge2; + SmoothVert *vert2; + ReplaceData repdata; + /* the list of faces traversed while looking for a sharp edge */ + LinkNode *visited_faces = NULL; +#ifdef EDGESPLIT_DEBUG_1 + printf("=== START === split_edge(edge = %4d, vert = %4d)\n", + edge->newIndex, vert->newIndex); +#endif + + edge2 = find_other_sharp_edge(vert, edge, &visited_faces, + mesh->threshold, mesh->flags); + + if(!edge2) { + /* didn't find a sharp or loose edge, so try the other vert */ + vert2 = other_vert(edge, vert); + push_propagate_stack(edge, vert2, mesh); + } else if(!edge_is_loose(edge2)) { + /* edge2 is not loose, so it must be sharp */ + SmoothEdge *copy_edge = smoothedge_copy(edge, mesh); + SmoothEdge *copy_edge2 = smoothedge_copy(edge2, mesh); + SmoothVert *vert2; + + /* replace edge with its copy in visited_faces */ + repdata.find = edge; + repdata.replace = copy_edge; + BLI_linklist_apply(visited_faces, face_replace_edge, &repdata); + + /* replace edge2 with its copy in visited_faces */ + repdata.find = edge2; + repdata.replace = copy_edge2; + BLI_linklist_apply(visited_faces, face_replace_edge, &repdata); + + vert2 = smoothvert_copy(vert, mesh); + + /* replace vert with its copy in visited_faces (must be done after + * edge replacement so edges have correct vertices) + */ + repdata.find = vert; + repdata.replace = vert2; + BLI_linklist_apply(visited_faces, face_replace_vert, &repdata); + + /* all copying and replacing is done; the mesh should be consistent. + * now propagate the split to the vertices at either end + */ + push_propagate_stack(copy_edge, other_vert(copy_edge, vert2), mesh); + push_propagate_stack(copy_edge2, other_vert(copy_edge2, vert2), mesh); + + if(smoothedge_has_vert(edge, vert)) + push_propagate_stack(edge, vert, mesh); + } else { + /* edge2 is loose */ + SmoothEdge *copy_edge = smoothedge_copy(edge, mesh); + SmoothVert *vert2; + + /* replace edge with its copy in visited_faces */ + repdata.find = edge; + repdata.replace = copy_edge; + BLI_linklist_apply(visited_faces, face_replace_edge, &repdata); + + vert2 = smoothvert_copy(vert, mesh); + + /* replace vert with its copy in visited_faces (must be done after + * edge replacement so edges have correct vertices) + */ + repdata.find = vert; + repdata.replace = vert2; + BLI_linklist_apply(visited_faces, face_replace_vert, &repdata); + + /* copying and replacing is done; the mesh should be consistent. + * now propagate the split to the vertex at the other end + */ + push_propagate_stack(copy_edge, other_vert(copy_edge, vert2), mesh); + + if(smoothedge_has_vert(edge, vert)) + push_propagate_stack(edge, vert, mesh); + } + + BLI_linklist_free(visited_faces, NULL); +#ifdef EDGESPLIT_DEBUG_1 + printf("=== END === split_edge(edge = %4d, vert = %4d)\n", + edge->newIndex, vert->newIndex); +#endif +} + +static void tag_and_count_extra_edges(SmoothMesh *mesh, float split_angle, + int flags, int *extra_edges) +{ + /* if normal1 dot normal2 < threshold, angle is greater, so split */ + /* FIXME not sure if this always works */ + /* 0.00001 added for floating-point rounding */ + float threshold = cos((split_angle + 0.00001) * M_PI / 180.0); + int i; + + *extra_edges = 0; + + /* loop through edges, counting potential new ones */ + for(i = 0; i < mesh->num_edges; i++) { + SmoothEdge *edge = &mesh->edges[i]; + int sharp = 0; + + /* treat all non-manifold edges (3 or more faces) as sharp */ + if(edge->faces && edge->faces->next && edge->faces->next->next) { + LinkNode *node; + + /* this edge is sharp */ + sharp = 1; + + /* add an extra edge for every face beyond the first */ + *extra_edges += 2; + for(node = edge->faces->next->next->next; node; node = node->next) + (*extra_edges)++; + } else if((flags & (MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG)) + && !edge_is_loose(edge)) { + /* (the edge can only be sharp if we're checking angle or flag, + * and it has at least 2 faces) */ + + /* if we're checking the sharp flag and it's set, good */ + if((flags & MOD_EDGESPLIT_FROMFLAG) && (edge->flag & ME_SHARP)) { + /* this edge is sharp */ + sharp = 1; + + (*extra_edges)++; + } else if(flags & MOD_EDGESPLIT_FROMANGLE) { + /* we know the edge has 2 faces, so check the angle */ + SmoothFace *face1 = edge->faces->link; + SmoothFace *face2 = edge->faces->next->link; + float edge_angle_cos = dot_v3v3(face1->normal, + face2->normal); + + if(edge_angle_cos < threshold) { + /* this edge is sharp */ + sharp = 1; + + (*extra_edges)++; + } + } + } + + /* set/clear sharp flag appropriately */ + if(sharp) edge->flag |= ME_SHARP; + else edge->flag &= ~ME_SHARP; + } +} + +static void split_sharp_edges(SmoothMesh *mesh, float split_angle, int flags) +{ + SmoothVert *vert; + int i; + /* if normal1 dot normal2 < threshold, angle is greater, so split */ + /* FIXME not sure if this always works */ + /* 0.00001 added for floating-point rounding */ + mesh->threshold = cos((split_angle + 0.00001) * M_PI / 180.0); + mesh->flags = flags; + + /* loop through edges, splitting sharp ones */ + /* can't use an iterator here, because we'll be adding edges */ + for(i = 0; i < mesh->num_edges; i++) { + SmoothEdge *edge = &mesh->edges[i]; + + if(edge_is_sharp(edge, flags, mesh->threshold)) { + split_edge(edge, edge->verts[0], mesh); + + do { + pop_propagate_stack(&edge, &vert, mesh); + if(edge && smoothedge_has_vert(edge, vert)) + propagate_split(edge, vert, mesh); + } while(edge); + } + } +} + +static int count_bridge_verts(SmoothMesh *mesh) +{ + int i, j, count = 0; + + for(i = 0; i < mesh->num_faces; i++) { + SmoothFace *face = &mesh->faces[i]; + + for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) { + SmoothEdge *edge = face->edges[j]; + SmoothEdge *next_edge; + SmoothVert *vert = edge->verts[1 - face->flip[j]]; + int next = (j + 1) % SMOOTHFACE_MAX_EDGES; + + /* wrap next around if at last edge */ + if(!face->edges[next]) next = 0; + + next_edge = face->edges[next]; + + /* if there are other faces sharing this vertex but not + * these edges, the vertex will be split, so count it + */ + /* vert has to have at least one face (this one), so faces != 0 */ + if(!edge->faces->next && !next_edge->faces->next + && vert->faces->next) { + count++; + } + } + } + + /* each bridge vert will be counted once per face that uses it, + * so count is too high, but it's ok for now + */ + return count; +} + +static void split_bridge_verts(SmoothMesh *mesh) +{ + int i,j; + + for(i = 0; i < mesh->num_faces; i++) { + SmoothFace *face = &mesh->faces[i]; + + for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) { + SmoothEdge *edge = face->edges[j]; + SmoothEdge *next_edge; + SmoothVert *vert = edge->verts[1 - face->flip[j]]; + int next = (j + 1) % SMOOTHFACE_MAX_EDGES; + + /* wrap next around if at last edge */ + if(!face->edges[next]) next = 0; + + next_edge = face->edges[next]; + + /* if there are other faces sharing this vertex but not + * these edges, split the vertex + */ + /* vert has to have at least one face (this one), so faces != 0 */ + if(!edge->faces->next && !next_edge->faces->next + && vert->faces->next) + /* FIXME this needs to find all faces that share edges with + * this one and split off together + */ + split_single_vert(vert, face, mesh); + } + } +} + +static DerivedMesh *edgesplitModifier_do(EdgeSplitModifierData *emd, + Object *ob, DerivedMesh *dm) +{ + SmoothMesh *mesh; + DerivedMesh *result; + int max_verts, max_edges; + + if(!(emd->flags & (MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG))) + return dm; + + /* 1. make smoothmesh with initial number of elements */ + mesh = smoothmesh_from_derivedmesh(dm); + + /* 2. count max number of elements to add */ + tag_and_count_extra_edges(mesh, emd->split_angle, emd->flags, &max_edges); + max_verts = max_edges * 2 + mesh->max_verts; + max_verts += count_bridge_verts(mesh); + max_edges += mesh->max_edges; + + /* 3. reallocate smoothmesh arrays & copy elements across */ + /* 4. remap copied elements' pointers to point into the new arrays */ + smoothmesh_resize_verts(mesh, max_verts); + smoothmesh_resize_edges(mesh, max_edges); + +#ifdef EDGESPLIT_DEBUG_1 + printf("********** Pre-split **********\n"); + smoothmesh_print(mesh); +#endif + + split_sharp_edges(mesh, emd->split_angle, emd->flags); +#ifdef EDGESPLIT_DEBUG_1 + printf("********** Post-edge-split **********\n"); + smoothmesh_print(mesh); +#endif + + split_bridge_verts(mesh); + +#ifdef EDGESPLIT_DEBUG_1 + printf("********** Post-vert-split **********\n"); + smoothmesh_print(mesh); +#endif + +#ifdef EDGESPLIT_DEBUG_0 + printf("Edgesplit: Estimated %d verts & %d edges, " + "found %d verts & %d edges\n", max_verts, max_edges, + mesh->num_verts, mesh->num_edges); +#endif + + result = CDDM_from_smoothmesh(mesh); + smoothmesh_free(mesh); + + return result; +} + +static DerivedMesh *applyModifier( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + DerivedMesh *result; + EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md; + + result = edgesplitModifier_do(emd, ob, derivedData); + + if(result != derivedData) + CDDM_calc_normals(result); + + return result; +} + +static DerivedMesh *applyModifierEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData) +{ + return applyModifier(md, ob, derivedData, 0, 1); +} + + +ModifierTypeInfo modifierType_EdgeSplit = { + /* name */ "EdgeSplit", + /* structName */ "EdgeSplitModifierData", + /* structSize */ sizeof(EdgeSplitModifierData), + /* type */ eModifierTypeType_Constructive, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsMapping + | eModifierTypeFlag_SupportsEditmode + | eModifierTypeFlag_EnableInEditmode, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ applyModifierEM, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ 0, + /* dependsOnTime */ 0, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c new file mode 100644 index 00000000000..432d1b08ea3 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_explode.c @@ -0,0 +1,939 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + + +static void initData(ModifierData *md) +{ + ExplodeModifierData *emd= (ExplodeModifierData*) md; + + emd->facepa=0; + emd->flag |= eExplodeFlag_Unborn+eExplodeFlag_Alive+eExplodeFlag_Dead; +} +static void freeData(ModifierData *md) +{ + ExplodeModifierData *emd= (ExplodeModifierData*) md; + + if(emd->facepa) MEM_freeN(emd->facepa); +} +static void copyData(ModifierData *md, ModifierData *target) +{ + ExplodeModifierData *emd= (ExplodeModifierData*) md; + ExplodeModifierData *temd= (ExplodeModifierData*) target; + + temd->facepa = 0; + temd->flag = emd->flag; + temd->protect = emd->protect; + temd->vgroup = emd->vgroup; +} +static int dependsOnTime(ModifierData *md) +{ + return 1; +} +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + ExplodeModifierData *emd= (ExplodeModifierData*) md; + CustomDataMask dataMask = 0; + + if(emd->vgroup) + dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static void createFacepa(ExplodeModifierData *emd, + ParticleSystemModifierData *psmd, + Object *ob, DerivedMesh *dm) +{ + ParticleSystem *psys=psmd->psys; + MFace *fa=0, *mface=0; + MVert *mvert = 0; + ParticleData *pa; + KDTree *tree; + float center[3], co[3]; + int *facepa=0,*vertpa=0,totvert=0,totface=0,totpart=0; + int i,p,v1,v2,v3,v4=0; + + mvert = dm->getVertArray(dm); + mface = dm->getFaceArray(dm); + totface= dm->getNumFaces(dm); + totvert= dm->getNumVerts(dm); + totpart= psmd->psys->totpart; + + BLI_srandom(psys->seed); + + if(emd->facepa) + MEM_freeN(emd->facepa); + + facepa = emd->facepa = MEM_callocN(sizeof(int)*totface, "explode_facepa"); + + vertpa = MEM_callocN(sizeof(int)*totvert, "explode_vertpa"); + + /* initialize all faces & verts to no particle */ + for(i=0; ivgroup){ + MDeformVert *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); + float val; + if(dvert){ + int defgrp_index= emd->vgroup-1; + for(i=0; iprotect)*val + emd->protect*0.5f; + if(val < defvert_find_weight(dvert, defgrp_index)) + vertpa[i] = -1; + } + } + } + + /* make tree of emitter locations */ + tree=BLI_kdtree_new(totpart); + for(p=0,pa=psys->particles; pdm,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,0,0,0,0,0); + BLI_kdtree_insert(tree, p, co, NULL); + } + BLI_kdtree_balance(tree); + + /* set face-particle-indexes to nearest particle to face center */ + for(i=0,fa=mface; iv1].co,mvert[fa->v2].co); + add_v3_v3v3(center,center,mvert[fa->v3].co); + if(fa->v4){ + add_v3_v3v3(center,center,mvert[fa->v4].co); + mul_v3_fl(center,0.25); + } + else + mul_v3_fl(center,0.3333f); + + p= BLI_kdtree_find_nearest(tree,center,NULL,NULL); + + v1=vertpa[fa->v1]; + v2=vertpa[fa->v2]; + v3=vertpa[fa->v3]; + if(fa->v4) + v4=vertpa[fa->v4]; + + if(v1>=0 && v2>=0 && v3>=0 && (fa->v4==0 || v4>=0)) + facepa[i]=p; + + if(v1>=0) vertpa[fa->v1]=p; + if(v2>=0) vertpa[fa->v2]=p; + if(v3>=0) vertpa[fa->v3]=p; + if(fa->v4 && v4>=0) vertpa[fa->v4]=p; + } + + if(vertpa) MEM_freeN(vertpa); + BLI_kdtree_free(tree); +} + +static int edgesplit_get(EdgeHash *edgehash, int v1, int v2) +{ + return GET_INT_FROM_POINTER(BLI_edgehash_lookup(edgehash, v1, v2)); +} + +static DerivedMesh * splitEdges(ExplodeModifierData *emd, DerivedMesh *dm){ + DerivedMesh *splitdm; + MFace *mf=0,*df1=0,*df2=0,*df3=0; + MFace *mface=CDDM_get_faces(dm); + MVert *dupve, *mv; + EdgeHash *edgehash; + EdgeHashIterator *ehi; + int totvert=dm->getNumVerts(dm); + int totface=dm->getNumFaces(dm); + + int *facesplit = MEM_callocN(sizeof(int)*totface,"explode_facesplit"); + int *vertpa = MEM_callocN(sizeof(int)*totvert,"explode_vertpa2"); + int *facepa = emd->facepa; + int *fs, totesplit=0,totfsplit=0,totin=0,curdupvert=0,curdupface=0,curdupin=0; + int i,j,v1,v2,v3,v4,esplit; + + edgehash= BLI_edgehash_new(); + + /* recreate vertpa from facepa calculation */ + for (i=0,mf=mface; iv1]=facepa[i]; + vertpa[mf->v2]=facepa[i]; + vertpa[mf->v3]=facepa[i]; + if(mf->v4) + vertpa[mf->v4]=facepa[i]; + } + + /* mark edges for splitting and how to split faces */ + for (i=0,mf=mface,fs=facesplit; iv4){ + v1=vertpa[mf->v1]; + v2=vertpa[mf->v2]; + v3=vertpa[mf->v3]; + v4=vertpa[mf->v4]; + + if(v1!=v2){ + BLI_edgehash_insert(edgehash, mf->v1, mf->v2, NULL); + (*fs)++; + } + + if(v2!=v3){ + BLI_edgehash_insert(edgehash, mf->v2, mf->v3, NULL); + (*fs)++; + } + + if(v3!=v4){ + BLI_edgehash_insert(edgehash, mf->v3, mf->v4, NULL); + (*fs)++; + } + + if(v1!=v4){ + BLI_edgehash_insert(edgehash, mf->v1, mf->v4, NULL); + (*fs)++; + } + + if(*fs==2){ + if((v1==v2 && v3==v4) || (v1==v4 && v2==v3)) + *fs=1; + else if(v1!=v2){ + if(v1!=v4) + BLI_edgehash_insert(edgehash, mf->v2, mf->v3, NULL); + else + BLI_edgehash_insert(edgehash, mf->v3, mf->v4, NULL); + } + else{ + if(v1!=v4) + BLI_edgehash_insert(edgehash, mf->v1, mf->v2, NULL); + else + BLI_edgehash_insert(edgehash, mf->v1, mf->v4, NULL); + } + } + } + } + + /* count splits & reindex */ + ehi= BLI_edgehashIterator_new(edgehash); + totesplit=totvert; + for(; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) { + BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(totesplit)); + totesplit++; + } + BLI_edgehashIterator_free(ehi); + + /* count new faces due to splitting */ + for(i=0,fs=facesplit; igetFaceData(dm,i,CD_MFACE);//CDDM_get_face(dm,i); + + if(vertpa[mf->v1]!=vertpa[mf->v2] && vertpa[mf->v2]!=vertpa[mf->v3]) + totin++; + } + } + + splitdm= CDDM_from_template(dm, totesplit+totin, dm->getNumEdges(dm),totface+totfsplit); + + /* copy new faces & verts (is it really this painful with custom data??) */ + for(i=0; igetVert(dm, i, &source); + dest = CDDM_get_vert(splitdm, i); + + DM_copy_vert_data(dm, splitdm, i, i, 1); + *dest = source; + } + for(i=0; igetFace(dm, i, &source); + dest = CDDM_get_face(splitdm, i); + + DM_copy_face_data(dm, splitdm, i, i, 1); + *dest = source; + } + + /* override original facepa (original pointer is saved in caller function) */ + facepa= MEM_callocN(sizeof(int)*(totface+totfsplit),"explode_facepa"); + memcpy(facepa,emd->facepa,totface*sizeof(int)); + emd->facepa=facepa; + + /* create new verts */ + curdupvert=totvert; + ehi= BLI_edgehashIterator_new(edgehash); + for(; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) { + BLI_edgehashIterator_getKey(ehi, &i, &j); + esplit= GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); + mv=CDDM_get_vert(splitdm,j); + dupve=CDDM_get_vert(splitdm,esplit); + + DM_copy_vert_data(splitdm,splitdm,j,esplit,1); + + *dupve=*mv; + + mv=CDDM_get_vert(splitdm,i); + + VECADD(dupve->co,dupve->co,mv->co); + mul_v3_fl(dupve->co,0.5); + } + BLI_edgehashIterator_free(ehi); + + /* create new faces */ + curdupface=totface; + curdupin=totesplit; + for(i=0,fs=facesplit; iv1]; + v2=vertpa[mf->v2]; + v3=vertpa[mf->v3]; + v4=vertpa[mf->v4]; + /* ouch! creating new faces & remapping them to new verts is no fun */ + if(*fs==1){ + df1=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df1=*mf; + curdupface++; + + if(v1==v2){ + df1->v1=edgesplit_get(edgehash, mf->v1, mf->v4); + df1->v2=edgesplit_get(edgehash, mf->v2, mf->v3); + mf->v3=df1->v2; + mf->v4=df1->v1; + } + else{ + df1->v1=edgesplit_get(edgehash, mf->v1, mf->v2); + df1->v4=edgesplit_get(edgehash, mf->v3, mf->v4); + mf->v2=df1->v1; + mf->v3=df1->v4; + } + + facepa[i]=v1; + facepa[curdupface-1]=v3; + + test_index_face(df1, &splitdm->faceData, curdupface, (df1->v4 ? 4 : 3)); + } + if(*fs==2){ + df1=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df1=*mf; + curdupface++; + + df2=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df2=*mf; + curdupface++; + + if(v1!=v2){ + if(v1!=v4){ + df1->v1=edgesplit_get(edgehash, mf->v1, mf->v4); + df1->v2=edgesplit_get(edgehash, mf->v1, mf->v2); + df2->v1=df1->v3=mf->v2; + df2->v3=df1->v4=mf->v4; + df2->v2=mf->v3; + + mf->v2=df1->v2; + mf->v3=df1->v1; + + df2->v4=mf->v4=0; + + facepa[i]=v1; + } + else{ + df1->v2=edgesplit_get(edgehash, mf->v1, mf->v2); + df1->v3=edgesplit_get(edgehash, mf->v2, mf->v3); + df1->v4=mf->v3; + df2->v2=mf->v3; + df2->v3=mf->v4; + + mf->v1=df1->v2; + mf->v3=df1->v3; + + df2->v4=mf->v4=0; + + facepa[i]=v2; + } + facepa[curdupface-1]=facepa[curdupface-2]=v3; + } + else{ + if(v1!=v4){ + df1->v3=edgesplit_get(edgehash, mf->v3, mf->v4); + df1->v4=edgesplit_get(edgehash, mf->v1, mf->v4); + df1->v2=mf->v3; + + mf->v1=df1->v4; + mf->v2=df1->v3; + mf->v3=mf->v4; + + df2->v4=mf->v4=0; + + facepa[i]=v4; + } + else{ + df1->v3=edgesplit_get(edgehash, mf->v2, mf->v3); + df1->v4=edgesplit_get(edgehash, mf->v3, mf->v4); + df1->v1=mf->v4; + df1->v2=mf->v2; + df2->v3=mf->v4; + + mf->v1=df1->v4; + mf->v2=df1->v3; + + df2->v4=mf->v4=0; + + facepa[i]=v3; + } + + facepa[curdupface-1]=facepa[curdupface-2]=v1; + } + + test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3)); + test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3)); + } + else if(*fs==3){ + df1=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df1=*mf; + curdupface++; + + df2=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df2=*mf; + curdupface++; + + df3=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df3=*mf; + curdupface++; + + if(v1==v2){ + df2->v1=df1->v1=edgesplit_get(edgehash, mf->v1, mf->v4); + df3->v1=df1->v2=edgesplit_get(edgehash, mf->v2, mf->v3); + df3->v3=df2->v2=df1->v3=edgesplit_get(edgehash, mf->v3, mf->v4); + df3->v2=mf->v3; + df2->v3=mf->v4; + df1->v4=df2->v4=df3->v4=0; + + mf->v3=df1->v2; + mf->v4=df1->v1; + + facepa[i]=facepa[curdupface-3]=v1; + facepa[curdupface-1]=v3; + facepa[curdupface-2]=v4; + } + else if(v2==v3){ + df3->v1=df2->v3=df1->v1=edgesplit_get(edgehash, mf->v1, mf->v4); + df2->v2=df1->v2=edgesplit_get(edgehash, mf->v1, mf->v2); + df3->v2=df1->v3=edgesplit_get(edgehash, mf->v3, mf->v4); + + df3->v3=mf->v4; + df2->v1=mf->v1; + df1->v4=df2->v4=df3->v4=0; + + mf->v1=df1->v2; + mf->v4=df1->v3; + + facepa[i]=facepa[curdupface-3]=v2; + facepa[curdupface-1]=v4; + facepa[curdupface-2]=v1; + } + else if(v3==v4){ + df3->v2=df2->v1=df1->v1=edgesplit_get(edgehash, mf->v1, mf->v2); + df2->v3=df1->v2=edgesplit_get(edgehash, mf->v2, mf->v3); + df3->v3=df1->v3=edgesplit_get(edgehash, mf->v1, mf->v4); + + df3->v1=mf->v1; + df2->v2=mf->v2; + df1->v4=df2->v4=df3->v4=0; + + mf->v1=df1->v3; + mf->v2=df1->v2; + + facepa[i]=facepa[curdupface-3]=v3; + facepa[curdupface-1]=v1; + facepa[curdupface-2]=v2; + } + else{ + df3->v1=df1->v1=edgesplit_get(edgehash, mf->v1, mf->v2); + df3->v3=df2->v1=df1->v2=edgesplit_get(edgehash, mf->v2, mf->v3); + df2->v3=df1->v3=edgesplit_get(edgehash, mf->v3, mf->v4); + + df3->v2=mf->v2; + df2->v2=mf->v3; + df1->v4=df2->v4=df3->v4=0; + + mf->v2=df1->v1; + mf->v3=df1->v3; + + facepa[i]=facepa[curdupface-3]=v1; + facepa[curdupface-1]=v2; + facepa[curdupface-2]=v3; + } + + test_index_face(df1, &splitdm->faceData, curdupface-3, (df1->v4 ? 4 : 3)); + test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3)); + test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3)); + } + else if(*fs==4){ + if(v1!=v2 && v2!=v3){ + + /* set new vert to face center */ + mv=CDDM_get_vert(splitdm,mf->v1); + dupve=CDDM_get_vert(splitdm,curdupin); + DM_copy_vert_data(splitdm,splitdm,mf->v1,curdupin,1); + *dupve=*mv; + + mv=CDDM_get_vert(splitdm,mf->v2); + VECADD(dupve->co,dupve->co,mv->co); + mv=CDDM_get_vert(splitdm,mf->v3); + VECADD(dupve->co,dupve->co,mv->co); + mv=CDDM_get_vert(splitdm,mf->v4); + VECADD(dupve->co,dupve->co,mv->co); + mul_v3_fl(dupve->co,0.25); + + + df1=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df1=*mf; + curdupface++; + + df2=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df2=*mf; + curdupface++; + + df3=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df3=*mf; + curdupface++; + + df1->v1=edgesplit_get(edgehash, mf->v1, mf->v2); + df3->v2=df1->v3=edgesplit_get(edgehash, mf->v2, mf->v3); + + df2->v1=edgesplit_get(edgehash, mf->v1, mf->v4); + df3->v4=df2->v3=edgesplit_get(edgehash, mf->v3, mf->v4); + + df3->v1=df2->v2=df1->v4=curdupin; + + mf->v2=df1->v1; + mf->v3=curdupin; + mf->v4=df2->v1; + + curdupin++; + + facepa[i]=v1; + facepa[curdupface-3]=v2; + facepa[curdupface-2]=v3; + facepa[curdupface-1]=v4; + + test_index_face(df1, &splitdm->faceData, curdupface-3, (df1->v4 ? 4 : 3)); + + test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3)); + test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3)); + } + else{ + df1=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df1=*mf; + curdupface++; + + df2=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df2=*mf; + curdupface++; + + df3=CDDM_get_face(splitdm,curdupface); + DM_copy_face_data(splitdm,splitdm,i,curdupface,1); + *df3=*mf; + curdupface++; + + if(v2==v3){ + df1->v1=edgesplit_get(edgehash, mf->v1, mf->v2); + df3->v1=df1->v2=df1->v3=edgesplit_get(edgehash, mf->v2, mf->v3); + df2->v1=df1->v4=edgesplit_get(edgehash, mf->v1, mf->v4); + + df3->v3=df2->v3=edgesplit_get(edgehash, mf->v3, mf->v4); + + df3->v2=mf->v3; + df3->v4=0; + + mf->v2=df1->v1; + mf->v3=df1->v4; + mf->v4=0; + + facepa[i]=v1; + facepa[curdupface-3]=facepa[curdupface-2]=v2; + facepa[curdupface-1]=v3; + } + else{ + df3->v1=df2->v1=df1->v2=edgesplit_get(edgehash, mf->v1, mf->v2); + df2->v4=df1->v3=edgesplit_get(edgehash, mf->v3, mf->v4); + df1->v4=edgesplit_get(edgehash, mf->v1, mf->v4); + + df3->v3=df2->v2=edgesplit_get(edgehash, mf->v2, mf->v3); + + df3->v4=0; + + mf->v1=df1->v4; + mf->v2=df1->v3; + mf->v3=mf->v4; + mf->v4=0; + + facepa[i]=v4; + facepa[curdupface-3]=facepa[curdupface-2]=v1; + facepa[curdupface-1]=v2; + } + + test_index_face(df1, &splitdm->faceData, curdupface-3, (df1->v4 ? 4 : 3)); + test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3)); + test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3)); + } + } + + test_index_face(df1, &splitdm->faceData, i, (df1->v4 ? 4 : 3)); + } + } + + BLI_edgehash_free(edgehash, NULL); + MEM_freeN(facesplit); + MEM_freeN(vertpa); + + return splitdm; + +} +static DerivedMesh * explodeMesh(ExplodeModifierData *emd, + ParticleSystemModifierData *psmd, Scene *scene, Object *ob, + DerivedMesh *to_explode) +{ + DerivedMesh *explode, *dm=to_explode; + MFace *mf=0, *mface; + ParticleSettings *part=psmd->psys->part; + ParticleSimulationData sim = {scene, ob, psmd->psys, psmd}; + ParticleData *pa=NULL, *pars=psmd->psys->particles; + ParticleKey state; + EdgeHash *vertpahash; + EdgeHashIterator *ehi; + float *vertco=0, imat[4][4]; + float loc0[3], nor[3]; + float timestep, cfra; + int *facepa=emd->facepa; + int totdup=0,totvert=0,totface=0,totpart=0; + int i, j, v, mindex=0; + + totface= dm->getNumFaces(dm); + totvert= dm->getNumVerts(dm); + mface= dm->getFaceArray(dm); + totpart= psmd->psys->totpart; + + timestep= psys_get_timestep(&sim); + + //if(part->flag & PART_GLOB_TIME) + cfra=bsystem_time(scene, 0,(float)scene->r.cfra,0.0); + //else + // cfra=bsystem_time(scene, ob,(float)scene->r.cfra,0.0); + + /* hash table for vertice <-> particle relations */ + vertpahash= BLI_edgehash_new(); + + for (i=0; itime) + mindex = totvert+totpart; + else + mindex = totvert+facepa[i]; + + mf= &mface[i]; + + /* set face vertices to exist in particle group */ + BLI_edgehash_insert(vertpahash, mf->v1, mindex, NULL); + BLI_edgehash_insert(vertpahash, mf->v2, mindex, NULL); + BLI_edgehash_insert(vertpahash, mf->v3, mindex, NULL); + if(mf->v4) + BLI_edgehash_insert(vertpahash, mf->v4, mindex, NULL); + } + + /* make new vertice indexes & count total vertices after duplication */ + ehi= BLI_edgehashIterator_new(vertpahash); + for(; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) { + BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(totdup)); + totdup++; + } + BLI_edgehashIterator_free(ehi); + + /* the final duplicated vertices */ + explode= CDDM_from_template(dm, totdup, 0,totface); + /*dupvert= CDDM_get_verts(explode);*/ + + /* getting back to object space */ + invert_m4_m4(imat,ob->obmat); + + psmd->psys->lattice = psys_get_lattice(&sim); + + /* duplicate & displace vertices */ + ehi= BLI_edgehashIterator_new(vertpahash); + for(; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) { + MVert source; + MVert *dest; + + /* get particle + vertex from hash */ + BLI_edgehashIterator_getKey(ehi, &j, &i); + i -= totvert; + v= GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); + + dm->getVert(dm, j, &source); + dest = CDDM_get_vert(explode,v); + + DM_copy_vert_data(dm,explode,j,v,1); + *dest = source; + + if(i!=totpart) { + /* get particle */ + pa= pars+i; + + /* get particle state */ + psys_particle_on_emitter(psmd,part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc0,nor,0,0,0,0); + mul_m4_v3(ob->obmat,loc0); + + state.time=cfra; + psys_get_particle_state(&sim, i, &state, 1); + + vertco=CDDM_get_vert(explode,v)->co; + + mul_m4_v3(ob->obmat,vertco); + + VECSUB(vertco,vertco,loc0); + + /* apply rotation, size & location */ + mul_qt_v3(state.rot,vertco); + if(emd->flag & eExplodeFlag_PaSize) + mul_v3_fl(vertco,pa->size); + VECADD(vertco,vertco,state.co); + + mul_m4_v3(imat,vertco); + } + } + BLI_edgehashIterator_free(ehi); + + /*map new vertices to faces*/ + for (i=0; ialive==PARS_UNBORN && (emd->flag&eExplodeFlag_Unborn)==0) continue; + if(pa->alive==PARS_ALIVE && (emd->flag&eExplodeFlag_Alive)==0) continue; + if(pa->alive==PARS_DEAD && (emd->flag&eExplodeFlag_Dead)==0) continue; + } + + dm->getFace(dm,i,&source); + mf=CDDM_get_face(explode,i); + + orig_v4 = source.v4; + + if(facepa[i]!=totpart && cfra <= pa->time) + mindex = totvert+totpart; + else + mindex = totvert+facepa[i]; + + source.v1 = edgesplit_get(vertpahash, source.v1, mindex); + source.v2 = edgesplit_get(vertpahash, source.v2, mindex); + source.v3 = edgesplit_get(vertpahash, source.v3, mindex); + if(source.v4) + source.v4 = edgesplit_get(vertpahash, source.v4, mindex); + + DM_copy_face_data(dm,explode,i,i,1); + + *mf = source; + + test_index_face(mf, &explode->faceData, i, (orig_v4 ? 4 : 3)); + } + + /* cleanup */ + BLI_edgehash_free(vertpahash, NULL); + + /* finalization */ + CDDM_calc_edges(explode); + CDDM_calc_normals(explode); + + if(psmd->psys->lattice){ + end_latt_deform(psmd->psys->lattice); + psmd->psys->lattice= NULL; + } + + return explode; +} + +static ParticleSystemModifierData * findPrecedingParticlesystem(Object *ob, ModifierData *emd) +{ + ModifierData *md; + ParticleSystemModifierData *psmd=0; + + for (md=ob->modifiers.first; emd!=md; md=md->next){ + if(md->type==eModifierType_ParticleSystem) + psmd= (ParticleSystemModifierData*) md; + } + return psmd; +} +static DerivedMesh * applyModifier( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm = derivedData; + ExplodeModifierData *emd= (ExplodeModifierData*) md; + ParticleSystemModifierData *psmd=findPrecedingParticlesystem(ob,md); + + if(psmd){ + ParticleSystem * psys=psmd->psys; + + if(psys==0 || psys->totpart==0) return derivedData; + if(psys->part==0 || psys->particles==0) return derivedData; + if(psmd->dm==0) return derivedData; + + /* 1. find faces to be exploded if needed */ + if(emd->facepa==0 + || psmd->flag&eParticleSystemFlag_Pars + || emd->flag&eExplodeFlag_CalcFaces + || MEM_allocN_len(emd->facepa)/sizeof(int) != dm->getNumFaces(dm)){ + if(psmd->flag & eParticleSystemFlag_Pars) + psmd->flag &= ~eParticleSystemFlag_Pars; + + if(emd->flag & eExplodeFlag_CalcFaces) + emd->flag &= ~eExplodeFlag_CalcFaces; + + createFacepa(emd,psmd,ob,derivedData); + } + + /* 2. create new mesh */ + if(emd->flag & eExplodeFlag_EdgeSplit){ + int *facepa = emd->facepa; + DerivedMesh *splitdm=splitEdges(emd,dm); + DerivedMesh *explode=explodeMesh(emd, psmd, md->scene, ob, splitdm); + + MEM_freeN(emd->facepa); + emd->facepa=facepa; + splitdm->release(splitdm); + return explode; + } + else + return explodeMesh(emd, psmd, md->scene, ob, derivedData); + } + return derivedData; +} + + +ModifierTypeInfo modifierType_Explode = { + /* name */ "Explode", + /* structName */ "ExplodeModifierData", + /* structSize */ sizeof(ExplodeModifierData), + /* type */ eModifierTypeType_Nonconstructive, + /* flags */ eModifierTypeFlag_AcceptsMesh, + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ freeData, + /* isDisabled */ 0, + /* updateDepgraph */ 0, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_fluidsim.c b/source/blender/modifiers/intern/MOD_fluidsim.c new file mode 100644 index 00000000000..34a15ed7856 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_fluidsim.c @@ -0,0 +1,198 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "MOD_modifiertypes.h" +#include "MOD_fluidsim_util.h" + + +/* Fluidsim */ +static void initData(ModifierData *md) +{ + FluidsimModifierData *fluidmd= (FluidsimModifierData*) md; + + fluidsim_init(fluidmd); +} +static void freeData(ModifierData *md) +{ + FluidsimModifierData *fluidmd= (FluidsimModifierData*) md; + + fluidsim_free(fluidmd); +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + FluidsimModifierData *fluidmd= (FluidsimModifierData*) md; + FluidsimModifierData *tfluidmd= (FluidsimModifierData*) target; + + if(tfluidmd->fss) + MEM_freeN(tfluidmd->fss); + + tfluidmd->fss = MEM_dupallocN(fluidmd->fss); +} + + + +static DerivedMesh * applyModifier( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + FluidsimModifierData *fluidmd= (FluidsimModifierData*) md; + DerivedMesh *result = NULL; + + /* check for alloc failing */ + if(!fluidmd->fss) + { + initData(md); + + if(!fluidmd->fss) + return derivedData; + } + + result = fluidsimModifier_do(fluidmd, md->scene, ob, derivedData, useRenderParams, isFinalCalc); + + if(result) + { + return result; + } + + return derivedData; +} + +static void updateDepgraph( + ModifierData *md, DagForest *forest, Scene *scene, + Object *ob, DagNode *obNode) +{ + FluidsimModifierData *fluidmd= (FluidsimModifierData*) md; + Base *base; + + if(fluidmd && fluidmd->fss) + { + if(fluidmd->fss->type == OB_FLUIDSIM_DOMAIN) + { + for(base = scene->base.first; base; base= base->next) + { + Object *ob1= base->object; + if(ob1 != ob) + { + FluidsimModifierData *fluidmdtmp = (FluidsimModifierData *)modifiers_findByType(ob1, eModifierType_Fluidsim); + + // only put dependancies from NON-DOMAIN fluids in here + if(fluidmdtmp && fluidmdtmp->fss && (fluidmdtmp->fss->type!=OB_FLUIDSIM_DOMAIN)) + { + DagNode *curNode = dag_get_node(forest, ob1); + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Fluidsim Object"); + } + } + } + } + } +} + +static int dependsOnTime(ModifierData *md) +{ + return 1; +} + + +ModifierTypeInfo modifierType_Fluidsim = { + /* name */ "Fluidsim", + /* structName */ "FluidsimModifierData", + /* structSize */ sizeof(FluidsimModifierData), + /* type */ eModifierTypeType_Nonconstructive, + + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_RequiresOriginalData + | eModifierTypeFlag_Single, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ freeData, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c b/source/blender/modifiers/intern/MOD_fluidsim_util.c new file mode 100644 index 00000000000..d9bfd25f45f --- /dev/null +++ b/source/blender/modifiers/intern/MOD_fluidsim_util.c @@ -0,0 +1,669 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +// headers for fluidsim bobj meshes +#include +#include "LBM_fluidsim.h" +#include +#include +#include + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "MOD_modifiertypes.h" +#include "MOD_fluidsim_util.h" + + +#include "BLI_storage.h" /* _LARGEFILE_SOURCE */ + +#include "MEM_guardedalloc.h" + +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" +#include "DNA_object_fluidsim.h" +#include "DNA_object_force.h" // for pointcache +#include "DNA_object_types.h" +#include "DNA_particle_types.h" +#include "DNA_scene_types.h" // N_T + +#include "BLI_math.h" +#include "BLI_blenlib.h" + +#include "BKE_cdderivedmesh.h" +#include "BKE_customdata.h" +#include "BKE_DerivedMesh.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_modifier.h" +#include "BKE_mesh.h" +#include "BKE_pointcache.h" +#include "BKE_utildefines.h" + +#include "BLO_sys_types.h" + +void fluidsim_init(FluidsimModifierData *fluidmd) +{ +#ifndef DISABLE_ELBEEM + if(fluidmd) + { + FluidsimSettings *fss = MEM_callocN(sizeof(FluidsimSettings), "fluidsimsettings"); + + fluidmd->fss = fss; + + if(!fss) + return; + + fss->fmd = fluidmd; + fss->type = OB_FLUIDSIM_ENABLE; + fss->show_advancedoptions = 0; + + fss->resolutionxyz = 65; + fss->previewresxyz = 45; + fss->realsize = 0.5; + fss->guiDisplayMode = 2; // preview + fss->renderDisplayMode = 3; // render + + fss->viscosityMode = 2; // default to water + fss->viscosityValue = 1.0; + fss->viscosityExponent = 6; + + // dg TODO: change this to [] + fss->gravx = 0.0; + fss->gravy = 0.0; + fss->gravz = -9.81; + fss->animStart = 0.0; + fss->animEnd = 4.0; + fss->gstar = 0.005; // used as normgstar + fss->maxRefine = -1; + // maxRefine is set according to resolutionxyz during bake + + // fluid/inflow settings + // fss->iniVel --> automatically set to 0 + + /* elubie: changed this to default to the same dir as the render output + to prevent saving to C:\ on Windows */ + BLI_strncpy(fss->surfdataPath, btempdir, FILE_MAX); + + // first init of bounding box + // no bounding box needed + + // todo - reuse default init from elbeem! + fss->typeFlags = OB_FSBND_PARTSLIP; + fss->domainNovecgen = 0; + fss->volumeInitType = 1; // volume + fss->partSlipValue = 0.2; + + fss->generateTracers = 0; + fss->generateParticles = 0.0; + fss->surfaceSmoothing = 1.0; + fss->surfaceSubdivs = 0.0; + fss->particleInfSize = 0.0; + fss->particleInfAlpha = 0.0; + + // init fluid control settings + fss->attractforceStrength = 0.2; + fss->attractforceRadius = 0.75; + fss->velocityforceStrength = 0.2; + fss->velocityforceRadius = 0.75; + fss->cpsTimeStart = fss->animStart; + fss->cpsTimeEnd = fss->animEnd; + fss->cpsQuality = 10.0; // 1.0 / 10.0 => means 0.1 width + + /* + BAD TODO: this is done in buttons_object.c in the moment + Mesh *mesh = ob->data; + // calculate bounding box + fluid_get_bb(mesh->mvert, mesh->totvert, ob->obmat, fss->bbStart, fss->bbSize); + */ + + // (ab)used to store velocities + fss->meshSurfNormals = NULL; + + fss->lastgoodframe = -1; + + fss->flag |= OB_FLUIDSIM_ACTIVE; + + } +#endif + return; +} + +void fluidsim_free(FluidsimModifierData *fluidmd) +{ +#ifndef DISABLE_ELBEEM + if(fluidmd) + { + if(fluidmd->fss->meshSurfNormals) + { + MEM_freeN(fluidmd->fss->meshSurfNormals); + fluidmd->fss->meshSurfNormals = NULL; + } + MEM_freeN(fluidmd->fss); + } +#endif + return; +} + +#ifndef DISABLE_ELBEEM +/* read .bobj.gz file into a fluidsimDerivedMesh struct */ +DerivedMesh *fluidsim_read_obj(char *filename) +{ + int wri,i,j; + float wrf; + int gotBytes; + gzFile gzf; + int numverts = 0, numfaces = 0; + DerivedMesh *dm = NULL; + MFace *mface; + MVert *mvert; + short *normals; + + // ------------------------------------------------ + // get numverts + numfaces first + // ------------------------------------------------ + gzf = gzopen(filename, "rb"); + if (!gzf) + { + return NULL; + } + + // read numverts + gotBytes = gzread(gzf, &wri, sizeof(wri)); + numverts = wri; + + // skip verts + for(i=0; ico[j] = wrf; + } + } + + // should be the same as numverts + gotBytes = gzread(gzf, &wri, sizeof(wri)); + if(wri != numverts) + { + if(dm) + dm->release(dm); + gzclose( gzf ); + return NULL; + } + + normals = MEM_callocN(sizeof(short) * numverts * 3, "fluid_tmp_normals" ); + if(!normals) + { + if(dm) + dm->release(dm); + gzclose( gzf ); + return NULL; + } + + // read normals from file (but don't save them yet) + for(i=0; iv1 = face[0]; + mf->v2 = face[1]; + mf->v3 = face[2]; + } + else + { + mf->v1 = face[1]; + mf->v2 = face[2]; + mf->v3 = face[0]; + } + mf->v4 = face[3]; + + test_index_face(mf, NULL, 0, 3); + } + + gzclose( gzf ); + + CDDM_calc_edges(dm); + + CDDM_apply_vert_normals(dm, (short (*)[3])normals); + MEM_freeN(normals); + + // CDDM_calc_normals(result); + + return dm; +} + + +void fluid_get_bb(MVert *mvert, int totvert, float obmat[][4], + /*RET*/ float start[3], /*RET*/ float size[3] ) +{ + float bbsx=0.0, bbsy=0.0, bbsz=0.0; + float bbex=1.0, bbey=1.0, bbez=1.0; + int i; + float vec[3]; + + if(totvert == 0) { + zero_v3(start); + zero_v3(size); + return; + } + + VECCOPY(vec, mvert[0].co); + mul_m4_v3(obmat, vec); + bbsx = vec[0]; bbsy = vec[1]; bbsz = vec[2]; + bbex = vec[0]; bbey = vec[1]; bbez = vec[2]; + + for(i = 1; i < totvert; i++) { + VECCOPY(vec, mvert[i].co); + mul_m4_v3(obmat, vec); + + if(vec[0] < bbsx){ bbsx= vec[0]; } + if(vec[1] < bbsy){ bbsy= vec[1]; } + if(vec[2] < bbsz){ bbsz= vec[2]; } + if(vec[0] > bbex){ bbex= vec[0]; } + if(vec[1] > bbey){ bbey= vec[1]; } + if(vec[2] > bbez){ bbez= vec[2]; } + } + + // return values... + if(start) { + start[0] = bbsx; + start[1] = bbsy; + start[2] = bbsz; + } + if(size) { + size[0] = bbex-bbsx; + size[1] = bbey-bbsy; + size[2] = bbez-bbsz; + } +} + +//------------------------------------------------------------------------------- +// old interface +//------------------------------------------------------------------------------- + +void fluid_estimate_memory(Object *ob, FluidsimSettings *fss, char *value) +{ + Mesh *mesh; + + value[0]= '\0'; + + if(ob->type == OB_MESH) { + /* use mesh bounding box and object scaling */ + mesh= ob->data; + + fluid_get_bb(mesh->mvert, mesh->totvert, ob->obmat, fss->bbStart, fss->bbSize); + elbeemEstimateMemreq(fss->resolutionxyz, fss->bbSize[0],fss->bbSize[1],fss->bbSize[2], fss->maxRefine, value); + } +} + + +/* read zipped fluidsim velocities into the co's of the fluidsimsettings normals struct */ +void fluidsim_read_vel_cache(FluidsimModifierData *fluidmd, DerivedMesh *dm, char *filename) +{ + int wri, i, j; + float wrf; + gzFile gzf; + FluidsimSettings *fss = fluidmd->fss; + int len = strlen(filename); + int totvert = dm->getNumVerts(dm); + float *velarray = NULL; + + // mesh and vverts have to be valid from loading... + + if(fss->meshSurfNormals) + MEM_freeN(fss->meshSurfNormals); + + if(len<7) + { + return; + } + + if(fss->domainNovecgen>0) return; + + // abusing pointer to hold an array of 3d-velocities + fss->meshSurfNormals = MEM_callocN(sizeof(float)*3*dm->getNumVerts(dm), "Fluidsim_velocities"); + // abusing pointer to hold an INT + fss->meshSurface = SET_INT_IN_POINTER(totvert); + + velarray = (float *)fss->meshSurfNormals; + + // .bobj.gz , correct filename + // 87654321 + filename[len-6] = 'v'; + filename[len-5] = 'e'; + filename[len-4] = 'l'; + + gzf = gzopen(filename, "rb"); + if (!gzf) + { + MEM_freeN(fss->meshSurfNormals); + fss->meshSurfNormals = NULL; + return; + } + + gzread(gzf, &wri, sizeof( wri )); + if(wri != totvert) + { + MEM_freeN(fss->meshSurfNormals); + fss->meshSurfNormals = NULL; + return; + } + + for(i=0; ir.sfra*/; /* start with 0 at start frame */ + char targetDir[FILE_MAXFILE+FILE_MAXDIR], targetFile[FILE_MAXFILE+FILE_MAXDIR]; + FluidsimSettings *fss = fluidmd->fss; + DerivedMesh *dm = NULL; + MFace *mface; + int numfaces; + int mat_nr, flag, i; + + if(!useRenderParams) { + displaymode = fss->guiDisplayMode; + } else { + displaymode = fss->renderDisplayMode; + } + + strncpy(targetDir, fss->surfdataPath, FILE_MAXDIR); + + // use preview or final mesh? + if(displaymode==1) + { + // just display original object + return NULL; + } + else if(displaymode==2) + { + strcat(targetDir,"fluidsurface_preview_####"); + } + else + { // 3 + strcat(targetDir,"fluidsurface_final_####"); + } + + BLI_path_abs(targetDir, G.sce); + BLI_path_frame(targetDir, curFrame, 0); // fixed #frame-no + + strcpy(targetFile,targetDir); + strcat(targetFile, ".bobj.gz"); + + dm = fluidsim_read_obj(targetFile); + + if(!dm) + { + // switch, abort background rendering when fluidsim mesh is missing + const char *strEnvName2 = "BLENDER_ELBEEMBOBJABORT"; // from blendercall.cpp + + if(G.background==1) { + if(getenv(strEnvName2)) { + int elevel = atoi(getenv(strEnvName2)); + if(elevel>0) { + printf("Env. var %s set, fluid sim mesh '%s' not found, aborting render...\n",strEnvName2, targetFile); + exit(1); + } + } + } + + // display org. object upon failure which is in dm + return NULL; + } + + // assign material + flags to new dm + mface = orgdm->getFaceArray(orgdm); + mat_nr = mface[0].mat_nr; + flag = mface[0].flag; + + mface = dm->getFaceArray(dm); + numfaces = dm->getNumFaces(dm); + for(i=0; imeshSurfNormals) + MEM_freeN(fss->meshSurfNormals); + + fss->meshSurfNormals = NULL; + } + + return dm; +} + +#endif // DISABLE_ELBEEM + +DerivedMesh *fluidsimModifier_do(FluidsimModifierData *fluidmd, Scene *scene, Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc) +{ +#ifndef DISABLE_ELBEEM + DerivedMesh *result = NULL; + int framenr; + FluidsimSettings *fss = NULL; + + framenr= (int)scene->r.cfra; + + // only handle fluidsim domains + if(fluidmd && fluidmd->fss && (fluidmd->fss->type != OB_FLUIDSIM_DOMAIN)) + return dm; + + // sanity check + if(!fluidmd || (fluidmd && !fluidmd->fss)) + return dm; + + fss = fluidmd->fss; + + // timescale not supported yet + // clmd->sim_parms->timescale= timescale; + + // support reversing of baked fluid frames here + if((fss->flag & OB_FLUIDSIM_REVERSE) && (fss->lastgoodframe >= 0)) + { + framenr = fss->lastgoodframe - framenr + 1; + CLAMP(framenr, 1, fss->lastgoodframe); + } + + /* try to read from cache */ + if(((fss->lastgoodframe >= framenr) || (fss->lastgoodframe < 0)) && (result = fluidsim_read_cache(ob, dm, fluidmd, framenr, useRenderParams))) + { + // fss->lastgoodframe = framenr; // set also in src/fluidsim.c + return result; + } + else + { + // display last known good frame + if(fss->lastgoodframe >= 0) + { + if((result = fluidsim_read_cache(ob, dm, fluidmd, fss->lastgoodframe, useRenderParams))) + { + return result; + } + + // it was supposed to be a valid frame but it isn't! + fss->lastgoodframe = framenr - 1; + + + // this could be likely the case when you load an old fluidsim + if((result = fluidsim_read_cache(ob, dm, fluidmd, fss->lastgoodframe, useRenderParams))) + { + return result; + } + } + + result = CDDM_copy(dm); + + if(result) + { + return result; + } + } + + return dm; +#else + return NULL; +#endif +} diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.h b/source/blender/modifiers/intern/MOD_fluidsim_util.h new file mode 100644 index 00000000000..8dfb40292d6 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_fluidsim_util.h @@ -0,0 +1,47 @@ +/** + * $Id: BKE_fluidsim.h 26841 2010-02-12 13:34:04Z campbellbarton $ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) Blender Foundation + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef MOD_FLUIDSIM_UTIL_H +#define MOD_FLUIDSIM_UTIL_H + +struct Object; +struct Scene; +struct FluidsimModifierData; +struct DerivedMesh; + +/* new fluid-modifier interface */ +void fluidsim_init(struct FluidsimModifierData *fluidmd); +void fluidsim_free(struct FluidsimModifierData *fluidmd); + +struct DerivedMesh *fluidsimModifier_do(struct FluidsimModifierData *fluidmd, + struct Scene *scene, struct Object *ob, struct DerivedMesh *dm, + int useRenderParams, int isFinalCalc); + +#endif + diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c new file mode 100644 index 00000000000..8ea596f8f61 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_hook.c @@ -0,0 +1,320 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + + +static void initData(ModifierData *md) +{ + HookModifierData *hmd = (HookModifierData*) md; + + hmd->force= 1.0; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + HookModifierData *hmd = (HookModifierData*) md; + HookModifierData *thmd = (HookModifierData*) target; + + VECCOPY(thmd->cent, hmd->cent); + thmd->falloff = hmd->falloff; + thmd->force = hmd->force; + thmd->object = hmd->object; + thmd->totindex = hmd->totindex; + thmd->indexar = MEM_dupallocN(hmd->indexar); + memcpy(thmd->parentinv, hmd->parentinv, sizeof(hmd->parentinv)); + strncpy(thmd->name, hmd->name, 32); + strncpy(thmd->subtarget, hmd->subtarget, 32); +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + HookModifierData *hmd = (HookModifierData *)md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(!hmd->indexar && hmd->name[0]) dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static void freeData(ModifierData *md) +{ + HookModifierData *hmd = (HookModifierData*) md; + + if (hmd->indexar) MEM_freeN(hmd->indexar); +} + +static int isDisabled(ModifierData *md, int useRenderParams) +{ + HookModifierData *hmd = (HookModifierData*) md; + + return !hmd->object; +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) +{ + HookModifierData *hmd = (HookModifierData*) md; + + walk(userData, ob, &hmd->object); +} + +static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, + Object *ob, DagNode *obNode) +{ + HookModifierData *hmd = (HookModifierData*) md; + + if (hmd->object) { + DagNode *curNode = dag_get_node(forest, hmd->object); + + if (hmd->subtarget[0]) + dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA|DAG_RL_DATA_DATA, "Hook Modifier"); + else + dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, "Hook Modifier"); + } +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + HookModifierData *hmd = (HookModifierData*) md; + bPoseChannel *pchan= get_pose_channel(hmd->object->pose, hmd->subtarget); + float vec[3], mat[4][4], dmat[4][4]; + int i; + DerivedMesh *dm = derivedData; + + /* get world-space matrix of target, corrected for the space the verts are in */ + if (hmd->subtarget[0] && pchan) { + /* bone target if there's a matching pose-channel */ + mul_m4_m4m4(dmat, pchan->pose_mat, hmd->object->obmat); + } + else { + /* just object target */ + copy_m4_m4(dmat, hmd->object->obmat); + } + invert_m4_m4(ob->imat, ob->obmat); + mul_serie_m4(mat, ob->imat, dmat, hmd->parentinv, + NULL, NULL, NULL, NULL, NULL); + + /* vertex indices? */ + if(hmd->indexar) { + for(i = 0; i < hmd->totindex; i++) { + int index = hmd->indexar[i]; + + /* This should always be true and I don't generally like + * "paranoid" style code like this, but old files can have + * indices that are out of range because old blender did + * not correct them on exit editmode. - zr + */ + if(index < numVerts) { + float *co = vertexCos[index]; + float fac = hmd->force; + + /* if DerivedMesh is present and has original index data, + * use it + */ + if(dm && dm->getVertDataArray(dm, CD_ORIGINDEX)) { + int j; + int orig_index; + for(j = 0; j < numVerts; ++j) { + fac = hmd->force; + orig_index = *(int *)dm->getVertData(dm, j, + CD_ORIGINDEX); + if(orig_index == index) { + co = vertexCos[j]; + if(hmd->falloff != 0.0) { + float len = len_v3v3(co, hmd->cent); + if(len > hmd->falloff) fac = 0.0; + else if(len > 0.0) + fac *= sqrt(1.0 - len / hmd->falloff); + } + + if(fac != 0.0) { + mul_v3_m4v3(vec, mat, co); + interp_v3_v3v3(co, co, vec, fac); + } + } + } + } else { + if(hmd->falloff != 0.0) { + float len = len_v3v3(co, hmd->cent); + if(len > hmd->falloff) fac = 0.0; + else if(len > 0.0) + fac *= sqrt(1.0 - len / hmd->falloff); + } + + if(fac != 0.0) { + mul_v3_m4v3(vec, mat, co); + interp_v3_v3v3(co, co, vec, fac); + } + } + } + } + } + else if(hmd->name[0]) { /* vertex group hook */ + Mesh *me = ob->data; + int use_dverts = 0; + int maxVerts = 0; + int defgrp_index = defgroup_name_index(ob, hmd->name); + + if(dm) { + if(dm->getVertData(dm, 0, CD_MDEFORMVERT)) { + maxVerts = dm->getNumVerts(dm); + use_dverts = 1; + } + } + else if(me->dvert) { + maxVerts = me->totvert; + use_dverts = 1; + } + + if(defgrp_index >= 0 && use_dverts) { + MDeformVert *dvert = me->dvert; + int i, j; + + for(i = 0; i < maxVerts; i++, dvert++) { + if(dm) dvert = dm->getVertData(dm, i, CD_MDEFORMVERT); + for(j = 0; j < dvert->totweight; j++) { + if(dvert->dw[j].def_nr == defgrp_index) { + float fac = hmd->force*dvert->dw[j].weight; + float *co = vertexCos[i]; + + if(hmd->falloff != 0.0) { + float len = len_v3v3(co, hmd->cent); + if(len > hmd->falloff) fac = 0.0; + else if(len > 0.0) + fac *= sqrt(1.0 - len / hmd->falloff); + } + + mul_v3_m4v3(vec, mat, co); + interp_v3_v3v3(co, co, vec, fac); + } + } + } + } + } +} + +static void deformVertsEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm = derivedData; + + if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data); + + deformVerts(md, ob, derivedData, vertexCos, numVerts, 0, 0); + + if(!derivedData) dm->release(dm); +} + + +ModifierTypeInfo modifierType_Hook = { + /* name */ "Hook", + /* structName */ "HookModifierData", + /* structSize */ sizeof(HookModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode, + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ freeData, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_lattice.c b/source/blender/modifiers/intern/MOD_lattice.c new file mode 100644 index 00000000000..2541c775af1 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_lattice.c @@ -0,0 +1,189 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + + +static void copyData(ModifierData *md, ModifierData *target) +{ + LatticeModifierData *lmd = (LatticeModifierData*) md; + LatticeModifierData *tlmd = (LatticeModifierData*) target; + + tlmd->object = lmd->object; + strncpy(tlmd->name, lmd->name, 32); +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + LatticeModifierData *lmd = (LatticeModifierData *)md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(lmd->name[0]) dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static int isDisabled(ModifierData *md, int userRenderParams) +{ + LatticeModifierData *lmd = (LatticeModifierData*) md; + + return !lmd->object; +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) +{ + LatticeModifierData *lmd = (LatticeModifierData*) md; + + walk(userData, ob, &lmd->object); +} + +static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, + Object *ob, DagNode *obNode) +{ + LatticeModifierData *lmd = (LatticeModifierData*) md; + + if(lmd->object) { + DagNode *latNode = dag_get_node(forest, lmd->object); + + dag_add_relation(forest, latNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Lattice Modifier"); + } +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + LatticeModifierData *lmd = (LatticeModifierData*) md; + + + modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */ + + lattice_deform_verts(lmd->object, ob, derivedData, + vertexCos, numVerts, lmd->name); +} + +static void deformVertsEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm = derivedData; + + if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data); + + deformVerts(md, ob, dm, vertexCos, numVerts, 0, 0); + + if(!derivedData) dm->release(dm); +} + + +ModifierTypeInfo modifierType_Lattice = { + /* name */ "Lattice", + /* structName */ "LatticeModifierData", + /* structSize */ sizeof(LatticeModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode, + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ 0, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_mask.c b/source/blender/modifiers/intern/MOD_mask.c new file mode 100644 index 00000000000..f53feb72364 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_mask.c @@ -0,0 +1,449 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + + +static void copyData(ModifierData *md, ModifierData *target) +{ + MaskModifierData *mmd = (MaskModifierData*) md; + MaskModifierData *tmmd = (MaskModifierData*) target; + + strcpy(tmmd->vgroup, mmd->vgroup); +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + return (1 << CD_MDEFORMVERT); +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) +{ + MaskModifierData *mmd = (MaskModifierData *)md; + walk(userData, ob, &mmd->ob_arm); +} + +static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, + Object *ob, DagNode *obNode) +{ + MaskModifierData *mmd = (MaskModifierData *)md; + + if (mmd->ob_arm) + { + DagNode *armNode = dag_get_node(forest, mmd->ob_arm); + + dag_add_relation(forest, armNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Mask Modifier"); + } +} + +static DerivedMesh *applyModifier(ModifierData *md, Object *ob, + DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + MaskModifierData *mmd= (MaskModifierData *)md; + DerivedMesh *dm= derivedData, *result= NULL; + GHash *vertHash=NULL, *edgeHash, *faceHash; + GHashIterator *hashIter; + MDeformVert *dvert= NULL; + int numFaces=0, numEdges=0, numVerts=0; + int maxVerts, maxEdges, maxFaces; + int i; + + /* Overview of Method: + * 1. Get the vertices that are in the vertexgroup of interest + * 2. Filter out unwanted geometry (i.e. not in vertexgroup), by populating mappings with new vs old indices + * 3. Make a new mesh containing only the mapping data + */ + + /* get original number of verts, edges, and faces */ + maxVerts= dm->getNumVerts(dm); + maxEdges= dm->getNumEdges(dm); + maxFaces= dm->getNumFaces(dm); + + /* check if we can just return the original mesh + * - must have verts and therefore verts assigned to vgroups to do anything useful + */ + if ( !(ELEM(mmd->mode, MOD_MASK_MODE_ARM, MOD_MASK_MODE_VGROUP)) || + (maxVerts == 0) || (ob->defbase.first == NULL) ) + { + return derivedData; + } + + /* if mode is to use selected armature bones, aggregate the bone groups */ + if (mmd->mode == MOD_MASK_MODE_ARM) /* --- using selected bones --- */ + { + GHash *vgroupHash, *boneHash; + Object *oba= mmd->ob_arm; + bPoseChannel *pchan; + bDeformGroup *def; + + /* check that there is armature object with bones to use, otherwise return original mesh */ + if (ELEM(NULL, mmd->ob_arm, mmd->ob_arm->pose)) + return derivedData; + + /* hashes for finding mapping of: + * - vgroups to indicies -> vgroupHash (string, int) + * - bones to vgroup indices -> boneHash (index of vgroup, dummy) + */ + vgroupHash= BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp); + boneHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp); + + /* build mapping of names of vertex groups to indices */ + for (i = 0, def = ob->defbase.first; def; def = def->next, i++) + BLI_ghash_insert(vgroupHash, def->name, SET_INT_IN_POINTER(i)); + + /* get selected-posechannel <-> vertexgroup index mapping */ + for (pchan= oba->pose->chanbase.first; pchan; pchan= pchan->next) + { + /* check if bone is selected */ + // TODO: include checks for visibility too? + // FIXME: the depsgraph needs extensions to make this work in realtime... + if ( (pchan->bone) && (pchan->bone->flag & BONE_SELECTED) ) + { + /* check if hash has group for this bone */ + if (BLI_ghash_haskey(vgroupHash, pchan->name)) + { + int defgrp_index= GET_INT_FROM_POINTER(BLI_ghash_lookup(vgroupHash, pchan->name)); + + /* add index to hash (store under key only) */ + BLI_ghash_insert(boneHash, SET_INT_IN_POINTER(defgrp_index), pchan); + } + } + } + + /* if no bones selected, free hashes and return original mesh */ + if (BLI_ghash_size(boneHash) == 0) + { + BLI_ghash_free(vgroupHash, NULL, NULL); + BLI_ghash_free(boneHash, NULL, NULL); + + return derivedData; + } + + /* repeat the previous check, but for dverts */ + dvert= dm->getVertDataArray(dm, CD_MDEFORMVERT); + if (dvert == NULL) + { + BLI_ghash_free(vgroupHash, NULL, NULL); + BLI_ghash_free(boneHash, NULL, NULL); + + return derivedData; + } + + /* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */ + vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp); + + /* add vertices which exist in vertexgroups into vertHash for filtering */ + for (i = 0; i < maxVerts; i++) + { + MDeformWeight *def_weight = NULL; + int j; + + for (j= 0; j < dvert[i].totweight; j++) + { + if (BLI_ghash_haskey(boneHash, SET_INT_IN_POINTER(dvert[i].dw[j].def_nr))) + { + def_weight = &dvert[i].dw[j]; + break; + } + } + + /* check if include vert in vertHash */ + if (mmd->flag & MOD_MASK_INV) { + /* if this vert is in the vgroup, don't include it in vertHash */ + if (def_weight) continue; + } + else { + /* if this vert isn't in the vgroup, don't include it in vertHash */ + if (!def_weight) continue; + } + + /* add to ghash for verts (numVerts acts as counter for mapping) */ + BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts)); + numVerts++; + } + + /* free temp hashes */ + BLI_ghash_free(vgroupHash, NULL, NULL); + BLI_ghash_free(boneHash, NULL, NULL); + } + else /* --- Using Nominated VertexGroup only --- */ + { + int defgrp_index = defgroup_name_index(ob, mmd->vgroup); + + /* get dverts */ + if (defgrp_index >= 0) + dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); + + /* if no vgroup (i.e. dverts) found, return the initial mesh */ + if ((defgrp_index < 0) || (dvert == NULL)) + return dm; + + /* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */ + vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp); + + /* add vertices which exist in vertexgroup into ghash for filtering */ + for (i = 0; i < maxVerts; i++) + { + MDeformWeight *def_weight = NULL; + int j; + + for (j= 0; j < dvert[i].totweight; j++) + { + if (dvert[i].dw[j].def_nr == defgrp_index) + { + def_weight = &dvert[i].dw[j]; + break; + } + } + + /* check if include vert in vertHash */ + if (mmd->flag & MOD_MASK_INV) { + /* if this vert is in the vgroup, don't include it in vertHash */ + if (def_weight) continue; + } + else { + /* if this vert isn't in the vgroup, don't include it in vertHash */ + if (!def_weight) continue; + } + + /* add to ghash for verts (numVerts acts as counter for mapping) */ + BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts)); + numVerts++; + } + } + + /* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */ + edgeHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp); + faceHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp); + + /* loop over edges and faces, and do the same thing to + * ensure that they only reference existing verts + */ + for (i = 0; i < maxEdges; i++) + { + MEdge me; + dm->getEdge(dm, i, &me); + + /* only add if both verts will be in new mesh */ + if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)) && + BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)) ) + { + BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numEdges)); + numEdges++; + } + } + for (i = 0; i < maxFaces; i++) + { + MFace mf; + dm->getFace(dm, i, &mf); + + /* all verts must be available */ + if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1)) && + BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2)) && + BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3)) && + (mf.v4==0 || BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4))) ) + { + BLI_ghash_insert(faceHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numFaces)); + numFaces++; + } + } + + + /* now we know the number of verts, edges and faces, + * we can create the new (reduced) mesh + */ + result = CDDM_from_template(dm, numVerts, numEdges, numFaces); + + + /* using ghash-iterators, map data into new mesh */ + /* vertices */ + for ( hashIter = BLI_ghashIterator_new(vertHash); + !BLI_ghashIterator_isDone(hashIter); + BLI_ghashIterator_step(hashIter) ) + { + MVert source; + MVert *dest; + int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter)); + int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter)); + + dm->getVert(dm, oldIndex, &source); + dest = CDDM_get_vert(result, newIndex); + + DM_copy_vert_data(dm, result, oldIndex, newIndex, 1); + *dest = source; + } + BLI_ghashIterator_free(hashIter); + + /* edges */ + for ( hashIter = BLI_ghashIterator_new(edgeHash); + !BLI_ghashIterator_isDone(hashIter); + BLI_ghashIterator_step(hashIter) ) + { + MEdge source; + MEdge *dest; + int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter)); + int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter)); + + dm->getEdge(dm, oldIndex, &source); + dest = CDDM_get_edge(result, newIndex); + + source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1))); + source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2))); + + DM_copy_edge_data(dm, result, oldIndex, newIndex, 1); + *dest = source; + } + BLI_ghashIterator_free(hashIter); + + /* faces */ + for ( hashIter = BLI_ghashIterator_new(faceHash); + !BLI_ghashIterator_isDone(hashIter); + BLI_ghashIterator_step(hashIter) ) + { + MFace source; + MFace *dest; + int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter)); + int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter)); + int orig_v4; + + dm->getFace(dm, oldIndex, &source); + dest = CDDM_get_face(result, newIndex); + + orig_v4 = source.v4; + + source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1))); + source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2))); + source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3))); + if (source.v4) + source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4))); + + DM_copy_face_data(dm, result, oldIndex, newIndex, 1); + *dest = source; + + test_index_face(dest, &result->faceData, newIndex, (orig_v4 ? 4 : 3)); + } + BLI_ghashIterator_free(hashIter); + + /* recalculate normals */ + CDDM_calc_normals(result); + + /* free hashes */ + BLI_ghash_free(vertHash, NULL, NULL); + BLI_ghash_free(edgeHash, NULL, NULL); + BLI_ghash_free(faceHash, NULL, NULL); + + /* return the new mesh */ + return result; +} + + +ModifierTypeInfo modifierType_Mask = { + /* name */ "Mask", + /* structName */ "MaskModifierData", + /* structSize */ sizeof(MaskModifierData), + /* type */ eModifierTypeType_Nonconstructive, + /* flags */ eModifierTypeFlag_AcceptsMesh, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ 0, + /* initData */ 0, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c new file mode 100644 index 00000000000..80061ae7bc9 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_meshdeform.c @@ -0,0 +1,422 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + + +static void initData(ModifierData *md) +{ + MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + + mmd->gridsize= 5; +} + +static void freeData(ModifierData *md) +{ + MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + + if(mmd->bindweights) MEM_freeN(mmd->bindweights); + if(mmd->bindcos) MEM_freeN(mmd->bindcos); + if(mmd->dyngrid) MEM_freeN(mmd->dyngrid); + if(mmd->dyninfluences) MEM_freeN(mmd->dyninfluences); + if(mmd->dynverts) MEM_freeN(mmd->dynverts); +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + MeshDeformModifierData *tmmd = (MeshDeformModifierData*) target; + + tmmd->gridsize = mmd->gridsize; + tmmd->object = mmd->object; +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + MeshDeformModifierData *mmd = (MeshDeformModifierData *)md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(mmd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static int isDisabled(ModifierData *md, int useRenderParams) +{ + MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + + return !mmd->object; +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) +{ + MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + + walk(userData, ob, &mmd->object); +} + +static void updateDepgraph( + ModifierData *md, DagForest *forest, Scene *scene, Object *ob, + DagNode *obNode) +{ + MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + + if (mmd->object) { + DagNode *curNode = dag_get_node(forest, mmd->object); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA|DAG_RL_OB_DATA|DAG_RL_DATA_OB|DAG_RL_OB_OB, + "Mesh Deform Modifier"); + } +} + +static float meshdeform_dynamic_bind(MeshDeformModifierData *mmd, float (*dco)[3], float *vec) +{ + MDefCell *cell; + MDefInfluence *inf; + float gridvec[3], dvec[3], ivec[3], co[3], wx, wy, wz; + float weight, cageweight, totweight, *cageco; + int i, j, a, x, y, z, size; + + co[0]= co[1]= co[2]= 0.0f; + totweight= 0.0f; + size= mmd->dyngridsize; + + for(i=0; i<3; i++) { + gridvec[i]= (vec[i] - mmd->dyncellmin[i] - mmd->dyncellwidth*0.5f)/mmd->dyncellwidth; + ivec[i]= (int)gridvec[i]; + dvec[i]= gridvec[i] - ivec[i]; + } + + for(i=0; i<8; i++) { + if(i & 1) { x= ivec[0]+1; wx= dvec[0]; } + else { x= ivec[0]; wx= 1.0f-dvec[0]; } + + if(i & 2) { y= ivec[1]+1; wy= dvec[1]; } + else { y= ivec[1]; wy= 1.0f-dvec[1]; } + + if(i & 4) { z= ivec[2]+1; wz= dvec[2]; } + else { z= ivec[2]; wz= 1.0f-dvec[2]; } + + CLAMP(x, 0, size-1); + CLAMP(y, 0, size-1); + CLAMP(z, 0, size-1); + + a= x + y*size + z*size*size; + weight= wx*wy*wz; + + cell= &mmd->dyngrid[a]; + inf= mmd->dyninfluences + cell->offset; + for(j=0; jtotinfluence; j++, inf++) { + cageco= dco[inf->vertex]; + cageweight= weight*inf->weight; + co[0] += cageweight*cageco[0]; + co[1] += cageweight*cageco[1]; + co[2] += cageweight*cageco[2]; + totweight += cageweight; + } + } + + VECCOPY(vec, co); + + return totweight; +} + +static void meshdeformModifier_do( + ModifierData *md, Object *ob, DerivedMesh *dm, + float (*vertexCos)[3], int numVerts) +{ + MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + Mesh *me= (mmd->object)? mmd->object->data: NULL; + EditMesh *em = (me)? BKE_mesh_get_editmesh(me): NULL; + DerivedMesh *tmpdm, *cagedm; + MDeformVert *dvert = NULL; + MDeformWeight *dw; + MVert *cagemvert; + float imat[4][4], cagemat[4][4], iobmat[4][4], icagemat[3][3], cmat[4][4]; + float weight, totweight, fac, co[3], *weights, (*dco)[3], (*bindcos)[3]; + int a, b, totvert, totcagevert, defgrp_index; + + if(!mmd->object || (!mmd->bindcos && !mmd->bindfunc)) + return; + + /* get cage derivedmesh */ + if(em) { + tmpdm= editmesh_get_derived_cage_and_final(md->scene, ob, em, &cagedm, 0); + if(tmpdm) + tmpdm->release(tmpdm); + BKE_mesh_end_editmesh(me, em); + } + else + cagedm= mmd->object->derivedFinal; + + /* if we don't have one computed, use derivedmesh from data + * without any modifiers */ + if(!cagedm) { + cagedm= get_dm(md->scene, mmd->object, NULL, NULL, NULL, 0); + if(cagedm) + cagedm->needsFree= 1; + } + + if(!cagedm) + return; + + /* compute matrices to go in and out of cage object space */ + invert_m4_m4(imat, mmd->object->obmat); + mul_m4_m4m4(cagemat, ob->obmat, imat); + mul_m4_m4m4(cmat, cagemat, mmd->bindmat); + invert_m4_m4(iobmat, cmat); + copy_m3_m4(icagemat, iobmat); + + /* bind weights if needed */ + if(!mmd->bindcos) { + static int recursive = 0; + + /* progress bar redraw can make this recursive .. */ + if(!recursive) { + recursive = 1; + mmd->bindfunc(md->scene, dm, mmd, (float*)vertexCos, numVerts, cagemat); + recursive = 0; + } + } + + /* verify we have compatible weights */ + totvert= numVerts; + totcagevert= cagedm->getNumVerts(cagedm); + + if(mmd->totvert!=totvert || mmd->totcagevert!=totcagevert || !mmd->bindcos) { + cagedm->release(cagedm); + return; + } + + /* setup deformation data */ + cagemvert= cagedm->getVertArray(cagedm); + weights= mmd->bindweights; + bindcos= (float(*)[3])mmd->bindcos; + + dco= MEM_callocN(sizeof(*dco)*totcagevert, "MDefDco"); + for(a=0; abindmat, co); + /* compute difference with world space bind coord */ + VECSUB(dco[a], co, bindcos[a]); + } + else + VECCOPY(dco[a], co) + } + + defgrp_index = defgroup_name_index(ob, mmd->defgrp_name); + + if (defgrp_index >= 0) + dvert= dm->getVertDataArray(dm, CD_MDEFORMVERT); + + /* do deformation */ + fac= 1.0f; + + for(b=0; bflag & MOD_MDEF_DYNAMIC_BIND) + if(!mmd->dynverts[b]) + continue; + + if(dvert) { + for(dw=NULL, a=0; aflag & MOD_MDEF_INVERT_VGROUP) { + if(!dw) fac= 1.0f; + else if(dw->weight == 1.0f) continue; + else fac=1.0f-dw->weight; + } + else { + if(!dw) continue; + else fac= dw->weight; + } + } + + if(mmd->flag & MOD_MDEF_DYNAMIC_BIND) { + /* transform coordinate into cage's local space */ + VECCOPY(co, vertexCos[b]); + mul_m4_v3(cagemat, co); + totweight= meshdeform_dynamic_bind(mmd, dco, co); + } + else { + totweight= 0.0f; + co[0]= co[1]= co[2]= 0.0f; + + for(a=0; a 0.0f) { + mul_v3_fl(co, fac/totweight); + mul_m3_v3(icagemat, co); + if(G.rt != 527) + VECADD(vertexCos[b], vertexCos[b], co) + else + VECCOPY(vertexCos[b], co) + } + } + + /* release cage derivedmesh */ + MEM_freeN(dco); + cagedm->release(cagedm); +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm= get_dm(md->scene, ob, NULL, derivedData, NULL, 0);; + + if(!dm) + return; + + modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */ + + meshdeformModifier_do(md, ob, dm, vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + +static void deformVertsEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm; + + if(!derivedData && ob->type == OB_MESH) + dm = CDDM_from_editmesh(editData, ob->data); + else + dm = derivedData; + + meshdeformModifier_do(md, ob, dm, vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + + +ModifierTypeInfo modifierType_MeshDeform = { + /* name */ "MeshDeform", + /* structName */ "MeshDeformModifierData", + /* structSize */ sizeof(MeshDeformModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode, + + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ freeData, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_mirror.c b/source/blender/modifiers/intern/MOD_mirror.c new file mode 100644 index 00000000000..0c5bcb4238f --- /dev/null +++ b/source/blender/modifiers/intern/MOD_mirror.c @@ -0,0 +1,392 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + + +static void initData(ModifierData *md) +{ + MirrorModifierData *mmd = (MirrorModifierData*) md; + + mmd->flag |= (MOD_MIR_AXIS_X | MOD_MIR_VGROUP); + mmd->tolerance = 0.001; + mmd->mirror_ob = NULL; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + MirrorModifierData *mmd = (MirrorModifierData*) md; + MirrorModifierData *tmmd = (MirrorModifierData*) target; + + tmmd->axis = mmd->axis; + tmmd->flag = mmd->flag; + tmmd->tolerance = mmd->tolerance; + tmmd->mirror_ob = mmd->mirror_ob;; +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) +{ + MirrorModifierData *mmd = (MirrorModifierData*) md; + + walk(userData, ob, &mmd->mirror_ob); +} + +static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, + Object *ob, DagNode *obNode) +{ + MirrorModifierData *mmd = (MirrorModifierData*) md; + + if(mmd->mirror_ob) { + DagNode *latNode = dag_get_node(forest, mmd->mirror_ob); + + dag_add_relation(forest, latNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Mirror Modifier"); + } +} + +static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd, + Object *ob, + DerivedMesh *dm, + int initFlags, + int axis) +{ + int i; + float tolerance = mmd->tolerance; + DerivedMesh *result; + int numVerts, numEdges, numFaces; + int maxVerts = dm->getNumVerts(dm); + int maxEdges = dm->getNumEdges(dm); + int maxFaces = dm->getNumFaces(dm); + int *flip_map= NULL; + int do_vgroup_mirr= (mmd->flag & MOD_MIR_VGROUP); + int (*indexMap)[2]; + float mtx[4][4], imtx[4][4]; + + numVerts = numEdges = numFaces = 0; + + indexMap = MEM_mallocN(sizeof(*indexMap) * maxVerts, "indexmap"); + + result = CDDM_from_template(dm, maxVerts * 2, maxEdges * 2, maxFaces * 2); + + + if (do_vgroup_mirr) { + flip_map= defgroup_flip_map(ob, 0); + if(flip_map == NULL) + do_vgroup_mirr= 0; + } + + if (mmd->mirror_ob) { + float obinv[4][4]; + + invert_m4_m4(obinv, mmd->mirror_ob->obmat); + mul_m4_m4m4(mtx, ob->obmat, obinv); + invert_m4_m4(imtx, mtx); + } + + for(i = 0; i < maxVerts; i++) { + MVert inMV; + MVert *mv = CDDM_get_vert(result, numVerts); + int isShared; + float co[3]; + + dm->getVert(dm, i, &inMV); + + copy_v3_v3(co, inMV.co); + + if (mmd->mirror_ob) { + mul_v3_m4v3(co, mtx, co); + } + isShared = ABS(co[axis])<=tolerance; + + /* Because the topology result (# of vertices) must be the same if + * the mesh data is overridden by vertex cos, have to calc sharedness + * based on original coordinates. This is why we test before copy. + */ + DM_copy_vert_data(dm, result, i, numVerts, 1); + *mv = inMV; + numVerts++; + + indexMap[i][0] = numVerts - 1; + indexMap[i][1] = !isShared; + + if(isShared) { + co[axis] = 0; + if (mmd->mirror_ob) { + mul_v3_m4v3(co, imtx, co); + } + copy_v3_v3(mv->co, co); + + mv->flag |= ME_VERT_MERGED; + } else { + MVert *mv2 = CDDM_get_vert(result, numVerts); + + DM_copy_vert_data(dm, result, i, numVerts, 1); + *mv2 = *mv; + + co[axis] = -co[axis]; + if (mmd->mirror_ob) { + mul_v3_m4v3(co, imtx, co); + } + copy_v3_v3(mv2->co, co); + + if (do_vgroup_mirr) { + MDeformVert *dvert= DM_get_vert_data(result, numVerts, CD_MDEFORMVERT); + if(dvert) { + defvert_flip(dvert, flip_map); + } + } + + numVerts++; + } + } + + for(i = 0; i < maxEdges; i++) { + MEdge inMED; + MEdge *med = CDDM_get_edge(result, numEdges); + + dm->getEdge(dm, i, &inMED); + + DM_copy_edge_data(dm, result, i, numEdges, 1); + *med = inMED; + numEdges++; + + med->v1 = indexMap[inMED.v1][0]; + med->v2 = indexMap[inMED.v2][0]; + if(initFlags) + med->flag |= ME_EDGEDRAW | ME_EDGERENDER; + + if(indexMap[inMED.v1][1] || indexMap[inMED.v2][1]) { + MEdge *med2 = CDDM_get_edge(result, numEdges); + + DM_copy_edge_data(dm, result, i, numEdges, 1); + *med2 = *med; + numEdges++; + + med2->v1 += indexMap[inMED.v1][1]; + med2->v2 += indexMap[inMED.v2][1]; + } + } + + for(i = 0; i < maxFaces; i++) { + MFace inMF; + MFace *mf = CDDM_get_face(result, numFaces); + + dm->getFace(dm, i, &inMF); + + DM_copy_face_data(dm, result, i, numFaces, 1); + *mf = inMF; + numFaces++; + + mf->v1 = indexMap[inMF.v1][0]; + mf->v2 = indexMap[inMF.v2][0]; + mf->v3 = indexMap[inMF.v3][0]; + mf->v4 = indexMap[inMF.v4][0]; + + if(indexMap[inMF.v1][1] + || indexMap[inMF.v2][1] + || indexMap[inMF.v3][1] + || (mf->v4 && indexMap[inMF.v4][1])) { + MFace *mf2 = CDDM_get_face(result, numFaces); + static int corner_indices[4] = {2, 1, 0, 3}; + + DM_copy_face_data(dm, result, i, numFaces, 1); + *mf2 = *mf; + + mf2->v1 += indexMap[inMF.v1][1]; + mf2->v2 += indexMap[inMF.v2][1]; + mf2->v3 += indexMap[inMF.v3][1]; + if(inMF.v4) mf2->v4 += indexMap[inMF.v4][1]; + + /* mirror UVs if enabled */ + if(mmd->flag & (MOD_MIR_MIRROR_U | MOD_MIR_MIRROR_V)) { + MTFace *tf = result->getFaceData(result, numFaces, CD_MTFACE); + if(tf) { + int j; + for(j = 0; j < 4; ++j) { + if(mmd->flag & MOD_MIR_MIRROR_U) + tf->uv[j][0] = 1.0f - tf->uv[j][0]; + if(mmd->flag & MOD_MIR_MIRROR_V) + tf->uv[j][1] = 1.0f - tf->uv[j][1]; + } + } + } + + /* Flip face normal */ + SWAP(int, mf2->v1, mf2->v3); + DM_swap_face_data(result, numFaces, corner_indices); + + test_index_face(mf2, &result->faceData, numFaces, inMF.v4?4:3); + numFaces++; + } + } + + if (flip_map) MEM_freeN(flip_map); + + MEM_freeN(indexMap); + + CDDM_lower_num_verts(result, numVerts); + CDDM_lower_num_edges(result, numEdges); + CDDM_lower_num_faces(result, numFaces); + + return result; +} + +static DerivedMesh *mirrorModifier__doMirror(MirrorModifierData *mmd, + Object *ob, DerivedMesh *dm, + int initFlags) +{ + DerivedMesh *result = dm; + + /* check which axes have been toggled and mirror accordingly */ + if(mmd->flag & MOD_MIR_AXIS_X) { + result = doMirrorOnAxis(mmd, ob, result, initFlags, 0); + } + if(mmd->flag & MOD_MIR_AXIS_Y) { + DerivedMesh *tmp = result; + result = doMirrorOnAxis(mmd, ob, result, initFlags, 1); + if(tmp != dm) tmp->release(tmp); /* free intermediate results */ + } + if(mmd->flag & MOD_MIR_AXIS_Z) { + DerivedMesh *tmp = result; + result = doMirrorOnAxis(mmd, ob, result, initFlags, 2); + if(tmp != dm) tmp->release(tmp); /* free intermediate results */ + } + + return result; +} + +static DerivedMesh *applyModifier( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + DerivedMesh *result; + MirrorModifierData *mmd = (MirrorModifierData*) md; + + result = mirrorModifier__doMirror(mmd, ob, derivedData, 0); + + if(result != derivedData) + CDDM_calc_normals(result); + + return result; +} + +static DerivedMesh *applyModifierEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData) +{ + return applyModifier(md, ob, derivedData, 0, 1); +} + + +ModifierTypeInfo modifierType_Mirror = { + /* name */ "Mirror", + /* structName */ "MirrorModifierData", + /* structSize */ sizeof(MirrorModifierData), + /* type */ eModifierTypeType_Constructive, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_SupportsMapping + | eModifierTypeFlag_SupportsEditmode + | eModifierTypeFlag_EnableInEditmode + | eModifierTypeFlag_AcceptsCVs, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ applyModifierEM, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c new file mode 100644 index 00000000000..bd122e1c8f9 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_multires.c @@ -0,0 +1,157 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + + +static void initData(ModifierData *md) +{ + MultiresModifierData *mmd = (MultiresModifierData*)md; + + mmd->lvl = 0; + mmd->sculptlvl = 0; + mmd->renderlvl = 0; + mmd->totlvl = 0; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + MultiresModifierData *mmd = (MultiresModifierData*) md; + MultiresModifierData *tmmd = (MultiresModifierData*) target; + + tmmd->lvl = mmd->lvl; + tmmd->sculptlvl = mmd->sculptlvl; + tmmd->renderlvl = mmd->renderlvl; + tmmd->totlvl = mmd->totlvl; +} + +static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm, + int useRenderParams, int isFinalCalc) +{ + MultiresModifierData *mmd = (MultiresModifierData*)md; + DerivedMesh *result; + + result = multires_dm_create_from_derived(mmd, 0, dm, ob, useRenderParams, isFinalCalc); + + if(result == dm) + return dm; + + if(useRenderParams || !isFinalCalc) { + DerivedMesh *cddm= CDDM_copy(result); + result->release(result); + result= cddm; + } + else if((ob->mode & OB_MODE_SCULPT) && ob->sculpt) { + /* would be created on the fly too, just nicer this + way on first stroke after e.g. switching levels */ + ob->sculpt->pbvh= result->getPBVH(ob, result); + } + + return result; +} + + +ModifierTypeInfo modifierType_Multires = { + /* name */ "Multires", + /* structName */ "MultiresModifierData", + /* structSize */ sizeof(MultiresModifierData), + /* type */ eModifierTypeType_Constructive, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_RequiresOriginalData, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ 0, + /* dependsOnTime */ 0, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_none.c b/source/blender/modifiers/intern/MOD_none.c new file mode 100644 index 00000000000..49eaba5b6a9 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_none.c @@ -0,0 +1,70 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful; + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation; + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Daniel Dunbar + * Ton Roosendaal, + * Ben Batt, + * Brecht Van Lommel, + * Campbell Barton + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "MOD_modifiertypes.h" + +/* We only need to define isDisabled; because it always returns 1, + * no other functions will be called + */ + +static int isDisabled(ModifierData *md, int userRenderParams) +{ + return 1; +} + +ModifierTypeInfo modifierType_None = { + /* name */ "None", + /* structName */ "ModifierData", + /* structSize */ sizeof(ModifierData), + /* type */ eModifierType_None, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_AcceptsCVs, + + /* copyData */ 0, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ 0, + /* requiredDataMask */ 0, + /* freeData */ 0, + /* isDisabled */ isDisabled, + /* updateDepgraph */ 0, + /* dependsOnTime */ 0, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c new file mode 100644 index 00000000000..693ed4480ac --- /dev/null +++ b/source/blender/modifiers/intern/MOD_particleinstance.c @@ -0,0 +1,374 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "MOD_modifiertypes.h" + + +static void initData(ModifierData *md) +{ + ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md; + + pimd->flag = eParticleInstanceFlag_Parents|eParticleInstanceFlag_Unborn| + eParticleInstanceFlag_Alive|eParticleInstanceFlag_Dead; + pimd->psys = 1; + pimd->position = 1.0f; + pimd->axis = 2; + +} +static void copyData(ModifierData *md, ModifierData *target) +{ + ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md; + ParticleInstanceModifierData *tpimd= (ParticleInstanceModifierData*) target; + + tpimd->ob = pimd->ob; + tpimd->psys = pimd->psys; + tpimd->flag = pimd->flag; + tpimd->axis = pimd->axis; + tpimd->position = pimd->position; + tpimd->random_position = pimd->random_position; +} + +static int dependsOnTime(ModifierData *md) +{ + return 0; +} +static void updateDepgraph(ModifierData *md, DagForest *forest, + Scene *scene,Object *ob, DagNode *obNode) +{ + ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md; + + if (pimd->ob) { + DagNode *curNode = dag_get_node(forest, pimd->ob); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, + "Particle Instance Modifier"); + } +} + +static void foreachObjectLink(ModifierData *md, Object *ob, + ObjectWalkFunc walk, void *userData) +{ + ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md; + + walk(userData, ob, &pimd->ob); +} + +static DerivedMesh * applyModifier( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm = derivedData, *result; + ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md; + ParticleSimulationData sim; + ParticleSystem * psys=0; + ParticleData *pa=0, *pars=0; + MFace *mface, *orig_mface; + MVert *mvert, *orig_mvert; + int i,totvert, totpart=0, totface, maxvert, maxface, first_particle=0; + short track=ob->trackflag%3, trackneg, axis = pimd->axis; + float max_co=0.0, min_co=0.0, temp_co[3], cross[3]; + float *size=NULL; + + trackneg=((ob->trackflag>2)?1:0); + + if(pimd->ob==ob){ + pimd->ob=0; + return derivedData; + } + + if(pimd->ob){ + psys = BLI_findlink(&pimd->ob->particlesystem,pimd->psys-1); + if(psys==0 || psys->totpart==0) + return derivedData; + } + else return derivedData; + + if(pimd->flag & eParticleInstanceFlag_Parents) + totpart+=psys->totpart; + if(pimd->flag & eParticleInstanceFlag_Children){ + if(totpart==0) + first_particle=psys->totpart; + totpart+=psys->totchild; + } + + if(totpart==0) + return derivedData; + + sim.scene = md->scene; + sim.ob = pimd->ob; + sim.psys = psys; + sim.psmd = psys_get_modifier(pimd->ob, psys); + + if(pimd->flag & eParticleInstanceFlag_UseSize) { + int p; + float *si; + si = size = MEM_callocN(totpart * sizeof(float), "particle size array"); + + if(pimd->flag & eParticleInstanceFlag_Parents) { + for(p=0, pa= psys->particles; ptotpart; p++, pa++, si++) + *si = pa->size; + } + + if(pimd->flag & eParticleInstanceFlag_Children) { + ChildParticle *cpa = psys->child; + + for(p=0; ptotchild; p++, cpa++, si++) { + *si = psys_get_child_size(psys, cpa, 0.0f, NULL); + } + } + } + + pars=psys->particles; + + totvert=dm->getNumVerts(dm); + totface=dm->getNumFaces(dm); + + maxvert=totvert*totpart; + maxface=totface*totpart; + + psys->lattice=psys_get_lattice(&sim); + + if(psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED){ + + float min_r[3], max_r[3]; + INIT_MINMAX(min_r, max_r); + dm->getMinMax(dm, min_r, max_r); + min_co=min_r[track]; + max_co=max_r[track]; + } + + result = CDDM_from_template(dm, maxvert,dm->getNumEdges(dm)*totpart,maxface); + + mvert=result->getVertArray(result); + orig_mvert=dm->getVertArray(dm); + + for(i=0; ico); + mv->co[axis]=temp_co[track]; + mv->co[(axis+1)%3]=temp_co[(track+1)%3]; + mv->co[(axis+2)%3]=temp_co[(track+2)%3]; + + if((psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) && pimd->flag & eParticleInstanceFlag_Path){ + float ran = 0.0f; + if(pimd->random_position != 0.0f) { + BLI_srandom(psys->seed + (i/totvert)%totpart); + ran = pimd->random_position * BLI_frand(); + } + + if(pimd->flag & eParticleInstanceFlag_KeepShape) { + state.time = pimd->position * (1.0f - ran); + } + else { + state.time=(mv->co[axis]-min_co)/(max_co-min_co) * pimd->position * (1.0f - ran); + + if(trackneg) + state.time=1.0f-state.time; + + mv->co[axis] = 0.0; + } + + psys_get_particle_on_path(&sim, first_particle + i/totvert, &state,1); + + normalize_v3(state.vel); + + /* TODO: incremental rotations somehow */ + if(state.vel[axis] < -0.9999 || state.vel[axis] > 0.9999) { + state.rot[0] = 1; + state.rot[1] = state.rot[2] = state.rot[3] = 0.0f; + } + else { + float temp[3] = {0.0f,0.0f,0.0f}; + temp[axis] = 1.0f; + + cross_v3_v3v3(cross, temp, state.vel); + + /* state.vel[axis] is the only component surviving from a dot product with the axis */ + axis_angle_to_quat(state.rot,cross,saacos(state.vel[axis])); + } + + } + else{ + state.time=-1.0; + psys_get_particle_state(&sim, first_particle + i/totvert, &state,1); + } + + mul_qt_v3(state.rot,mv->co); + if(pimd->flag & eParticleInstanceFlag_UseSize) + mul_v3_fl(mv->co, size[i/totvert]); + VECADD(mv->co,mv->co,state.co); + } + + mface=result->getFaceArray(result); + orig_mface=dm->getFaceArray(dm); + + for(i=0; iflag & eParticleInstanceFlag_Parents){ + if(i/totface>=psys->totpart){ + if(psys->part->childtype==PART_CHILD_PARTICLES) + pa=psys->particles+(psys->child+i/totface-psys->totpart)->parent; + else + pa=0; + } + else + pa=pars+i/totface; + } + else{ + if(psys->part->childtype==PART_CHILD_PARTICLES) + pa=psys->particles+(psys->child+i/totface)->parent; + else + pa=0; + } + + if(pa){ + if(pa->alive==PARS_UNBORN && (pimd->flag&eParticleInstanceFlag_Unborn)==0) continue; + if(pa->alive==PARS_ALIVE && (pimd->flag&eParticleInstanceFlag_Alive)==0) continue; + if(pa->alive==PARS_DEAD && (pimd->flag&eParticleInstanceFlag_Dead)==0) continue; + } + + inMF = orig_mface + i%totface; + DM_copy_face_data(dm, result, i%totface, i, 1); + *mf = *inMF; + + mf->v1+=(i/totface)*totvert; + mf->v2+=(i/totface)*totvert; + mf->v3+=(i/totface)*totvert; + if(mf->v4) + mf->v4+=(i/totface)*totvert; + } + + CDDM_calc_edges(result); + CDDM_calc_normals(result); + + if(psys->lattice){ + end_latt_deform(psys->lattice); + psys->lattice= NULL; + } + + if(size) + MEM_freeN(size); + + return result; +} +static DerivedMesh *applyModifierEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData) +{ + return applyModifier(md, ob, derivedData, 0, 1); +} + + +ModifierTypeInfo modifierType_ParticleInstance = { + /* name */ "ParticleInstance", + /* structName */ "ParticleInstanceModifierData", + /* structSize */ sizeof(ParticleInstanceModifierData), + /* type */ eModifierTypeType_Constructive, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ applyModifierEM, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c new file mode 100644 index 00000000000..5c5166ae44d --- /dev/null +++ b/source/blender/modifiers/intern/MOD_particlesystem.c @@ -0,0 +1,273 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + + +static void initData(ModifierData *md) +{ + ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md; + psmd->psys= 0; + psmd->dm=0; + psmd->totdmvert= psmd->totdmedge= psmd->totdmface= 0; +} +static void freeData(ModifierData *md) +{ + ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md; + + if(psmd->dm){ + psmd->dm->needsFree = 1; + psmd->dm->release(psmd->dm); + psmd->dm=0; + } + + /* ED_object_modifier_remove may have freed this first before calling + * modifier_free (which calls this function) */ + if(psmd->psys) + psmd->psys->flag |= PSYS_DELETE; +} +static void copyData(ModifierData *md, ModifierData *target) +{ + ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md; + ParticleSystemModifierData *tpsmd= (ParticleSystemModifierData*) target; + + tpsmd->dm = 0; + tpsmd->totdmvert = tpsmd->totdmedge = tpsmd->totdmface = 0; + //tpsmd->facepa = 0; + tpsmd->flag = psmd->flag; + /* need to keep this to recognise a bit later in copy_object */ + tpsmd->psys = psmd->psys; +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md; + CustomDataMask dataMask = 0; + Material *ma; + MTex *mtex; + int i; + + if(!psmd->psys->part) + return 0; + + ma= give_current_material(ob, psmd->psys->part->omat); + if(ma) { + for(i=0; imtex[i]; + if(mtex && (ma->septex & (1<pmapto && (mtex->texco & TEXCO_UV)) + dataMask |= (1 << CD_MTFACE); + } + } + + if(psmd->psys->part->tanfac!=0.0) + dataMask |= (1 << CD_MTFACE); + + /* ask for vertexgroups if we need them */ + for(i=0; ipsys->vgroup[i]){ + dataMask |= (1 << CD_MDEFORMVERT); + break; + } + } + + /* particles only need this if they are after a non deform modifier, and + * the modifier stack will only create them in that case. */ + dataMask |= CD_MASK_ORIGSPACE; + + dataMask |= CD_MASK_ORCO; + + return dataMask; +} + +/* saves the current emitter state for a particle system and calculates particles */ +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm = derivedData; + ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md; + ParticleSystem * psys=0; + int needsFree=0; + + if(ob->particlesystem.first) + psys=psmd->psys; + else + return; + + if(!psys_check_enabled(ob, psys)) + return; + + if(dm==0) { + dm= get_dm(md->scene, ob, NULL, NULL, vertexCos, 1); + + if(!dm) + return; + + needsFree= 1; + } + + /* clear old dm */ + if(psmd->dm){ + psmd->dm->needsFree = 1; + psmd->dm->release(psmd->dm); + } + + /* make new dm */ + psmd->dm=CDDM_copy(dm); + CDDM_apply_vert_coords(psmd->dm, vertexCos); + CDDM_calc_normals(psmd->dm); + + if(needsFree){ + dm->needsFree = 1; + dm->release(dm); + } + + /* protect dm */ + psmd->dm->needsFree = 0; + + /* report change in mesh structure */ + if(psmd->dm->getNumVerts(psmd->dm)!=psmd->totdmvert || + psmd->dm->getNumEdges(psmd->dm)!=psmd->totdmedge || + psmd->dm->getNumFaces(psmd->dm)!=psmd->totdmface){ + /* in file read dm hasn't really changed but just wasn't saved in file */ + + psys->recalc |= PSYS_RECALC_RESET; + psmd->flag |= eParticleSystemFlag_DM_changed; + + psmd->totdmvert= psmd->dm->getNumVerts(psmd->dm); + psmd->totdmedge= psmd->dm->getNumEdges(psmd->dm); + psmd->totdmface= psmd->dm->getNumFaces(psmd->dm); + } + + if(psys) { + psmd->flag &= ~eParticleSystemFlag_psys_updated; + particle_system_update(md->scene, ob, psys); + psmd->flag |= eParticleSystemFlag_psys_updated; + psmd->flag &= ~eParticleSystemFlag_DM_changed; + } +} + +/* disabled particles in editmode for now, until support for proper derivedmesh + * updates is coded */ +#if 0 +static void deformVertsEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm = derivedData; + + if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data); + + deformVerts(md, ob, dm, vertexCos, numVerts); + + if(!derivedData) dm->release(dm); +} +#endif + + +ModifierTypeInfo modifierType_ParticleSystem = { + /* name */ "ParticleSystem", + /* structName */ "ParticleSystemModifierData", + /* structSize */ sizeof(ParticleSystemModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_UsesPointCache /* | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode */, + + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ 0 /* deformVertsEM */ , + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ freeData, + /* isDisabled */ 0, + /* updateDepgraph */ 0, + /* dependsOnTime */ 0, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c new file mode 100644 index 00000000000..228719aecc1 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_screw.c @@ -0,0 +1,925 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + +/* Screw modifier: revolves the edges about an axis +*/ + +/* used for gathering edge connectivity */ +typedef struct ScrewVertConnect { + float dist; /* distance from the center axis */ + float co[3]; /* loaction relative to the transformed axis */ + float no[3]; /* calc normal of the vertex */ + int v[2]; /* 2 verts on either side of this one */ + MEdge *e[2]; /* edges on either side, a bit of a waste since each edge ref's 2 edges */ + char flag; +} ScrewVertConnect; + +typedef struct ScrewVertIter { + ScrewVertConnect * v_array; + ScrewVertConnect * v_poin; + int v; + int v_other; + MEdge *e; +} ScrewVertIter; + +#define ScrewVertIter_INIT(iter, array, v_init, dir)\ + iter.v_array = array;\ + iter.v = v_init;\ + if (v_init>=0) {\ + iter.v_poin = &array[v_init];\ + iter.v_other = iter.v_poin->v[dir];\ + if (dir)\ + iter.e = iter.v_poin->e[0];\ + else\ + iter.e = iter.v_poin->e[1];\ + } else {\ + iter.v_poin= NULL;\ + iter.e= NULL;\ + } + + +#define ScrewVertIter_NEXT(iter)\ + if (iter.v_poin->v[0] == iter.v_other) {\ + iter.v_other= iter.v;\ + iter.v= iter.v_poin->v[1];\ + } else if (iter.v_poin->v[1] == iter.v_other) {\ + iter.v_other= iter.v;\ + iter.v= iter.v_poin->v[0];\ + }\ + if (iter.v >=0) {\ + iter.v_poin= &iter.v_array[iter.v];\ + if ( iter.v_poin->e[0] != iter.e ) iter.e= iter.v_poin->e[0];\ + else iter.e= iter.v_poin->e[1];\ + } else {\ + iter.e= NULL;\ + iter.v_poin= NULL;\ + } + +static void initData(ModifierData *md) +{ + ScrewModifierData *ltmd= (ScrewModifierData*) md; + ltmd->ob_axis= NULL; + ltmd->angle= M_PI * 2.0; + ltmd->axis= 2; + ltmd->flag= 0; + ltmd->steps= 16; + ltmd->render_steps= 16; + ltmd->iter= 1; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + ScrewModifierData *sltmd= (ScrewModifierData*) md; + ScrewModifierData *tltmd= (ScrewModifierData*) target; + + tltmd->ob_axis= sltmd->ob_axis; + tltmd->angle= sltmd->angle; + tltmd->axis= sltmd->axis; + tltmd->flag= sltmd->flag; + tltmd->steps= sltmd->steps; + tltmd->render_steps= sltmd->render_steps; + tltmd->screw_ofs= sltmd->screw_ofs; + tltmd->iter= sltmd->iter; +} + +static DerivedMesh *applyModifier(ModifierData *md, Object *ob, + DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm= derivedData; + DerivedMesh *result; + ScrewModifierData *ltmd= (ScrewModifierData*) md; + + int *origindex; + int mface_index=0; + int i, j; + int i1,i2; + int steps= ltmd->steps; + int maxVerts=0, maxEdges=0, maxFaces=0; + int totvert= dm->getNumVerts(dm); + int totedge= dm->getNumEdges(dm); + + char axis_char, close; + float angle= ltmd->angle; + float screw_ofs= ltmd->screw_ofs; + float axis_vec[3]= {0.0f, 0.0f, 0.0f}; + float tmp_vec1[3], tmp_vec2[3]; + float mat3[3][3]; + float mtx_tx[4][4]; /* transform the coords by an object relative to this objects transformation */ + float mtx_tx_inv[4][4]; /* inverted */ + float mtx_tmp_a[4][4]; + + int vc_tot_linked= 0; + short other_axis_1, other_axis_2; + float *tmpf1, *tmpf2; + + MFace *mface_new, *mf_new; + MEdge *medge_orig, *med_orig, *med_new, *med_new_firstloop, *medge_new; + MVert *mvert_new, *mvert_orig, *mv_orig, *mv_new, *mv_new_base; + + ScrewVertConnect *vc, *vc_tmp, *vert_connect= NULL; + + float mat[4][4] = {{0.0f, 0.0f, 0.0f, 0.0f}, + {0.0f, 0.0f, 0.0f, 0.0f}, + {0.0f, 0.0f, 0.0f, 0.0f}, + {0.0f, 0.0f, 0.0f, 1.0f}}; + + /* dont do anything? */ + if (!totvert) + return CDDM_from_template(dm, 0, 0, 0); + + steps= useRenderParams ? ltmd->render_steps : ltmd->steps; + + switch(ltmd->axis) { + case 0: + other_axis_1=1; + other_axis_2=2; + break; + case 1: + other_axis_1=0; + other_axis_2=2; + break; + case 2: + other_axis_1=0; + other_axis_2=1; + break; + } + + axis_vec[ltmd->axis]= 1.0f; + + if (ltmd->ob_axis) { + float mtx3_tx[3][3]; + /* calc the matrix relative to the axis object */ + invert_m4_m4(mtx_tmp_a, ob->obmat); + copy_m4_m4(mtx_tx_inv, ltmd->ob_axis->obmat); + mul_m4_m4m4(mtx_tx, mtx_tx_inv, mtx_tmp_a); + + copy_m3_m4(mtx3_tx, mtx_tx); + + /* calc the axis vec */ + mul_m3_v3(mtx3_tx, axis_vec); + normalize_v3(axis_vec); + + /* screw */ + if(ltmd->flag & MOD_SCREW_OBJECT_OFFSET) { + /* find the offset along this axis relative to this objects matrix */ + float totlen = len_v3(mtx_tx[3]); + + if(totlen != 0.0f) { + float zero[3]={0.0f, 0.0f, 0.0f}; + float cp[3]; + screw_ofs= closest_to_line_v3(cp, mtx_tx[3], zero, axis_vec); + } + else { + screw_ofs= 0.0f; + } + } + + /* angle */ + +#if 0 // cant incluide this, not pradictable enough, though quite fun,. + if(ltmd->flag & MOD_SCREW_OBJECT_ANGLE) { + + + float vec[3] = {0,1,0}; + float cross1[3]; + float cross2[3]; + cross_v3_v3v3(cross1, vec, axis_vec); + + mul_v3_m3v3(cross2, mtx3_tx, cross1); + { + float c1[3]; + float c2[3]; + float axis_tmp[3]; + + cross_v3_v3v3(c1, cross2, axis_vec); + cross_v3_v3v3(c2, axis_vec, c1); + + + angle= angle_v3v3(cross1, c2); + + cross_v3_v3v3(axis_tmp, cross1, c2); + normalize_v3(axis_tmp); + + if(len_v3v3(axis_tmp, axis_vec) > 1.0f) + angle= -angle; + + } + } +#endif + } + else { + /* exis char is used by i_rotate*/ + axis_char= 'X' + ltmd->axis; + + /* useful to be able to use the axis vec in some cases still */ + zero_v3(axis_vec); + axis_vec[ltmd->axis]= 1.0f; + } + + /* apply the multiplier */ + angle *= ltmd->iter; + screw_ofs *= ltmd->iter; + + /* multiplying the steps is a bit tricky, this works best */ + steps = ((steps + 1) * ltmd->iter) - (ltmd->iter - 1); + + /* will the screw be closed? + * Note! smaller then FLT_EPSILON*100 gives problems with float precission so its never closed. */ + if (fabs(screw_ofs) <= (FLT_EPSILON*100) && fabs(fabs(angle) - (M_PI * 2)) <= (FLT_EPSILON*100)) { + close= 1; + steps--; + if(steps < 2) steps= 2; + + maxVerts = totvert * steps; /* -1 because we're joining back up */ + maxEdges = (totvert * steps) + /* these are the edges between new verts */ + (totedge * steps); /* -1 because vert edges join */ + maxFaces = totedge * steps; + + screw_ofs= 0.0f; + } + else { + close= 0; + if(steps < 2) steps= 2; + + maxVerts = totvert * steps; /* -1 because we're joining back up */ + maxEdges = (totvert * (steps-1)) + /* these are the edges between new verts */ + (totedge * steps); /* -1 because vert edges join */ + maxFaces = totedge * (steps-1); + } + + result= CDDM_from_template(dm, maxVerts, maxEdges, maxFaces); + + /* copy verts from mesh */ + mvert_orig = dm->getVertArray(dm); + medge_orig = dm->getEdgeArray(dm); + + mvert_new = result->getVertArray(result); + mface_new = result->getFaceArray(result); + medge_new = result->getEdgeArray(result); + + origindex= result->getFaceDataArray(result, CD_ORIGINDEX); + + /* Set the locations of the first set of verts */ + + mv_new= mvert_new; + mv_orig= mvert_orig; + + /* Copy the first set of edges */ + med_orig= medge_orig; + med_new= medge_new; + for (i=0; i < totedge; i++, med_orig++, med_new++) { + med_new->v1= med_orig->v1; + med_new->v2= med_orig->v2; + med_new->crease= med_orig->crease; + med_new->flag= med_orig->flag & ~ME_LOOSEEDGE; + } + + if(ltmd->flag & MOD_SCREW_NORMAL_CALC) { + /* + * Normal Calculation (for face flipping) + * Sort edge verts for correct face flipping + * NOT REALLY NEEDED but face flipping is nice. + * + * */ + + + /* Notice! + * + * Since we are only ordering the edges here it can avoid mallocing the + * extra space by abusing the vert array berfore its filled with new verts. + * The new array for vert_connect must be at least sizeof(ScrewVertConnect) * totvert + * and the size of our resulting meshes array is sizeof(MVert) * totvert * 3 + * so its safe to use the second 2 thrids of MVert the array for vert_connect, + * just make sure ScrewVertConnect struct is no more then twice as big as MVert, + * at the moment there is no chance of that being a problem, + * unless MVert becomes half its current size. + * + * once the edges are ordered, vert_connect is not needed and it can be used for verts + * + * This makes the modifier faster with one less alloc. + */ + + vert_connect= MEM_mallocN(sizeof(ScrewVertConnect) * totvert, "ScrewVertConnect"); + //vert_connect= (ScrewVertConnect *) &medge_new[totvert]; /* skip the first slice of verts */ + vc= vert_connect; + + /* Copy Vert Locations */ + /* - We can do this in a later loop - only do here if no normal calc */ + if (!totedge) { + for (i=0; i < totvert; i++, mv_orig++, mv_new++) { + copy_v3_v3(mv_new->co, mv_orig->co); + normalize_v3_v3(vc->no, mv_new->co); /* no edges- this is realy a dummy normal */ + } + } + else { + /*printf("\n\n\n\n\nStarting Modifier\n");*/ + /* set edge users */ + med_new= medge_new; + mv_new= mvert_new; + + if (ltmd->ob_axis) { + /*mtx_tx is initialized early on */ + for (i=0; i < totvert; i++, mv_new++, mv_orig++, vc++) { + vc->co[0]= mv_new->co[0]= mv_orig->co[0]; + vc->co[1]= mv_new->co[1]= mv_orig->co[1]; + vc->co[2]= mv_new->co[2]= mv_orig->co[2]; + + vc->flag= 0; + vc->e[0]= vc->e[1]= NULL; + vc->v[0]= vc->v[1]= -1; + + mul_m4_v3(mtx_tx, vc->co); + /* length in 2d, dont sqrt because this is only for comparison */ + vc->dist = vc->co[other_axis_1]*vc->co[other_axis_1] + + vc->co[other_axis_2]*vc->co[other_axis_2]; + + /* printf("location %f %f %f -- %f\n", vc->co[0], vc->co[1], vc->co[2], vc->dist);*/ + } + } + else { + for (i=0; i < totvert; i++, mv_new++, mv_orig++, vc++) { + vc->co[0]= mv_new->co[0]= mv_orig->co[0]; + vc->co[1]= mv_new->co[1]= mv_orig->co[1]; + vc->co[2]= mv_new->co[2]= mv_orig->co[2]; + + vc->flag= 0; + vc->e[0]= vc->e[1]= NULL; + vc->v[0]= vc->v[1]= -1; + + /* length in 2d, dont sqrt because this is only for comparison */ + vc->dist = vc->co[other_axis_1]*vc->co[other_axis_1] + + vc->co[other_axis_2]*vc->co[other_axis_2]; + + /* printf("location %f %f %f -- %f\n", vc->co[0], vc->co[1], vc->co[2], vc->dist);*/ + } + } + + /* this loop builds connectivity info for verts */ + for (i=0; iv1]; + + if (vc->v[0]==-1) { /* unused */ + vc->v[0]= med_new->v2; + vc->e[0]= med_new; + } + else if (vc->v[1]==-1) { + vc->v[1]= med_new->v2; + vc->e[1]= med_new; + } + else { + vc->v[0]= vc->v[1]= -2; /* erro value - dont use, 3 edges on vert */ + } + + vc= &vert_connect[med_new->v2]; + + /* same as above but swap v1/2 */ + if (vc->v[0]==-1) { /* unused */ + vc->v[0]= med_new->v1; + vc->e[0]= med_new; + } + else if (vc->v[1]==-1) { + vc->v[1]= med_new->v1; + vc->e[1]= med_new; + } + else { + vc->v[0]= vc->v[1]= -2; /* erro value - dont use, 3 edges on vert */ + } + } + + /* find the first vert */ + vc= vert_connect; + for (i=0; i < totvert; i++, vc++) { + int VBEST=-1, ed_loop_closed=0; /* vert and vert new */ + int ed_loop_flip; + float fl= -1.0f; + ScrewVertIter lt_iter; + + /* Now do search for connected verts, order all edges and flip them + * so resulting faces are flipped the right way */ + vc_tot_linked= 0; /* count the number of linked verts for this loop */ + if (vc->flag==0) { + /*printf("Loop on connected vert: %i\n", i);*/ + + for(j=0; j<2; j++) { + /*printf("\tSide: %i\n", j);*/ + ScrewVertIter_INIT(lt_iter, vert_connect, i, j); + if (j==1) { + ScrewVertIter_NEXT(lt_iter); + } + while (lt_iter.v_poin) { + /*printf("\t\tVERT: %i\n", lt_iter.v);*/ + if (lt_iter.v_poin->flag) { + /*printf("\t\t\tBreaking Found end\n");*/ + //endpoints[0]= endpoints[1]= -1; + ed_loop_closed= 1; /* circle */ + break; + } + lt_iter.v_poin->flag= 1; + vc_tot_linked++; + /*printf("Testing 2 floats %f : %f\n", fl, lt_iter.v_poin->dist);*/ + if (fl <= lt_iter.v_poin->dist) { + fl= lt_iter.v_poin->dist; + VBEST= lt_iter.v; + /*printf("\t\t\tVERT BEST: %i\n", VBEST);*/ + } + ScrewVertIter_NEXT(lt_iter); + if (!lt_iter.v_poin) { + /*printf("\t\t\tFound End Also Num %i\n", j);*/ + /*endpoints[j]= lt_iter.v_other;*/ /* other is still valid */ + break; + } + } + } + + /* now we have a collection of used edges. flip their edges the right way*/ + /*if (VBEST !=-1) - */ + + /*printf("Done Looking - vc_tot_linked: %i\n", vc_tot_linked);*/ + + if (vc_tot_linked>1) { + float vf_1, vf_2, vf_best; + + vc_tmp= &vert_connect[VBEST]; + + tmpf1= vert_connect[vc_tmp->v[0]].co; + tmpf2= vert_connect[vc_tmp->v[1]].co; + + + /* edge connects on each side! */ + if ((vc_tmp->v[0] > -1) && (vc_tmp->v[1] > -1)) { + /*printf("Verts on each side (%i %i)\n", vc_tmp->v[0], vc_tmp->v[1]);*/ + /* find out which is higher */ + + vf_1= tmpf1[ltmd->axis]; + vf_2= tmpf2[ltmd->axis]; + vf_best= vc_tmp->co[ltmd->axis]; + + if (vf_1 < vf_best && vf_best < vf_2) { + ed_loop_flip= 0; + } + else if (vf_1 > vf_best && vf_best > vf_2) { + ed_loop_flip= 1; + } + else { + /* not so simple to work out which edge is higher */ + sub_v3_v3v3(tmp_vec1, tmpf1, vc_tmp->co); + sub_v3_v3v3(tmp_vec1, tmpf2, vc_tmp->co); + normalize_v3(tmp_vec1); + normalize_v3(tmp_vec2); + + if (tmp_vec1[ltmd->axis] < tmp_vec2[ltmd->axis]) { + ed_loop_flip= 1; + } + else { + ed_loop_flip= 0; + } + } + } + else if (vc_tmp->v[0] >= 0) { /*vertex only connected on 1 side */ + /*printf("Verts on ONE side (%i %i)\n", vc_tmp->v[0], vc_tmp->v[1]);*/ + if (tmpf1[ltmd->axis] < vc_tmp->co[ltmd->axis]) { /* best is above */ + ed_loop_flip= 1; + } + else { /* best is below or even... in even case we cant know whet to do. */ + ed_loop_flip= 0; + } + + }/* else { + printf("No Connected ___\n"); + }*/ + + /*printf("flip direction %i\n", ed_loop_flip);*/ + + + /* switch the flip option if set */ + if (ltmd->flag & MOD_SCREW_NORMAL_FLIP) + ed_loop_flip= !ed_loop_flip; + + if (angle < 0.0f) + ed_loop_flip= !ed_loop_flip; + + /* if its closed, we only need 1 loop */ + for(j=ed_loop_closed; j<2; j++) { + /*printf("Ordering Side J %i\n", j);*/ + + ScrewVertIter_INIT(lt_iter, vert_connect, VBEST, j); + /*printf("\n\nStarting - Loop\n");*/ + lt_iter.v_poin->flag= 1; /* so a non loop will traverse the other side */ + + + /* If this is the vert off the best vert and + * the best vert has 2 edges connected too it + * then swap the flip direction */ + if (j==1 && (vc_tmp->v[0] > -1) && (vc_tmp->v[1] > -1)) + ed_loop_flip= !ed_loop_flip; + + while (lt_iter.v_poin && lt_iter.v_poin->flag != 2) { + /*printf("\tOrdering Vert V %i\n", lt_iter.v);*/ + + lt_iter.v_poin->flag= 2; + if (lt_iter.e) { + if (lt_iter.v == lt_iter.e->v1) { + if (ed_loop_flip==0) { + /*printf("\t\t\tFlipping 0\n");*/ + SWAP(int, lt_iter.e->v1, lt_iter.e->v2); + }/* else { + printf("\t\t\tFlipping Not 0\n"); + }*/ + } + else if (lt_iter.v == lt_iter.e->v2) { + if (ed_loop_flip==1) { + /*printf("\t\t\tFlipping 1\n");*/ + SWAP(int, lt_iter.e->v1, lt_iter.e->v2); + }/* else { + printf("\t\t\tFlipping Not 1\n"); + }*/ + }/* else { + printf("\t\tIncorrect edge topology"); + }*/ + }/* else { + printf("\t\tNo Edge at this point\n"); + }*/ + ScrewVertIter_NEXT(lt_iter); + } + } + } + } + + /* *VERTEX NORMALS* + * we know the surrounding edges are ordered correctly now + * so its safe to create vertex normals. + * + * calculate vertex normals that can be propodated on lathing + * use edge connectivity work this out */ + if (vc->v[0]>=0) { + if (vc->v[1]>=0) { + /* 2 edges connedted */ + /* make 2 connecting vert locations relative to the middle vert */ + sub_v3_v3v3(tmp_vec1, mvert_new[vc->v[0]].co, mvert_new[i].co); + sub_v3_v3v3(tmp_vec2, mvert_new[vc->v[1]].co, mvert_new[i].co); + /* normalize so both edges have the same influence, no matter their length */ + normalize_v3(tmp_vec1); + normalize_v3(tmp_vec2); + + /* vc_no_tmp1 - this line is the average direction of both connecting edges + * + * Use the edge order to make the subtraction, flip the normal the right way + * edge should be there but check just in case... */ + if (vc->e && vc->e[0]->v1 == i) { + sub_v3_v3v3(tmp_vec1, tmp_vec1, tmp_vec2); + } + else { + sub_v3_v3v3(tmp_vec1, tmp_vec2, tmp_vec1); + } + } + else { + /* only 1 edge connected - same as above except + * dont need to average edge direction */ + if (vc->e && vc->e[0]->v2 == i) { + sub_v3_v3v3(tmp_vec1, mvert_new[i].co, mvert_new[vc->v[0]].co); + } + else { + sub_v3_v3v3(tmp_vec1, mvert_new[vc->v[0]].co, mvert_new[i].co); + } + } + + /* vc_no_tmp2 - is a line 90d from the pivot to the vec + * This is used so the resulting normal points directly away from the middle */ + cross_v3_v3v3(tmp_vec2, axis_vec, vc->co); + + /* edge average vector and right angle to the pivot make the normal */ + cross_v3_v3v3(vc->no, tmp_vec1, tmp_vec2); + + } + else { + copy_v3_v3(vc->no, vc->co); + } + + /* we wont be looping on this data again so copy normals here */ + if (angle < 0.0f) + negate_v3(vc->no); + + normalize_v3(vc->no); + normal_float_to_short_v3(mvert_new[i].no, vc->no); + + /* Done with normals */ + } + } + } + else { + + if (ltmd->flag & MOD_SCREW_NORMAL_FLIP) { + mv_orig= mvert_orig; + mv_new= mvert_new + (totvert-1); + + for (i=0; i < totvert; i++, mv_new--, mv_orig++) { + copy_v3_v3(mv_new->co, mv_orig->co); + } + } + else { + mv_orig= mvert_orig; + mv_new= mvert_new; + + for (i=0; i < totvert; i++, mv_new++, mv_orig++) { + copy_v3_v3(mv_new->co, mv_orig->co); + } + } + } + /* done with edge connectivity based normal flipping */ + + + /* Add Faces */ + for (i=1; i < steps; i++) { + float step_angle; + float no_tx[3]; + /* Rotation Matrix */ + if (close) step_angle= (angle / steps) * i; + else step_angle= (angle / (steps-1)) * i; + + if (ltmd->ob_axis) { + axis_angle_to_mat3(mat3, axis_vec, step_angle); + copy_m4_m3(mat, mat3); + } + else { + unit_m4(mat); + rotate_m4(mat, axis_char, step_angle); + copy_m3_m4(mat3, mat); + } + + if(screw_ofs) + madd_v3_v3fl(mat[3], axis_vec, screw_ofs * ((float)i / (float)(steps-1))); + + mv_new_base= mvert_new; + mv_new= &mvert_new[totvert*i]; /* advance to the next slice */ + + for (j=0; jno, no_tx); + } + + /* set location */ + copy_v3_v3(mv_new->co, mv_new_base->co); + + /* only need to set these if using non cleared memory */ + /*mv_new->mat_nr= mv_new->flag= 0;*/ + + if (ltmd->ob_axis) { + sub_v3_v3(mv_new->co, mtx_tx[3]); + + mul_m4_v3(mat, mv_new->co); + + add_v3_v3(mv_new->co, mtx_tx[3]); + } + else { + mul_m4_v3(mat, mv_new->co); + } + + /* add the new edge */ + med_new->v1= j+(i*totvert); + med_new->v2= med_new->v1 - totvert; + med_new->flag= ME_EDGEDRAW|ME_EDGERENDER; + med_new++; + } + } + + /* we can avoid if using vert alloc trick */ + if(vert_connect) { + MEM_freeN(vert_connect); + vert_connect= NULL; + } + + if (close) { + /* last loop of edges, previous loop dosnt account for the last set of edges */ + for (i=0; iv1= i; + med_new->v2= i+((steps-1)*totvert); + med_new->flag= ME_EDGEDRAW|ME_EDGERENDER; + med_new++; + } + } + + mf_new= mface_new; + med_new_firstloop= medge_new; + + for (i=0; i < totedge; i++, med_new_firstloop++) { + /* for each edge, make a cylinder of quads */ + i1= med_new_firstloop->v1; + i2= med_new_firstloop->v2; + + for (j=0; j < steps-1; j++) { + + /* new face */ + mf_new->v1= i1; + mf_new->v2= i2; + mf_new->v3= i2 + totvert; + mf_new->v4= i1 + totvert; + + if( !mf_new->v3 || !mf_new->v4 ) { + SWAP(int, mf_new->v1, mf_new->v3); + SWAP(int, mf_new->v2, mf_new->v4); + } + mf_new->flag= ME_SMOOTH; + origindex[mface_index]= ORIGINDEX_NONE; + mf_new++; + mface_index++; + + /* new vertical edge */ + if (j) { /* The first set is alredy dome */ + med_new->v1= i1; + med_new->v2= i2; + med_new->flag= med_new_firstloop->flag; + med_new->crease= med_new_firstloop->crease; + med_new++; + } + i1 += totvert; + i2 += totvert; + } + + /* close the loop*/ + if (close) { + mf_new->v1= i1; + mf_new->v2= i2; + mf_new->v3= med_new_firstloop->v2; + mf_new->v4= med_new_firstloop->v1; + + if( !mf_new->v3 || !mf_new->v4 ) { + SWAP(int, mf_new->v1, mf_new->v3); + SWAP(int, mf_new->v2, mf_new->v4); + } + mf_new->flag= ME_SMOOTH; + origindex[mface_index]= ORIGINDEX_NONE; + mf_new++; + mface_index++; + } + + /* new vertical edge */ + med_new->v1= i1; + med_new->v2= i2; + med_new->flag= med_new_firstloop->flag & ~ME_LOOSEEDGE; + med_new->crease= med_new_firstloop->crease; + med_new++; + } + + if((ltmd->flag & MOD_SCREW_NORMAL_CALC)==0) { + CDDM_calc_normals(result); + } + + return result; +} + + +static void updateDepgraph( + ModifierData *md, DagForest *forest, + Scene *scene, Object *ob, DagNode *obNode) +{ + ScrewModifierData *ltmd= (ScrewModifierData*) md; + + if(ltmd->ob_axis) { + DagNode *curNode= dag_get_node(forest, ltmd->ob_axis); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, + "Screw Modifier"); + } +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) +{ + ScrewModifierData *ltmd= (ScrewModifierData*) md; + + walk(userData, ob, <md->ob_axis); +} + +/* This dosnt work with material*/ +static DerivedMesh *applyModifierEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData) +{ + return applyModifier(md, ob, derivedData, 0, 1); +} + +static int dependsOnTime(ModifierData *md) +{ + return 0; +} + + +ModifierTypeInfo modifierType_Screw = { + /* name */ "Screw", + /* structName */ "ScrewModifierData", + /* structSize */ sizeof(ScrewModifierData), + /* type */ eModifierTypeType_Constructive, + + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode + | eModifierTypeFlag_EnableInEditmode, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ applyModifierEM, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_shapekey.c b/source/blender/modifiers/intern/MOD_shapekey.c new file mode 100644 index 00000000000..943a4bcdda2 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_shapekey.c @@ -0,0 +1,157 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + KeyBlock *kb= ob_get_keyblock(ob); + float (*deformedVerts)[3]; + + if(kb && kb->totelem == numVerts) { + deformedVerts= (float(*)[3])do_ob_key(md->scene, ob); + if(deformedVerts) { + memcpy(vertexCos, deformedVerts, sizeof(float)*3*numVerts); + MEM_freeN(deformedVerts); + } + } +} + +static void deformVertsEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + Key *key= ob_get_key(ob); + + if(key && key->type == KEY_RELATIVE) + deformVerts(md, ob, derivedData, vertexCos, numVerts, 0, 0); +} + +static void deformMatricesEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], + float (*defMats)[3][3], int numVerts) +{ + Key *key= ob_get_key(ob); + KeyBlock *kb= ob_get_keyblock(ob); + float scale[3][3]; + int a; + + if(kb && kb->totelem==numVerts && kb!=key->refkey) { + scale_m3_fl(scale, kb->curval); + + for(a=0; ashrinkType = MOD_SHRINKWRAP_NEAREST_SURFACE; + smd->shrinkOpts = MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR; + smd->keepDist = 0.0f; + + smd->target = NULL; + smd->auxTarget = NULL; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*)md; + ShrinkwrapModifierData *tsmd = (ShrinkwrapModifierData*)target; + + tsmd->target = smd->target; + tsmd->auxTarget = smd->auxTarget; + + strcpy(tsmd->vgroup_name, smd->vgroup_name); + + tsmd->keepDist = smd->keepDist; + tsmd->shrinkType= smd->shrinkType; + tsmd->shrinkOpts= smd->shrinkOpts; + tsmd->projAxis = smd->projAxis; + tsmd->subsurfLevels = smd->subsurfLevels; +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + ShrinkwrapModifierData *smd = (ShrinkwrapModifierData *)md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(smd->vgroup_name[0]) + dataMask |= (1 << CD_MDEFORMVERT); + + if(smd->shrinkType == MOD_SHRINKWRAP_PROJECT + && smd->projAxis == MOD_SHRINKWRAP_PROJECT_OVER_NORMAL) + dataMask |= (1 << CD_MVERT); + + return dataMask; +} + +static int isDisabled(ModifierData *md, int useRenderParams) +{ + ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md; + return !smd->target; +} + + +static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData) +{ + ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md; + + walk(userData, ob, &smd->target); + walk(userData, ob, &smd->auxTarget); +} + +static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm = derivedData; + CustomDataMask dataMask = requiredDataMask(ob, md); + + /* ensure we get a CDDM with applied vertex coords */ + if(dataMask) + dm= get_cddm(md->scene, ob, NULL, dm, vertexCos); + + shrinkwrapModifier_deform((ShrinkwrapModifierData*)md, md->scene, ob, dm, vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + +static void deformVertsEM(ModifierData *md, Object *ob, EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm = derivedData; + CustomDataMask dataMask = requiredDataMask(ob, md); + + /* ensure we get a CDDM with applied vertex coords */ + if(dataMask) + dm= get_cddm(md->scene, ob, editData, dm, vertexCos); + + shrinkwrapModifier_deform((ShrinkwrapModifierData*)md, md->scene, ob, dm, vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + +static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, Object *ob, DagNode *obNode) +{ + ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md; + + if (smd->target) + dag_add_relation(forest, dag_get_node(forest, smd->target), obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Shrinkwrap Modifier"); + + if (smd->auxTarget) + dag_add_relation(forest, dag_get_node(forest, smd->auxTarget), obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Shrinkwrap Modifier"); +} + + +ModifierTypeInfo modifierType_Shrinkwrap = { + /* name */ "Shrinkwrap", + /* structName */ "ShrinkwrapModifierData", + /* structSize */ sizeof(ShrinkwrapModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode + | eModifierTypeFlag_EnableInEditmode, + + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_simpledeform.c b/source/blender/modifiers/intern/MOD_simpledeform.c new file mode 100644 index 00000000000..01b70f20806 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_simpledeform.c @@ -0,0 +1,424 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + + +#include "DNA_object_types.h" +#include "DNA_modifier_types.h" +#include "DNA_meshdata_types.h" + +#include "BKE_DerivedMesh.h" +#include "BKE_lattice.h" +#include "BKE_deform.h" +#include "BKE_utildefines.h" +#include "BLI_math.h" +#include "BKE_shrinkwrap.h" + +#include +#include + + +/* Clamps/Limits the given coordinate to: limits[0] <= co[axis] <= limits[1] + * The ammount of clamp is saved on dcut */ +static void axis_limit(int axis, const float limits[2], float co[3], float dcut[3]) +{ + float val = co[axis]; + if(limits[0] > val) val = limits[0]; + if(limits[1] < val) val = limits[1]; + + dcut[axis] = co[axis] - val; + co[axis] = val; +} + +static void simpleDeform_taper(const float factor, const float dcut[3], float *co) +{ + float x = co[0], y = co[1], z = co[2]; + float scale = z*factor; + + co[0] = x + x*scale; + co[1] = y + y*scale; + co[2] = z; + + if(dcut) + { + co[0] += dcut[0]; + co[1] += dcut[1]; + co[2] += dcut[2]; + } +} + +static void simpleDeform_stretch(const float factor, const float dcut[3], float *co) +{ + float x = co[0], y = co[1], z = co[2]; + float scale; + + scale = (z*z*factor-factor + 1.0); + + co[0] = x*scale; + co[1] = y*scale; + co[2] = z*(1.0+factor); + + + if(dcut) + { + co[0] += dcut[0]; + co[1] += dcut[1]; + co[2] += dcut[2]; + } +} + +static void simpleDeform_twist(const float factor, const float *dcut, float *co) +{ + float x = co[0], y = co[1], z = co[2]; + float theta, sint, cost; + + theta = z*factor; + sint = sin(theta); + cost = cos(theta); + + co[0] = x*cost - y*sint; + co[1] = x*sint + y*cost; + co[2] = z; + + if(dcut) + { + co[0] += dcut[0]; + co[1] += dcut[1]; + co[2] += dcut[2]; + } +} + +static void simpleDeform_bend(const float factor, const float dcut[3], float *co) +{ + float x = co[0], y = co[1], z = co[2]; + float theta, sint, cost; + + theta = x*factor; + sint = sin(theta); + cost = cos(theta); + + if(fabs(factor) > 1e-7f) + { + co[0] = -(y-1.0f/factor)*sint; + co[1] = (y-1.0f/factor)*cost + 1.0f/factor; + co[2] = z; + } + + + if(dcut) + { + co[0] += cost*dcut[0]; + co[1] += sint*dcut[0]; + co[2] += dcut[2]; + } + +} + + +/* simple deform modifier */ +void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts) +{ + static const float lock_axis[2] = {0.0f, 0.0f}; + + int i; + int limit_axis = 0; + float smd_limit[2], smd_factor; + SpaceTransform *transf = NULL, tmp_transf; + void (*simpleDeform_callback)(const float factor, const float dcut[3], float *co) = NULL; //Mode callback + int vgroup = defgroup_name_index(ob, smd->vgroup_name); + MDeformVert *dvert = NULL; + + //Safe-check + if(smd->origin == ob) smd->origin = NULL; //No self references + + if(smd->limit[0] < 0.0) smd->limit[0] = 0.0f; + if(smd->limit[0] > 1.0) smd->limit[0] = 1.0f; + + smd->limit[0] = MIN2(smd->limit[0], smd->limit[1]); //Upper limit >= than lower limit + + //Calculate matrixs do convert between coordinate spaces + if(smd->origin) + { + transf = &tmp_transf; + + if(smd->originOpts & MOD_SIMPLEDEFORM_ORIGIN_LOCAL) + { + space_transform_from_matrixs(transf, ob->obmat, smd->origin->obmat); + } + else + { + copy_m4_m4(transf->local2target, smd->origin->obmat); + invert_m4_m4(transf->target2local, transf->local2target); + } + } + + //Setup vars + limit_axis = (smd->mode == MOD_SIMPLEDEFORM_MODE_BEND) ? 0 : 2; //Bend limits on X.. all other modes limit on Z + + //Update limits if needed + { + float lower = FLT_MAX; + float upper = -FLT_MAX; + + for(i=0; ilimit[1]; + smd_limit[0] = lower + (upper-lower)*smd->limit[0]; + + smd_factor = smd->factor / MAX2(FLT_EPSILON, smd_limit[1]-smd_limit[0]); + } + + + if(dm) + { + dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); + } + else if(ob->type == OB_LATTICE) + { + dvert = lattice_get_deform_verts(ob); + } + + + + switch(smd->mode) + { + case MOD_SIMPLEDEFORM_MODE_TWIST: simpleDeform_callback = simpleDeform_twist; break; + case MOD_SIMPLEDEFORM_MODE_BEND: simpleDeform_callback = simpleDeform_bend; break; + case MOD_SIMPLEDEFORM_MODE_TAPER: simpleDeform_callback = simpleDeform_taper; break; + case MOD_SIMPLEDEFORM_MODE_STRETCH: simpleDeform_callback = simpleDeform_stretch; break; + default: + return; //No simpledeform mode? + } + + for(i=0; imode != MOD_SIMPLEDEFORM_MODE_BEND) //Bend mode shoulnt have any lock axis + { + if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_X) axis_limit(0, lock_axis, co, dcut); + if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_Y) axis_limit(1, lock_axis, co, dcut); + } + axis_limit(limit_axis, smd_limit, co, dcut); + + simpleDeform_callback(smd_factor, dcut, co); //Apply deform + interp_v3_v3v3(vertexCos[i], vertexCos[i], co, weight); //Use vertex weight has coef of linear interpolation + + if(transf) space_transform_invert(transf, vertexCos[i]); + } + } +} + + + + +/* SimpleDeform */ +static void initData(ModifierData *md) +{ + SimpleDeformModifierData *smd = (SimpleDeformModifierData*) md; + + smd->mode = MOD_SIMPLEDEFORM_MODE_TWIST; + smd->axis = 0; + + smd->origin = NULL; + smd->factor = 0.35f; + smd->limit[0] = 0.0f; + smd->limit[1] = 1.0f; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md; + SimpleDeformModifierData *tsmd = (SimpleDeformModifierData*)target; + + tsmd->mode = smd->mode; + tsmd->axis = smd->axis; + tsmd->origin= smd->origin; + tsmd->factor= smd->factor; + memcpy(tsmd->limit, smd->limit, sizeof(tsmd->limit)); +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(smd->vgroup_name[0]) + dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static void foreachObjectLink(ModifierData *md, Object *ob, void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData) +{ + SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md; + walk(userData, ob, &smd->origin); +} + +static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, Object *ob, DagNode *obNode) +{ + SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md; + + if (smd->origin) + dag_add_relation(forest, dag_get_node(forest, smd->origin), obNode, DAG_RL_OB_DATA, "SimpleDeform Modifier"); +} + +static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm = derivedData; + CustomDataMask dataMask = requiredDataMask(ob, md); + + /* we implement requiredDataMask but thats not really usefull since + mesh_calc_modifiers pass a NULL derivedData */ + if(dataMask) + dm= get_dm(md->scene, ob, NULL, dm, NULL, 0); + + SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + +static void deformVertsEM(ModifierData *md, Object *ob, EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm = derivedData; + CustomDataMask dataMask = requiredDataMask(ob, md); + + /* we implement requiredDataMask but thats not really usefull since + mesh_calc_modifiers pass a NULL derivedData */ + if(dataMask) + dm= get_dm(md->scene, ob, editData, dm, NULL, 0); + + SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + + +ModifierTypeInfo modifierType_SimpleDeform = { + /* name */ "SimpleDeform", + /* structName */ "SimpleDeformModifierData", + /* structSize */ sizeof(SimpleDeformModifierData), + /* type */ eModifierTypeType_OnlyDeform, + + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode + | eModifierTypeFlag_EnableInEditmode, + + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_smoke.c b/source/blender/modifiers/intern/MOD_smoke.c new file mode 100644 index 00000000000..73054a90706 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_smoke.c @@ -0,0 +1,181 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + + +static void initData(ModifierData *md) +{ + SmokeModifierData *smd = (SmokeModifierData*) md; + + smd->domain = NULL; + smd->flow = NULL; + smd->coll = NULL; + smd->type = 0; + smd->time = -1; +} + +static void freeData(ModifierData *md) +{ + SmokeModifierData *smd = (SmokeModifierData*) md; + + smokeModifier_free (smd); +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + SmokeModifierData *smd = (SmokeModifierData*) md; + DerivedMesh *dm = dm= get_cddm(md->scene, ob, NULL, derivedData, vertexCos); + + smokeModifier_do(smd, md->scene, ob, dm, useRenderParams, isFinalCalc); + + if(dm != derivedData) + dm->release(dm); +} + +static int dependsOnTime(ModifierData *md) +{ + return 1; +} + +static void updateDepgraph( + ModifierData *md, DagForest *forest, Scene *scene, Object *ob, + DagNode *obNode) +{ + /*SmokeModifierData *smd = (SmokeModifierData *) md; + if(smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) + { + if(smd->domain->fluid_group) + { + GroupObject *go = NULL; + + for(go = smd->domain->fluid_group->gobject.first; go; go = go->next) + { + if(go->ob) + { + SmokeModifierData *smd2 = (SmokeModifierData *)modifiers_findByType(go->ob, eModifierType_Smoke); + + // check for initialized smoke object + if(smd2 && (smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) + { + DagNode *curNode = dag_get_node(forest, go->ob); + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Smoke Flow"); + } + } + } + } + } + */ +} + + +ModifierTypeInfo modifierType_Smoke = { + /* name */ "Smoke", + /* structName */ "SmokeModifierData", + /* structSize */ sizeof(SmokeModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_UsesPointCache + | eModifierTypeFlag_Single, + + /* copyData */ 0, + /* deformVerts */ deformVerts, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ freeData, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_smooth.c b/source/blender/modifiers/intern/MOD_smooth.c new file mode 100644 index 00000000000..da7d1929e4a --- /dev/null +++ b/source/blender/modifiers/intern/MOD_smooth.c @@ -0,0 +1,313 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + + +static void initData(ModifierData *md) +{ + SmoothModifierData *smd = (SmoothModifierData*) md; + + smd->fac = 0.5f; + smd->repeat = 1; + smd->flag = MOD_SMOOTH_X | MOD_SMOOTH_Y | MOD_SMOOTH_Z; + smd->defgrp_name[0] = '\0'; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + SmoothModifierData *smd = (SmoothModifierData*) md; + SmoothModifierData *tsmd = (SmoothModifierData*) target; + + tsmd->fac = smd->fac; + tsmd->repeat = smd->repeat; + tsmd->flag = smd->flag; + strncpy(tsmd->defgrp_name, smd->defgrp_name, 32); +} + +static int isDisabled(ModifierData *md, int useRenderParams) +{ + SmoothModifierData *smd = (SmoothModifierData*) md; + short flag; + + flag = smd->flag & (MOD_SMOOTH_X|MOD_SMOOTH_Y|MOD_SMOOTH_Z); + + /* disable if modifier is off for X, Y and Z or if factor is 0 */ + if((smd->fac == 0.0f) || flag == 0) return 1; + + return 0; +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + SmoothModifierData *smd = (SmoothModifierData *)md; + CustomDataMask dataMask = 0; + + /* ask for vertexgroups if we need them */ + if(smd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static void smoothModifier_do( + SmoothModifierData *smd, Object *ob, DerivedMesh *dm, + float (*vertexCos)[3], int numVerts) +{ + MDeformVert *dvert = NULL; + MEdge *medges = NULL; + + int i, j, numDMEdges, defgrp_index; + unsigned char *uctmp; + float *ftmp, fac, facm; + + ftmp = (float*)MEM_callocN(3*sizeof(float)*numVerts, + "smoothmodifier_f"); + if (!ftmp) return; + uctmp = (unsigned char*)MEM_callocN(sizeof(unsigned char)*numVerts, + "smoothmodifier_uc"); + if (!uctmp) { + if (ftmp) MEM_freeN(ftmp); + return; + } + + fac = smd->fac; + facm = 1 - fac; + + medges = dm->getEdgeArray(dm); + numDMEdges = dm->getNumEdges(dm); + + defgrp_index = defgroup_name_index(ob, smd->defgrp_name); + + if (defgrp_index >= 0) + dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); + + /* NOTICE: this can be optimized a little bit by moving the + * if (dvert) out of the loop, if needed */ + for (j = 0; j < smd->repeat; j++) { + for (i = 0; i < numDMEdges; i++) { + float fvec[3]; + float *v1, *v2; + unsigned int idx1, idx2; + + idx1 = medges[i].v1; + idx2 = medges[i].v2; + + v1 = vertexCos[idx1]; + v2 = vertexCos[idx2]; + + fvec[0] = (v1[0] + v2[0]) / 2.0; + fvec[1] = (v1[1] + v2[1]) / 2.0; + fvec[2] = (v1[2] + v2[2]) / 2.0; + + v1 = &ftmp[idx1*3]; + v2 = &ftmp[idx2*3]; + + if (uctmp[idx1] < 255) { + uctmp[idx1]++; + add_v3_v3v3(v1, v1, fvec); + } + if (uctmp[idx2] < 255) { + uctmp[idx2]++; + add_v3_v3v3(v2, v2, fvec); + } + } + + if (dvert) { + for (i = 0; i < numVerts; i++) { + MDeformWeight *dw = NULL; + float f, fm, facw, *fp, *v; + int k; + short flag = smd->flag; + + v = vertexCos[i]; + fp = &ftmp[i*3]; + + for (k = 0; k < dvert[i].totweight; ++k) { + if(dvert[i].dw[k].def_nr == defgrp_index) { + dw = &dvert[i].dw[k]; + break; + } + } + if (!dw) continue; + + f = fac * dw->weight; + fm = 1.0f - f; + + /* fp is the sum of uctmp[i] verts, so must be averaged */ + facw = 0.0f; + if (uctmp[i]) + facw = f / (float)uctmp[i]; + + if (flag & MOD_SMOOTH_X) + v[0] = fm * v[0] + facw * fp[0]; + if (flag & MOD_SMOOTH_Y) + v[1] = fm * v[1] + facw * fp[1]; + if (flag & MOD_SMOOTH_Z) + v[2] = fm * v[2] + facw * fp[2]; + } + } + else { /* no vertex group */ + for (i = 0; i < numVerts; i++) { + float facw, *fp, *v; + short flag = smd->flag; + + v = vertexCos[i]; + fp = &ftmp[i*3]; + + /* fp is the sum of uctmp[i] verts, so must be averaged */ + facw = 0.0f; + if (uctmp[i]) + facw = fac / (float)uctmp[i]; + + if (flag & MOD_SMOOTH_X) + v[0] = facm * v[0] + facw * fp[0]; + if (flag & MOD_SMOOTH_Y) + v[1] = facm * v[1] + facw * fp[1]; + if (flag & MOD_SMOOTH_Z) + v[2] = facm * v[2] + facw * fp[2]; + } + + } + + memset(ftmp, 0, 3*sizeof(float)*numVerts); + memset(uctmp, 0, sizeof(unsigned char)*numVerts); + } + + MEM_freeN(ftmp); + MEM_freeN(uctmp); +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm= get_dm(md->scene, ob, NULL, derivedData, NULL, 0); + + smoothModifier_do((SmoothModifierData *)md, ob, dm, + vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + +static void deformVertsEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm= get_dm(md->scene, ob, editData, derivedData, NULL, 0); + + smoothModifier_do((SmoothModifierData *)md, ob, dm, + vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + + +ModifierTypeInfo modifierType_Smooth = { + /* name */ "Smooth", + /* structName */ "SmoothModifierData", + /* structSize */ sizeof(SmoothModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsEditmode, + + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ isDisabled, + /* updateDepgraph */ 0, + /* dependsOnTime */ 0, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_softbody.c b/source/blender/modifiers/intern/MOD_softbody.c new file mode 100644 index 00000000000..50c7df572af --- /dev/null +++ b/source/blender/modifiers/intern/MOD_softbody.c @@ -0,0 +1,125 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + sbObjectStep(md->scene, ob, (float)md->scene->r.cfra, vertexCos, numVerts); +} + +static int dependsOnTime(ModifierData *md) +{ + return 1; +} + + +ModifierTypeInfo modifierType_Softbody = { + /* name */ "Softbody", + /* structName */ "SoftbodyModifierData", + /* structSize */ sizeof(SoftbodyModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_RequiresOriginalData + | eModifierTypeFlag_Single, + + /* copyData */ 0, + /* deformVerts */ deformVerts, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ 0, + /* requiredDataMask */ 0, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ 0, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c new file mode 100644 index 00000000000..70feef967dc --- /dev/null +++ b/source/blender/modifiers/intern/MOD_solidify.c @@ -0,0 +1,692 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + + +typedef struct EdgeFaceRef { + int f1; /* init as -1 */ + int f2; +} EdgeFaceRef; + +static void dm_calc_normal(DerivedMesh *dm, float (*temp_nors)[3]) +{ + int i, numVerts, numEdges, numFaces; + MFace *mface, *mf; + MVert *mvert, *mv; + + float (*face_nors)[3]; + float *f_no; + int calc_face_nors= 0; + + numVerts = dm->getNumVerts(dm); + numEdges = dm->getNumEdges(dm); + numFaces = dm->getNumFaces(dm); + mface = dm->getFaceArray(dm); + mvert = dm->getVertArray(dm); + + /* we don't want to overwrite any referenced layers */ + + /* + Dosnt work here! + mv = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT); + cddm->mvert = mv; + */ + + face_nors = CustomData_get_layer(&dm->faceData, CD_NORMAL); + if(!face_nors) { + calc_face_nors = 1; + face_nors = CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_CALLOC, NULL, numFaces); + } + + mv = mvert; + mf = mface; + + { + EdgeHash *edge_hash = BLI_edgehash_new(); + EdgeHashIterator *edge_iter; + int edge_ref_count = 0; + int ed_v1, ed_v2; /* use when getting the key */ + EdgeFaceRef *edge_ref_array = MEM_callocN(numEdges * sizeof(EdgeFaceRef), "Edge Connectivity"); + EdgeFaceRef *edge_ref; + float edge_normal[3]; + + /* This function adds an edge hash if its not there, and adds the face index */ +#define NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(EDV1, EDV2); \ + edge_ref = (EdgeFaceRef *)BLI_edgehash_lookup(edge_hash, EDV1, EDV2); \ + if (!edge_ref) { \ + edge_ref = &edge_ref_array[edge_ref_count]; edge_ref_count++; \ + edge_ref->f1=i; \ + edge_ref->f2=-1; \ + BLI_edgehash_insert(edge_hash, EDV1, EDV2, edge_ref); \ + } else { \ + edge_ref->f2=i; \ + } + + for(i = 0; i < numFaces; i++, mf++) { + f_no = face_nors[i]; + + if(mf->v4) { + if(calc_face_nors) + normal_quad_v3(f_no, mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co); + + NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v1, mf->v2); + NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v2, mf->v3); + NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v3, mf->v4); + NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v4, mf->v1); + } else { + if(calc_face_nors) + normal_tri_v3(f_no, mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co); + + NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v1, mf->v2); + NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v2, mf->v3); + NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v3, mf->v1); + } + } + + for(edge_iter = BLI_edgehashIterator_new(edge_hash); !BLI_edgehashIterator_isDone(edge_iter); BLI_edgehashIterator_step(edge_iter)) { + /* Get the edge vert indicies, and edge value (the face indicies that use it)*/ + BLI_edgehashIterator_getKey(edge_iter, (int*)&ed_v1, (int*)&ed_v2); + edge_ref = BLI_edgehashIterator_getValue(edge_iter); + + if (edge_ref->f2 != -1) { + /* We have 2 faces using this edge, calculate the edges normal + * using the angle between the 2 faces as a weighting */ + add_v3_v3v3(edge_normal, face_nors[edge_ref->f1], face_nors[edge_ref->f2]); + normalize_v3(edge_normal); + mul_v3_fl(edge_normal, angle_normalized_v3v3(face_nors[edge_ref->f1], face_nors[edge_ref->f2])); + } else { + /* only one face attached to that edge */ + /* an edge without another attached- the weight on this is + * undefined, M_PI/2 is 90d in radians and that seems good enough */ + VECCOPY(edge_normal, face_nors[edge_ref->f1]) + mul_v3_fl(edge_normal, M_PI/2); + } + add_v3_v3(temp_nors[ed_v1], edge_normal); + add_v3_v3(temp_nors[ed_v2], edge_normal); + } + BLI_edgehashIterator_free(edge_iter); + BLI_edgehash_free(edge_hash, NULL); + MEM_freeN(edge_ref_array); + } + + /* normalize vertex normals and assign */ + for(i = 0; i < numVerts; i++, mv++) { + if(normalize_v3(temp_nors[i]) == 0.0f) { + normal_short_to_float_v3(temp_nors[i], mv->no); + } + } +} + +static void initData(ModifierData *md) +{ + SolidifyModifierData *smd = (SolidifyModifierData*) md; + smd->offset = 0.01f; + smd->flag = MOD_SOLIDIFY_RIM; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + SolidifyModifierData *smd = (SolidifyModifierData*) md; + SolidifyModifierData *tsmd = (SolidifyModifierData*) target; + tsmd->offset = smd->offset; + tsmd->offset_fac = smd->offset_fac; + tsmd->crease_inner = smd->crease_inner; + tsmd->crease_outer = smd->crease_outer; + tsmd->crease_rim = smd->crease_rim; + tsmd->flag = smd->flag; + strcpy(tsmd->defgrp_name, smd->defgrp_name); +} + +static DerivedMesh *applyModifier(ModifierData *md, + Object *ob, + DerivedMesh *dm, + int useRenderParams, + int isFinalCalc) +{ + int i; + DerivedMesh *result; + SolidifyModifierData *smd = (SolidifyModifierData*) md; + + MFace *mf, *mface, *orig_mface; + MEdge *ed, *medge, *orig_medge; + MVert *mv, *mvert, *orig_mvert; + + int numVerts = dm->getNumVerts(dm); + int numEdges = dm->getNumEdges(dm); + int numFaces = dm->getNumFaces(dm); + + /* use for edges */ + int *new_vert_arr= NULL; + int newFaces = 0; + + int *new_edge_arr= NULL; + int newEdges = 0; + + int *edge_users= NULL; + char *edge_order= NULL; + + float (*vert_nors)[3]= NULL; + + float ofs_orig= - (((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset); + float ofs_new= smd->offset - (((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset); + + /* weights */ + MDeformVert *dvert= NULL, *dv= NULL; + int defgrp_index= -1; + int defgrp_invert = ((smd->flag & MOD_SOLIDIFY_VGROUP_INV) != 0); + + defgrp_index= defgroup_name_index(ob, smd->defgrp_name); + + if (defgrp_index >= 0) + dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); + + orig_mface = dm->getFaceArray(dm); + orig_medge = dm->getEdgeArray(dm); + orig_mvert = dm->getVertArray(dm); + + if(smd->flag & MOD_SOLIDIFY_RIM) { + EdgeHash *edgehash = BLI_edgehash_new(); + EdgeHashIterator *ehi; + int v1, v2; + int eidx; + + for(i=0, mv=orig_mvert; iflag &= ~ME_VERT_TMP_TAG; + } + + for(i=0, ed=orig_medge; iv1, ed->v2, SET_INT_IN_POINTER(i)); + } + +#define INVALID_UNUSED -1 +#define INVALID_PAIR -2 + +#define ADD_EDGE_USER(_v1, _v2, edge_ord) \ + eidx= GET_INT_FROM_POINTER(BLI_edgehash_lookup(edgehash, _v1, _v2)); \ + if(edge_users[eidx] == INVALID_UNUSED) { \ + ed= orig_medge + eidx; \ + edge_users[eidx]= (_v1 < _v2) == (ed->v1 < ed->v2) ? i:(i+numFaces); \ + edge_order[eidx]= edge_ord; \ + } else { \ + edge_users[eidx]= INVALID_PAIR; \ + } \ + + + edge_users= MEM_mallocN(sizeof(int) * numEdges, "solid_mod edges"); + edge_order= MEM_mallocN(sizeof(char) * numEdges, "solid_mod eorder"); + memset(edge_users, INVALID_UNUSED, sizeof(int) * numEdges); + + for(i=0, mf=orig_mface; iv4) { + ADD_EDGE_USER(mf->v1, mf->v2, 0); + ADD_EDGE_USER(mf->v2, mf->v3, 1); + ADD_EDGE_USER(mf->v3, mf->v4, 2); + ADD_EDGE_USER(mf->v4, mf->v1, 3); + } + else { + ADD_EDGE_USER(mf->v1, mf->v2, 0); + ADD_EDGE_USER(mf->v2, mf->v3, 1); + ADD_EDGE_USER(mf->v3, mf->v1, 2); + } + } + +#undef ADD_EDGE_USER +#undef INVALID_UNUSED +#undef INVALID_PAIR + + + new_edge_arr= MEM_callocN(sizeof(int) * numEdges, "solid_mod arr"); + + ehi= BLI_edgehashIterator_new(edgehash); + for(; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) { + int eidx= GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); + if(edge_users[eidx] >= 0) { + BLI_edgehashIterator_getKey(ehi, &v1, &v2); + orig_mvert[v1].flag |= ME_VERT_TMP_TAG; + orig_mvert[v2].flag |= ME_VERT_TMP_TAG; + new_edge_arr[newFaces]= eidx; + newFaces++; + } + } + BLI_edgehashIterator_free(ehi); + + + + new_vert_arr= MEM_callocN(sizeof(int) * numVerts, "solid_mod new_varr"); + for(i=0, mv=orig_mvert; iflag & ME_VERT_TMP_TAG) { + new_vert_arr[newEdges] = i; + newEdges++; + + mv->flag &= ~ME_VERT_TMP_TAG; + } + } + + BLI_edgehash_free(edgehash, NULL); + } + + if(smd->flag & MOD_SOLIDIFY_NORMAL_CALC) { + vert_nors= MEM_callocN(sizeof(float) * numVerts * 3, "mod_solid_vno_hq"); + dm_calc_normal(dm, vert_nors); + } + + result = CDDM_from_template(dm, numVerts * 2, (numEdges * 2) + newEdges, (numFaces * 2) + newFaces); + + mface = result->getFaceArray(result); + medge = result->getEdgeArray(result); + mvert = result->getVertArray(result); + + DM_copy_face_data(dm, result, 0, 0, numFaces); + DM_copy_face_data(dm, result, 0, numFaces, numFaces); + + DM_copy_edge_data(dm, result, 0, 0, numEdges); + DM_copy_edge_data(dm, result, 0, numEdges, numEdges); + + DM_copy_vert_data(dm, result, 0, 0, numVerts); + DM_copy_vert_data(dm, result, 0, numVerts, numVerts); + + { + static int corner_indices[4] = {2, 1, 0, 3}; + int is_quad; + + for(i=0, mf=mface+numFaces; iv1 += numVerts; + mf->v2 += numVerts; + mf->v3 += numVerts; + if(mf->v4) + mf->v4 += numVerts; + + /* Flip face normal */ + { + is_quad = mf->v4; + SWAP(int, mf->v1, mf->v3); + DM_swap_face_data(result, i+numFaces, corner_indices); + test_index_face(mf, &result->faceData, numFaces, is_quad ? 4:3); + } + } + } + + for(i=0, ed=medge+numEdges; iv1 += numVerts; + ed->v2 += numVerts; + } + + /* note, copied vertex layers dont have flipped normals yet. do this after applying offset */ + if((smd->flag & MOD_SOLIDIFY_EVEN) == 0) { + /* no even thickness, very simple */ + float scalar_short; + float scalar_short_vgroup; + + + if(ofs_new != 0.0f) { + scalar_short= scalar_short_vgroup= ofs_new / 32767.0f; + mv= mvert + ((ofs_new >= ofs_orig) ? 0 : numVerts); + dv= dvert; + for(i=0; ico, mv->co, mv->no, scalar_short_vgroup); + } + } + + if(ofs_orig != 0.0f) { + scalar_short= scalar_short_vgroup= ofs_orig / 32767.0f; + mv= mvert + ((ofs_new >= ofs_orig) ? numVerts : 0); /* same as above but swapped, intentional use of 'ofs_new' */ + dv= dvert; + for(i=0; ico, mv->co, mv->no, scalar_short_vgroup); + } + } + + } + else { + /* make a face normal layer if not present */ + float (*face_nors)[3]; + int face_nors_calc= 0; + + /* same as EM_solidify() in editmesh_lib.c */ + float *vert_angles= MEM_callocN(sizeof(float) * numVerts * 2, "mod_solid_pair"); /* 2 in 1 */ + float *vert_accum= vert_angles + numVerts; + float face_angles[4]; + int i, j, vidx; + + face_nors = CustomData_get_layer(&dm->faceData, CD_NORMAL); + if(!face_nors) { + face_nors = CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_CALLOC, NULL, dm->numFaceData); + face_nors_calc= 1; + } + + if(vert_nors==NULL) { + vert_nors= MEM_mallocN(sizeof(float) * numVerts * 3, "mod_solid_vno"); + for(i=0, mv=mvert; ino); + } + } + + for(i=0, mf=mface; iv4) + normal_quad_v3(face_nors[i], mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co); + else + normal_tri_v3(face_nors[i] , mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co); + } + + if(mf->v4) { + angle_quad_v3(face_angles, mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co); + j= 3; + } + else { + angle_tri_v3(face_angles, mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co); + j= 2; + } + + for(; j>=0; j--) { + vidx = *(&mf->v1 + j); + vert_accum[vidx] += face_angles[j]; + vert_angles[vidx]+= shell_angle_to_dist(angle_normalized_v3v3(vert_nors[vidx], face_nors[i])) * face_angles[j]; + } + } + + /* vertex group support */ + if(dvert) { + dv= dvert; + if(defgrp_invert) { + for(i=0; i= ofs_orig) ? 0 : numVerts); + + for(i=0; ico, vert_nors[i], ofs_new * (vert_angles[i] / vert_accum[i])); + } + } + } + + if(ofs_orig) { + mv= mvert + ((ofs_new >= ofs_orig) ? numVerts : 0); /* same as above but swapped, intentional use of 'ofs_new' */ + + for(i=0; ico, vert_nors[i], ofs_orig * (vert_angles[i] / vert_accum[i])); + } + } + } + + MEM_freeN(vert_angles); + } + + if(vert_nors) + MEM_freeN(vert_nors); + + /* flip vertex normals for copied verts */ + mv= mvert + numVerts; + for(i=0; ino[0]= -mv->no[0]; + mv->no[1]= -mv->no[1]; + mv->no[2]= -mv->no[2]; + } + + if(smd->flag & MOD_SOLIDIFY_RIM) { + + + /* bugger, need to re-calculate the normals for the new edge faces. + * This could be done in many ways, but probably the quickest way is to calculate the average normals for side faces only. + * Then blend them with the normals of the edge verts. + * + * at the moment its easiest to allocate an entire array for every vertex, even though we only need edge verts - campbell + */ + +#define SOLIDIFY_SIDE_NORMALS + +#ifdef SOLIDIFY_SIDE_NORMALS + /* annoying to allocate these since we only need the edge verts, */ + float (*edge_vert_nos)[3]= MEM_callocN(sizeof(float) * numVerts * 3, "solidify_edge_nos"); + float nor[3]; +#endif + + const unsigned char crease_rim= smd->crease_rim * 255.0f; + const unsigned char crease_outer= smd->crease_outer * 255.0f; + const unsigned char crease_inner= smd->crease_inner * 255.0f; + + const int edge_indices[4][4] = { + {1, 0, 0, 1}, + {2, 1, 1, 2}, + {3, 2, 2, 3}, + {0, 3, 3, 0}}; + + /* add faces & edges */ + ed= medge + (numEdges * 2); + for(i=0; iv1= new_vert_arr[i]; + ed->v2= new_vert_arr[i] + numVerts; + ed->flag |= ME_EDGEDRAW; + + if(crease_rim) + ed->crease= crease_rim; + } + + /* faces */ + mf= mface + (numFaces * 2); + for(i=0; i= numFaces) { + fidx -= numFaces; + flip= 1; + } + else { + flip= 0; + } + + ed= medge + eidx; + + /* copy most of the face settings */ + DM_copy_face_data(dm, result, fidx, (numFaces * 2) + i, 1); + + if(flip) { + DM_swap_face_data(result, (numFaces * 2) + i, edge_indices[edge_order[eidx]]); + + mf->v1= ed->v1; + mf->v2= ed->v2; + mf->v3= ed->v2 + numVerts; + mf->v4= ed->v1 + numVerts; + } + else { + DM_swap_face_data(result, (numFaces * 2) + i, edge_indices[edge_order[eidx]]); + + mf->v1= ed->v2; + mf->v2= ed->v1; + mf->v3= ed->v1 + numVerts; + mf->v4= ed->v2 + numVerts; + } + + if(crease_outer) + ed->crease= crease_outer; + + if(crease_inner) { + medge[numEdges + eidx].crease= crease_inner; + } + +#ifdef SOLIDIFY_SIDE_NORMALS + normal_quad_v3(nor, mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co); + + add_v3_v3(edge_vert_nos[ed->v1], nor); + add_v3_v3(edge_vert_nos[ed->v2], nor); +#endif + } + +#ifdef SOLIDIFY_SIDE_NORMALS + ed= medge + (numEdges * 2); + for(i=0; iv1]); + + for(j=0; j<2; j++) { /* loop over both verts of the edge */ + nor_short= mvert[*(&ed->v1 + j)].no; + normal_short_to_float_v3(nor, nor_short); + add_v3_v3(nor, nor_cpy); + normalize_v3(nor); + normal_float_to_short_v3(nor_short, nor); + } + } + + MEM_freeN(edge_vert_nos); +#endif + + MEM_freeN(new_vert_arr); + MEM_freeN(new_edge_arr); + MEM_freeN(edge_users); + MEM_freeN(edge_order); + } + + return result; +} + +#undef SOLIDIFY_SIDE_NORMALS + +static DerivedMesh *applyModifierEM(ModifierData *md, + Object *ob, + EditMesh *editData, + DerivedMesh *derivedData) +{ + return applyModifier(md, ob, derivedData, 0, 1); +} + + +ModifierTypeInfo modifierType_Solidify = { + /* name */ "Solidify", + /* structName */ "SolidifyModifierData", + /* structSize */ sizeof(SolidifyModifierData), + /* type */ eModifierTypeType_Constructive, + + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsMapping + | eModifierTypeFlag_SupportsEditmode + | eModifierTypeFlag_EnableInEditmode, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ applyModifierEM, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ 0, + /* dependsOnTime */ 0, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c new file mode 100644 index 00000000000..c33951dd640 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_subsurf.c @@ -0,0 +1,185 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" + + +static void initData(ModifierData *md) +{ + SubsurfModifierData *smd = (SubsurfModifierData*) md; + + smd->levels = 1; + smd->renderLevels = 2; + smd->flags |= eSubsurfModifierFlag_SubsurfUv; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + SubsurfModifierData *smd = (SubsurfModifierData*) md; + SubsurfModifierData *tsmd = (SubsurfModifierData*) target; + + tsmd->flags = smd->flags; + tsmd->levels = smd->levels; + tsmd->renderLevels = smd->renderLevels; + tsmd->subdivType = smd->subdivType; +} + +static void freeData(ModifierData *md) +{ + SubsurfModifierData *smd = (SubsurfModifierData*) md; + + if(smd->mCache) { + ccgSubSurf_free(smd->mCache); + } + if(smd->emCache) { + ccgSubSurf_free(smd->emCache); + } +} + +static int isDisabled(ModifierData *md, int useRenderParams) +{ + SubsurfModifierData *smd = (SubsurfModifierData*) md; + int levels= (useRenderParams)? smd->renderLevels: smd->levels; + + return get_render_subsurf_level(&md->scene->r, levels) == 0; +} + +static DerivedMesh *applyModifier( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + SubsurfModifierData *smd = (SubsurfModifierData*) md; + DerivedMesh *result; + + result = subsurf_make_derived_from_derived(derivedData, smd, + useRenderParams, NULL, isFinalCalc, 0); + + if(useRenderParams || !isFinalCalc) { + DerivedMesh *cddm= CDDM_copy(result); + result->release(result); + result= cddm; + } + + return result; +} + +static DerivedMesh *applyModifierEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData) +{ + SubsurfModifierData *smd = (SubsurfModifierData*) md; + DerivedMesh *result; + + result = subsurf_make_derived_from_derived(derivedData, smd, 0, + NULL, 0, 1); + + return result; +} + + +ModifierTypeInfo modifierType_Subsurf = { + /* name */ "Subsurf", + /* structName */ "SubsurfModifierData", + /* structSize */ sizeof(SubsurfModifierData), + /* type */ eModifierTypeType_Constructive, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_SupportsMapping + | eModifierTypeFlag_SupportsEditmode + | eModifierTypeFlag_EnableInEditmode + | eModifierTypeFlag_AcceptsCVs, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ applyModifierEM, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ freeData, + /* isDisabled */ isDisabled, + /* updateDepgraph */ 0, + /* dependsOnTime */ 0, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_surface.c b/source/blender/modifiers/intern/MOD_surface.c new file mode 100644 index 00000000000..a3b19580a99 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_surface.c @@ -0,0 +1,228 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "LOD_decimation.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + +/* Surface */ + +static void initData(ModifierData *md) +{ + SurfaceModifierData *surmd = (SurfaceModifierData*) md; + + surmd->bvhtree = NULL; +} + +static void freeData(ModifierData *md) +{ + SurfaceModifierData *surmd = (SurfaceModifierData*) md; + + if (surmd) + { + if(surmd->bvhtree) { + free_bvhtree_from_mesh(surmd->bvhtree); + MEM_freeN(surmd->bvhtree); + } + + if(surmd->dm) + surmd->dm->release(surmd->dm); + + if(surmd->x) + MEM_freeN(surmd->x); + + if(surmd->v) + MEM_freeN(surmd->v); + + surmd->bvhtree = NULL; + surmd->dm = NULL; + } +} + +static int dependsOnTime(ModifierData *md) +{ + return 1; +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + SurfaceModifierData *surmd = (SurfaceModifierData*) md; + unsigned int numverts = 0, i = 0; + + if(surmd->dm) + surmd->dm->release(surmd->dm); + + /* if possible use/create DerivedMesh */ + if(derivedData) surmd->dm = CDDM_copy(derivedData); + else surmd->dm = get_dm(md->scene, ob, NULL, NULL, NULL, 0); + + if(!ob->pd) + { + printf("SurfaceModifier deformVerts: Should not happen!\n"); + return; + } + + if(surmd->dm) + { + int init = 0; + float *vec; + MVert *x, *v; + + CDDM_apply_vert_coords(surmd->dm, vertexCos); + CDDM_calc_normals(surmd->dm); + + numverts = surmd->dm->getNumVerts ( surmd->dm ); + + if(numverts != surmd->numverts || surmd->x == NULL || surmd->v == NULL || md->scene->r.cfra != surmd->cfra+1) { + if(surmd->x) { + MEM_freeN(surmd->x); + surmd->x = NULL; + } + if(surmd->v) { + MEM_freeN(surmd->v); + surmd->v = NULL; + } + + surmd->x = MEM_callocN(numverts * sizeof(MVert), "MVert"); + surmd->v = MEM_callocN(numverts * sizeof(MVert), "MVert"); + + surmd->numverts = numverts; + + init = 1; + } + + /* convert to global coordinates and calculate velocity */ + for(i = 0, x = surmd->x, v = surmd->v; idm, i)->co; + mul_m4_v3(ob->obmat, vec); + + if(init) + v->co[0] = v->co[1] = v->co[2] = 0.0f; + else + sub_v3_v3v3(v->co, vec, x->co); + + copy_v3_v3(x->co, vec); + } + + surmd->cfra = md->scene->r.cfra; + + if(surmd->bvhtree) + free_bvhtree_from_mesh(surmd->bvhtree); + else + surmd->bvhtree = MEM_callocN(sizeof(BVHTreeFromMesh), "BVHTreeFromMesh"); + + if(surmd->dm->getNumFaces(surmd->dm)) + bvhtree_from_mesh_faces(surmd->bvhtree, surmd->dm, 0.0, 2, 6); + else + bvhtree_from_mesh_edges(surmd->bvhtree, surmd->dm, 0.0, 2, 6); + } +} + + +ModifierTypeInfo modifierType_Surface = { + /* name */ "Surface", + /* structName */ "SurfaceModifierData", + /* structSize */ sizeof(SurfaceModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_NoUserAdd, + + /* copyData */ 0, + /* deformVerts */ deformVerts, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ 0, + /* freeData */ freeData, + /* isDisabled */ 0, + /* updateDepgraph */ 0, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ 0, + /* foreachIDLink */ 0, +}; diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c new file mode 100644 index 00000000000..d8762eb9533 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_util.c @@ -0,0 +1,173 @@ +/** + * $Id: CMP_node.h 14061 2008-03-11 14:40:27Z blendix $ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful; + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation; + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Ben Batt + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "DNA_modifier_types.h" +#include "DNA_customdata_types.h" +#include "DNA_texture_types.h" +#include "DNA_object_types.h" +#include "DNA_mesh_types.h" +#include "DNA_curve_types.h" + +#include "MEM_guardedalloc.h" +#include "MOD_util.h" + +#include "BKE_customdata.h" +#include "BKE_DerivedMesh.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_mesh.h" +#include "BKE_displist.h" + +#include "RE_shader_ext.h" + +#include "BKE_utildefines.h" + +#include "stdlib.h" +#include "string.h" + +void get_texture_value(Tex *texture, float *tex_co, TexResult *texres) +{ + int result_type; + + result_type = multitex_ext(texture, tex_co, NULL, NULL, 0, texres); + + /* if the texture gave an RGB value, we assume it didn't give a valid + * intensity, so calculate one (formula from do_material_tex). + * if the texture didn't give an RGB value, copy the intensity across + */ + if(result_type & TEX_RGB) + texres->tin = (0.35f * texres->tr + 0.45f * texres->tg + + 0.2f * texres->tb); + else + texres->tr = texres->tg = texres->tb = texres->tin; +} + +void modifier_vgroup_cache(ModifierData *md, float (*vertexCos)[3]) +{ + while((md=md->next) && md->type==eModifierType_Armature) { + ArmatureModifierData *amd = (ArmatureModifierData*) md; + if(amd->multi && amd->prevCos==NULL) + amd->prevCos= MEM_dupallocN(vertexCos); + else + break; + } + /* lattice/mesh modifier too */ +} + +void validate_layer_name(const CustomData *data, int type, char *name, char *outname) +{ + int index = -1; + + /* if a layer name was given, try to find that layer */ + if(name[0]) + index = CustomData_get_named_layer_index(data, CD_MTFACE, name); + + if(index < 0) { + /* either no layer was specified, or the layer we want has been + * deleted, so assign the active layer to name + */ + index = CustomData_get_active_layer_index(data, CD_MTFACE); + strcpy(outname, data->layers[index].name); + } + else + strcpy(outname, name); +} + +/* returns a cdderivedmesh if dm == NULL or is another type of derivedmesh */ +DerivedMesh *get_cddm(struct Scene *scene, Object *ob, struct EditMesh *em, DerivedMesh *dm, float (*vertexCos)[3]) +{ + if(dm && dm->type == DM_TYPE_CDDM) + return dm; + + if(!dm) { + dm= get_dm(scene, ob, em, dm, vertexCos, 0); + } + else { + dm= CDDM_copy(dm); + CDDM_apply_vert_coords(dm, vertexCos); + } + + if(dm) + CDDM_calc_normals(dm); + + return dm; +} + + +static int is_last_displist(Object *ob) +{ + Curve *cu = ob->data; + static int curvecount=0, totcurve=0; + + if(curvecount == 0){ + DispList *dl; + + totcurve = 0; + for(dl=cu->disp.first; dl; dl=dl->next) + totcurve++; + } + + curvecount++; + + if(curvecount == totcurve){ + curvecount = 0; + return 1; + } + + return 0; +} + +/* returns a derived mesh if dm == NULL, for deforming modifiers that need it */ +DerivedMesh *get_dm(struct Scene *scene, Object *ob, struct EditMesh *em, DerivedMesh *dm, float (*vertexCos)[3], int orco) +{ + if(dm) + return dm; + + if(ob->type==OB_MESH) { + if(em) dm= CDDM_from_editmesh(em, ob->data); + else dm = CDDM_from_mesh((struct Mesh *)(ob->data), ob); + + if(vertexCos) { + CDDM_apply_vert_coords(dm, vertexCos); + //CDDM_calc_normals(dm); + } + + if(orco) + DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, get_mesh_orco_verts(ob)); + } + else if(ELEM3(ob->type,OB_FONT,OB_CURVE,OB_SURF)) { + if(is_last_displist(ob)) { + dm= CDDM_from_curve(ob); + } + } + + return dm; +} diff --git a/source/blender/modifiers/intern/MOD_util.h b/source/blender/modifiers/intern/MOD_util.h new file mode 100644 index 00000000000..6abfdf899f4 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_util.h @@ -0,0 +1,45 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful; + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation; + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * Contributor(s): Ben Batt + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef MOD_UTIL_H +#define MOD_UTIL_H + +struct Tex; +struct TexResult; +struct CustomData; +struct DerivedMesh; +struct Object; +struct Scene; +struct EditMesh; +struct ModifierData; + +void get_texture_value(struct Tex *texture, float *tex_co, struct TexResult *texres); +void modifier_vgroup_cache(struct ModifierData *md, float (*vertexCos)[3]); +void validate_layer_name(const struct CustomData *data, int type, char *name, char *outname); +struct DerivedMesh *get_cddm(struct Scene *scene, struct Object *ob, struct EditMesh *em, struct DerivedMesh *dm, float (*vertexCos)[3]); +struct DerivedMesh *get_dm(struct Scene *scene, struct Object *ob, struct EditMesh *em, struct DerivedMesh *dm, float (*vertexCos)[3], int orco); +#endif /* MOD_UTIL_H */ diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c new file mode 100644 index 00000000000..f86650be39a --- /dev/null +++ b/source/blender/modifiers/intern/MOD_uvproject.c @@ -0,0 +1,491 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + + +/* UVProject */ +/* UV Project modifier: Generates UVs projected from an object +*/ + +static void initData(ModifierData *md) +{ + UVProjectModifierData *umd = (UVProjectModifierData*) md; + int i; + + for(i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i) + umd->projectors[i] = NULL; + umd->image = NULL; + umd->flags = 0; + umd->num_projectors = 1; + umd->aspectx = umd->aspecty = 1.0f; + umd->scalex = umd->scaley = 1.0f; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + UVProjectModifierData *umd = (UVProjectModifierData*) md; + UVProjectModifierData *tumd = (UVProjectModifierData*) target; + int i; + + for(i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i) + tumd->projectors[i] = umd->projectors[i]; + tumd->image = umd->image; + tumd->flags = umd->flags; + tumd->num_projectors = umd->num_projectors; + tumd->aspectx = umd->aspectx; + tumd->aspecty = umd->aspecty; + tumd->scalex = umd->scalex; + tumd->scaley = umd->scaley; +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + CustomDataMask dataMask = 0; + + /* ask for UV coordinates */ + dataMask |= (1 << CD_MTFACE); + + return dataMask; +} + +static void foreachObjectLink(ModifierData *md, Object *ob, + ObjectWalkFunc walk, void *userData) +{ + UVProjectModifierData *umd = (UVProjectModifierData*) md; + int i; + + for(i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i) + walk(userData, ob, &umd->projectors[i]); +} + +static void foreachIDLink(ModifierData *md, Object *ob, + IDWalkFunc walk, void *userData) +{ + UVProjectModifierData *umd = (UVProjectModifierData*) md; + + walk(userData, ob, (ID **)&umd->image); + + foreachObjectLink(md, ob, (ObjectWalkFunc)walk, + userData); +} + +static void updateDepgraph(ModifierData *md, + DagForest *forest, Scene *scene, Object *ob, DagNode *obNode) +{ + UVProjectModifierData *umd = (UVProjectModifierData*) md; + int i; + + for(i = 0; i < umd->num_projectors; ++i) { + if(umd->projectors[i]) { + DagNode *curNode = dag_get_node(forest, umd->projectors[i]); + + dag_add_relation(forest, curNode, obNode, + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "UV Project Modifier"); + } + } +} + +typedef struct Projector { + Object *ob; /* object this projector is derived from */ + float projmat[4][4]; /* projection matrix */ + float normal[3]; /* projector normal in world space */ + void *uci; /* optional uv-project info (panorama projection) */ +} Projector; + +static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, + Object *ob, DerivedMesh *dm) +{ + float (*coords)[3], (*co)[3]; + MTFace *tface; + int i, numVerts, numFaces; + Image *image = umd->image; + MFace *mface, *mf; + int override_image = ((umd->flags & MOD_UVPROJECT_OVERRIDEIMAGE) != 0); + Projector projectors[MOD_UVPROJECT_MAXPROJECTORS]; + int num_projectors = 0; + float aspect; + char uvname[32]; + float aspx= umd->aspectx ? umd->aspectx : 1.0f; + float aspy= umd->aspecty ? umd->aspecty : 1.0f; + float scax= umd->scalex ? umd->scalex : 1.0f; + float scay= umd->scaley ? umd->scaley : 1.0f; + int free_uci= 0; + + aspect = aspx / aspy; + + for(i = 0; i < umd->num_projectors; ++i) + if(umd->projectors[i]) + projectors[num_projectors++].ob = umd->projectors[i]; + + if(num_projectors == 0) return dm; + + /* make sure there are UV layers available */ + + if(!CustomData_has_layer(&dm->faceData, CD_MTFACE)) return dm; + + /* make sure we're using an existing layer */ + validate_layer_name(&dm->faceData, CD_MTFACE, umd->uvlayer_name, uvname); + + /* calculate a projection matrix and normal for each projector */ + for(i = 0; i < num_projectors; ++i) { + float tmpmat[4][4]; + float offsetmat[4][4]; + Camera *cam = NULL; + /* calculate projection matrix */ + invert_m4_m4(projectors[i].projmat, projectors[i].ob->obmat); + + projectors[i].uci= NULL; + + if(projectors[i].ob->type == OB_CAMERA) { + cam = (Camera *)projectors[i].ob->data; + + if(cam->flag & CAM_PANORAMA) { + projectors[i].uci= project_camera_info(projectors[i].ob, NULL, aspx, aspy); + free_uci= 1; + } + else if(cam->type == CAM_PERSP) { + float perspmat[4][4]; + float xmax; + float xmin; + float ymax; + float ymin; + float pixsize = cam->clipsta * 32.0 / cam->lens; + + if(aspect > 1.0f) { + xmax = 0.5f * pixsize; + ymax = xmax / aspect; + } else { + ymax = 0.5f * pixsize; + xmax = ymax * aspect; + } + xmin = -xmax; + ymin = -ymax; + + perspective_m4( perspmat,xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend); + mul_m4_m4m4(tmpmat, projectors[i].projmat, perspmat); + } else if(cam->type == CAM_ORTHO) { + float orthomat[4][4]; + float xmax; + float xmin; + float ymax; + float ymin; + + if(aspect > 1.0f) { + xmax = 0.5f * cam->ortho_scale; + ymax = xmax / aspect; + } else { + ymax = 0.5f * cam->ortho_scale; + xmax = ymax * aspect; + } + xmin = -xmax; + ymin = -ymax; + + orthographic_m4( orthomat,xmin, xmax, ymin, ymax, cam->clipsta, cam->clipend); + mul_m4_m4m4(tmpmat, projectors[i].projmat, orthomat); + } + } else { + copy_m4_m4(tmpmat, projectors[i].projmat); + } + + unit_m4(offsetmat); + mul_mat3_m4_fl(offsetmat, 0.5); + offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5; + + if (cam) { + if (aspx == aspy) { + offsetmat[3][0] -= cam->shiftx; + offsetmat[3][1] -= cam->shifty; + } else if (aspx < aspy) { + offsetmat[3][0] -=(cam->shiftx * aspy/aspx); + offsetmat[3][1] -= cam->shifty; + } else { + offsetmat[3][0] -= cam->shiftx; + offsetmat[3][1] -=(cam->shifty * aspx/aspy); + } + } + + mul_m4_m4m4(projectors[i].projmat, tmpmat, offsetmat); + + /* calculate worldspace projector normal (for best projector test) */ + projectors[i].normal[0] = 0; + projectors[i].normal[1] = 0; + projectors[i].normal[2] = 1; + mul_mat3_m4_v3(projectors[i].ob->obmat, projectors[i].normal); + } + + /* make sure we are not modifying the original UV layer */ + tface = CustomData_duplicate_referenced_layer_named(&dm->faceData, + CD_MTFACE, uvname); + + + numVerts = dm->getNumVerts(dm); + + coords = MEM_callocN(sizeof(*coords) * numVerts, + "uvprojectModifier_do coords"); + dm->getVertCos(dm, coords); + + /* convert coords to world space */ + for(i = 0, co = coords; i < numVerts; ++i, ++co) + mul_m4_v3(ob->obmat, *co); + + /* if only one projector, project coords to UVs */ + if(num_projectors == 1 && projectors[0].uci==NULL) + for(i = 0, co = coords; i < numVerts; ++i, ++co) + mul_project_m4_v4(projectors[0].projmat, *co); + + mface = dm->getFaceArray(dm); + numFaces = dm->getNumFaces(dm); + + /* apply coords as UVs, and apply image if tfaces are new */ + for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tface) { + if(override_image || !image || tface->tpage == image) { + if(num_projectors == 1) { + if(projectors[0].uci) { + project_from_camera(tface->uv[0], coords[mf->v1], projectors[0].uci); + project_from_camera(tface->uv[1], coords[mf->v2], projectors[0].uci); + project_from_camera(tface->uv[2], coords[mf->v3], projectors[0].uci); + if(mf->v3) + project_from_camera(tface->uv[3], coords[mf->v4], projectors[0].uci); + + if(scax != 1.0f) { + tface->uv[0][0] = ((tface->uv[0][0] - 0.5f) * scax) + 0.5f; + tface->uv[1][0] = ((tface->uv[1][0] - 0.5f) * scax) + 0.5f; + tface->uv[2][0] = ((tface->uv[2][0] - 0.5f) * scax) + 0.5f; + if(mf->v3) + tface->uv[3][0] = ((tface->uv[3][0] - 0.5f) * scax) + 0.5f; + } + + if(scay != 1.0f) { + tface->uv[0][1] = ((tface->uv[0][1] - 0.5f) * scay) + 0.5f; + tface->uv[1][1] = ((tface->uv[1][1] - 0.5f) * scay) + 0.5f; + tface->uv[2][1] = ((tface->uv[2][1] - 0.5f) * scay) + 0.5f; + if(mf->v3) + tface->uv[3][1] = ((tface->uv[3][1] - 0.5f) * scay) + 0.5f; + } + } + else { + /* apply transformed coords as UVs */ + tface->uv[0][0] = coords[mf->v1][0]; + tface->uv[0][1] = coords[mf->v1][1]; + tface->uv[1][0] = coords[mf->v2][0]; + tface->uv[1][1] = coords[mf->v2][1]; + tface->uv[2][0] = coords[mf->v3][0]; + tface->uv[2][1] = coords[mf->v3][1]; + if(mf->v4) { + tface->uv[3][0] = coords[mf->v4][0]; + tface->uv[3][1] = coords[mf->v4][1]; + } + } + } else { + /* multiple projectors, select the closest to face normal + * direction + */ + float co1[3], co2[3], co3[3], co4[3]; + float face_no[3]; + int j; + Projector *best_projector; + float best_dot; + + VECCOPY(co1, coords[mf->v1]); + VECCOPY(co2, coords[mf->v2]); + VECCOPY(co3, coords[mf->v3]); + + /* get the untransformed face normal */ + if(mf->v4) { + VECCOPY(co4, coords[mf->v4]); + normal_quad_v3( face_no,co1, co2, co3, co4); + } else { + normal_tri_v3( face_no,co1, co2, co3); + } + + /* find the projector which the face points at most directly + * (projector normal with largest dot product is best) + */ + best_dot = dot_v3v3(projectors[0].normal, face_no); + best_projector = &projectors[0]; + + for(j = 1; j < num_projectors; ++j) { + float tmp_dot = dot_v3v3(projectors[j].normal, + face_no); + if(tmp_dot > best_dot) { + best_dot = tmp_dot; + best_projector = &projectors[j]; + } + } + + if(best_projector->uci) { + project_from_camera(tface->uv[0], coords[mf->v1], best_projector->uci); + project_from_camera(tface->uv[1], coords[mf->v2], best_projector->uci); + project_from_camera(tface->uv[2], coords[mf->v3], best_projector->uci); + if(mf->v3) + project_from_camera(tface->uv[3], coords[mf->v4], best_projector->uci); + } + else { + mul_project_m4_v4(best_projector->projmat, co1); + mul_project_m4_v4(best_projector->projmat, co2); + mul_project_m4_v4(best_projector->projmat, co3); + if(mf->v4) + mul_project_m4_v4(best_projector->projmat, co4); + + /* apply transformed coords as UVs */ + tface->uv[0][0] = co1[0]; + tface->uv[0][1] = co1[1]; + tface->uv[1][0] = co2[0]; + tface->uv[1][1] = co2[1]; + tface->uv[2][0] = co3[0]; + tface->uv[2][1] = co3[1]; + if(mf->v4) { + tface->uv[3][0] = co4[0]; + tface->uv[3][1] = co4[1]; + } + } + } + } + + if(override_image) { + tface->mode = TF_TEX; + tface->tpage = image; + } + } + + MEM_freeN(coords); + + if(free_uci) { + int j; + for(j = 0; j < num_projectors; ++j) { + if(projectors[j].uci) { + MEM_freeN(projectors[j].uci); + } + } + } + return dm; +} + +static DerivedMesh *applyModifier( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int useRenderParams, int isFinalCalc) +{ + DerivedMesh *result; + UVProjectModifierData *umd = (UVProjectModifierData*) md; + + result = uvprojectModifier_do(umd, ob, derivedData); + + return result; +} + +static DerivedMesh *applyModifierEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData) +{ + return applyModifier(md, ob, derivedData, 0, 1); +} + + +ModifierTypeInfo modifierType_UVProject = { + /* name */ "UVProject", + /* structName */ "UVProjectModifierData", + /* structSize */ sizeof(UVProjectModifierData), + /* type */ eModifierTypeType_Nonconstructive, + /* flags */ eModifierTypeFlag_AcceptsMesh + | eModifierTypeFlag_SupportsMapping + | eModifierTypeFlag_SupportsEditmode + | eModifierTypeFlag_EnableInEditmode, + + /* copyData */ copyData, + /* deformVerts */ 0, + /* deformVertsEM */ 0, + /* deformMatricesEM */ 0, + /* applyModifier */ applyModifier, + /* applyModifierEM */ applyModifierEM, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ 0, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ foreachIDLink, +}; diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c new file mode 100644 index 00000000000..968a2a66692 --- /dev/null +++ b/source/blender/modifiers/intern/MOD_wave.c @@ -0,0 +1,497 @@ +/* +* $Id: +* +* ***** BEGIN GPL LICENSE BLOCK ***** +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software Foundation, +* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +* The Original Code is Copyright (C) 2005 by the Blender Foundation. +* All rights reserved. +* +* Contributor(s): Daniel Dunbar +* Ton Roosendaal, +* Ben Batt, +* Brecht Van Lommel, +* Campbell Barton +* +* ***** END GPL LICENSE BLOCK ***** +* +*/ + +#include "stddef.h" +#include "string.h" +#include "stdarg.h" +#include "math.h" +#include "float.h" + +#include "BLI_kdtree.h" +#include "BLI_rand.h" +#include "BLI_uvproject.h" + +#include "MEM_guardedalloc.h" + +#include "DNA_armature_types.h" +#include "DNA_camera_types.h" +#include "DNA_curve_types.h" +#include "DNA_key_types.h" +#include "DNA_material_types.h" +#include "DNA_object_fluidsim.h" + + +#include "BKE_action.h" +#include "BKE_bmesh.h" +#include "BKE_booleanops.h" +#include "BKE_cloth.h" +#include "BKE_cdderivedmesh.h" +#include "BKE_displist.h" +#include "BKE_fluidsim.h" +#include "BKE_global.h" +#include "BKE_multires.h" +#include "BKE_key.h" +#include "BKE_lattice.h" +#include "BKE_material.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_object.h" +#include "BKE_paint.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_scene.h" +#include "BKE_smoke.h" +#include "BKE_softbody.h" +#include "BKE_subsurf.h" +#include "BKE_texture.h" + +#include "depsgraph_private.h" +#include "BKE_deform.h" +#include "BKE_shrinkwrap.h" + +#include "CCGSubSurf.h" + +#include "RE_shader_ext.h" + +#include "MOD_modifiertypes.h" +#include "MOD_util.h" + +static void initData(ModifierData *md) +{ + WaveModifierData *wmd = (WaveModifierData*) md; // whadya know, moved here from Iraq + + wmd->flag |= (MOD_WAVE_X | MOD_WAVE_Y | MOD_WAVE_CYCL + | MOD_WAVE_NORM_X | MOD_WAVE_NORM_Y | MOD_WAVE_NORM_Z); + + wmd->objectcenter = NULL; + wmd->texture = NULL; + wmd->map_object = NULL; + wmd->height= 0.5f; + wmd->width= 1.5f; + wmd->speed= 0.25f; + wmd->narrow= 1.5f; + wmd->lifetime= 0.0f; + wmd->damp= 10.0f; + wmd->falloff= 0.0f; + wmd->texmapping = MOD_WAV_MAP_LOCAL; + wmd->defgrp_name[0] = 0; +} + +static void copyData(ModifierData *md, ModifierData *target) +{ + WaveModifierData *wmd = (WaveModifierData*) md; + WaveModifierData *twmd = (WaveModifierData*) target; + + twmd->damp = wmd->damp; + twmd->flag = wmd->flag; + twmd->height = wmd->height; + twmd->lifetime = wmd->lifetime; + twmd->narrow = wmd->narrow; + twmd->speed = wmd->speed; + twmd->startx = wmd->startx; + twmd->starty = wmd->starty; + twmd->timeoffs = wmd->timeoffs; + twmd->width = wmd->width; + twmd->falloff = wmd->falloff; + twmd->objectcenter = wmd->objectcenter; + twmd->texture = wmd->texture; + twmd->map_object = wmd->map_object; + twmd->texmapping = wmd->texmapping; + strncpy(twmd->defgrp_name, wmd->defgrp_name, 32); +} + +static int dependsOnTime(ModifierData *md) +{ + return 1; +} + +static void foreachObjectLink( + ModifierData *md, Object *ob, + ObjectWalkFunc walk, void *userData) +{ + WaveModifierData *wmd = (WaveModifierData*) md; + + walk(userData, ob, &wmd->objectcenter); + walk(userData, ob, &wmd->map_object); +} + +static void foreachIDLink(ModifierData *md, Object *ob, + IDWalkFunc walk, void *userData) +{ + WaveModifierData *wmd = (WaveModifierData*) md; + + walk(userData, ob, (ID **)&wmd->texture); + + foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData); +} + +static void updateDepgraph( + ModifierData *md, DagForest *forest, Scene *scene, Object *ob, + DagNode *obNode) +{ + WaveModifierData *wmd = (WaveModifierData*) md; + + if(wmd->objectcenter) { + DagNode *curNode = dag_get_node(forest, wmd->objectcenter); + + dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, + "Wave Modifier"); + } + + if(wmd->map_object) { + DagNode *curNode = dag_get_node(forest, wmd->map_object); + + dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, + "Wave Modifer"); + } +} + +static CustomDataMask requiredDataMask(Object *ob, ModifierData *md) +{ + WaveModifierData *wmd = (WaveModifierData *)md; + CustomDataMask dataMask = 0; + + + /* ask for UV coordinates if we need them */ + if(wmd->texture && wmd->texmapping == MOD_WAV_MAP_UV) + dataMask |= (1 << CD_MTFACE); + + /* ask for vertexgroups if we need them */ + if(wmd->defgrp_name[0]) + dataMask |= (1 << CD_MDEFORMVERT); + + return dataMask; +} + +static void wavemod_get_texture_coords(WaveModifierData *wmd, Object *ob, + DerivedMesh *dm, + float (*co)[3], float (*texco)[3], + int numVerts) +{ + int i; + int texmapping = wmd->texmapping; + + if(texmapping == MOD_WAV_MAP_OBJECT) { + if(wmd->map_object) + invert_m4_m4(wmd->map_object->imat, wmd->map_object->obmat); + else /* if there is no map object, default to local */ + texmapping = MOD_WAV_MAP_LOCAL; + } + + /* UVs need special handling, since they come from faces */ + if(texmapping == MOD_WAV_MAP_UV) { + if(CustomData_has_layer(&dm->faceData, CD_MTFACE)) { + MFace *mface = dm->getFaceArray(dm); + MFace *mf; + char *done = MEM_callocN(sizeof(*done) * numVerts, + "get_texture_coords done"); + int numFaces = dm->getNumFaces(dm); + char uvname[32]; + MTFace *tf; + + validate_layer_name(&dm->faceData, CD_MTFACE, wmd->uvlayer_name, uvname); + tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname); + + /* verts are given the UV from the first face that uses them */ + for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) { + if(!done[mf->v1]) { + texco[mf->v1][0] = tf->uv[0][0]; + texco[mf->v1][1] = tf->uv[0][1]; + texco[mf->v1][2] = 0; + done[mf->v1] = 1; + } + if(!done[mf->v2]) { + texco[mf->v2][0] = tf->uv[1][0]; + texco[mf->v2][1] = tf->uv[1][1]; + texco[mf->v2][2] = 0; + done[mf->v2] = 1; + } + if(!done[mf->v3]) { + texco[mf->v3][0] = tf->uv[2][0]; + texco[mf->v3][1] = tf->uv[2][1]; + texco[mf->v3][2] = 0; + done[mf->v3] = 1; + } + if(!done[mf->v4]) { + texco[mf->v4][0] = tf->uv[3][0]; + texco[mf->v4][1] = tf->uv[3][1]; + texco[mf->v4][2] = 0; + done[mf->v4] = 1; + } + } + + /* remap UVs from [0, 1] to [-1, 1] */ + for(i = 0; i < numVerts; ++i) { + texco[i][0] = texco[i][0] * 2 - 1; + texco[i][1] = texco[i][1] * 2 - 1; + } + + MEM_freeN(done); + return; + } else /* if there are no UVs, default to local */ + texmapping = MOD_WAV_MAP_LOCAL; + } + + for(i = 0; i < numVerts; ++i, ++co, ++texco) { + switch(texmapping) { + case MOD_WAV_MAP_LOCAL: + VECCOPY(*texco, *co); + break; + case MOD_WAV_MAP_GLOBAL: + VECCOPY(*texco, *co); + mul_m4_v3(ob->obmat, *texco); + break; + case MOD_WAV_MAP_OBJECT: + VECCOPY(*texco, *co); + mul_m4_v3(ob->obmat, *texco); + mul_m4_v3(wmd->map_object->imat, *texco); + break; + } + } +} + +static void waveModifier_do(WaveModifierData *md, + Scene *scene, Object *ob, DerivedMesh *dm, + float (*vertexCos)[3], int numVerts) +{ + WaveModifierData *wmd = (WaveModifierData*) md; + MVert *mvert = NULL; + MDeformVert *dvert = NULL; + int defgrp_index; + float ctime = bsystem_time(scene, ob, (float)scene->r.cfra, 0.0); + float minfac = + (float)(1.0 / exp(wmd->width * wmd->narrow * wmd->width * wmd->narrow)); + float lifefac = wmd->height; + float (*tex_co)[3] = NULL; + + if(wmd->flag & MOD_WAVE_NORM && ob->type == OB_MESH) + mvert = dm->getVertArray(dm); + + if(wmd->objectcenter){ + float mat[4][4]; + /* get the control object's location in local coordinates */ + invert_m4_m4(ob->imat, ob->obmat); + mul_m4_m4m4(mat, wmd->objectcenter->obmat, ob->imat); + + wmd->startx = mat[3][0]; + wmd->starty = mat[3][1]; + } + + /* get the index of the deform group */ + defgrp_index = defgroup_name_index(ob, wmd->defgrp_name); + + if(defgrp_index >= 0){ + dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); + } + + if(wmd->damp == 0) wmd->damp = 10.0f; + + if(wmd->lifetime != 0.0) { + float x = ctime - wmd->timeoffs; + + if(x > wmd->lifetime) { + lifefac = x - wmd->lifetime; + + if(lifefac > wmd->damp) lifefac = 0.0; + else lifefac = + (float)(wmd->height * (1.0 - sqrt(lifefac / wmd->damp))); + } + } + + if(wmd->texture) { + tex_co = MEM_mallocN(sizeof(*tex_co) * numVerts, + "waveModifier_do tex_co"); + wavemod_get_texture_coords(wmd, ob, dm, vertexCos, tex_co, numVerts); + } + + if(lifefac != 0.0) { + int i; + + for(i = 0; i < numVerts; i++) { + float *co = vertexCos[i]; + float x = co[0] - wmd->startx; + float y = co[1] - wmd->starty; + float amplit= 0.0f; + float dist = 0.0f; + float falloff_fac = 0.0f; + TexResult texres; + MDeformWeight *def_weight = NULL; + + /* get weights */ + if(dvert) { + int j; + for(j = 0; j < dvert[i].totweight; ++j) { + if(dvert[i].dw[j].def_nr == defgrp_index) { + def_weight = &dvert[i].dw[j]; + break; + } + } + + /* if this vert isn't in the vgroup, don't deform it */ + if(!def_weight) continue; + } + + if(wmd->texture) { + texres.nor = NULL; + get_texture_value(wmd->texture, tex_co[i], &texres); + } + + /*get dist*/ + if(wmd->flag & MOD_WAVE_X) { + if(wmd->flag & MOD_WAVE_Y){ + dist = (float)sqrt(x*x + y*y); + } + else{ + dist = fabs(x); + } + } + else if(wmd->flag & MOD_WAVE_Y) { + dist = fabs(y); + } + + falloff_fac = (1.0-(dist / wmd->falloff)); + CLAMP(falloff_fac,0,1); + + if(wmd->flag & MOD_WAVE_X) { + if(wmd->flag & MOD_WAVE_Y) amplit = (float)sqrt(x*x + y*y); + else amplit = x; + } + else if(wmd->flag & MOD_WAVE_Y) + amplit= y; + + /* this way it makes nice circles */ + amplit -= (ctime - wmd->timeoffs) * wmd->speed; + + if(wmd->flag & MOD_WAVE_CYCL) { + amplit = (float)fmod(amplit - wmd->width, 2.0 * wmd->width) + + wmd->width; + } + + /* GAUSSIAN */ + if(amplit > -wmd->width && amplit < wmd->width) { + amplit = amplit * wmd->narrow; + amplit = (float)(1.0 / exp(amplit * amplit) - minfac); + + /*apply texture*/ + if(wmd->texture) + amplit = amplit * texres.tin; + + /*apply weight*/ + if(def_weight) + amplit = amplit * def_weight->weight; + + /*apply falloff*/ + if (wmd->falloff > 0) + amplit = amplit * falloff_fac; + + if(mvert) { + /* move along normals */ + if(wmd->flag & MOD_WAVE_NORM_X) { + co[0] += (lifefac * amplit) * mvert[i].no[0] / 32767.0f; + } + if(wmd->flag & MOD_WAVE_NORM_Y) { + co[1] += (lifefac * amplit) * mvert[i].no[1] / 32767.0f; + } + if(wmd->flag & MOD_WAVE_NORM_Z) { + co[2] += (lifefac * amplit) * mvert[i].no[2] / 32767.0f; + } + } + else { + /* move along local z axis */ + co[2] += lifefac * amplit; + } + } + } + } + + if(wmd->texture) MEM_freeN(tex_co); +} + +static void deformVerts( + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc) +{ + DerivedMesh *dm= derivedData; + WaveModifierData *wmd = (WaveModifierData *)md; + + if(wmd->flag & MOD_WAVE_NORM) + dm= get_cddm(md->scene, ob, NULL, dm, vertexCos); + else if(wmd->texture || wmd->defgrp_name[0]) + dm= get_dm(md->scene, ob, NULL, dm, NULL, 0); + + waveModifier_do(wmd, md->scene, ob, dm, vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + +static void deformVertsEM( + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +{ + DerivedMesh *dm= derivedData; + WaveModifierData *wmd = (WaveModifierData *)md; + + if(wmd->flag & MOD_WAVE_NORM) + dm= get_cddm(md->scene, ob, editData, dm, vertexCos); + else if(wmd->texture || wmd->defgrp_name[0]) + dm= get_dm(md->scene, ob, editData, dm, NULL, 0); + + waveModifier_do(wmd, md->scene, ob, dm, vertexCos, numVerts); + + if(dm != derivedData) + dm->release(dm); +} + + +ModifierTypeInfo modifierType_Wave = { + /* name */ "Wave", + /* structName */ "WaveModifierData", + /* structSize */ sizeof(WaveModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode, + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ 0, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ 0, + /* isDisabled */ 0, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ dependsOnTime, + /* foreachObjectLink */ foreachObjectLink, + /* foreachIDLink */ foreachIDLink, +}; -- cgit v1.2.3