From 6291b36d4c14949dfe3cd6b02b321f8bde705db0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 7 May 2012 15:45:41 +0000 Subject: fix for solidify modifier angle calculation (was incorrectly using normalized angle function) --- source/blender/modifiers/intern/MOD_solidify.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/modifiers') diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c index 96c84f5abbe..163c3979bfe 100644 --- a/source/blender/modifiers/intern/MOD_solidify.c +++ b/source/blender/modifiers/intern/MOD_solidify.c @@ -474,16 +474,16 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, /* just added, calc the normal */ BLI_array_empty(face_angles); + BLI_array_reserve(face_angles, mp->totloop); for (j = 0, ml = mloop + mp->loopstart; j < mp->totloop; j++, ml++) { MLoop *ml_prev = ME_POLY_LOOP_PREV(mloop, mp, j); MLoop *ml_next = ME_POLY_LOOP_NEXT(mloop, mp, j); - float e1[3], e2[3], angle; - + float e1[3], e2[3]; + sub_v3_v3v3(e1, mvert[ml_next->v].co, mvert[ml->v].co); sub_v3_v3v3(e2, mvert[ml_prev->v].co, mvert[ml->v].co); - angle = (float)M_PI - angle_normalized_v3v3(e1, e2); - BLI_array_append(face_angles, angle); + face_angles[j] = (float)M_PI - angle_v3v3(e1, e2); } for (j = 0, ml = mloop + mp->loopstart; j < mp->totloop; j++, ml++) { -- cgit v1.2.3