From 69ddc5eb99d36c7d2cf86a7537a3784d3c72777e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 23 Jan 2013 07:26:39 +0000 Subject: make bullet optional again --- source/blender/modifiers/intern/MOD_boolean.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/modifiers') diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c index a97ca2f9243..04198d9feb9 100644 --- a/source/blender/modifiers/intern/MOD_boolean.c +++ b/source/blender/modifiers/intern/MOD_boolean.c @@ -136,7 +136,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, * in other scenes when compositing */ if (bmd->object != ob) { /* weak! - but we can too easy end up with circular dep crash otherwise */ - if (modifiers_findByType(bmd->object, eModifierType_Boolean) == false) { + if (modifiers_findByType(bmd->object, eModifierType_Boolean) == NULL) { dm = mesh_get_derived_final(md->scene, bmd->object, CD_MASK_MESH); } else { -- cgit v1.2.3