From 9bb7d6ed68ef1aa0e6acc3e70901cb6b79c682d2 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Tue, 9 Jun 2020 10:27:24 +0200 Subject: BLI: put C++ data structures in "blender" namespace instead of "BLI" We plan to use the "blender" namespace in other modules as well. --- source/blender/modifiers/intern/MOD_mask.cc | 12 ++++++------ source/blender/modifiers/intern/MOD_simulation.cc | 2 +- 2 files changed, 7 insertions(+), 7 deletions(-) (limited to 'source/blender/modifiers') diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc index c6de980d674..2fe3195583a 100644 --- a/source/blender/modifiers/intern/MOD_mask.cc +++ b/source/blender/modifiers/intern/MOD_mask.cc @@ -66,12 +66,12 @@ #include "BLI_listbase_wrapper.hh" #include "BLI_vector.hh" -using BLI::Array; -using BLI::ArrayRef; -using BLI::IndexRange; -using BLI::ListBaseWrapper; -using BLI::MutableArrayRef; -using BLI::Vector; +using blender::Array; +using blender::ArrayRef; +using blender::IndexRange; +using blender::ListBaseWrapper; +using blender::MutableArrayRef; +using blender::Vector; static void requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md), diff --git a/source/blender/modifiers/intern/MOD_simulation.cc b/source/blender/modifiers/intern/MOD_simulation.cc index 5ccf945b5a6..d55900dc7a9 100644 --- a/source/blender/modifiers/intern/MOD_simulation.cc +++ b/source/blender/modifiers/intern/MOD_simulation.cc @@ -64,7 +64,7 @@ #include "MOD_modifiertypes.h" #include "MOD_ui_common.h" -using BLI::float3; +using blender::float3; static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx) { -- cgit v1.2.3