From cae56ad6a281fcb81410973d4833f07662bbaaea Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Tue, 26 Feb 2019 20:45:56 +0100 Subject: Fix T61979: Solidify not working in Blender 2.8. Broken logic in rB181356edba04, thanks most likely to stupid naming (face in Blender is for tessellated faces, use poly for BMesh polygons). Cleanup to follow in next commit... --- source/blender/modifiers/intern/MOD_solidify.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/modifiers') diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c index 45fd4f2650e..230712f4f00 100644 --- a/source/blender/modifiers/intern/MOD_solidify.c +++ b/source/blender/modifiers/intern/MOD_solidify.c @@ -74,7 +74,7 @@ static void mesh_calc_hq_normal(Mesh *mesh, float (*face_nors)[3], float (*r_ver numVerts = mesh->totvert; numEdges = mesh->totedge; - numFaces = mesh->totface; + numFaces = mesh->totpoly; mpoly = mesh->mpoly; medge = mesh->medge; mvert = mesh->mvert; -- cgit v1.2.3