From 036f43f3cde472867de87032297d74390aa2815e Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Fri, 18 Aug 2017 16:40:04 +0200 Subject: Eevee: Convert metallic nodes into princinpled nodes And wipe metallic out of the map. --- source/blender/nodes/CMakeLists.txt | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/nodes/CMakeLists.txt') diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index 03912c95940..d65b71a35e5 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -184,7 +184,6 @@ set(SRC shader/nodes/node_shader_normal_map.c shader/nodes/node_shader_object_info.c shader/nodes/node_shader_hair_info.c - shader/nodes/node_shader_eevee_metallic.c shader/nodes/node_shader_eevee_specular.c shader/nodes/node_shader_output_lamp.c shader/nodes/node_shader_output_material.c -- cgit v1.2.3