From 6c2c16b5f87e30a338d3f2e7259887403d736f50 Mon Sep 17 00:00:00 2001 From: Charlie Jolly Date: Mon, 24 May 2021 12:02:45 +0100 Subject: Nodes: move shader curves node to C++ Prepare node for conversion to Geometry Nodes. There should be no functional changes. Reviewed By: JacquesLucke, LazyDodo Differential Revision: https://developer.blender.org/D11226 --- source/blender/nodes/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/nodes/CMakeLists.txt') diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index 33b56fd0de0..9d21ff19f46 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -219,7 +219,7 @@ set(SRC shader/nodes/node_shader_camera.c shader/nodes/node_shader_clamp.cc shader/nodes/node_shader_common.c - shader/nodes/node_shader_curves.c + shader/nodes/node_shader_curves.cc shader/nodes/node_shader_displacement.c shader/nodes/node_shader_eevee_specular.c shader/nodes/node_shader_emission.c -- cgit v1.2.3