From 16d4373158a96d44fb105463f78e53566d0c784e Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Sat, 11 Jul 2020 16:24:53 +0200 Subject: Nodes: move Math, Vector Math and Value shader nodes to c++ files This required a little bit of refactoring, because we were using c-only syntax for the gpu shader names. All tests are still passing. --- source/blender/nodes/CMakeLists.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/nodes/CMakeLists.txt') diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index 2c4ca087efa..2381e499eee 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -178,7 +178,7 @@ set(SRC shader/nodes/node_shader_light_path.c shader/nodes/node_shader_map_range.c shader/nodes/node_shader_mapping.c - shader/nodes/node_shader_math.c + shader/nodes/node_shader_math.cc shader/nodes/node_shader_mixRgb.c shader/nodes/node_shader_mix_shader.c shader/nodes/node_shader_normal.c @@ -216,10 +216,10 @@ set(SRC shader/nodes/node_shader_uvAlongStroke.c shader/nodes/node_shader_uvmap.c shader/nodes/node_shader_valToRgb.c - shader/nodes/node_shader_value.c + shader/nodes/node_shader_value.cc shader/nodes/node_shader_vectTransform.c shader/nodes/node_shader_vector_displacement.c - shader/nodes/node_shader_vector_math.c + shader/nodes/node_shader_vector_math.cc shader/nodes/node_shader_vector_rotate.c shader/nodes/node_shader_vertex_color.c shader/nodes/node_shader_volume_absorption.c -- cgit v1.2.3