From 133dfdd704b6a2a4d46337696773b331a44304ea Mon Sep 17 00:00:00 2001 From: OmarSquircleArt Date: Wed, 21 Aug 2019 20:04:09 +0200 Subject: Shading: Add White Noise node. The White Noise node hashes the input and returns a random number in the range [0, 1]. The input can be a 1D, 2D, 3D, or a 4D vector. Reviewers: brecht, JacquesLucke Differential Revision: https://developer.blender.org/D5550 --- source/blender/nodes/NOD_shader.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/nodes/NOD_shader.h') diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h index 9349a428021..71ed11a8cea 100644 --- a/source/blender/nodes/NOD_shader.h +++ b/source/blender/nodes/NOD_shader.h @@ -131,6 +131,7 @@ void register_node_type_sh_tex_noise(void); void register_node_type_sh_tex_checker(void); void register_node_type_sh_bump(void); void register_node_type_sh_tex_ies(void); +void register_node_type_sh_tex_white_noise(void); void register_node_type_sh_custom_group(bNodeType *ntype); -- cgit v1.2.3