From cb7cfd3ab6be1cfba96cb2070ac60d224126f1ea Mon Sep 17 00:00:00 2001 From: Kevin Dietrich Date: Wed, 2 Apr 2014 11:40:29 +0200 Subject: Cycles: add dedicated UV Map node, easier to find and has convenient auto complete. Fixes T37954. Reviewed By: brecht, dingto Differential Revision: https://developer.blender.org/D230 --- source/blender/nodes/NOD_static_types.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/nodes/NOD_static_types.h') diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index b406ac49008..434e737772d 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -119,6 +119,7 @@ DefNode( ShaderNode, SH_NODE_TEX_COORD, def_sh_tex_coord, "TE DefNode( ShaderNode, SH_NODE_VECT_TRANSFORM, def_sh_vect_transform, "VECT_TRANSFORM", VectorTransform, "Vector Transform", "" ) DefNode( ShaderNode, SH_NODE_SEPHSV, 0, "SEPHSV", SeparateHSV, "Separate HSV", "" ) DefNode( ShaderNode, SH_NODE_COMBHSV, 0, "COMBHSV", CombineHSV, "Combine HSV", "" ) +DefNode( ShaderNode, SH_NODE_UVMAP, def_sh_uvmap, "UVMAP", UVMap, "UV Map", "" ) DefNode( CompositorNode, CMP_NODE_VIEWER, def_cmp_viewer, "VIEWER", Viewer, "Viewer", "" ) DefNode( CompositorNode, CMP_NODE_RGB, 0, "RGB", RGB, "RGB", "" ) -- cgit v1.2.3