From e15cdec2d49ee47a85897db9838578a298146513 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20T=C3=B6nne?= Date: Sat, 26 Jul 2014 12:59:29 +0200 Subject: New compositor node "Sun Beams" This allows adding a "fake" sun beam effect, simulating crepuscular rays from light being scattered in a medium like the atmosphere or deep water. Such effects can be created also by renderers using volumetric lighting, but the compositor feature is a lot cheaper and is independent from 3D rendering. This makes it ideally suited for motion graphics. The implementation uses am optimized accumulation method for gathering color values along a line segment. The inner buffer loop uses fixed offset increments to avoid unnecessary multiplications and avoids variables by using compile-time specialization (see inline comments for further details). --- source/blender/nodes/NOD_static_types.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/nodes/NOD_static_types.h') diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 8d6c4abaef6..be87abd7b7e 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -208,6 +208,7 @@ DefNode( CompositorNode, CMP_NODE_TRACKPOS, def_cmp_trackpos, "TRACK DefNode( CompositorNode, CMP_NODE_PIXELATE, 0, "PIXELATE", Pixelate, "Pixelate", "" ) DefNode( CompositorNode, CMP_NODE_PLANETRACKDEFORM,def_cmp_planetrackdeform,"PLANETRACKDEFORM",PlaneTrackDeform,"Plane Track Deform","" ) DefNode( CompositorNode, CMP_NODE_CORNERPIN, 0, "CORNERPIN", CornerPin, "Corner Pin", "" ) +DefNode( CompositorNode, CMP_NODE_SUNBEAMS, def_cmp_sunbeams, "SUNBEAMS", SunBeams, "Sun Beams", "" ) DefNode( TextureNode, TEX_NODE_OUTPUT, def_tex_output, "OUTPUT", Output, "Output", "" ) DefNode( TextureNode, TEX_NODE_CHECKER, 0, "CHECKER", Checker, "Checker", "" ) -- cgit v1.2.3