From 25a255c32a73b9d964d9f8a4733c4a42dfdc2f4f Mon Sep 17 00:00:00 2001 From: Charlie Jolly Date: Thu, 14 Oct 2021 14:18:24 +0100 Subject: Nodes: add boilerplate for image sockets The sockets are not exposed in any nodes yet. They work similar to the Object/Collection/Texture sockets, which also just reference a data block. Based on rB207472930834 Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D12861 --- source/blender/nodes/geometry/node_geometry_tree.cc | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/nodes/geometry/node_geometry_tree.cc') diff --git a/source/blender/nodes/geometry/node_geometry_tree.cc b/source/blender/nodes/geometry/node_geometry_tree.cc index 20b610a4db9..9747bb63773 100644 --- a/source/blender/nodes/geometry/node_geometry_tree.cc +++ b/source/blender/nodes/geometry/node_geometry_tree.cc @@ -109,6 +109,7 @@ static bool geometry_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype SOCK_GEOMETRY, SOCK_COLLECTION, SOCK_TEXTURE, + SOCK_IMAGE, SOCK_MATERIAL); } -- cgit v1.2.3