From d80d7b8f70d8aa676ca8a71fbe6604455c429020 Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Tue, 8 Nov 2022 13:33:58 -0600 Subject: Geometry Nodes: Add preferred domain to many field inputs The preferred domain is used to decide which domain the viewer node should use when set to "Auto" domain. This commit adds it to some curve input nodes and the curve and mesh topology nodes. This makes debugging node setups with these nodes a bit faster and less frustrating. --- source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc') diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc b/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc index 7e7b0eb215f..aa27fa70e64 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_input_tangent.cc @@ -110,6 +110,11 @@ class TangentFieldInput final : public bke::CurvesFieldInput { { return dynamic_cast(&other) != nullptr; } + + std::optional preferred_domain(const bke::CurvesGeometry & /*curves*/) const final + { + return ATTR_DOMAIN_POINT; + } }; static void node_geo_exec(GeoNodeExecParams params) -- cgit v1.2.3