From d01054da0f569581d5802f3184fd330568c24774 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Sun, 28 Nov 2010 18:34:16 +0000 Subject: Bugfix #24933 Compositor: Texture node only allowed 1 user, with more nodes using it there was a thread conflict, using same memory for writing values. Also: brought back the original intention for texture nodes, which is to be using a "procedural image", not allocating memory for a buffer, but only allowing to read per pixel. Commit in 2007 (!) allocated full buffers for texture nodes, without using them even. --- source/blender/nodes/intern/CMP_util.h | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/nodes/intern/CMP_util.h') diff --git a/source/blender/nodes/intern/CMP_util.h b/source/blender/nodes/intern/CMP_util.h index 9dfea6abf54..19c48d8f083 100644 --- a/source/blender/nodes/intern/CMP_util.h +++ b/source/blender/nodes/intern/CMP_util.h @@ -117,7 +117,6 @@ CompBuf *get_cropped_compbuf(rcti *drect, float *rectf, int rectx, int recty, in CompBuf *scalefast_compbuf(CompBuf *inbuf, int newx, int newy); CompBuf *typecheck_compbuf(CompBuf *inbuf, int type); void typecheck_compbuf_color(float *out, float *in, int outtype, int intype); -float *compbuf_get_pixel(CompBuf *cbuf, float *rectf, int x, int y, int xrad, int yrad); /* **************************************************** */ -- cgit v1.2.3