From a25c11fd8d602236f36c34c342453149bdc1d909 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 8 Jun 2018 08:07:48 +0200 Subject: Cleanup: trailing space Remove from blender/nodes, collada, blenfont & render. --- source/blender/nodes/intern/node_exec.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/nodes/intern/node_exec.h') diff --git a/source/blender/nodes/intern/node_exec.h b/source/blender/nodes/intern/node_exec.h index bf4c29bad8e..6771df76bf9 100644 --- a/source/blender/nodes/intern/node_exec.h +++ b/source/blender/nodes/intern/node_exec.h @@ -51,17 +51,17 @@ struct bNodeStack; typedef struct bNodeExec { struct bNode *node; /* backpointer to node */ bNodeExecData data; - + NodeFreeExecFunction freeexecfunc; /* free function, stored in exec itself to avoid dangling node pointer access */ } bNodeExec; /* Execution Data for each instance of node tree execution */ typedef struct bNodeTreeExec { struct bNodeTree *nodetree; /* backpointer to node tree */ - + int totnodes; /* total node count */ struct bNodeExec *nodeexec; /* per-node execution data */ - + int stacksize; struct bNodeStack *stack; /* socket data stack */ /* only used by material and texture trees to keep one stack for each thread */ -- cgit v1.2.3