From c411cde415ee7dc8a208e932d5ba1a240c4e669e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 24 Jan 2013 21:57:13 +0000 Subject: header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree --- source/blender/nodes/intern/node_exec.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/nodes/intern/node_exec.h') diff --git a/source/blender/nodes/intern/node_exec.h b/source/blender/nodes/intern/node_exec.h index 679439ef12e..5febda036e0 100644 --- a/source/blender/nodes/intern/node_exec.h +++ b/source/blender/nodes/intern/node_exec.h @@ -79,6 +79,6 @@ void ntree_exec_end(struct bNodeTreeExec *exec); struct bNodeThreadStack *ntreeGetThreadStack(struct bNodeTreeExec *exec, int thread); void ntreeReleaseThreadStack(struct bNodeThreadStack *nts); -int ntreeExecThreadNodes(struct bNodeTreeExec *exec, struct bNodeThreadStack *nts, void *callerdata, int thread); +bool ntreeExecThreadNodes(struct bNodeTreeExec *exec, struct bNodeThreadStack *nts, void *callerdata, int thread); #endif -- cgit v1.2.3