From 7af01de802e6528af730c0118e88681e591a3c31 Mon Sep 17 00:00:00 2001 From: Aaron Carlisle Date: Mon, 3 Jan 2022 23:10:09 -0500 Subject: Shader Nodes: Unity Build Enable unity builds for `bf_nodes_shader`, gives about a 2.7x speedup of total compile times when just building `bf_nodes_shader`. On my machine, this equates to saving about 30 seconds. Differential Revision: https://developer.blender.org/D13720 --- source/blender/nodes/shader/CMakeLists.txt | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/blender/nodes/shader/CMakeLists.txt') diff --git a/source/blender/nodes/shader/CMakeLists.txt b/source/blender/nodes/shader/CMakeLists.txt index 6e2ad57865b..a665aaee5b1 100644 --- a/source/blender/nodes/shader/CMakeLists.txt +++ b/source/blender/nodes/shader/CMakeLists.txt @@ -166,3 +166,8 @@ if(WITH_FREESTYLE) endif() blender_add_lib(bf_nodes_shader "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") + +if(WITH_UNITY_BUILD) + set_target_properties(bf_nodes_shader PROPERTIES UNITY_BUILD ON) + set_target_properties(bf_nodes_shader PROPERTIES UNITY_BUILD_BATCH_SIZE 10) +endif() -- cgit v1.2.3