From 4ec5a8cbc23311776ad3f5745c52331b4937ddb0 Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Sat, 5 Nov 2022 16:10:27 +0100 Subject: Cleanup: Remove unnecessary node type registraction functions These functions provided little benefit compared to simply setting the function pointers directly. --- .../blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc') diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc index b1022a95783..fd127cfb8ae 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.cc @@ -129,9 +129,9 @@ void register_node_type_sh_bsdf_hair_principled() ntype.declare = file_ns::node_declare; ntype.draw_buttons = file_ns::node_shader_buts_principled_hair; node_type_size_preset(&ntype, NODE_SIZE_LARGE); - node_type_init(&ntype, file_ns::node_shader_init_hair_principled); - node_type_update(&ntype, file_ns::node_shader_update_hair_principled); - node_type_gpu(&ntype, file_ns::node_shader_gpu_hair_principled); + ntype.initfunc = file_ns::node_shader_init_hair_principled; + ntype.updatefunc = file_ns::node_shader_update_hair_principled; + ntype.gpu_fn = file_ns::node_shader_gpu_hair_principled; nodeRegisterType(&ntype); } -- cgit v1.2.3