From 4ec5a8cbc23311776ad3f5745c52331b4937ddb0 Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Sat, 5 Nov 2022 16:10:27 +0100 Subject: Cleanup: Remove unnecessary node type registraction functions These functions provided little benefit compared to simply setting the function pointers directly. --- source/blender/nodes/shader/nodes/node_shader_uvmap.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/nodes/shader/nodes/node_shader_uvmap.cc') diff --git a/source/blender/nodes/shader/nodes/node_shader_uvmap.cc b/source/blender/nodes/shader/nodes/node_shader_uvmap.cc index e9d2b32bfd7..483e06f1192 100644 --- a/source/blender/nodes/shader/nodes/node_shader_uvmap.cc +++ b/source/blender/nodes/shader/nodes/node_shader_uvmap.cc @@ -70,10 +70,10 @@ void register_node_type_sh_uvmap() ntype.declare = file_ns::node_declare; ntype.draw_buttons = file_ns::node_shader_buts_uvmap; node_type_size_preset(&ntype, NODE_SIZE_MIDDLE); - node_type_init(&ntype, file_ns::node_shader_init_uvmap); + ntype.initfunc = file_ns::node_shader_init_uvmap; node_type_storage( &ntype, "NodeShaderUVMap", node_free_standard_storage, node_copy_standard_storage); - node_type_gpu(&ntype, file_ns::node_shader_gpu_uvmap); + ntype.gpu_fn = file_ns::node_shader_gpu_uvmap; nodeRegisterType(&ntype); } -- cgit v1.2.3