From 58046762f839edd132616bcc92610571ee592910 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Thu, 14 Feb 2008 18:56:14 +0000 Subject: 1) Revert previous commit, rendering negative won't work that simple... Needs much more attention. 2) Fix for zcombine node: - it skipped execution when no image rgba out was used - didnt work for FSA yet --- .../blender/nodes/intern/CMP_nodes/CMP_zcombine.c | 61 ++++++++++++---------- 1 file changed, 33 insertions(+), 28 deletions(-) (limited to 'source/blender/nodes') diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c b/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c index eb939100644..daf61609692 100644 --- a/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c +++ b/source/blender/nodes/intern/CMP_nodes/CMP_zcombine.c @@ -52,6 +52,9 @@ static void do_zcombine(bNode *node, float *out, float *src1, float *z1, float * } else { QUATCOPY(out, src2); + + if(node->custom1) + *z1= *z2; } } @@ -78,54 +81,57 @@ static void do_zcombine_add(bNode *node, float *out, float *col1, float *col2, f static void node_composit_exec_zcombine(void *data, bNode *node, bNodeStack **in, bNodeStack **out) { RenderData *rd= data; - + CompBuf *cbuf= in[0]->data; + CompBuf *zbuf; + /* stack order in: col z col z */ /* stack order out: col z */ - if(out[0]->hasoutput==0) + if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return; /* no input image; do nothing now */ if(in[0]->data==NULL) { return; } - else if(rd->scemode & R_FULL_SAMPLE) { + + if(out[1]->hasoutput) { + /* copy or make a buffer for for the first z value, here we write result in */ + if(in[1]->data) + zbuf= dupalloc_compbuf(in[1]->data); + else { + float *zval; + int tot= cbuf->x*cbuf->y; + + zbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); + for(zval= zbuf->rect; tot; tot--, zval++) + *zval= in[1]->vec[0]; + } + /* lazy coder hack */ + node->custom1= 1; + out[1]->data= zbuf; + } + else { + node->custom1= 0; + zbuf= in[1]->data; + } + + if(rd->scemode & R_FULL_SAMPLE) { /* make output size of first input image */ - CompBuf *cbuf= in[0]->data; CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); // allocs - composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, in[2]->data, in[2]->vec, + composit4_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, zbuf, in[1]->vec, in[2]->data, in[2]->vec, in[3]->data, in[3]->vec, do_zcombine, CB_RGBA, CB_VAL, CB_RGBA, CB_VAL); out[0]->data= stackbuf; } else { /* make output size of first input image */ - CompBuf *cbuf= in[0]->data; CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_RGBA, 1); /* allocs */ - CompBuf *zbuf, *mbuf; + CompBuf *mbuf; float *fp; int x; char *aabuf; - if(out[1]->hasoutput) { - /* copy or make a buffer for for the first z value, here we write result in */ - if(in[1]->data) - zbuf= dupalloc_compbuf(in[1]->data); - else { - float *zval; - int tot= cbuf->x*cbuf->y; - - zbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); - for(zval= zbuf->rect; tot; tot--, zval++) - *zval= in[1]->vec[0]; - } - /* lazy coder hack */ - node->custom1= 1; - } - else { - node->custom1= 0; - zbuf= in[1]->data; - } /* make a mask based on comparison, optionally write zvalue */ mbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); @@ -153,9 +159,8 @@ static void node_composit_exec_zcombine(void *data, bNode *node, bNodeStack **in MEM_freeN(aabuf); out[0]->data= stackbuf; - if(node->custom1) - out[1]->data= zbuf; } + } bNodeType cmp_node_zcombine= { -- cgit v1.2.3