From 760dbd1cbf56e13b0a827afb6f7784fa46fff9b4 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 1 Aug 2019 13:53:25 +1000 Subject: Cleanup: misc spelling fixes T68035 by @luzpaz --- source/blender/nodes/composite/nodes/node_composite_colorSpill.c | 2 +- source/blender/nodes/composite/nodes/node_composite_common.c | 2 +- source/blender/nodes/shader/node_shader_tree.c | 2 +- source/blender/nodes/shader/nodes/node_shader_attribute.c | 2 +- source/blender/nodes/shader/nodes/node_shader_common.c | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/nodes') diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c index d47cf72f086..e4fa7fbc757 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c @@ -23,7 +23,7 @@ #include "node_composite_util.h" -/* ******************* Color Spill Supression ********************************* */ +/* ******************* Color Spill Suppression ********************************* */ static bNodeSocketTemplate cmp_node_color_spill_in[] = { {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, diff --git a/source/blender/nodes/composite/nodes/node_composite_common.c b/source/blender/nodes/composite/nodes/node_composite_common.c index a22835ba85b..0736496a24f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_common.c +++ b/source/blender/nodes/composite/nodes/node_composite_common.c @@ -60,7 +60,7 @@ void register_node_type_cmp_group(void) void register_node_type_cmp_custom_group(bNodeType *ntype) { - /* These methods can be overriden but need a default implementation otherwise. */ + /* These methods can be overridden but need a default implementation otherwise. */ if (ntype->poll == NULL) { ntype->poll = cmp_node_poll_default; } diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c index 92b24d40b0d..4891fb323ad 100644 --- a/source/blender/nodes/shader/node_shader_tree.c +++ b/source/blender/nodes/shader/node_shader_tree.c @@ -782,7 +782,7 @@ static void ntree_shader_relink_displacement(bNodeTree *ntree, bNode *output_nod return; } - /* Copy the whole displacement branch to avoid cyclic dependancy + /* Copy the whole displacement branch to avoid cyclic dependency * and issue when bypassing bump nodes. */ ntree_shader_copy_branch_displacement( ntree, displacement_node, displacement_socket, displacement_link); diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.c b/source/blender/nodes/shader/nodes/node_shader_attribute.c index ec1bb988c1c..c92ae28f2e6 100644 --- a/source/blender/nodes/shader/nodes/node_shader_attribute.c +++ b/source/blender/nodes/shader/nodes/node_shader_attribute.c @@ -42,7 +42,7 @@ static int node_shader_gpu_attribute(GPUMaterial *mat, { NodeShaderAttribute *attr = node->storage; - /* FIXME : if an attribute layer (like vertex color) has one of theses name, + /* FIXME : if an attribute layer (like vertex color) has one of these names, * it will not work as expected. */ if (strcmp(attr->name, "density") == 0) { return GPU_stack_link( diff --git a/source/blender/nodes/shader/nodes/node_shader_common.c b/source/blender/nodes/shader/nodes/node_shader_common.c index cee4d2505b2..10f6aadbc5f 100644 --- a/source/blender/nodes/shader/nodes/node_shader_common.c +++ b/source/blender/nodes/shader/nodes/node_shader_common.c @@ -254,7 +254,7 @@ void register_node_type_sh_group(void) void register_node_type_sh_custom_group(bNodeType *ntype) { - /* These methods can be overriden but need a default implementation otherwise. */ + /* These methods can be overridden but need a default implementation otherwise. */ if (ntype->poll == NULL) { ntype->poll = sh_node_poll_default; } -- cgit v1.2.3