From 84e92f9b3c50433221a4c30f3a14713d99680f3a Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 19 Feb 2018 23:47:42 +0100 Subject: Cycles: make principled BSDF node wider in the node editor by default. --- source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/nodes') diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c index cd83139dcaa..1b335e6270f 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c @@ -105,7 +105,7 @@ void register_node_type_sh_bsdf_principled(void) sh_node_type_base(&ntype, SH_NODE_BSDF_PRINCIPLED, "Principled BSDF", NODE_CLASS_SHADER, 0); node_type_compatibility(&ntype, NODE_NEW_SHADING); node_type_socket_templates(&ntype, sh_node_bsdf_principled_in, sh_node_bsdf_principled_out); - node_type_size_preset(&ntype, NODE_SIZE_MIDDLE); + node_type_size_preset(&ntype, NODE_SIZE_LARGE); node_type_init(&ntype, node_shader_init_principled); node_type_storage(&ntype, "", NULL, NULL); node_type_gpu(&ntype, node_shader_gpu_bsdf_principled); -- cgit v1.2.3