From 98c4224ff032a746a54cc04b6d9a485620de0f4a Mon Sep 17 00:00:00 2001 From: Aidan Haile Date: Thu, 15 Jul 2021 22:15:47 +0200 Subject: Fix T49944: Compositor ID Mask Anti-Aliasing not working Replaces current ID Mask node Anti-Aliasing operation by SMAA operations with default settings as proposed by Jeroen Bakker. SMAA produces smoother edges. Reviewed By: manzanilla Differential Revision: https://developer.blender.org/D11881 --- source/blender/nodes/composite/nodes/node_composite_antialiasing.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/nodes') diff --git a/source/blender/nodes/composite/nodes/node_composite_antialiasing.c b/source/blender/nodes/composite/nodes/node_composite_antialiasing.c index 7437496d878..fa276e9a794 100644 --- a/source/blender/nodes/composite/nodes/node_composite_antialiasing.c +++ b/source/blender/nodes/composite/nodes/node_composite_antialiasing.c @@ -42,9 +42,9 @@ static void node_composit_init_antialiasing(bNodeTree *UNUSED(ntree), bNode *nod { NodeAntiAliasingData *data = MEM_callocN(sizeof(NodeAntiAliasingData), "node antialiasing data"); - data->threshold = 1.0f; - data->contrast_limit = 0.2f; - data->corner_rounding = 0.25f; + data->threshold = CMP_DEFAULT_SMAA_THRESHOLD; + data->contrast_limit = CMP_DEFAULT_SMAA_CONTRAST_LIMIT; + data->corner_rounding = CMP_DEFAULT_SMAA_CORNER_ROUNDING; node->storage = data; } -- cgit v1.2.3