From ac2f608fa3541ef96a6aeb5e97e9c408f4778bfd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?K=C3=A9vin=20Dietrich?= Date: Thu, 5 Feb 2015 01:18:02 +0500 Subject: Fix T43450: Texture node tree failed to clamp Clamping routine was not implemented. This fixes T43450. Reviewers: #nodes, #rendering, sergey Reviewed By: sergey Maniphest Tasks: T43450 Differential Revision: https://developer.blender.org/D1038 --- source/blender/nodes/texture/nodes/node_texture_math.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/nodes') diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c index 1984ee506e0..19bc16fb82d 100644 --- a/source/blender/nodes/texture/nodes/node_texture_math.c +++ b/source/blender/nodes/texture/nodes/node_texture_math.c @@ -195,6 +195,10 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor break; } } + + if (node->custom2 & SHD_MATH_CLAMP) { + CLAMP(*out, 0.0f, 1.0f); + } } static void exec(void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) -- cgit v1.2.3