From 49021f7ec4bfc1313c6cdfeae1f9c32e98cc9cdc Mon Sep 17 00:00:00 2001 From: Willian Padovani Germano Date: Sun, 14 Dec 2003 01:18:09 +0000 Subject: BPython - first step for better integration of Python in Blender: - add a new space: Space Script - add a new dna struct: Script - add these two properly everywhere they are meant to It's not a tiny commit, but most of it is ground work for what is still to be done. Right now the benefits should be: freeing the Text Editor to be used in a window even while a script w/ gui in "on" and letting more than one currently running script w/ gui be accessible from each window Some files are added, so some build systems (not autotools) will need updates --- source/blender/python/api2_2x/EXPP_interface.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/python/api2_2x/EXPP_interface.h') diff --git a/source/blender/python/api2_2x/EXPP_interface.h b/source/blender/python/api2_2x/EXPP_interface.h index c9e77b96704..10c1a7c17f3 100644 --- a/source/blender/python/api2_2x/EXPP_interface.h +++ b/source/blender/python/api2_2x/EXPP_interface.h @@ -31,7 +31,10 @@ #include +struct Script; + void initBlenderApi2_2x (void); void clearScriptLinks (void); ScriptLink * setScriptLinks(ID *id, short event); void discardFromBDict (char *key); +void EXPP_move_to_spacescript (struct Script *script); -- cgit v1.2.3