From f70302670e0ecb263819c3ed74e0079d46181e61 Mon Sep 17 00:00:00 2001 From: Willian Padovani Germano Date: Fri, 13 Jun 2003 04:21:48 +0000 Subject: * Bugs item #169 fixed: Now Blender.NMesh.PutRaw() doesn't destroy vertex color info anymore. Both exppython's NMesh.c and bpython's opy_nmesh.c were updated. * Minor changes in other files. --- source/blender/python/api2_2x/NMesh.h | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'source/blender/python/api2_2x/NMesh.h') diff --git a/source/blender/python/api2_2x/NMesh.h b/source/blender/python/api2_2x/NMesh.h index 860de6cfdac..252265b0354 100644 --- a/source/blender/python/api2_2x/NMesh.h +++ b/source/blender/python/api2_2x/NMesh.h @@ -158,10 +158,6 @@ static char M_NMesh_PutRaw_doc[] = If the name of a mesh to replace is not given a new\n\ object is created and returned."; -/* the color, vertex, face and mesh types below have their own variables - * because they don't need to be linked to real Blender data -- e.g.: they - * can be created with .New() methods */ - /* Typedefs for the new types */ typedef struct { @@ -187,7 +183,7 @@ typedef struct { short mode; short flag; unsigned char transp; - C_Image *image; + Image *image; char mat_nr, smooth; } C_NMFace; /* an NMesh face */ -- cgit v1.2.3