From bc3139d79226896cf6c2b0813a1188eda70fad09 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Fri, 17 May 2019 16:57:31 +0200 Subject: Cycles/Eevee: unify depth of field settings for cameras There is now a checkbox to enable/disable depth of field per camera. For Eevee this replace the scene level setting. For Cycles there is now only an F-Stop value, no longer a Radius. Existing files are converted based on Cycles or Eevee being set in the scene. Differential Revision: https://developer.blender.org/D4882 --- source/blender/python/gpu/gpu_py_offscreen.c | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/python/gpu') diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c index 5ea747b5cdc..561aff41000 100644 --- a/source/blender/python/gpu/gpu_py_offscreen.c +++ b/source/blender/python/gpu/gpu_py_offscreen.c @@ -256,7 +256,6 @@ static PyObject *bpygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, false, true, "", - NULL, true, self->ofs, NULL); -- cgit v1.2.3