From 159806140fd33e6ddab951c0f6f180cfbf927d38 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Mon, 16 Apr 2018 14:07:42 +0200 Subject: Removing Blender Game Engine from Blender 2.8 Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this. --- source/blender/python/intern/CMakeLists.txt | 8 -------- 1 file changed, 8 deletions(-) (limited to 'source/blender/python/intern/CMakeLists.txt') diff --git a/source/blender/python/intern/CMakeLists.txt b/source/blender/python/intern/CMakeLists.txt index f9098529772..b745563508a 100644 --- a/source/blender/python/intern/CMakeLists.txt +++ b/source/blender/python/intern/CMakeLists.txt @@ -180,10 +180,6 @@ if(WITH_FREESTYLE) add_definitions(-DWITH_FREESTYLE) endif() -if(WITH_GAMEENGINE) - add_definitions(-DWITH_GAMEENGINE) -endif() - if(WITH_IMAGE_CINEON) add_definitions(-DWITH_CINEON) endif() @@ -306,10 +302,6 @@ if(WITH_OPENSUBDIV) ) endif() -if(WITH_PLAYER) - add_definitions(-DWITH_PLAYER) -endif() - add_definitions(${GL_DEFINITIONS}) blender_add_lib(bf_python "${SRC}" "${INC}" "${INC_SYS}") -- cgit v1.2.3