From 384b8aafbf44e42557f3869d371cae2c4106d057 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 23 Aug 2013 15:45:18 +0000 Subject: patch to add backkbacks for game engine start/end, by sjoerd_de_vries --- source/blender/python/intern/bpy_app_handlers.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/python/intern/bpy_app_handlers.c') diff --git a/source/blender/python/intern/bpy_app_handlers.c b/source/blender/python/intern/bpy_app_handlers.c index 90a0444ceae..959e4a788dd 100644 --- a/source/blender/python/intern/bpy_app_handlers.c +++ b/source/blender/python/intern/bpy_app_handlers.c @@ -57,6 +57,8 @@ static PyStructSequence_Field app_cb_info_fields[] = { {(char *)"save_post", (char *)"Callback list - on saving a blend file (after)"}, {(char *)"scene_update_pre", (char *)"Callback list - on updating the scenes data (before)"}, {(char *)"scene_update_post", (char *)"Callback list - on updating the scenes data (after)"}, + {(char *)"game_pre", (char *)"Callback list - on starting the game engine"}, + {(char *)"game_post", (char *)"Callback list - on ending the game engine"}, /* sets the permanent tag */ # define APP_CB_OTHER_FIELDS 1 -- cgit v1.2.3