From 80ffd7b4597cdb01b3595a22c4e0cc0d8f019471 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Tue, 4 Dec 2018 20:47:13 -0200 Subject: Implement bvhtree.fromObject Passing depsgraph instead of scene, since a scene does not fully define the state of object you want to use for the BVH. Also, mesh_create_eval_final_view and mesh_create_eval_final_render are pretty much the same, so mesh_create_eval_no_deform and mesh_create_eval_no_deform_render are as well. Issue reported on: T58734 Reviewers: sergey https://developer.blender.org/D4032 --- source/blender/python/mathutils/CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/python/mathutils/CMakeLists.txt') diff --git a/source/blender/python/mathutils/CMakeLists.txt b/source/blender/python/mathutils/CMakeLists.txt index adf7c85d7c9..811cc1acbab 100644 --- a/source/blender/python/mathutils/CMakeLists.txt +++ b/source/blender/python/mathutils/CMakeLists.txt @@ -23,6 +23,7 @@ set(INC ../../blenlib ../../blenkernel ../../bmesh + ../../depsgraph ../../makesdna ../../../../intern/guardedalloc ) -- cgit v1.2.3