From 04b6296e8165736d17fb5167e45a93178f9f71c2 Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Thu, 29 Apr 2021 14:48:59 -0300 Subject: Python GPU: Add reference of PyObject GPU object to the GPU object itself Instead of creating different python wrappers for the same GPU object, return the same `PyObject` created earlier. This also allows for more secure access to existing GPU objects. Reviewed By: brecht Differential Revision: https://developer.blender.org/D11044 --- source/blender/python/gpu/gpu_py_framebuffer.c | 58 +++++++++++++++++++------- source/blender/python/gpu/gpu_py_framebuffer.h | 7 +++- source/blender/python/gpu/gpu_py_texture.c | 32 +++++++++++--- source/blender/python/gpu/gpu_py_texture.h | 3 +- 4 files changed, 76 insertions(+), 24 deletions(-) (limited to 'source/blender/python') diff --git a/source/blender/python/gpu/gpu_py_framebuffer.c b/source/blender/python/gpu/gpu_py_framebuffer.c index bc393aaafa4..0e58327737a 100644 --- a/source/blender/python/gpu/gpu_py_framebuffer.c +++ b/source/blender/python/gpu/gpu_py_framebuffer.c @@ -46,13 +46,7 @@ static int pygpu_framebuffer_valid_check(BPyGPUFrameBuffer *bpygpu_fb) { if (UNLIKELY(bpygpu_fb->fb == NULL)) { - PyErr_SetString(PyExc_ReferenceError, -#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD - "GPU framebuffer was freed, no further access is valid" -#else - "GPU framebuffer: internal error" -#endif - ); + PyErr_SetString(PyExc_ReferenceError, "GPU framebuffer was freed, no further access is valid"); return -1; } return 0; @@ -68,10 +62,6 @@ static int pygpu_framebuffer_valid_check(BPyGPUFrameBuffer *bpygpu_fb) static void pygpu_framebuffer_free_if_possible(GPUFrameBuffer *fb) { - if (!fb) { - return; - } - if (GPU_is_init()) { GPU_framebuffer_free(fb); } @@ -80,6 +70,21 @@ static void pygpu_framebuffer_free_if_possible(GPUFrameBuffer *fb) } } +static void pygpu_framebuffer_free_safe(BPyGPUFrameBuffer *self) +{ + if (self->fb) { +#if GPU_USE_PY_REFERENCES + GPU_framebuffer_py_reference_set(self->fb, NULL); + if (!self->shared_reference) +#endif + { + pygpu_framebuffer_free_if_possible(self->fb); + } + + self->fb = NULL; + } +} + /* Keep less than or equal to #FRAMEBUFFER_STACK_DEPTH */ #define GPU_PY_FRAMEBUFFER_STACK_LEN 16 @@ -336,7 +341,7 @@ static PyObject *pygpu_framebuffer__tp_new(PyTypeObject *UNUSED(self), GPUFrameBuffer *fb_python = GPU_framebuffer_create("fb_python"); GPU_framebuffer_config_array(fb_python, config, color_attachements_len + 1); - return BPyGPUFrameBuffer_CreatePyObject(fb_python); + return BPyGPUFrameBuffer_CreatePyObject(fb_python, false); } PyDoc_STRVAR(pygpu_framebuffer_is_bound_doc, @@ -459,15 +464,14 @@ PyDoc_STRVAR(pygpu_framebuffer_free_doc, static PyObject *pygpu_framebuffer_free(BPyGPUFrameBuffer *self) { PYGPU_FRAMEBUFFER_CHECK_OBJ(self); - pygpu_framebuffer_free_if_possible(self->fb); - self->fb = NULL; + pygpu_framebuffer_free_safe(self); Py_RETURN_NONE; } #endif static void BPyGPUFrameBuffer__tp_dealloc(BPyGPUFrameBuffer *self) { - pygpu_framebuffer_free_if_possible(self->fb); + pygpu_framebuffer_free_safe(self); Py_TYPE(self)->tp_free((PyObject *)self); } @@ -531,13 +535,35 @@ PyTypeObject BPyGPUFrameBuffer_Type = { /** \name Public API * \{ */ -PyObject *BPyGPUFrameBuffer_CreatePyObject(GPUFrameBuffer *fb) +PyObject *BPyGPUFrameBuffer_CreatePyObject(GPUFrameBuffer *fb, bool shared_reference) { BPyGPUFrameBuffer *self; +#if GPU_USE_PY_REFERENCES + if (shared_reference) { + void **ref = GPU_framebuffer_py_reference_get(fb); + if (ref) { + /* Retrieve BPyGPUFrameBuffer reference. */ + self = POINTER_OFFSET(ref, -offsetof(BPyGPUFrameBuffer, fb)); + BLI_assert(self->fb == fb); + Py_INCREF(self); + return (PyObject *)self; + } + } +#else + UNUSED_VARS(shared_reference); +#endif + self = PyObject_New(BPyGPUFrameBuffer, &BPyGPUFrameBuffer_Type); self->fb = fb; +#if GPU_USE_PY_REFERENCES + self->shared_reference = shared_reference; + + BLI_assert(GPU_framebuffer_py_reference_get(fb) == NULL); + GPU_framebuffer_py_reference_set(fb, &self->fb); +#endif + return (PyObject *)self; } diff --git a/source/blender/python/gpu/gpu_py_framebuffer.h b/source/blender/python/gpu/gpu_py_framebuffer.h index 7113e7c35aa..0049cc2fac7 100644 --- a/source/blender/python/gpu/gpu_py_framebuffer.h +++ b/source/blender/python/gpu/gpu_py_framebuffer.h @@ -28,6 +28,11 @@ extern PyTypeObject BPyGPUFrameBuffer_Type; typedef struct BPyGPUFrameBuffer { PyObject_HEAD struct GPUFrameBuffer *fb; + +#if GPU_USE_PY_REFERENCES + bool shared_reference; +#endif } BPyGPUFrameBuffer; -PyObject *BPyGPUFrameBuffer_CreatePyObject(struct GPUFrameBuffer *fb) ATTR_NONNULL(1); +PyObject *BPyGPUFrameBuffer_CreatePyObject(struct GPUFrameBuffer *fb, bool shared_reference) + ATTR_NONNULL(1); diff --git a/source/blender/python/gpu/gpu_py_texture.c b/source/blender/python/gpu/gpu_py_texture.c index 1ae65c1dd11..9cc6a9df8fa 100644 --- a/source/blender/python/gpu/gpu_py_texture.c +++ b/source/blender/python/gpu/gpu_py_texture.c @@ -247,7 +247,7 @@ static PyObject *pygpu_texture__tp_new(PyTypeObject *UNUSED(self), PyObject *arg return NULL; } - return BPyGPUTexture_CreatePyObject(tex); + return BPyGPUTexture_CreatePyObject(tex, false); } PyDoc_STRVAR(pygpu_texture_width_doc, "Width of the texture.\n\n:type: `int`"); @@ -412,6 +412,9 @@ static PyObject *pygpu_texture_free(BPyGPUTexture *self) static void BPyGPUTexture__tp_dealloc(BPyGPUTexture *self) { if (self->tex) { +#if GPU_USE_PY_REFERENCES + GPU_texture_py_reference_set(self->tex, NULL); +#endif GPU_texture_free(self->tex); } Py_TYPE(self)->tp_free((PyObject *)self); @@ -535,10 +538,7 @@ static PyObject *pygpu_texture_from_image(PyObject *UNUSED(self), PyObject *arg) BKE_imageuser_default(&iuser); GPUTexture *tex = BKE_image_get_gpu_texture(ima, &iuser, NULL); - /* Increase the texture reference count. */ - GPU_texture_ref(tex); - - return BPyGPUTexture_CreatePyObject(tex); + return BPyGPUTexture_CreatePyObject(tex, true); } static struct PyMethodDef pygpu_texture__m_methods[] = { @@ -595,13 +595,33 @@ PyObject *bpygpu_texture_init(void) /** \name Public API * \{ */ -PyObject *BPyGPUTexture_CreatePyObject(GPUTexture *tex) +PyObject *BPyGPUTexture_CreatePyObject(GPUTexture *tex, bool shared_reference) { BPyGPUTexture *self; + if (shared_reference) { +#if GPU_USE_PY_REFERENCES + void **ref = GPU_texture_py_reference_get(tex); + if (ref) { + /* Retrieve BPyGPUTexture reference. */ + self = POINTER_OFFSET(ref, -offsetof(BPyGPUTexture, tex)); + BLI_assert(self->tex == tex); + Py_INCREF(self); + return (PyObject *)self; + } +#endif + + GPU_texture_ref(tex); + } + self = PyObject_New(BPyGPUTexture, &BPyGPUTexture_Type); self->tex = tex; +#if GPU_USE_PY_REFERENCES + BLI_assert(GPU_texture_py_reference_get(tex) == NULL); + GPU_texture_py_reference_set(tex, &self->tex); +#endif + return (PyObject *)self; } diff --git a/source/blender/python/gpu/gpu_py_texture.h b/source/blender/python/gpu/gpu_py_texture.h index 5130273f971..457ddcfc931 100644 --- a/source/blender/python/gpu/gpu_py_texture.h +++ b/source/blender/python/gpu/gpu_py_texture.h @@ -33,4 +33,5 @@ typedef struct BPyGPUTexture { int bpygpu_ParseTexture(PyObject *o, void *p); PyObject *bpygpu_texture_init(void); -PyObject *BPyGPUTexture_CreatePyObject(struct GPUTexture *tex) ATTR_NONNULL(1); +PyObject *BPyGPUTexture_CreatePyObject(struct GPUTexture *tex, bool weak_reference) + ATTR_NONNULL(1); -- cgit v1.2.3