From 216d78687d2b9468b05fb598d1cef0b8424a40d2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Fri, 14 Aug 2020 15:20:35 +0200 Subject: GPUShader: GL backend isolation --- source/blender/python/gpu/gpu_py_shader.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/python') diff --git a/source/blender/python/gpu/gpu_py_shader.c b/source/blender/python/gpu/gpu_py_shader.c index 165286c3661..c1a6ce09d37 100644 --- a/source/blender/python/gpu/gpu_py_shader.c +++ b/source/blender/python/gpu/gpu_py_shader.c @@ -604,7 +604,8 @@ PyDoc_STRVAR( " ``GPU_ATI``, ``GPU_NVIDIA`` and ``GPU_INTEL``.\n" "\n" " The following extensions are enabled by default if supported by the GPU:\n" - " ``GL_ARB_texture_gather`` and ``GL_ARB_texture_query_lod``.\n" + " ``GL_ARB_texture_gather``, ``GL_ARB_texture_cube_map_array`` and " + "``GL_ARB_shader_draw_parameters``.\n" "\n" " To debug shaders, use the --debug-gpu-shaders command line option" " to see full GLSL shader compilation and linking errors.\n" -- cgit v1.2.3