From 4d71b655ec05d4fcee72d4606e97a3e146804054 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 28 Mar 2019 22:38:55 +0100 Subject: GPU: Fix color difference when rendering to gpu_py_offscreen Now we do the color management inside the Draw manager and output CM byte buffer. --- source/blender/python/gpu/gpu_py_offscreen.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/python') diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c index 21edae036df..5482677defc 100644 --- a/source/blender/python/gpu/gpu_py_offscreen.c +++ b/source/blender/python/gpu/gpu_py_offscreen.c @@ -259,6 +259,7 @@ static PyObject *bpygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *a true, "", NULL, + true, self->ofs, NULL); -- cgit v1.2.3