From c73693d4a5c9b286333a90dd0fc6fd8a7e6ea753 Mon Sep 17 00:00:00 2001 From: Thomas Szepe Date: Mon, 23 Mar 2015 22:32:49 +0100 Subject: BGE: Fix T43592: World GLSL This patch will fix the world GLSL (mist, background, ambient) update for the BGE. Reviewers: moguri, brecht Reviewed By: moguri, brecht Subscribers: panzergame Differential Revision: https://developer.blender.org/D151 --- source/blender/python/intern/gpu.c | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'source/blender/python') diff --git a/source/blender/python/intern/gpu.c b/source/blender/python/intern/gpu.c index e4580e8035b..b2dc7e866ff 100644 --- a/source/blender/python/intern/gpu.c +++ b/source/blender/python/intern/gpu.c @@ -95,6 +95,14 @@ static PyObject *PyInit_gpu(void) PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_SAMPLER_2DBUFFER); PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_SAMPLER_2DIMAGE); PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_SAMPLER_2DSHADOW); + PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_ENABLE); + PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_START); + PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_DISTANCE); + PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_INTENSITY); + PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_TYPE); + PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_MIST_COLOR); + PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_HORIZON_COLOR); + PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_AMBIENT_COLOR); PY_MODULE_ADD_CONSTANT(m, GPU_DATA_1I); PY_MODULE_ADD_CONSTANT(m, GPU_DATA_1F); -- cgit v1.2.3