From 394c5318c6fe981f94fc78f312fc0295209288dc Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Fri, 17 Apr 2015 12:25:37 -0300 Subject: Bake-API: reduce memory footprint when baking more than one object (Fix T41092) Combine all the highpoly pixel arrays into a single array with a lookup object_id for each of the highpoly objects. Note: This changes the Bake API, external engines should refer to the bake_api.c for the latest API. Many thanks for Sergey Sharybin for the complete review, changes suggestion and feedback. (you rock!) Reviewers: sergey Subscribers: pildanovak, marcclintdion, monio, metalliandy, brecht Maniphest Tasks: T41092 Differential Revision: https://developer.blender.org/D772 --- source/blender/render/extern/include/RE_engine.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/render/extern/include/RE_engine.h') diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h index 4857c409f08..9d3c74163d5 100644 --- a/source/blender/render/extern/include/RE_engine.h +++ b/source/blender/render/extern/include/RE_engine.h @@ -88,7 +88,7 @@ typedef struct RenderEngineType { void (*update)(struct RenderEngine *engine, struct Main *bmain, struct Scene *scene); void (*render)(struct RenderEngine *engine, struct Scene *scene); - void (*bake)(struct RenderEngine *engine, struct Scene *scene, struct Object *object, const int pass_type, const struct BakePixel *pixel_array, const int num_pixels, const int depth, void *result); + void (*bake)(struct RenderEngine *engine, struct Scene *scene, struct Object *object, const int pass_type, const int object_id, const struct BakePixel *pixel_array, const int num_pixels, const int depth, void *result); void (*view_update)(struct RenderEngine *engine, const struct bContext *context); void (*view_draw)(struct RenderEngine *engine, const struct bContext *context); -- cgit v1.2.3