From 2a097527f20da98bb4c1199c2854a15eea241153 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 20 Oct 2017 15:18:26 +0200 Subject: Fix various issues with (multiview) OpenEXR file save/load. * Fix saving a multiview render from the image editor giving invalid files. * Fix failure to load multiview images with a single view per part. * Fix loss of multiview metadata when saving/loading a single view. * Fix Z-Buffer writing option for single layer EXR not being respected. Multiview EXRs are now always handled as multilayer internally, significantly reducing the amount of code. Reviewed By: dfelinto Differential Revision: https://developer.blender.org/D2887 --- source/blender/render/extern/include/RE_pipeline.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/render/extern/include/RE_pipeline.h') diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index a94d048e26d..c7b7b35474e 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -310,7 +310,7 @@ void RE_PreviewRender(struct Render *re, struct Main *bmain, struct Scene *scene bool RE_ReadRenderResult(struct Scene *scene, struct Scene *scenode); bool RE_WriteRenderResult( struct ReportList *reports, RenderResult *rr, const char *filename, - struct ImageFormatData *imf, const bool multiview, const char *view); + struct ImageFormatData *imf, const char *view, const int layer); struct RenderResult *RE_MultilayerConvert( void *exrhandle, const char *colorspace, bool predivide, int rectx, int recty); -- cgit v1.2.3