From 525be2f579c994777328bd7ac206be4769d3e6a4 Mon Sep 17 00:00:00 2001 From: Lukas Stockner Date: Thu, 14 Jun 2018 22:46:30 +0200 Subject: Image: Refactor render slots to a dynamic list Previously, render slots were hardcoded to a fixed amount. With this change, render slots now are stored in a list. Therefore, users can add and/or remove as many slots as they want. Credit to brecht for the UI part. Reviewers: brecht, sergey Differential Revision: https://developer.blender.org/D3474 --- source/blender/render/extern/include/RE_pipeline.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/render/extern/include/RE_pipeline.h') diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index 5cb14df8308..bde3c1c8cb3 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -221,6 +221,7 @@ void RE_ReleaseResultImageViews(struct Render *re, struct RenderResult *rr); void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr, const int view_id); void RE_ReleaseResultImage(struct Render *re); void RE_SwapResult(struct Render *re, struct RenderResult **rr); +void RE_ClearResult(struct Render *re); struct RenderStats *RE_GetStats(struct Render *re); void RE_ResultGet32(struct Render *re, unsigned int *rect); -- cgit v1.2.3