From e16ba13251701a9845adf702e60be3f2fad724bd Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 12 Sep 2011 13:00:24 +0000 Subject: use vector size and const args where possible (no functional change) --- source/blender/render/extern/include/RE_render_ext.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/render/extern/include/RE_render_ext.h') diff --git a/source/blender/render/extern/include/RE_render_ext.h b/source/blender/render/extern/include/RE_render_ext.h index 849640a5c16..e98f481b162 100644 --- a/source/blender/render/extern/include/RE_render_ext.h +++ b/source/blender/render/extern/include/RE_render_ext.h @@ -55,10 +55,10 @@ struct ImBuf; //void RE_zbufferall_radio(struct RadView *vw, struct RNode **rg_elem, int rg_totelem, struct Render *re); /* particle.c, effect.c, editmesh_modes.c and brush.c, returns 1 if rgb, 0 otherwise */ -int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta, const int thread); +int externtex(struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, const int thread); /* particle.c */ -void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype); +void texture_rgb_blend(float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype); float texture_value_blend(float tex, float out, float fact, float facg, int blendtype); /* node_composite.c */ -- cgit v1.2.3