From e5081a0daea9d2a052bd86a99534e5e62085b00e Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 9 Nov 2017 15:22:57 +0100 Subject: Cleanup: Use full name for scene_layer in render --- source/blender/render/extern/include/RE_render_ext.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/render/extern/include/RE_render_ext.h') diff --git a/source/blender/render/extern/include/RE_render_ext.h b/source/blender/render/extern/include/RE_render_ext.h index 82bb265e20c..aad4f511b65 100644 --- a/source/blender/render/extern/include/RE_render_ext.h +++ b/source/blender/render/extern/include/RE_render_ext.h @@ -72,20 +72,20 @@ struct PointDensity; void RE_point_density_cache( struct Scene *scene, - struct SceneLayer *sl, + struct SceneLayer *scene_layer, struct PointDensity *pd, const bool use_render_params); void RE_point_density_minmax( struct Scene *scene, - struct SceneLayer *sl, + struct SceneLayer *scene_layer, struct PointDensity *pd, const bool use_render_params, float r_min[3], float r_max[3]); void RE_point_density_sample( struct Scene *scene, - struct SceneLayer *sl, + struct SceneLayer *scene_layer, struct PointDensity *pd, const int resolution, const bool use_render_params, -- cgit v1.2.3