From 345175082b1387270988f0d61fd43f09bbcf6afd Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Tue, 16 Oct 2018 12:45:41 +0200 Subject: Fix T57247: Render animation does not respect render single view layer Reviewers: brecht Maniphest Tasks: T57247 Differential Revision: https://developer.blender.org/D3800 --- source/blender/render/extern/include/RE_pipeline.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/render/extern') diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index 84e6c9ddd55..cc2bd01718a 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -279,7 +279,8 @@ bool RE_WriteRenderViewsMovie( void RE_BlenderFrame(struct Render *re, struct Main *bmain, struct Scene *scene, struct ViewLayer *single_layer, struct Object *camera_override, int frame, const bool write_still); -void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene, struct Object *camera_override, +void RE_BlenderAnim(struct Render *re, struct Main *bmain, struct Scene *scene, + struct ViewLayer *single_layer, struct Object *camera_override, int sfra, int efra, int tfra); #ifdef WITH_FREESTYLE void RE_RenderFreestyleStrokes(struct Render *re, struct Main *bmain, struct Scene *scene, int render); -- cgit v1.2.3