From 4af74f453d4e41129626f7578c55ac9927f6d02a Mon Sep 17 00:00:00 2001 From: Lukas Stockner Date: Thu, 13 Feb 2020 01:29:30 +0100 Subject: Freestyle: Add option for rendering Freestyle to a separate pass This allows for more flexibility in Compositing compared to the hardcoded alpha-over that is currently used. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6829 --- source/blender/render/extern/include/RE_pipeline.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'source/blender/render/extern') diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index dc18bac541f..40984b6d3b2 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -228,6 +228,13 @@ struct RenderPass *RE_create_gp_pass(struct RenderResult *rr, const char *layername, const char *viewname); +void RE_create_render_pass(struct RenderResult *rr, + const char *name, + int channels, + const char *chan_id, + const char *layername, + const char *viewname); + /* obligatory initialize call, disprect is optional */ void RE_InitState(struct Render *re, struct Render *source, -- cgit v1.2.3