From e64937c96d48cfbbec8ef1923acf4ca3130a8c35 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 11 Jul 2013 12:22:29 +0000 Subject: Fix #36091: external render engines like Luxrender don't work well with the save buffers option, it requires specific tile sizes and if they don't match what OpenEXR expects file saving can get stuck. Now I've made support for his optional, with a bl_use_save_buffers property for RenderEngine, set to False by default. --- source/blender/render/extern/include/RE_engine.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/render/extern') diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h index 786c67f5305..d8858d9a114 100644 --- a/source/blender/render/extern/include/RE_engine.h +++ b/source/blender/render/extern/include/RE_engine.h @@ -57,6 +57,7 @@ struct Scene; #define RE_USE_POSTPROCESS 8 #define RE_USE_SHADING_NODES 16 #define RE_USE_EXCLUDE_LAYERS 32 +#define RE_USE_SAVE_BUFFERS 64 /* RenderEngine.flag */ #define RE_ENGINE_ANIMATION 1 -- cgit v1.2.3